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Fixed attaching to events in db_mysql & possibly having ChannelInfo::WhoSends return NULL if there really are *no* bots

This commit is contained in:
Adam
2011-08-18 00:47:34 -04:00
parent 487d828fa0
commit ff7479f437
5 changed files with 9 additions and 10 deletions
+4 -2
View File
@@ -132,7 +132,7 @@ class UnrealIRCdProto : public IRCDProto
void SendModeInternal(const BotInfo *source, const Channel *dest, const Anope::string &buf)
{
send_cmd(source->nick, "G %s %s", dest->name.c_str(), buf.c_str());
send_cmd(source ? source->nick : Config->ServerName, "G %s %s", dest->name.c_str(), buf.c_str());
}
void SendModeInternal(const BotInfo *bi, const User *u, const Anope::string &buf)
@@ -341,7 +341,9 @@ class UnrealIRCdProto : public IRCDProto
* so we will join and part us now
*/
BotInfo *bi = c->ci->WhoSends();
if (c->FindUser(bi) == NULL)
if (bi == NULL)
;
else if (c->FindUser(bi) == NULL)
{
bi->Join(c);
bi->Part(c);