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mirror of https://github.com/anope/anope.git synced 2026-06-26 06:36:40 +02:00
Commit Graph

54 Commits

Author SHA1 Message Date
Adam 36b1166cf6 Change the return type of ircdmessage to void now that we don't use it, add an ircd message module event, and a few more fixups 2012-11-23 16:56:06 -05:00
Adam d33a0f75a5 Pretty large coding style cleanup, in source doc
cleanup, and allow protocol mods to depend on each
other
2012-11-22 00:50:33 -05:00
DukePyrolator efd3c04f37 fixed a typo in IRCDMessageSetName in the unreal protocol module 2012-11-18 09:50:23 +01:00
Adam 5d6fb2427e Fixed some stuff spotted by Cronus, made db_old convert ACCESS_INVALID levels to ACCESS_FOUNDER, fix cs_enforce +R from an earlier commit, fixed ChangeModeInternal TS checking when IRCds don't send TS on mode 2012-11-16 00:03:15 -05:00
Adam ff3e396e92 Add a config option to disable sasl 2012-11-09 19:13:33 -05:00
Adam 53b2bdfe5e Use std::tr1::unordered_map for a few of the larger maps 2012-11-06 11:02:12 -05:00
Adam 1730bfb2bc Send uids everywhere when setting modes on clients 2012-10-30 21:22:10 -04:00
Adam 36f357c354 Fixed build errors and warnings with -std=c++11 2012-10-30 17:10:31 -04:00
Adam 8fd3fc7c13 Add sasl support to unreal, inspircd 2012-10-26 10:46:19 -04:00
Adam e5efe42ecb Fixed showing users from the right server on unreal/bahamut 2012-10-25 04:30:22 -04:00
Adam 10e21bfeda Fix handling clients on unreal that have no ip (it sends a *) 2012-10-25 01:30:41 -04:00
Adam eddb7684c1 Fixed protoctl parsing on Unreal + fix SendLogout now the usage has changed 2012-10-17 20:22:44 -04:00
Adam 7551245f57 Attempt #2 at silly topic ts thing, this is actually must cleaner 2012-10-02 23:30:31 -04:00
Adam 47bc551485 Revert "Fix topiclock on inspircd"
This reverts commit 87478187af.
2012-10-02 22:59:20 -04:00
Adam 87478187af Fix topiclock on inspircd 2012-10-02 22:16:35 -04:00
Adam 7042223f2e Somehow the kick handler got lost in the confusion. Send the topic time with ftopic on inspircd not the current time. Removed some unneeded protocol functions 2012-10-02 21:21:37 -04:00
Adam f7aa837696 Don't unassociate accounts with users on nick changes 2012-10-02 01:30:35 -04:00
Adam 2d2ab4fec4 Fixed handling TOPIC on unreal, dont set topics in Channel::Reset unless we are synced, and fixed ts checking in Channel::SetModesInternal 2012-10-01 21:26:41 -04:00
Adam b19a3af4db Add networkinfo:chanlen config directive 2012-10-01 02:29:31 -04:00
Adam 89428a9d10 Cleanup of all of the protocol modules, rewrote message handling system to be a bit more C++ ish 2012-10-01 01:56:57 -04:00
Adam 7e3b5bed50 Add chanserv/set/autoop, like nickserv/set/autoop but for channels 2012-09-07 23:44:15 -04:00
Adam 70fb5900a2 Add support for inspircd2.0+s mlock, improved on Unreal's, and made server side mlock usage configurable 2012-05-23 19:35:56 -04:00
Adam eb0e07d564 Use Unreal's MLOCK command if supported 2012-05-04 16:03:02 -04:00
Adam 2370c16f1e Fixed build from the previous merge 2012-04-24 16:02:07 -04:00
Adam 573e49a7ea Reworked live SQL support yet again 2012-04-23 05:08:26 -04:00
DukePyrolator deb5196101 Added Chanstats. It uses a new, improved database format and is not compatible with current phpdenora or magirc installations. 2012-04-08 12:43:34 +02:00
Adam 07226feec4 Track plexus umode and cmode +C and renamed UMODE_NO_CTCP to match up with the names of other modes. 2012-02-26 19:49:02 -05:00
Adam 3850b073dd Added regex support for many commands, such as akill, sqline, snline,
all of the */list commands, etc.

Also extended the ability of akill to match a full nick!user@host and
real name of users.
2012-02-22 18:12:02 -05:00
Adam b84e080463 Made our message sources actual clients/servers, and put in a few more default messages for very standard things (KICK etc) 2012-02-19 20:54:55 -05:00
Adam ee5cd8493e Use C++11's explicit override feature if available 2012-02-18 15:04:26 -05:00
Adam a9772cde21 Clean up and reorganize our header files 2012-02-14 15:13:27 -05:00
Adam fc20bd7b22 Add tracking for Unreal's usermode +I 2012-01-24 16:03:44 -05:00
Adam 1e9d88af01 Add support for Unreals extban ~a: 2012-01-10 17:06:08 -05:00
Adam 4204ece7a8 Updated Copyright to 2012 2012-01-02 21:28:24 -05:00
Adam f1b05acf26 Fixed this back now unreal sends 0 for non logged in users 2011-12-28 12:49:04 -05:00
Adam a4bf770a49 Added ESVID support to unreal32
Also fixes a crash due to unreal's ESVID change when users connect.
2011-12-28 04:31:44 -05:00
Adam cef3eb78df Remove send_cmd and replace it with a stringstream 2011-11-25 00:44:31 -05:00
Adam 1356498320 Prevent locking mode Z on unrealircd 2011-11-15 16:22:02 -05:00
Adam 5f0b9338dc Set proper expirys on ZLines if the IRCd supports it 2011-11-05 00:11:49 -04:00
Adam b14f5ea884 Fixed accidentally clearing botmodes when joins are sent 2011-10-26 16:52:00 -04:00
Adam ddc3c2f38c Added options:nonicknameownership config option 2011-10-14 12:20:07 -04:00
Adam 43201ead95 Fixed /os reload doing weird things to service channels, and allow setting modes by clients on burst 2011-09-19 18:35:40 -04:00
Adam 1478b5bbd7 Added chanserv/log 2011-09-10 02:06:29 -04:00
Adam 4fcb371bc8 Track what "level" channel status modes are, which allows us to have chanserv/mode determine if a status mode can be set by users better 2011-09-10 01:52:59 -04:00
Adam 1c5ff92c93 Changed a few fatal exceptions to shutdown a bit more gracefully 2011-08-29 17:08:26 -04:00
Adam fa3b74a5b4 Fixed zlines to only add the xline host, fixed db_mysql's write function, and prevent adding multiple of the same nick to access lists 2011-08-20 00:50:26 -04:00
Adam ff7479f437 Fixed attaching to events in db_mysql & possibly having ChannelInfo::WhoSends return NULL if there really are *no* bots 2011-08-18 00:47:34 -04:00
Adam feee50e695 Allow bot usermodes to be configurable 2011-08-12 03:13:56 -04:00
Adam 54710a782b Removed the unused ChannelModeBan code 2011-08-12 01:51:14 -04:00
Adam f858164dee Rewrote how commands are handled within Anope.
This allows naming commands and having spaces within command names.
2011-07-14 02:31:12 -04:00