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Send replies from fantasy commands back to the channel, this will be expanded on later

This commit is contained in:
Adam
2010-11-24 21:40:56 -06:00
parent 37e02a3594
commit cb6ef574e3
154 changed files with 2428 additions and 2111 deletions
+6 -4
View File
@@ -20,15 +20,17 @@ class CommandOSMode : public Command
{
}
CommandReturn Execute(User *u, const std::vector<Anope::string> &params)
CommandReturn Execute(CommandSource &source, const std::vector<Anope::string> &params)
{
Anope::string chan = params[0], modes = params[1];
User *u = source.u;
const Anope::string &chan = params[0];
const Anope::string &modes = params[1];
Channel *c;
if (!(c = findchan(chan)))
u->SendMessage(OperServ, CHAN_X_NOT_IN_USE, chan.c_str());
source.Reply(CHAN_X_NOT_IN_USE, chan.c_str());
else if (c->bouncy_modes)
u->SendMessage(OperServ, OPER_BOUNCY_MODES_U_LINE);
source.Reply(OPER_BOUNCY_MODES_U_LINE);
else
{
c->SetModes(OperServ, false, modes.c_str());