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Send replies from fantasy commands back to the channel, this will be expanded on later
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@@ -20,10 +20,11 @@ class CommandOSUMode : public Command
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{
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}
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CommandReturn Execute(User *u, const std::vector<Anope::string> ¶ms)
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CommandReturn Execute(CommandSource &source, const std::vector<Anope::string> ¶ms)
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{
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Anope::string nick = params[0];
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Anope::string modes = params[1];
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User *u = source.u;
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const Anope::string &nick = params[0];
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const Anope::string &modes = params[1];
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User *u2;
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@@ -37,12 +38,12 @@ class CommandOSUMode : public Command
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return MOD_CONT;
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}
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if (!(u2 = finduser(nick)))
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u->SendMessage(OperServ, NICK_X_NOT_IN_USE, nick.c_str());
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source.Reply(NICK_X_NOT_IN_USE, nick.c_str());
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else
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{
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u2->SetModes(OperServ, "%s", modes.c_str());
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u->SendMessage(OperServ, OPER_UMODE_SUCCESS, nick.c_str());
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source.Reply(OPER_UMODE_SUCCESS, nick.c_str());
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u2->SendMessage(OperServ, OPER_UMODE_CHANGED, u->nick.c_str());
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if (Config->WallOSMode)
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