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Rewrote the example configurations and split them

up into seperate files for each pseudo client.

Also reorganized how the modules are stored, and
made most of the old "extra" modules "core"
This commit is contained in:
Adam
2011-08-05 05:35:31 -04:00
parent 9ec18a3b02
commit e66063e630
198 changed files with 2746 additions and 2955 deletions
+160
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/* NickServ core functions
*
* (C) 2003-2011 Anope Team
* Contact us at team@anope.org
*
* Please read COPYING and README for further details.
*
* Based on the original code of Epona by Lara.
* Based on the original code of Services by Andy Church.
*/
/*************************************************************************/
#include "module.h"
class CommandNSSuspend : public Command
{
public:
CommandNSSuspend(Module *creator) : Command(creator, "nickserv/suspend", 2, 2)
{
this->SetDesc(_("Suspend a given nick"));
this->SetSyntax(_("\037nickname\037 \037reason\037"));
}
void Execute(CommandSource &source, const std::vector<Anope::string> &params)
{
User *u = source.u;
const Anope::string &nick = params[0];
const Anope::string &reason = params[1];
if (readonly)
{
source.Reply(READ_ONLY_MODE);
return;
}
NickAlias *na = findnick(nick);
if (!na)
{
source.Reply(NICK_X_NOT_REGISTERED, nick.c_str());
return;
}
if (Config->NSSecureAdmins && na->nc->IsServicesOper())
{
source.Reply(ACCESS_DENIED);
return;
}
na->nc->SetFlag(NI_SUSPENDED);
na->nc->SetFlag(NI_SECURE);
na->nc->UnsetFlag(NI_KILLPROTECT);
na->nc->UnsetFlag(NI_KILL_QUICK);
na->nc->UnsetFlag(NI_KILL_IMMED);
for (std::list<NickAlias *>::iterator it = na->nc->aliases.begin(), it_end = na->nc->aliases.end(); it != it_end; ++it)
{
NickAlias *na2 = *it;
if (na2->nc == na->nc)
{
na2->last_quit = reason;
User *u2 = finduser(na2->nick);
if (u2)
{
u2->Logout();
u2->Collide(na2);
}
}
}
Log(LOG_ADMIN, u, this) << "for " << nick << " (" << (!reason.empty() ? reason : "No reason") << ")";
source.Reply(_("Nick %s is now suspended."), nick.c_str());
FOREACH_MOD(I_OnNickSuspended, OnNickSuspend(na));
return;
}
bool OnHelp(CommandSource &source, const Anope::string &subcommand)
{
this->SendSyntax(source);
source.Reply(" ");
source.Reply(_("Suspends a registered nickname, which prevents from being used\n"
"while keeping all the data for that nick."));
return true;
}
};
class CommandNSUnSuspend : public Command
{
public:
CommandNSUnSuspend(Module *creator) : Command(creator, "nickserv/unsuspend", 1, 1)
{
this->SetDesc(_("Unsuspend a given nick"));
this->SetSyntax(_("\037nickname\037"));
}
void Execute(CommandSource &source, const std::vector<Anope::string> &params)
{
User *u = source.u;
const Anope::string &nick = params[0];
if (readonly)
{
source.Reply(READ_ONLY_MODE);
return;
}
NickAlias *na = findnick(nick);
if (!na)
{
source.Reply(NICK_X_NOT_REGISTERED, nick.c_str());
return;
}
if (Config->NSSecureAdmins && na->nc->IsServicesOper())
{
source.Reply(ACCESS_DENIED);
return;
}
na->nc->UnsetFlag(NI_SUSPENDED);
Log(LOG_ADMIN, u, this) << "for " << na->nick;
source.Reply(_("Nick %s is now released."), nick.c_str());
FOREACH_MOD(I_OnNickUnsuspended, OnNickUnsuspended(na));
return;
}
bool OnHelp(CommandSource &source, const Anope::string &subcommand)
{
this->SendSyntax(source);
source.Reply(" ");
source.Reply(_("Unsuspends a nickname which allows it to be used again."));
return true;
}
};
class NSSuspend : public Module
{
CommandNSSuspend commandnssuspend;
CommandNSUnSuspend commandnsunsuspend;
public:
NSSuspend(const Anope::string &modname, const Anope::string &creator) : Module(modname, creator, CORE),
commandnssuspend(this), commandnsunsuspend(this)
{
this->SetAuthor("Anope");
ModuleManager::RegisterService(&commandnssuspend);
ModuleManager::RegisterService(&commandnsunsuspend);
}
};
MODULE_INIT(NSSuspend)