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Replaced the few language strings we use with #defines to prevent accidentally translating them if we shouldnt
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@@ -29,19 +29,19 @@ class CommandBSAct : public Command
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if (!check_access(u, ci, CA_SAY))
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{
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source.Reply(LanguageString::ACCESS_DENIED);
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source.Reply(_(ACCESS_DENIED));
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return MOD_CONT;
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}
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if (!ci->bi)
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{
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source.Reply(LanguageString::BOT_NOT_ASSIGNED);
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source.Reply(_(BOT_NOT_ASSIGNED));
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return MOD_CONT;
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}
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if (!ci->c || !ci->c->FindUser(ci->bi))
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{
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source.Reply(LanguageString::BOT_NOT_ON_CHANNEL, ci->name.c_str());
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source.Reply(_(BOT_NOT_ON_CHANNEL), ci->name.c_str());
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return MOD_CONT;
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}
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