mirror of
https://github.com/anope/anope.git
synced 2026-06-25 20:26:39 +02:00
Combine all of the set modules now that having them split apart is almost completely pointless
This commit is contained in:
+363
-3
@@ -9,8 +9,6 @@
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* Based on the original code of Services by Andy Church.
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*/
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/*************************************************************************/
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#include "module.h"
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class CommandBSSet : public Command
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@@ -56,13 +54,375 @@ class CommandBSSet : public Command
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}
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};
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class CommandBSSetDontKickOps : public Command
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{
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public:
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CommandBSSetDontKickOps(Module *creator, const Anope::string &sname = "botserv/set/dontkickops") : Command(creator, sname, 2, 2)
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{
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this->SetDesc(_("To protect ops against bot kicks"));
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this->SetSyntax(_("\037channel\037 {ON | OFF}"));
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}
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void Execute(CommandSource &source, const std::vector<Anope::string> ¶ms) anope_override
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{
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ChannelInfo *ci = ChannelInfo::Find(params[0]);
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if (ci == NULL)
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{
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source.Reply(CHAN_X_NOT_REGISTERED, params[0].c_str());
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return;
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}
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AccessGroup access = source.AccessFor(ci);
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if (!source.HasPriv("botserv/administration") && !access.HasPriv("SET"))
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{
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source.Reply(ACCESS_DENIED);
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return;
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}
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if (Anope::ReadOnly)
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{
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source.Reply(_("Sorry, bot option setting is temporarily disabled."));
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return;
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}
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if (params[1].equals_ci("ON"))
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{
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bool override = !access.HasPriv("SET");
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Log(override ? LOG_OVERRIDE : LOG_COMMAND, source, this, ci) << "to enable dontkickops";
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ci->botflags.SetFlag(BS_DONTKICKOPS);
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source.Reply(_("Bot \002won't kick ops\002 on channel %s."), ci->name.c_str());
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}
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else if (params[1].equals_ci("OFF"))
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{
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bool override = !access.HasPriv("SET");
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Log(override ? LOG_OVERRIDE : LOG_COMMAND, source, this, ci) << "to disable dontkickops";
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ci->botflags.UnsetFlag(BS_DONTKICKOPS);
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source.Reply(_("Bot \002will kick ops\002 on channel %s."), ci->name.c_str());
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}
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else
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this->OnSyntaxError(source, source.command);
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}
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bool OnHelp(CommandSource &source, const Anope::string &) anope_override
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{
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this->SendSyntax(source);
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source.Reply(_(" \n"
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"Enables or disables \002ops protection\002 mode on a channel.\n"
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"When it is enabled, ops won't be kicked by the bot\n"
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"even if they don't match the NOKICK level."));
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return true;
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}
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};
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class CommandBSSetDontKickVoices : public Command
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{
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public:
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CommandBSSetDontKickVoices(Module *creator, const Anope::string &sname = "botserv/set/dontkickvoices") : Command(creator, sname, 2, 2)
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{
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this->SetDesc(_("To protect voices against bot kicks"));
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this->SetSyntax(_("\037channel\037 {ON | OFF}"));
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}
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void Execute(CommandSource &source, const std::vector<Anope::string> ¶ms) anope_override
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{
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ChannelInfo *ci = ChannelInfo::Find(params[0]);
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if (ci == NULL)
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{
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source.Reply(CHAN_X_NOT_REGISTERED, params[0].c_str());
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return;
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}
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AccessGroup access = source.AccessFor(ci);
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if (!source.HasPriv("botserv/administration") && !access.HasPriv("SET"))
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{
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source.Reply(ACCESS_DENIED);
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return;
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}
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if (Anope::ReadOnly)
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{
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source.Reply(_("Sorry, bot option setting is temporarily disabled."));
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return;
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}
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if (params[1].equals_ci("ON"))
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{
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bool override = !access.HasPriv("SET");
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Log(override ? LOG_OVERRIDE : LOG_COMMAND, source, this, ci) << "to enable dontkickvoices";
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ci->botflags.SetFlag(BS_DONTKICKVOICES);
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source.Reply(_("Bot \002won't kick voices\002 on channel %s."), ci->name.c_str());
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}
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else if (params[1].equals_ci("OFF"))
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{
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bool override = !access.HasPriv("SET");
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Log(override ? LOG_OVERRIDE : LOG_COMMAND, source, this, ci) << "to disable dontkickvoices";
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ci->botflags.UnsetFlag(BS_DONTKICKVOICES);
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source.Reply(_("Bot \002will kick voices\002 on channel %s."), ci->name.c_str());
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}
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else
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this->OnSyntaxError(source, source.command);
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}
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bool OnHelp(CommandSource &source, const Anope::string &) anope_override
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{
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this->SendSyntax(source);
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source.Reply(_(" \n"
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"Enables or disables \002voices protection\002 mode on a channel.\n"
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"When it is enabled, voices won't be kicked by the bot\n"
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"even if they don't match the NOKICK level."));
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return true;
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}
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};
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class CommandBSSetFantasy : public Command
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{
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public:
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CommandBSSetFantasy(Module *creator, const Anope::string &sname = "botserv/set/fantasy") : Command(creator, sname, 2, 2)
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{
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this->SetDesc(_("Enable fantaisist commands"));
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this->SetSyntax(_("\037channel\037 {\037ON|OFF\037}"));
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}
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void Execute(CommandSource &source, const std::vector<Anope::string> ¶ms) anope_override
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{
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ChannelInfo *ci = ChannelInfo::Find(params[0]);
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const Anope::string &value = params[1];
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if (ci == NULL)
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{
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source.Reply(CHAN_X_NOT_REGISTERED, params[0].c_str());
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return;
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}
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if (!source.HasPriv("botserv/administration") && !source.AccessFor(ci).HasPriv("SET"))
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{
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source.Reply(ACCESS_DENIED);
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return;
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}
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if (Anope::ReadOnly)
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{
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source.Reply(_("Sorry, bot option setting is temporarily disabled."));
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return;
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}
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if (value.equals_ci("ON"))
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{
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bool override = !source.AccessFor(ci).HasPriv("SET");
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Log(override ? LOG_OVERRIDE : LOG_COMMAND, source, this, ci) << "to enable fantasy";
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ci->botflags.SetFlag(BS_FANTASY);
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source.Reply(_("Fantasy mode is now \002on\002 on channel %s."), ci->name.c_str());
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}
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else if (value.equals_ci("OFF"))
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{
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bool override = !source.AccessFor(ci).HasPriv("SET");
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Log(override ? LOG_OVERRIDE : LOG_COMMAND, source, this, ci) << "to disable fantasy";
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ci->botflags.UnsetFlag(BS_FANTASY);
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source.Reply(_("Fantasy mode is now \002off\002 on channel %s."), ci->name.c_str());
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}
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else
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this->OnSyntaxError(source, source.command);
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}
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bool OnHelp(CommandSource &source, const Anope::string &) anope_override
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{
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this->SendSyntax(source);
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source.Reply(_(" \n"
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"Enables or disables \002fantasy\002 mode on a channel.\n"
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"When it is enabled, users will be able to use\n"
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"%s commands on a channel when prefixed\n"
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"with one of the following fantasy characters: \002%s\002\n"
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" \n"
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"Note that users wanting to use fantaisist\n"
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"commands MUST have enough level for both\n"
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"the FANTASIA and another level depending\n"
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"of the command if required (for example, to use \n"
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"!op, user must have enough access for the OPDEOP\n"
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"level)."), Config->ChanServ.c_str(), Config->BSFantasyCharacter.c_str());
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return true;
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}
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};
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class CommandBSSetGreet : public Command
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{
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public:
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CommandBSSetGreet(Module *creator, const Anope::string &sname = "botserv/set/greet") : Command(creator, sname, 2, 2)
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{
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this->SetDesc(_("Enable greet messages"));
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this->SetSyntax(_("\037channel\037 {\037ON|OFF\037}"));
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}
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void Execute(CommandSource &source, const std::vector<Anope::string> ¶ms) anope_override
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{
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ChannelInfo *ci = ChannelInfo::Find(params[0]);
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const Anope::string &value = params[1];
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if (ci == NULL)
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{
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source.Reply(CHAN_X_NOT_REGISTERED, params[0].c_str());
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return;
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}
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if (!source.HasPriv("botserv/administration") && !source.AccessFor(ci).HasPriv("SET"))
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{
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source.Reply(ACCESS_DENIED);
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return;
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}
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if (Anope::ReadOnly)
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{
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source.Reply(_("Sorry, bot option setting is temporarily disabled."));
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return;
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}
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if (value.equals_ci("ON"))
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{
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bool override = !source.AccessFor(ci).HasPriv("SET");
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Log(override ? LOG_OVERRIDE : LOG_COMMAND, source, this, ci) << "to enable greets";
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ci->botflags.SetFlag(BS_GREET);
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source.Reply(_("Greet mode is now \002on\002 on channel %s."), ci->name.c_str());
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}
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else if (value.equals_ci("OFF"))
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{
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bool override = !source.AccessFor(ci).HasPriv("SET");
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Log(override ? LOG_OVERRIDE : LOG_COMMAND, source, this, ci) << "to disable greets";
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ci->botflags.UnsetFlag(BS_GREET);
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source.Reply(_("Greet mode is now \002off\002 on channel %s."), ci->name.c_str());
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}
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else
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this->OnSyntaxError(source, source.command);
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}
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bool OnHelp(CommandSource &source, const Anope::string &) anope_override
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{
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this->SendSyntax(source);
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source.Reply(_(" \n"
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"Enables or disables \002greet\002 mode on a channel.\n"
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"When it is enabled, the bot will display greet\n"
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"messages of users joining the channel, provided\n"
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"they have enough access to the channel."));
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return true;
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}
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};
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class CommandBSSetNoBot : public Command
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{
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public:
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CommandBSSetNoBot(Module *creator, const Anope::string &sname = "botserv/set/nobot") : Command(creator, sname, 2, 2)
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{
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this->SetDesc(_("Prevent a bot from being assigned to a channel"));
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this->SetSyntax(_("\037channel\037 {\037ON|OFF\037}"));
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}
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void Execute(CommandSource &source, const std::vector<Anope::string> ¶ms) anope_override
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{
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ChannelInfo *ci = ChannelInfo::Find(params[0]);
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const Anope::string &value = params[1];
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if (ci == NULL)
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{
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source.Reply(CHAN_X_NOT_REGISTERED, params[0].c_str());
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return;
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}
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if (value.equals_ci("ON"))
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{
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bool override = !source.AccessFor(ci).HasPriv("SET");
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Log(override ? LOG_ADMIN : LOG_COMMAND, source, this, ci) << "to enable nobot";
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ci->botflags.SetFlag(BS_NOBOT);
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if (ci->bi)
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ci->bi->UnAssign(source.GetUser(), ci);
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source.Reply(_("No Bot mode is now \002on\002 on channel %s."), ci->name.c_str());
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}
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else if (value.equals_ci("OFF"))
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{
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bool override = !source.AccessFor(ci).HasPriv("SET");
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Log(override ? LOG_ADMIN : LOG_COMMAND, source, this, ci) << "to disable nobot";
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ci->botflags.UnsetFlag(BS_NOBOT);
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source.Reply(_("No Bot mode is now \002off\002 on channel %s."), ci->name.c_str());
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}
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else
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this->OnSyntaxError(source, source.command);
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}
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bool OnHelp(CommandSource &source, const Anope::string &) anope_override
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{
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this->SendSyntax(source);
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source.Reply(_(" \n"
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"This option makes a channel be unassignable. If a bot \n"
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"is already assigned to the channel, it is unassigned\n"
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"automatically when you enable the option."));
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return true;
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}
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};
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class CommandBSSetPrivate : public Command
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{
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public:
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CommandBSSetPrivate(Module *creator, const Anope::string &sname = "botserv/set/private") : Command(creator, sname, 2, 2)
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{
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this->SetDesc(_("Prevent a bot from being assigned by non IRC operators"));
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this->SetSyntax(_("\037botname\037 {\037ON|OFF\037}"));
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}
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void Execute(CommandSource &source, const std::vector<Anope::string> ¶ms) anope_override
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{
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BotInfo *bi = BotInfo::Find(params[0], true);
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const Anope::string &value = params[1];
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if (bi == NULL)
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{
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source.Reply(BOT_DOES_NOT_EXIST, params[0].c_str());
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return;
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}
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if (value.equals_ci("ON"))
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{
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bi->SetFlag(BI_PRIVATE);
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source.Reply(_("Private mode of bot %s is now \002on\002."), bi->nick.c_str());
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}
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else if (value.equals_ci("OFF"))
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{
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bi->UnsetFlag(BI_PRIVATE);
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source.Reply(_("Private mode of bot %s is now \002off\002."), bi->nick.c_str());
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}
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else
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this->OnSyntaxError(source, source.command);
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}
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bool OnHelp(CommandSource &source, const Anope::string &) anope_override
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{
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this->SendSyntax(source);
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source.Reply(_(" \n"
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"This option prevents a bot from being assigned to a\n"
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"channel by users that aren't IRC operators."));
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return true;
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}
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};
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class BSSet : public Module
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{
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CommandBSSet commandbsset;
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CommandBSSetDontKickOps commandbssetdontkickops;
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CommandBSSetDontKickVoices commandbssetdontkickvoices;
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CommandBSSetFantasy commandbssetfantasy;
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CommandBSSetNoBot commandbssetnobot;
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CommandBSSetPrivate commandbssetprivate;
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public:
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BSSet(const Anope::string &modname, const Anope::string &creator) : Module(modname, creator, CORE),
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commandbsset(this)
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commandbsset(this), commandbssetdontkickops(this), commandbssetdontkickvoices(this),
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commandbssetfantasy(this), commandbssetnobot(this), commandbssetprivate(this)
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{
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this->SetAuthor("Anope");
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Reference in New Issue
Block a user