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mirror of https://github.com/anope/anope.git synced 2026-07-01 08:16:39 +02:00

Rewrote some of the socket code to allow m_ssl to be a service.

This allows modules (xmlrpc) to create and accept SSL connections.
Also fixed unloading m_mysql at certain times and made the threading
engine always work correctly on Windows.
This commit is contained in:
Adam
2010-10-01 21:01:49 -04:00
parent 70056dd468
commit d44f7971b1
25 changed files with 756 additions and 383 deletions
+231 -131
View File
@@ -4,6 +4,8 @@ SocketEngineBase *SocketEngine = NULL;
int32 TotalRead = 0;
int32 TotalWritten = 0;
SocketIO normalSocketIO;
/** Trims all the \r and \ns from the begining and end of a string
* @param buffer The buffer to trim
*/
@@ -15,6 +17,20 @@ static void TrimBuf(std::string &buffer)
buffer.erase(buffer.length() - 1);
}
/** Construct the object, sets everything to 0
*/
sockaddrs::sockaddrs()
{
this->clear();
}
/** Memset the object to 0
*/
void sockaddrs::clear()
{
memset(this, 0, sizeof(*this));
}
/** Get the size of the sockaddr we represent
* @return The size
*/
@@ -75,13 +91,6 @@ Anope::string sockaddrs::addr() const
return address;
}
/** Construct the object, sets everything to 0
*/
sockaddrs::sockaddrs()
{
memset(this, 0, sizeof(*this));
}
/** Check if this sockaddr has data in it
*/
bool sockaddrs::operator()() const
@@ -184,25 +193,96 @@ SocketEngineBase::~SocketEngineBase()
#endif
}
/** Receive something from the buffer
* @param s The socket
* @param buf The buf to read to
* @param sz How much to read
* @return Number of bytes received
*/
int SocketIO::Recv(Socket *s, char *buf, size_t sz) const
{
size_t i = recv(s->GetFD(), buf, sz, 0);
TotalRead += i;
return i;
}
/** Write something to the socket
* @param s The socket
* @param buf What to write
* @return Number of bytes written
*/
int SocketIO::Send(Socket *s, const Anope::string &buf) const
{
size_t i = send(s->GetFD(), buf.c_str(), buf.length(), 0);
TotalWritten += i;
return i;
}
/** Accept a connection from a socket
* @param s The socket
*/
void SocketIO::Accept(ListenSocket *s)
{
sockaddrs conaddr;
socklen_t size = conaddr.size();
int newsock = accept(s->GetFD(), &conaddr.sa, &size);
#ifndef INVALID_SOCKET
# define INVALID_SOCKET 0
#endif
if (newsock > 0 && newsock != INVALID_SOCKET)
s->OnAccept(newsock, conaddr);
else
throw SocketException("Unable to accept connection: " + Anope::LastError());
}
/** Connect the socket
* @param s THe socket
* @param target IP to connect to
* @param port to connect to
* @param bindip IP to bind to, if any
*/
void SocketIO::Connect(ConnectionSocket *s, const Anope::string &target, int port, const Anope::string &bindip)
{
s->bindaddr.clear();
s->conaddr.clear();
if (!bindip.empty())
{
s->bindaddr.pton(s->IsIPv6() ? AF_INET6 : AF_INET, bindip, 0);
if (bind(s->GetFD(), &s->bindaddr.sa, s->bindaddr.size()) == -1)
throw SocketException(Anope::string("Unable to bind to address: ") + Anope::LastError());
}
s->conaddr.pton(s->IsIPv6() ? AF_INET6 : AF_INET, target, port);
if (connect(s->GetFD(), &s->conaddr.sa, s->conaddr.size()) == -1 && errno != EINPROGRESS)
throw SocketException(Anope::string("Error connecting to server: ") + Anope::LastError());
}
/** Empty constructor, used for things such as the pipe socket
*/
Socket::Socket()
{
this->Type = SOCKTYPE_BASE;
this->IO = &normalSocketIO;
}
/** Constructor
* @param nsock The socket
* @param nIPv6 IPv6?
* @param sock The socket
* @param ipv6 IPv6?
* @param type The socket type, defaults to SOCK_STREAM
*/
Socket::Socket(int nsock, bool nIPv6, int type)
Socket::Socket(int sock, bool ipv6, int type)
{
Type = SOCKTYPE_CLIENT;
IPv6 = nIPv6;
if (nsock == 0)
Sock = socket(IPv6 ? AF_INET6 : AF_INET, type, 0);
this->Type = SOCKTYPE_BASE;
this->IO = &normalSocketIO;
this->IPv6 = ipv6;
if (sock == 0)
this->Sock = socket(this->IPv6 ? AF_INET6 : AF_INET, type, 0);
else
Sock = nsock;
this->Sock = sock;
SocketEngine->AddSocket(this);
}
@@ -212,64 +292,18 @@ Socket::~Socket()
{
if (SocketEngine)
SocketEngine->DelSocket(this);
CloseSocket(Sock);
}
/** Really receive something from the buffer
* @param buf The buf to read to
* @param sz How much to read
* @return Number of bytes received
*/
int Socket::RecvInternal(char *buf, size_t sz) const
{
return recv(GetSock(), buf, sz, 0);
}
/** Really write something to the socket
* @param buf What to write
* @return Number of bytes written
*/
int Socket::SendInternal(const Anope::string &buf) const
{
return send(GetSock(), buf.c_str(), buf.length(), 0);
CloseSocket(this->Sock);
this->IO->Destroy();
}
/** Get the socket FD for this socket
* @return the fd
*/
int Socket::GetSock() const
int Socket::GetFD() const
{
return Sock;
}
/** Mark a socket as blockig
* @return true if the socket is now blocking
*/
bool Socket::SetBlocking()
{
#ifdef _WIN32
unsigned long opt = 0;
return !ioctlsocket(this->GetSock(), FIONBIO, &opt);
#else
int flags = fcntl(this->GetSock(), F_GETFL, 0);
return !fcntl(this->GetSock(), F_SETFL, flags & ~O_NONBLOCK);
#endif
}
/** Mark a socket as non-blocking
* @return true if the socket is now non-blocking
*/
bool Socket::SetNonBlocking()
{
#ifdef _WIN32
unsigned long opt = 1;
return !ioctlsocket(this->GetSock(), FIONBIO, &opt);
#else
int flags = fcntl(this->GetSock(), F_GETFL, 0);
return !fcntl(this->GetSock(), F_SETFL, flags | O_NONBLOCK);
#endif
}
/** Check if this socket is IPv6
* @return true or false
*/
@@ -278,30 +312,88 @@ bool Socket::IsIPv6() const
return IPv6;
}
/** Get the length of the read buffer
* @return The length of the read buffer
/** Mark a socket as blockig
* @return true if the socket is now blocking
*/
size_t Socket::ReadBufferLen() const
bool Socket::SetBlocking()
{
return RecvLen;
#ifdef _WIN32
unsigned long opt = 0;
return !ioctlsocket(this->GetFD(), FIONBIO, &opt);
#else
int flags = fcntl(this->GetFD(), F_GETFL, 0);
return !fcntl(this->GetFD(), F_SETFL, flags & ~O_NONBLOCK);
#endif
}
/** Get the length of the write buffer
* @return The length of the write buffer
/** Mark a socket as non-blocking
* @return true if the socket is now non-blocking
*/
size_t Socket::WriteBufferLen() const
bool Socket::SetNonBlocking()
{
return WriteBuffer.length();
#ifdef _WIN32
unsigned long opt = 1;
return !ioctlsocket(this->GetFD(), FIONBIO, &opt);
#else
int flags = fcntl(this->GetFD(), F_GETFL, 0);
return !fcntl(this->GetFD(), F_SETFL, flags | O_NONBLOCK);
#endif
}
/** Called when there is something to be received for this socket
* @return true on success, false to drop this socket
*/
bool Socket::ProcessRead()
{
return true;
}
/** Called when the socket is ready to be written to
* @return true on success, false to drop this socket
*/
bool Socket::ProcessWrite()
{
return true;
}
/** Called when there is an error for this socket
* @return true on success, false to drop this socket
*/
void Socket::ProcessError()
{
}
/** Constructor for pipe socket
*/
BufferedSocket::BufferedSocket() : Socket()
{
this->Type = SOCKTYPE_BUFFERED;
}
/** Constructor
* @param fd FD to use
* @param ipv6 true for ipv6
* @param type socket type, defaults to SOCK_STREAM
*/
BufferedSocket::BufferedSocket(int fd, bool ipv6, int type) : Socket(fd, ipv6, type)
{
this->Type = SOCKTYPE_BUFFERED;
}
/** Default destructor
*/
BufferedSocket::~BufferedSocket()
{
}
/** Called when there is something to be received for this socket
* @return true on success, false to drop this socket
*/
bool BufferedSocket::ProcessRead()
{
char tbuffer[NET_BUFSIZE] = "";
RecvLen = RecvInternal(tbuffer, sizeof(tbuffer) - 1);
RecvLen = this->IO->Recv(this, tbuffer, sizeof(tbuffer) - 1);
if (RecvLen <= 0)
return false;
@@ -341,13 +433,13 @@ bool Socket::ProcessRead()
/** Called when the socket is ready to be written to
* @return true on success, false to drop this socket
*/
bool Socket::ProcessWrite()
bool BufferedSocket::ProcessWrite()
{
if (WriteBuffer.empty())
{
return true;
}
if (SendInternal(WriteBuffer) == -1)
if (this->IO->Send(this, WriteBuffer) == -1)
{
return false;
}
@@ -357,18 +449,11 @@ bool Socket::ProcessWrite()
return true;
}
/** Called when there is an error for this socket
* @return true on success, false to drop this socket
*/
void Socket::ProcessError()
{
}
/** Called with a line received from the socket
* @param buf The line
* @return true to continue reading, false to drop the socket
*/
bool Socket::Read(const Anope::string &buf)
bool BufferedSocket::Read(const Anope::string &buf)
{
return false;
}
@@ -376,7 +461,7 @@ bool Socket::Read(const Anope::string &buf)
/** Write to the socket
* @param message The message
*/
void Socket::Write(const char *message, ...)
void BufferedSocket::Write(const char *message, ...)
{
va_list vi;
char tbuffer[BUFSIZE];
@@ -395,58 +480,36 @@ void Socket::Write(const char *message, ...)
/** Write to the socket
* @param message The message
*/
void Socket::Write(const Anope::string &message)
void BufferedSocket::Write(const Anope::string &message)
{
WriteBuffer.append(message.str() + "\r\n");
SocketEngine->MarkWritable(this);
}
/** Constructor
* @param TargetHost The target host to connect to
* @param Port The target port to connect to
* @param BindHost The host to bind to for connecting
* @param nIPv6 true to use IPv6
* @param type The socket type, defaults to SOCK_STREAM
/** Get the length of the read buffer
* @return The length of the read buffer
*/
ClientSocket::ClientSocket(const Anope::string &TargetHost, int Port, const Anope::string &BindHost, bool nIPv6, int type) : Socket(0, nIPv6, type)
size_t BufferedSocket::ReadBufferLen() const
{
this->SetNonBlocking();
if (!BindHost.empty())
{
this->bindaddrs.pton(IPv6 ? AF_INET6 : AF_INET, BindHost, 0);
if (bind(Sock, &this->bindaddrs.sa, this->bindaddrs.size()) == -1)
throw SocketException(Anope::string("Unable to bind to address: ") + Anope::LastError());
}
this->conaddrs.pton(IPv6 ? AF_INET6 : AF_INET, TargetHost, Port);
if (connect(Sock, &this->conaddrs.sa, this->conaddrs.size()) == -1 && errno != EINPROGRESS)
throw SocketException(Anope::string("Error connecting to server: ") + Anope::LastError());
return RecvLen;
}
/** Default destructor
/** Get the length of the write buffer
* @return The length of the write buffer
*/
ClientSocket::~ClientSocket()
size_t BufferedSocket::WriteBufferLen() const
{
}
/** Called with a line received from the socket
* @param buf The line
* @return true to continue reading, false to drop the socket
*/
bool ClientSocket::Read(const Anope::string &buf)
{
return true;
return WriteBuffer.length();
}
/** Constructor
* @param bindip The IP to bind to
* @param port The port to listen on
* @param ipv6 true for ipv6
*/
ListenSocket::ListenSocket(const Anope::string &bindip, int port) : Socket(0, (bindip.find(':') != Anope::string::npos ? true : false))
ListenSocket::ListenSocket(const Anope::string &bindip, int port, bool ipv6) : Socket(0, ipv6)
{
Type = SOCKTYPE_LISTEN;
this->Type = SOCKTYPE_LISTEN;
this->SetNonBlocking();
this->listenaddrs.pton(IPv6 ? AF_INET6 : AF_INET, bindip, port);
@@ -468,24 +531,61 @@ ListenSocket::~ListenSocket()
*/
bool ListenSocket::ProcessRead()
{
int newsock = accept(Sock, NULL, NULL);
#ifndef INVALID_SOCKET
# define INVALID_SOCKET 0
#endif
if (newsock > 0 && newsock != INVALID_SOCKET)
return this->OnAccept(new Socket(newsock, IPv6));
try
{
this->IO->Accept(this);
}
catch (const SocketException &ex)
{
Log() << ex.GetReason();
}
return true;
}
/** Called when a connection is accepted
* @param s The socket for the new connection
* @return true if the listen socket should remain alive
* @param fd The FD for the new connection
* @param addr The sockaddr for where the connection came from
* @return The new socket
*/
bool ListenSocket::OnAccept(Socket *s)
ClientSocket *ListenSocket::OnAccept(int fd, const sockaddrs &addr)
{
return true;
return new ClientSocket(this, fd, addr);
}
/** Constructor
* @param ipv6 true to use IPv6
* @param type The socket type, defaults to SOCK_STREAM
*/
ConnectionSocket::ConnectionSocket(bool ipv6, int type) : BufferedSocket(0, ipv6, type)
{
this->Type = SOCKTYPE_CONNECTION;
}
/** Connect the socket
* @param TargetHost The target host to connect to
* @param Port The target port to connect to
* @param BindHost The host to bind to for connecting
*/
void ConnectionSocket::Connect(const Anope::string &TargetHost, int Port, const Anope::string &BindHost)
{
try
{
this->IO->Connect(this, TargetHost, Port, BindHost);
}
catch (const SocketException &)
{
delete this;
throw;
}
}
/** Constructor
* @param ls Listen socket this connection is from
* @param fd New FD for this socket
* @param addr Address the connection came from
*/
ClientSocket::ClientSocket(ListenSocket *ls, int fd, const sockaddrs &addr) : BufferedSocket(fd, ls->IsIPv6()), LS(ls), clientaddr(addr)
{
this->Type = SOCKTYPE_CLIENT;
}