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Replaced the few language strings we use with #defines to prevent accidentally translating them if we shouldnt
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@@ -34,14 +34,14 @@ class CommandNSIdentify : public Command
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{
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NickRequest *nr = findrequestnick(nick);
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if (nr)
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source.Reply(LanguageString::NICK_IS_PREREG);
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source.Reply(_(NICK_IS_PREREG));
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else
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source.Reply(LanguageString::NICK_NOT_REGISTERED);
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source.Reply(_(NICK_NOT_REGISTERED));
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}
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else if (na->HasFlag(NS_FORBIDDEN))
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source.Reply(LanguageString::NICK_X_FORBIDDEN, na->nick.c_str());
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source.Reply(_(NICK_X_FORBIDDEN), na->nick.c_str());
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else if (na->nc->HasFlag(NI_SUSPENDED))
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source.Reply(LanguageString::NICK_X_SUSPENDED, na->nick.c_str());
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source.Reply(_(NICK_X_SUSPENDED), na->nick.c_str());
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/* You can now identify for other nicks without logging out first,
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* however you can not identify again for the group you're already
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* identified as
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@@ -54,7 +54,7 @@ class CommandNSIdentify : public Command
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if (!res)
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{
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Log(LOG_COMMAND, u, this) << "and failed to identify";
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source.Reply(LanguageString::PASSWORD_INCORRECT);
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source.Reply(_(PASSWORD_INCORRECT));
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if (bad_password(u))
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return MOD_STOP;
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}
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