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Rewrote the config reader to better handle invalid configs.
This prevents Anope from exploding when /os reload has errors.
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@@ -108,7 +108,7 @@ class SocketEngineEPoll : public SocketEngineBase
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void Process()
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{
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int total = epoll_wait(EngineHandle, events, max - 1, Config.ReadTimeout * 1000);
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int total = epoll_wait(EngineHandle, events, max - 1, Config->ReadTimeout * 1000);
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if (total == -1)
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{
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