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https://github.com/anope/anope.git
synced 2026-07-06 12:33:13 +02:00
Rewrote how commands are handled within Anope.
This allows naming commands and having spaces within command names.
This commit is contained in:
@@ -12,25 +12,26 @@
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/*************************************************************************/
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#include "module.h"
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#include "nickserv.h"
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class CommandNSSetLanguage : public Command
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{
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public:
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CommandNSSetLanguage(const Anope::string &spermission = "") : Command("LANGUAGE", 2, 2, spermission)
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CommandNSSetLanguage(Module *creator, const Anope::string &sname = "nickserv/set/language", size_t min = 1, const Anope::string &spermission = "") : Command(creator, sname, min, min + 1, spermission)
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{
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this->SetDesc(_("Set the language Services will use when messaging you"));
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this->SetSyntax(_("\037language\037"));
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}
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CommandReturn Execute(CommandSource &source, const std::vector<Anope::string> ¶ms)
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void Run(CommandSource &source, const Anope::string &user, const Anope::string ¶m)
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{
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NickAlias *na = findnick(params[0]);
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NickAlias *na = findnick(user);
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if (!na)
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throw CoreException("NULL na in CommandNSSetLanguage");
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{
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source.Reply(NICK_X_NOT_REGISTERED, user.c_str());
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return;
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}
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NickCore *nc = na->nc;
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Anope::string param = params[1];
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for (unsigned j = 0; j < languages.size(); ++j)
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{
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if (param == "en" || languages[j] == param)
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@@ -38,21 +39,26 @@ class CommandNSSetLanguage : public Command
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else if (j + 1 == languages.size())
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{
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this->OnSyntaxError(source, "");
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return MOD_CONT;
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return;
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}
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}
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nc->language = param != "en" ? param : "";
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source.Reply(_("Language changed to \002English\002."));
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return MOD_CONT;
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return;
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}
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void Execute(CommandSource &source, const std::vector<Anope::string> ¶m)
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{
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this->Run(source, source.u->Account()->display, param[0]);
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}
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bool OnHelp(CommandSource &source, const Anope::string &)
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{
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source.Reply(_("Syntax: \002SET LANGUAGE \037language\037\002\n"
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" \n"
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"Changes the language Services uses when sending messages to\n"
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this->SendSyntax(source);
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source.Reply(" ");
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source.Reply(_("Changes the language Services uses when sending messages to\n"
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"you (for example, when responding to a command you send).\n"
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"\037language\037 should be chosen from the following list of\n"
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"supported languages:"));
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@@ -68,35 +74,32 @@ class CommandNSSetLanguage : public Command
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return true;
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}
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void OnSyntaxError(CommandSource &source, const Anope::string &)
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{
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SyntaxError(source, "SET LANGUAGE", _("SET LANGUAGE \037language\037"));
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}
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};
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class CommandNSSASetLanguage : public CommandNSSetLanguage
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{
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public:
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CommandNSSASetLanguage() : CommandNSSetLanguage("nickserv/saset/language")
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CommandNSSASetLanguage(Module *creator) : CommandNSSetLanguage(creator, "nickserv/saset/language", 2, "nickserv/saset/language")
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{
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this->ClearSyntax();
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this->SetSyntax(_("\037nickname\037 \037language\037"));
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}
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void Execute(CommandSource &source, const std::vector<Anope::string> ¶ms)
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{
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this->Run(source, params[0], params[1]);
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}
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bool OnHelp(CommandSource &source, const Anope::string &)
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{
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source.Reply(_("Syntax: \002SET LANGUAGE \037language\037\002\n"
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" \n"
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"Changes the language Services uses when sending messages to\n"
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this->SendSyntax(source);
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source.Reply(" ");
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source.Reply(_("Changes the language Services uses when sending messages to\n"
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"you (for example, when responding to a command you send).\n"
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"\037language\037 should be chosen from the following list of\n"
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"supported languages:"));
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return true;
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}
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void OnSyntaxError(CommandSource &source, const Anope::string &)
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{
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SyntaxError(source, "SASET LANGUAGE", _("SASET \037nickname\037 LANGUAGE \037number\037"));
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}
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};
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class NSSetLanguage : public Module
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@@ -105,31 +108,13 @@ class NSSetLanguage : public Module
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CommandNSSASetLanguage commandnssasetlanguage;
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public:
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NSSetLanguage(const Anope::string &modname, const Anope::string &creator) : Module(modname, creator, CORE)
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NSSetLanguage(const Anope::string &modname, const Anope::string &creator) : Module(modname, creator, CORE),
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commandnssetlanguage(this), commandnssasetlanguage(this)
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{
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this->SetAuthor("Anope");
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if (!nickserv)
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throw ModuleException("NickServ is not loaded!");
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Command *c = FindCommand(nickserv->Bot(), "SET");
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if (c)
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c->AddSubcommand(this, &commandnssetlanguage);
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c = FindCommand(nickserv->Bot(), "SASET");
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if (c)
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c->AddSubcommand(this, &commandnssasetlanguage);
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}
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~NSSetLanguage()
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{
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Command *c = FindCommand(nickserv->Bot(), "SET");
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if (c)
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c->DelSubcommand(&commandnssetlanguage);
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c = FindCommand(nickserv->Bot(), "SASET");
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if (c)
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c->DelSubcommand(&commandnssasetlanguage);
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ModuleManager::RegisterService(&commandnssetlanguage);
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ModuleManager::RegisterService(&commandnssasetlanguage);
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}
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};
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