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Return references instead of pointers from the config system.
We used to return NULL from these methods but now we return an empty block so this can never actually be null now.
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+2
-2
@@ -76,7 +76,7 @@ public:
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"Note that users wanting to use fantasy commands\n"
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"MUST have enough access for both the FANTASY\n"
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"privilege and the command they are executing."),
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Config->GetModule(this->owner)->Get<const Anope::string>("fantasycharacter", "!").c_str());
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Config->GetModule(this->owner).Get<const Anope::string>("fantasycharacter", "!").c_str());
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return true;
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}
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};
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@@ -109,7 +109,7 @@ public:
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return;
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Anope::string normalized_param0 = Anope::NormalizeBuffer(params[0]);
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Anope::string fantasy_chars = Config->GetModule(this)->Get<Anope::string>("fantasycharacter", "!");
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Anope::string fantasy_chars = Config->GetModule(this).Get<Anope::string>("fantasycharacter", "!");
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if (!normalized_param0.find(c->ci->bi->nick))
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{
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