1
0
mirror of https://github.com/anope/anope.git synced 2026-06-24 18:46:37 +02:00
Commit Graph

111 Commits

Author SHA1 Message Date
Adam 827469600e Move nickserv validate stuff to an event in nickserv.cpp 2013-01-02 13:59:33 -05:00
Adam b591e8cdc8 Use the same object for chanusercontainer and userchancontainer 2012-12-28 10:43:30 -05:00
Adam a1a5ba0723 Use signon for svid on unreal, not timestamp 2012-11-27 21:43:17 -05:00
Adam 8a6962fc36 Keep track on what ircds we can svsjoin, add an svspart method 2012-11-26 23:09:26 -05:00
Cronus 78607ea60c Remove UnrealIRCd's TOKENS, they are kinda useless 2012-11-25 20:35:45 -06:00
Adam 831a1d15d5 Merge ns_ghost, ns_recover, and ns_release. Fix svskilling users on Unreal. 2012-11-25 19:41:36 -05:00
Adam ded89b0d49 Made IRCDProto a Service 2012-11-23 23:10:41 -05:00
Adam 36b1166cf6 Change the return type of ircdmessage to void now that we don't use it, add an ircd message module event, and a few more fixups 2012-11-23 16:56:06 -05:00
Adam d33a0f75a5 Pretty large coding style cleanup, in source doc
cleanup, and allow protocol mods to depend on each
other
2012-11-22 00:50:33 -05:00
DukePyrolator efd3c04f37 fixed a typo in IRCDMessageSetName in the unreal protocol module 2012-11-18 09:50:23 +01:00
Adam 5d6fb2427e Fixed some stuff spotted by Cronus, made db_old convert ACCESS_INVALID levels to ACCESS_FOUNDER, fix cs_enforce +R from an earlier commit, fixed ChangeModeInternal TS checking when IRCds don't send TS on mode 2012-11-16 00:03:15 -05:00
Adam ff3e396e92 Add a config option to disable sasl 2012-11-09 19:13:33 -05:00
Adam 53b2bdfe5e Use std::tr1::unordered_map for a few of the larger maps 2012-11-06 11:02:12 -05:00
Adam 1730bfb2bc Send uids everywhere when setting modes on clients 2012-10-30 21:22:10 -04:00
Adam 36f357c354 Fixed build errors and warnings with -std=c++11 2012-10-30 17:10:31 -04:00
Adam 8fd3fc7c13 Add sasl support to unreal, inspircd 2012-10-26 10:46:19 -04:00
Adam e5efe42ecb Fixed showing users from the right server on unreal/bahamut 2012-10-25 04:30:22 -04:00
Adam 10e21bfeda Fix handling clients on unreal that have no ip (it sends a *) 2012-10-25 01:30:41 -04:00
Adam eddb7684c1 Fixed protoctl parsing on Unreal + fix SendLogout now the usage has changed 2012-10-17 20:22:44 -04:00
Adam 7551245f57 Attempt #2 at silly topic ts thing, this is actually must cleaner 2012-10-02 23:30:31 -04:00
Adam 47bc551485 Revert "Fix topiclock on inspircd"
This reverts commit 87478187af.
2012-10-02 22:59:20 -04:00
Adam 87478187af Fix topiclock on inspircd 2012-10-02 22:16:35 -04:00
Adam 7042223f2e Somehow the kick handler got lost in the confusion. Send the topic time with ftopic on inspircd not the current time. Removed some unneeded protocol functions 2012-10-02 21:21:37 -04:00
Adam f7aa837696 Don't unassociate accounts with users on nick changes 2012-10-02 01:30:35 -04:00
Adam 2d2ab4fec4 Fixed handling TOPIC on unreal, dont set topics in Channel::Reset unless we are synced, and fixed ts checking in Channel::SetModesInternal 2012-10-01 21:26:41 -04:00
Adam b19a3af4db Add networkinfo:chanlen config directive 2012-10-01 02:29:31 -04:00
Adam 89428a9d10 Cleanup of all of the protocol modules, rewrote message handling system to be a bit more C++ ish 2012-10-01 01:56:57 -04:00
Adam 7e3b5bed50 Add chanserv/set/autoop, like nickserv/set/autoop but for channels 2012-09-07 23:44:15 -04:00
Adam 70fb5900a2 Add support for inspircd2.0+s mlock, improved on Unreal's, and made server side mlock usage configurable 2012-05-23 19:35:56 -04:00
Adam eb0e07d564 Use Unreal's MLOCK command if supported 2012-05-04 16:03:02 -04:00
Adam 2370c16f1e Fixed build from the previous merge 2012-04-24 16:02:07 -04:00
Adam 573e49a7ea Reworked live SQL support yet again 2012-04-23 05:08:26 -04:00
DukePyrolator deb5196101 Added Chanstats. It uses a new, improved database format and is not compatible with current phpdenora or magirc installations. 2012-04-08 12:43:34 +02:00
Adam 07226feec4 Track plexus umode and cmode +C and renamed UMODE_NO_CTCP to match up with the names of other modes. 2012-02-26 19:49:02 -05:00
Adam 3850b073dd Added regex support for many commands, such as akill, sqline, snline,
all of the */list commands, etc.

Also extended the ability of akill to match a full nick!user@host and
real name of users.
2012-02-22 18:12:02 -05:00
Adam b84e080463 Made our message sources actual clients/servers, and put in a few more default messages for very standard things (KICK etc) 2012-02-19 20:54:55 -05:00
Adam ee5cd8493e Use C++11's explicit override feature if available 2012-02-18 15:04:26 -05:00
Adam a9772cde21 Clean up and reorganize our header files 2012-02-14 15:13:27 -05:00
Adam fc20bd7b22 Add tracking for Unreal's usermode +I 2012-01-24 16:03:44 -05:00
Adam 1e9d88af01 Add support for Unreals extban ~a: 2012-01-10 17:06:08 -05:00
Adam 4204ece7a8 Updated Copyright to 2012 2012-01-02 21:28:24 -05:00
Adam f1b05acf26 Fixed this back now unreal sends 0 for non logged in users 2011-12-28 12:49:04 -05:00
Adam a4bf770a49 Added ESVID support to unreal32
Also fixes a crash due to unreal's ESVID change when users connect.
2011-12-28 04:31:44 -05:00
Adam cef3eb78df Remove send_cmd and replace it with a stringstream 2011-11-25 00:44:31 -05:00
Adam 1356498320 Prevent locking mode Z on unrealircd 2011-11-15 16:22:02 -05:00
Adam 5f0b9338dc Set proper expirys on ZLines if the IRCd supports it 2011-11-05 00:11:49 -04:00
Adam b14f5ea884 Fixed accidentally clearing botmodes when joins are sent 2011-10-26 16:52:00 -04:00
Adam ddc3c2f38c Added options:nonicknameownership config option 2011-10-14 12:20:07 -04:00
Adam 43201ead95 Fixed /os reload doing weird things to service channels, and allow setting modes by clients on burst 2011-09-19 18:35:40 -04:00
Adam 1478b5bbd7 Added chanserv/log 2011-09-10 02:06:29 -04:00