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Allow bot usermodes to be configurable

This commit is contained in:
Adam
2011-08-12 03:13:56 -04:00
parent 54710a782b
commit feee50e695
24 changed files with 150 additions and 31 deletions
+3 -4
View File
@@ -140,11 +140,10 @@ class UnrealIRCdProto : public IRCDProto
send_cmd(bi ? bi->nick : Config->ServerName, "v %s %s", u->nick.c_str(), buf.c_str());
}
void SendClientIntroduction(const User *u, const Anope::string &modes)
void SendClientIntroduction(const User *u)
{
XLine x(u->nick, "Reserved for services");
ircdproto->SendSQLine(NULL, &x);
send_cmd("", "& %s 1 %ld %s %s %s 0 %s %s * :%s", u->nick.c_str(), static_cast<long>(u->timestamp), u->GetIdent().c_str(), u->host.c_str(), Config->ServerName.c_str(), modes.c_str(), u->host.c_str(), u->realname.c_str());
Anope::string modes = "+" + u->GetModes();
send_cmd("", "& %s 1 %ld %s %s %s 0 %s %s * :%s", u->nick.c_str(), static_cast<long>(u->timestamp), u->GetIdent().c_str(), u->host.c_str(), u->server->GetName().c_str(), modes.c_str(), u->host.c_str(), u->realname.c_str());
}
void SendKickInternal(const BotInfo *source, const Channel *chan, const User *user, const Anope::string &buf)