Sadie Powell
4ac5cf89e3
Update the copyright headers for 2025.
2026-01-01 18:04:37 +00:00
Sadie Powell
da7f47c1c7
Update the copyright headers for 2025.
2025-01-14 13:30:07 +00:00
Sadie Powell
96ccfe4cbe
Fix using User::Account where User::IsIdentified should be used.
...
The former causes a dereference which cause a database update. This
is not good for performance with db_sql_live on bigger networks.
2024-11-11 16:46:56 +00:00
Bram Matthys
b09632d1c3
Fix OS SQLINE expiry with UnrealIRCd
2024-03-11 18:30:55 +00:00
Sadie Powell
4cc68397dc
Update the copyright headers for 2024.
2024-02-17 19:58:17 +00:00
Sadie Powell
47bbc9b3fb
Enable CanSQLineChannel in unreal4.
...
Ref: https://www.unrealircd.org/docs/Server_protocol:SQLINE_command
2023-07-09 22:32:43 +01:00
Bram Matthys
fef0cc1c29
unreal4: set vhost/vident during SASL
2023-02-09 16:05:50 +00:00
Sadie Powell
33a337dfc0
Update the copyright headers for 2023.
2022-12-31 22:08:50 +00:00
Sadie Powell
c2ba553483
Remove unnecessary ProcessModes call in unreal4.
...
This was made obsolete by the previous commit.
2022-04-11 15:34:37 +01:00
PeGaSuS
8dd1fb8ac2
Fix unsetting vhosts on unreal4 ( #289 ).
2022-02-13 14:30:09 +00:00
k4bek4be
9b0c7929d9
Multiple updates for unreal4 protocol ( #285 )
...
* Parse PROTOCTL PREFIX and PROTOCTL USERMODES
* Add several previously unhandled modes
* Fix incorrect SJOIN prefix handling
* Enable message tags sending from ircd
* Add timedban matcher
* Add operclass matcher
* Store all client and channel moddata.
* Call unreal's internal unban on /cs unban
* Check for ~a:0 ban
* Add country ban matcher
* Use +B umode for services bots
2022-01-10 15:50:17 +00:00
Sadie Powell
b8bcad048e
Update the copyright headers for 2022.
2022-01-06 23:15:44 +00:00
Robby
c5a4e8337c
Update copyright to 2021.
...
This was done with:
find docs/ include/ language/ modules/ src/ *.* Config -exec sed -i 's/-20.. Anope Team/-2021 Anope Team/i' {} \;
2021-01-07 03:31:08 +01:00
Sadie Powell
52914216f0
Clarify that unreal4 also works for UnrealIRCd 5.
2020-09-14 16:49:25 +01:00
Robby
c8699c6726
Update copyright to 2020.
...
This was done with:
find docs/ include/ language/ modules/ src/ *.* Config -exec sed -i 's/-20.. Anope Team/-2020 Anope Team/i' {} \;
2020-01-04 15:51:20 +01:00
Peter Powell
6617d29b52
Fix a bunch of broken indentation.
2019-12-14 18:38:13 +00:00
Bram Matthys
da6e2730c2
Allow post-handshake SASL in UnrealIRCd 4.2.2 and up.
...
This updates the unreal4 protocol module to work with both pseudo-id's
and real UID's. Something that will also be necessary once UnrealIRCd
gets rid of pseudo-id's altogether.
2019-02-09 17:10:23 -05:00
Robby
6fbb7cffe9
Update copyright to 2019.
...
This was done with:
find docs/ include/ language/ modules/ src/ *.* Config -exec sed -i 's/-20.. Anope Team/-2019 Anope Team/i' {} \;
2019-01-01 17:43:35 +01:00
bonnedav
6d592e2a0f
Unreal4 does not allow SWHOIS to come from a user source.
2018-06-12 00:00:00 -06:00
Robby
e03ae0cd85
Update copyright to 2018.
...
This was done with:
find docs/ include/ language/ modules/ src/ *.* Config -exec sed -i 's/-20.. Anope Team/-2018 Anope Team/i' {} \;
2018-04-25 19:22:13 +02:00
Adam
e95c07291a
unreal4: send sjoin with empty users in SendChannel
2017-10-12 19:28:12 -04:00
Adam
2963fc0a1d
unreal4: send modes in sjoin
2017-10-12 19:27:51 -04:00
Bram Matthys
0093f3fa44
Advertise SASL mechanisms to UnrealIRCd servers.
2017-10-09 10:22:50 +02:00
Adam
1a96390826
unreal4: set +xt on chghost as unreal does
2017-03-01 17:44:05 -05:00
Robby
76ce8ece1a
Cleanup some excess whitespaces and tabs, and fix a few typos along the way.
2017-01-17 05:03:25 +01:00
Robby
8656b65e39
Update copyright to 2017.
...
This was done with:
find docs/ include/ language/ modules/ src/ *.* Config -exec sed -i 's/-20.. Anope Team/-2017 Anope Team/i' {} \;
Added missing copyright headers to files that didn't have it yet.
2017-01-16 03:13:25 +01:00
Adam
a4f7d847ab
unreal4: use SENDUMODE instead of GLOBOPS
2017-01-11 20:42:20 -05:00
Adam
647f8cd4e6
Add/fix various checks on source user existing in the protocol modules
2016-07-23 15:47:33 -04:00
Adam
56b158ea43
Fix handling nick introduction collisions on unreal4
2016-05-20 21:18:34 -04:00
Zoddo
82816cb206
Send vident/vhost in SVSLOGIN with SASL
...
Only charybdis seems to support that for the moment.
2016-04-10 18:24:25 +02:00
Robby
f118960a25
Update copyright to 2016. This was done with:
...
find include/ src/ lang/ docs/ modules/ *.* Config -exec sed -i 's/-20.. Anope Team/-2014 Anope Team/i' {} \;
Added missing copyright headers to files that didn't have it yet.
Fixed some whitespace and blank lines along the way.
2016-01-28 20:24:49 +01:00
Zoddo
4e675c50e5
[Unreal4] Use UID/SID instead of nick/servername when possible
2016-01-03 16:31:45 +01:00
Adam
36a465473e
Add IRCDMESSAGE_SOFT_LIMIT to MD handler
2016-01-02 16:38:25 -05:00
Adam
23a0ecd0c4
unreal4: add md handler, certfp support
2015-12-30 16:11:41 -05:00
Adam
601af1b0eb
Unreal 4 changes
2015-12-30 12:42:12 -05:00
Adam
fb2aae1b17
Copy unreal -> unreal4
2015-12-30 12:42:03 -05:00