mirror of
https://github.com/anope/anope.git
synced 2026-06-25 18:16:38 +02:00
Made gettext work on most OSs. Tested on Debian, FreeBSD, Gentoo, and Windows.
Added a search path option to the Config script for cmake to use when finding libraries for modules or for gettext. Fixed m_mysql and m_ssl to work under Windows, made the Windows Config program remember the last used options, and fixed Windows release builds.
This commit is contained in:
+51
-30
@@ -1,7 +1,7 @@
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#include "services.h"
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#if GETTEXT_FOUND
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# include <libintl.h>
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# include LIBINTL
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# define _(x) gettext(x)
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#else
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# define _(x) x
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@@ -38,40 +38,14 @@ void InitLanguages()
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#endif
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}
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#if GETTEXT_FOUND
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/* Used by gettext to make it always dynamically load language strings (so we can drop them in while Anope is running) */
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extern "C" int _nl_msg_cat_cntr;
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#endif
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const Anope::string GetString(Anope::string language, LanguageString string)
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const Anope::string GetString(const Anope::string &language, LanguageString string)
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{
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#if GETTEXT_FOUND
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/* For older databases */
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if (language == "en")
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language.clear();
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/* Apply def language */
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if (language.empty() && !Config->NSDefLanguage.empty())
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language = Config->NSDefLanguage;
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if (language.empty())
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#endif
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return language_strings[string];
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#if GETTEXT_FOUND
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++_nl_msg_cat_cntr;
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setenv("LANGUAGE", language.c_str(), 1);
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setlocale(LC_ALL, language.c_str()); // This is only required by some systems, but must not be C or POSIX
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const char *ret = dgettext("anope", language_strings[string].c_str());
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unsetenv("LANGUAGE");
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setlocale(LC_ALL, "");
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return ret ? ret : "";
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#endif
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return GetString("anope", language, language_strings[string]);
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}
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const Anope::string GetString(LanguageString string)
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{
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return GetString("", string);
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return GetString("anope", "", language_strings[string]);
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}
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const Anope::string GetString(const NickCore *nc, LanguageString string)
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@@ -90,6 +64,53 @@ const Anope::string GetString(const User *u, LanguageString string)
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return GetString(nc ? nc : (na ? na->nc : NULL), string);
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}
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#if GETTEXT_FOUND
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/* Used by gettext to make it always dynamically load language strings (so we can drop them in while Anope is running) */
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extern "C" int _nl_msg_cat_cntr;
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const Anope::string GetString(const char *domain, Anope::string language, const Anope::string &string)
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{
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if (language == "en")
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language.clear();
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/* Apply def language */
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if (language.empty() && !Config->NSDefLanguage.empty())
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language = Config->NSDefLanguage;
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if (language.empty())
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return string;
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++_nl_msg_cat_cntr;
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#ifdef _WIN32
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SetThreadLocale(MAKELCID(MAKELANGID(WindowsGetLanguage(language.c_str()), SUBLANG_DEFAULT), SORT_DEFAULT));
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#else
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/* First, set LANGUAGE env variable.
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* Some systems (Debian) don't care about this, so we must setlocale LC_ALL aswell.
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* BUT if this call fails because the LANGUAGE env variable is set, setlocale resets
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* the locale to "C", which short circuits gettext and causes it to fail on systems that
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* use the LANGUAGE env variable. We must reset the locale to en_US (or, anything not
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* C or POSIX) then.
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*/
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setenv("LANGUAGE", language.c_str(), 1);
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if (setlocale(LC_ALL, language.c_str()) == NULL)
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setlocale(LC_ALL, "en_US");
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#endif
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const char *ret = dgettext(domain, string.c_str());
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#ifdef _WIN32
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SetThreadLocale(MAKELCID(MAKELANGID(LANG_NEUTRAL, SUBLANG_DEFAULT), SORT_DEFAULT));
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#else
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unsetenv("LANGUAGE");
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setlocale(LC_ALL, "");
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#endif
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return ret ? ret : "";
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}
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#else
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const Anope::string GetString(const char *domain, const Anope::string &language, const Anope::string &string)
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{
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return language_strings[string];
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}
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#endif
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void SyntaxError(BotInfo *bi, User *u, const Anope::string &command, LanguageString message)
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{
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if (!bi || !u || command.empty())
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