1
0
mirror of https://github.com/anope/anope.git synced 2026-06-24 20:26:39 +02:00

36 Commits

Author SHA1 Message Date
Sadie Powell 4ac5cf89e3 Update the copyright headers for 2025. 2026-01-01 18:04:37 +00:00
Sadie Powell da7f47c1c7 Update the copyright headers for 2025. 2025-01-14 13:30:07 +00:00
Sadie Powell 96ccfe4cbe Fix using User::Account where User::IsIdentified should be used.
The former causes a dereference which cause a database update. This
is not good for performance with db_sql_live on bigger networks.
2024-11-11 16:46:56 +00:00
Bram Matthys b09632d1c3 Fix OS SQLINE expiry with UnrealIRCd 2024-03-11 18:30:55 +00:00
Sadie Powell 4cc68397dc Update the copyright headers for 2024. 2024-02-17 19:58:17 +00:00
Sadie Powell 47bbc9b3fb Enable CanSQLineChannel in unreal4.
Ref: https://www.unrealircd.org/docs/Server_protocol:SQLINE_command
2023-07-09 22:32:43 +01:00
Bram Matthys fef0cc1c29 unreal4: set vhost/vident during SASL 2023-02-09 16:05:50 +00:00
Sadie Powell 33a337dfc0 Update the copyright headers for 2023. 2022-12-31 22:08:50 +00:00
Sadie Powell c2ba553483 Remove unnecessary ProcessModes call in unreal4.
This was made obsolete by the previous commit.
2022-04-11 15:34:37 +01:00
PeGaSuS 8dd1fb8ac2 Fix unsetting vhosts on unreal4 (#289). 2022-02-13 14:30:09 +00:00
k4bek4be 9b0c7929d9 Multiple updates for unreal4 protocol (#285)
* Parse PROTOCTL PREFIX and PROTOCTL USERMODES
* Add several previously unhandled modes
* Fix incorrect SJOIN prefix handling
* Enable message tags sending from ircd
* Add timedban matcher
* Add operclass matcher
* Store all client and channel moddata.
* Call unreal's internal unban on /cs unban
* Check for ~a:0 ban
* Add country ban matcher
* Use +B umode for services bots
2022-01-10 15:50:17 +00:00
Sadie Powell b8bcad048e Update the copyright headers for 2022. 2022-01-06 23:15:44 +00:00
Robby c5a4e8337c Update copyright to 2021.
This was done with:
find docs/ include/ language/ modules/ src/ *.* Config -exec sed -i 's/-20.. Anope Team/-2021 Anope Team/i' {} \;
2021-01-07 03:31:08 +01:00
Sadie Powell 52914216f0 Clarify that unreal4 also works for UnrealIRCd 5. 2020-09-14 16:49:25 +01:00
Robby c8699c6726 Update copyright to 2020.
This was done with:
find docs/ include/ language/ modules/ src/ *.* Config -exec sed -i 's/-20.. Anope Team/-2020 Anope Team/i' {} \;
2020-01-04 15:51:20 +01:00
Peter Powell 6617d29b52 Fix a bunch of broken indentation. 2019-12-14 18:38:13 +00:00
Bram Matthys da6e2730c2 Allow post-handshake SASL in UnrealIRCd 4.2.2 and up.
This updates the unreal4 protocol module to work with both pseudo-id's
and real UID's. Something that will also be necessary once UnrealIRCd
gets rid of pseudo-id's altogether.
2019-02-09 17:10:23 -05:00
Robby 6fbb7cffe9 Update copyright to 2019.
This was done with:
find docs/ include/ language/ modules/ src/ *.* Config -exec sed -i 's/-20.. Anope Team/-2019 Anope Team/i' {} \;
2019-01-01 17:43:35 +01:00
bonnedav 6d592e2a0f Unreal4 does not allow SWHOIS to come from a user source. 2018-06-12 00:00:00 -06:00
Robby e03ae0cd85 Update copyright to 2018.
This was done with:
find docs/ include/ language/ modules/ src/ *.* Config -exec sed -i 's/-20.. Anope Team/-2018 Anope Team/i' {} \;
2018-04-25 19:22:13 +02:00
Adam e95c07291a unreal4: send sjoin with empty users in SendChannel 2017-10-12 19:28:12 -04:00
Adam 2963fc0a1d unreal4: send modes in sjoin 2017-10-12 19:27:51 -04:00
Bram Matthys 0093f3fa44 Advertise SASL mechanisms to UnrealIRCd servers. 2017-10-09 10:22:50 +02:00
Adam 1a96390826 unreal4: set +xt on chghost as unreal does 2017-03-01 17:44:05 -05:00
Robby 76ce8ece1a Cleanup some excess whitespaces and tabs, and fix a few typos along the way. 2017-01-17 05:03:25 +01:00
Robby 8656b65e39 Update copyright to 2017.
This was done with:
find docs/ include/ language/ modules/ src/ *.* Config -exec sed -i 's/-20.. Anope Team/-2017 Anope Team/i' {} \;

Added missing copyright headers to files that didn't have it yet.
2017-01-16 03:13:25 +01:00
Adam a4f7d847ab unreal4: use SENDUMODE instead of GLOBOPS 2017-01-11 20:42:20 -05:00
Adam 647f8cd4e6 Add/fix various checks on source user existing in the protocol modules 2016-07-23 15:47:33 -04:00
Adam 56b158ea43 Fix handling nick introduction collisions on unreal4 2016-05-20 21:18:34 -04:00
Zoddo 82816cb206 Send vident/vhost in SVSLOGIN with SASL
Only charybdis seems to support that for the moment.
2016-04-10 18:24:25 +02:00
Robby f118960a25 Update copyright to 2016. This was done with:
find include/ src/ lang/ docs/ modules/ *.* Config -exec sed -i 's/-20.. Anope Team/-2014 Anope Team/i' {} \;

Added missing copyright headers to files that didn't have it yet.
Fixed some whitespace and blank lines along the way.
2016-01-28 20:24:49 +01:00
Zoddo 4e675c50e5 [Unreal4] Use UID/SID instead of nick/servername when possible 2016-01-03 16:31:45 +01:00
Adam 36a465473e Add IRCDMESSAGE_SOFT_LIMIT to MD handler 2016-01-02 16:38:25 -05:00
Adam 23a0ecd0c4 unreal4: add md handler, certfp support 2015-12-30 16:11:41 -05:00
Adam 601af1b0eb Unreal 4 changes 2015-12-30 12:42:12 -05:00
Adam fb2aae1b17 Copy unreal -> unreal4 2015-12-30 12:42:03 -05:00