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Send replies from fantasy commands back to the channel, this will be expanded on later
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@@ -20,15 +20,17 @@ class CommandOSMode : public Command
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{
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}
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CommandReturn Execute(User *u, const std::vector<Anope::string> ¶ms)
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CommandReturn Execute(CommandSource &source, const std::vector<Anope::string> ¶ms)
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{
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Anope::string chan = params[0], modes = params[1];
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User *u = source.u;
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const Anope::string &chan = params[0];
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const Anope::string &modes = params[1];
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Channel *c;
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if (!(c = findchan(chan)))
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u->SendMessage(OperServ, CHAN_X_NOT_IN_USE, chan.c_str());
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source.Reply(CHAN_X_NOT_IN_USE, chan.c_str());
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else if (c->bouncy_modes)
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u->SendMessage(OperServ, OPER_BOUNCY_MODES_U_LINE);
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source.Reply(OPER_BOUNCY_MODES_U_LINE);
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else
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{
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c->SetModes(OperServ, false, modes.c_str());
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