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Move some headers around.
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/*
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*
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* (C) 2011-2025 Anope Team
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* Contact us at team@anope.org
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*
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* Please read COPYING and README for further details.
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*/
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#pragma once
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#define GLOBAL_NO_MESSAGE _("You do not have any messages queued and did not specify a message to send.")
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#define GLOBAL_QUEUE_CONFLICT _("You can not send a single message while you have messages queued.")
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class GlobalService
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: public Service
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{
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public:
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GlobalService(Module *m)
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: Service(m, "GlobalService", "Global")
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{
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}
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/** Retrieves the bot which sends global messages unless otherwise specified. */
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virtual Reference<BotInfo> GetDefaultSender() const = 0;
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/** Clears any queued messages for the specified account.
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* @param nc The account to clear queued messages for.
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*/
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virtual void ClearQueue(NickCore *nc) = 0;
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/** Retrieves the size of the messages queue for the specified user.
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* @param nc The account to count queued messages for.
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*/
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inline size_t CountQueue(NickCore* nc) const
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{
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auto *q = GetQueue(nc);
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return q ? q->size() : 0;
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}
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/** Retrieves the messages queue for the specified user.
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* @param nc The account to retrieve queued messages for.
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*/
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virtual const std::vector<Anope::string> *GetQueue(NickCore* nc) const = 0;
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/** Queues a message to be sent later.
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* @param nc The account to queue the message for.
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* @param message The message to queue.
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* @return The new number of messages in the queue.
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*/
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virtual size_t Queue(NickCore *nc, const Anope::string &message) = 0;
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/** Sends a single message to all users on the network.
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* @param message The message to send.
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* @param source If non-nullptr then the source of the message.
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* @param sender If non-nullptr then the bot to send the message from.
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* @param server If non-nullptr then the server to send messages to.
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* @return If the message was sent then true; otherwise, false.
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*/
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virtual bool SendSingle(const Anope::string &message, CommandSource *source = nullptr, BotInfo *sender = nullptr, Server *server = nullptr) = 0;
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/** Sends a message queue to all users on the network.
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* @param source The source of the message.
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* @param sender If non-nullptr then the bot to send the message from.
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* @param server If non-nullptr then the server to send messages to.
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* @return If the message queue was sent then true; otherwise, false.
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*/
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virtual bool SendQueue(CommandSource &source, BotInfo *sender = nullptr, Server *server = nullptr) = 0;
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/** Unqueues a message from the message queue.
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* @param nc The account to unqueue the message from.
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* @param idx The index of the item to remove.
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* @return Whether the message was removed from the queue.
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*/
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virtual bool Unqueue(NickCore *nc, size_t idx) = 0;
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};
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