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Send replies from fantasy commands back to the channel, this will be expanded on later
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@@ -125,18 +125,16 @@ class CommandCSEnforce : public Command
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{
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}
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CommandReturn Execute(User *u, const std::vector<Anope::string> ¶ms)
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CommandReturn Execute(CommandSource &source, const std::vector<Anope::string> ¶ms)
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{
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Anope::string chan = params[0];
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Anope::string what = params.size() > 1 ? params[1] : "";
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Channel *c = findchan(chan);
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ChannelInfo *ci;
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const Anope::string &what = params.size() > 1 ? params[1] : "";
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if (c)
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ci = c->ci;
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User *u = source.u;
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ChannelInfo *ci = source.ci;
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Channel *c = ci->c;
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if (!c)
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u->SendMessage(ChanServ, CHAN_X_NOT_IN_USE, chan.c_str());
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u->SendMessage(ChanServ, CHAN_X_NOT_IN_USE, ci->name.c_str());
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else if (!check_access(u, ci, CA_AKICK))
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u->SendMessage(ChanServ, ACCESS_DENIED);
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else
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