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BUILD : 1.7.8 (619) BUGS : NOTES : Fixed the recording of server sync state more reliable, which fixes a bug where servers which did not report bursts would always remain in burst-mode internally
git-svn-id: svn://svn.anope.org/anope/trunk@619 31f1291d-b8d6-0310-a050-a5561fc1590b git-svn-id: http://anope.svn.sourceforge.net/svnroot/anope/trunk@467 5417fbe8-f217-4b02-8779-1006273d7864
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@@ -430,16 +430,21 @@ How To Add IRCd Support
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84) P10: Is this IRCd a P10-style IRCd? Use 1 for yes, 0 for no.
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83) Character Set: Unreal passes the character set during PROTOCTL,
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85) Character Set: Unreal passes the character set during PROTOCTL,
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the value is stored here. Set this NULL to start.
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86) Reports sync: Does the IRCd report when it's in sync (or done bursting,
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depending on how you want to say it)? Remember to set
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the sync state for servers correctly if it does.
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Use 1 for yes, 0 for no.
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So we've had this long list. Now there's a second struct to fill. This
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struct isn't as long as the previous one though, so we'll handle it quite
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quick compared to the previous one.
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IRCDCAPAB ircdcap[] = { }
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This struct is based oN the CAPAB defines. You should review the CAPAB
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This struct is based on the CAPAB defines. You should review the CAPAB
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table below to see how this should be done.
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Define Table
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