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Fix the location of &* on types.
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@@ -307,7 +307,7 @@ public:
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*/
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virtual void SendOper(User *u);
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virtual void SendClearModes(const MessageSource &user, Channel *c, User* u, const Anope::string &mode) { }
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virtual void SendClearModes(const MessageSource &user, Channel *c, User *u, const Anope::string &mode) { }
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virtual bool IsNickValid(const Anope::string &);
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virtual bool IsChannelValid(const Anope::string &);
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