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synced 2026-06-28 16:36:39 +02:00
Fix the name of the key parameter in SendSVSJoin.
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@@ -238,7 +238,7 @@ public:
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Uplink::Send("SVSNICK", u->GetUID(), u->timestamp, newnick, when);
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}
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void SendSVSJoin(const MessageSource &source, User *u, const Anope::string &chan, const Anope::string &) override
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void SendSVSJoin(const MessageSource &source, User *u, const Anope::string &chan, const Anope::string &key) override
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{
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Uplink::Send(source, "SVSJOIN", u->GetUID(), chan);
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}
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@@ -509,7 +509,7 @@ public:
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SendAddLine("Z", x->GetHost(), timeleft, x->by, x->GetReason());
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}
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void SendSVSJoin(const MessageSource &source, User *u, const Anope::string &chan, const Anope::string &other) override
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void SendSVSJoin(const MessageSource &source, User *u, const Anope::string &chan, const Anope::string &key) override
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{
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Uplink::Send(source, "SVSJOIN", u->GetUID(), chan);
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}
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@@ -164,7 +164,7 @@ public:
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Uplink::Send(source, "ENCAP", '*', "TOPIC", c->name, c->topic_setter, c->topic_ts, c->topic);
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}
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void SendSVSJoin(const MessageSource &source, User *user, const Anope::string &chan, const Anope::string ¶m) override
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void SendSVSJoin(const MessageSource &source, User *user, const Anope::string &chan, const Anope::string &key) override
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{
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Uplink::Send(source, "ENCAP", '*', "SVSJOIN", user->GetUID(), chan);
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}
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@@ -299,12 +299,12 @@ private:
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/* In older Unreal SVSJOIN and SVSNLINE tokens were mixed so SVSJOIN and SVSNLINE are broken
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when coming from a none TOKEN'd server
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*/
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void SendSVSJoin(const MessageSource &source, User *user, const Anope::string &chan, const Anope::string ¶m) override
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void SendSVSJoin(const MessageSource &source, User *user, const Anope::string &chan, const Anope::string &key) override
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{
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if (!param.empty())
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Uplink::Send("SVSJOIN", user->GetUID(), chan, param);
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else
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if (key.empty())
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Uplink::Send("SVSJOIN", user->GetUID(), chan);
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else
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Uplink::Send("SVSJOIN", user->GetUID(), chan, key);
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}
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void SendSVSPart(const MessageSource &source, User *user, const Anope::string &chan, const Anope::string ¶m) override
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