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Changed User::IsRecognized check to default to secure
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+2
-2
@@ -178,7 +178,7 @@ void User::SetRealname(const Anope::string &srealname)
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this->realname = srealname;
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NickAlias *na = findnick(this->nick);
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if (na && (this->IsIdentified(true) || this->IsRecognized(true)))
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if (na && (this->IsIdentified(true) || this->IsRecognized()))
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na->last_realname = srealname;
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Log(this, "realname") << "changed realname to " << srealname;
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@@ -501,7 +501,7 @@ void User::UpdateHost()
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if (na)
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OnAccess = is_on_access(this, na->nc);
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if (na && (this->IsIdentified(true) || this->IsRecognized(true)))
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if (na && (this->IsIdentified(true) || this->IsRecognized()))
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{
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Anope::string last_usermask = this->GetIdent() + "@" + this->GetDisplayedHost();
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Anope::string last_realhost = this->GetIdent() + "@" + this->host;
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