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Rewrote some of the opertype system, added os_login

This commit is contained in:
Adam
2011-03-14 13:52:26 -04:00
parent 4fe49af840
commit ed73d76751
65 changed files with 393 additions and 201 deletions
+3 -3
View File
@@ -29,11 +29,11 @@ class CommandNSLogout : public Command
const Anope::string &param = params.size() > 1 ? params[1] : "";
User *u2;
if (!u->Account()->IsServicesOper() && !nick.empty())
if (!u->IsServicesOper() && !nick.empty())
this->OnSyntaxError(source, "");
else if (!(u2 = (!nick.empty() ? finduser(nick) : u)))
source.Reply(_(NICK_X_NOT_IN_USE), nick.c_str());
else if (!nick.empty() && u2->Account() && !u2->Account()->IsServicesOper())
else if (!nick.empty() && !u2->IsServicesOper())
source.Reply(_("You can't logout %s because they are a Services Operator."), nick.c_str());
else
{
@@ -64,7 +64,7 @@ class CommandNSLogout : public Command
bool OnHelp(CommandSource &source, const Anope::string &subcommand)
{
User *u = source.u;
if (u->Account() && u->Account()->IsServicesOper())
if (u->IsServicesOper())
source.Reply(_("Syntax: \002LOGOUT [\037nickname\037 [REVALIDATE]]\002\n"
" \n"
"Without a parameter, reverses the effect of the \002IDENTIFY\002 \n"