Adam
074f163750
#1643 Umode +I is oper only on Unreal
2015-06-29 13:57:32 -04:00
Adam
845ca576b4
More properly track topic change sources and allow users with access to change topics through topiclock
2015-01-28 22:57:15 -05:00
Adam
0cd3bfa24f
Fix module event prioritization which was broken with the newer
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auto-attach event stuff.
Also remove logically dead code from os_defcon, and make os_defcon akill
similar masks to os_session when enforcing session akills.
Fixes #1618 which relies on os_session to be prioritized before
os_defcon.
2014-10-14 18:58:55 -04:00
Adam
17ba13bc95
Use ts version of services stamp when the account is unconfirmed on Unreal as 3.2.10.4 has changed thie behavior
2014-07-26 13:28:43 -04:00
Adam
ab27b792b0
Track SVSKILL on unreal
2014-06-09 17:18:21 -04:00
Adam
f627a3bacd
Core prep for p10 stuff
2014-05-21 08:50:40 -04:00
Adam
63b02b8c97
Sanitize nuh masks more to prevent the other side from rewriting them, which screws with our internal tracking of them
2014-05-13 22:57:53 -04:00
Adam
6a03eb69eb
Add "virtual mode" support
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This allows fully tracking extbans and other modes set by a different
underlying mode, such as InspIRCd's namedmodes
Add two configuration options to cs_ban to configure which mode is set
and whether or not to kick banned users.
Add default "mute" fantasy command to botserv.example.conf
2014-04-25 16:51:06 -04:00
Adam
fee016bb84
Handle nick collisions somewhat instead of blindly overwriting the nicks
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in memory, which does weird things.
For fun different ircds implement this differently (Unreal compares
timestamps, TS6 compares timestamps and user username/host), and whether
or not we get a kill for our user also varies, so just kill everyone.
This can't really happen anyway with properly set qlines, only if
services haven't yet set the qlines, or possibly in a bot add/nick
user introduce race, or with enforcers, which not many ircds require.
2014-02-27 22:42:54 -05:00
Daniel Vassdal
3c8009b495
sasl.h, m_sasl.cpp: Add RemoveSession(), DeleteSessions(), and have active sessions closed when a Mechanism is unloaded
2014-02-14 13:05:01 -08:00
Adam
269c2786e9
Add SASL EXTERNAL support. Thanks to ShutterQuick for fixing and testing.
2014-02-12 14:39:41 -05:00
Daniel Vassdal
405b41ec87
protocol/(inspircd12/unreal/charybdis): Have SASL login in on the account name instead of nick alias
2014-01-31 01:41:27 -08:00
Adam
01780c9e7a
Fix setname handler on unreal
2014-01-25 17:58:20 -05:00
Adam
4d9273efa4
Unbreak account stuff from commit ccae59430a.
2014-01-21 17:20:15 -05:00
Adam
595dad4ec1
Update copyright to 2014. This was done with:
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find include/ src/ lang/ docs/ modules/ *.* Config -exec sed -i 's/-20.. Anope Team/-2014 Anope Team/i' {} \;
2014-01-01 20:48:38 -05:00
Adam
3d12752655
Fix naming collision between modes +g and +G on inspircd, rename the common badwords censor mode to censor
2013-12-28 09:39:16 -05:00
Adam
339f41aebc
Fix allowing duplicate entries on the snline list
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Have proto mods recognize cidr ranges as zlineable IPs
Remove operserv/global from global.conf because its dumb
Fix example config ~botserv/set example to work as expected
2013-09-08 21:53:06 -04:00
Adam
847cceaba3
Create persistent channels on startup, which used to work and got lost somewhere
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Fix some oddities with using persistent channels with no botserv
Send list modes to uplink when bursting
Fix issues with persist + keepmodes
Fix /os modes clear all not clearing all status modes
Fix operwall on ratbox/plexus
Dont apply mlock in SetCorrectModes since that just recursively calls itself unncessarially
Change command logging to show the command name and not the service name
2013-08-25 04:48:43 -04:00
Adam
f15a9749f9
Use less strict valid ident checks on hybrid, unreal, and inspircd
2013-08-12 14:36:49 -04:00
Adam
1e625b6837
Use MessageSource as the source for many IRCDProto funcs
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Keep track of what user modes are oper only/server only/etc
2013-08-01 13:39:35 +00:00
DukePyrolator
2ea594d677
added protocol support for incoming NOTICEs
2013-07-08 05:05:13 +02:00
Adam
1a3d9a016d
Change extensible keys to require explicitly having a type defined for it. Completely modularize more features like bs_kick, entrymsg, log, mode, etc. Move fantasy to its own module. Move greet to its own module.
2013-07-01 22:17:52 -04:00
Adam
5ac1e9175d
Set vhosts when users id to an account (and not a nick), add account arg to user ctor to ease handling users who connect already identified
2013-06-19 19:03:56 -04:00
Adam
37b3535543
Initially attach all modules to all events, and detach them as the events are run if they are not implemented per module
2013-05-27 19:36:37 -04:00
Adam
22658d63bd
Get rid of the remaining references in the core to specific services. Move more stuff out of the core to the proper modules.
2013-05-26 17:13:11 -04:00
Adam
735e234c2c
Fixed some issues and desyncs with creating empty permanent channels on startup & dropping empty channels
2013-05-08 20:26:45 -04:00
Adam
9b07e163c0
Make sockaddrs/cidr not throw on invalid ips to give us an easier/cheaper way to test for a valid IP
2013-05-08 09:50:43 -04:00
Adam
1d0bb9b26b
Rework the config file reader to be much more flexible and move many configuration directives to the actual modules they are used in.
2013-05-05 01:55:04 -04:00
Adam
f08dbced60
Allow assigning service bots via /invite
2013-04-14 17:39:01 -05:00
Adam
207c46c871
Move some of the modules in extras/ that arent really extra out of extras. Mark our modules as VENDOR and allow modules to have multple types.
2013-04-10 22:26:40 -05:00
Adam
fb7fef7a84
Optimizations of much of the more commonly used code
2013-04-07 23:46:44 -05:00
Adam
f71c7865fc
Fix generic mode support
2013-04-06 15:06:39 -05:00
Adam
1a0e6b0be3
Allow autokicking real names, extbans, and channels
2013-03-15 12:27:08 -05:00
Adam
1ff7a7c1f1
Refactor mask/entry code, allow full matching (against users real host/ip) if their displayed host is their real real host. Also match against cloaked host even if full matching is not being done
2013-03-13 14:40:49 -05:00
Adam
8561941e22
Don't enforce session limit on clients with no IP on Unreal, fix typo in /cs down syntax, fix os_session messages to reference ip
2013-02-25 00:26:49 -05:00
DukePyrolator
d0e1f3b66a
fixed a typo in the last SASL commit
2013-02-19 05:21:01 +01:00
DukePyrolator
bcf99d5998
SASL sends AUTHFAIL on unsupported mechanisms, fixes bug #1482
2013-02-17 12:26:51 +01:00
Adam
ddaa001daf
Merge usefulness of Flags and Extensible classes into Extensible, made most flags we have juse strings instead of defines/enums
2013-01-21 22:31:16 -05:00
Adam
5007b72b28
Update copyright to 2013. This was done with:
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find include/ src/ lang/ docs/ modules/ *.* Config -exec sed -i 's/-2012 Anope Team/-2013 Anope Team/i' {} \;
2013-01-09 04:20:55 -05:00
Adam
ed719c80e7
Buggy compilers are buggy
2013-01-06 16:13:35 -05:00
Adam
827469600e
Move nickserv validate stuff to an event in nickserv.cpp
2013-01-02 13:59:33 -05:00
Adam
b591e8cdc8
Use the same object for chanusercontainer and userchancontainer
2012-12-28 10:43:30 -05:00
Adam
a1a5ba0723
Use signon for svid on unreal, not timestamp
2012-11-27 21:43:17 -05:00
Adam
8a6962fc36
Keep track on what ircds we can svsjoin, add an svspart method
2012-11-26 23:09:26 -05:00
Cronus
78607ea60c
Remove UnrealIRCd's TOKENS, they are kinda useless
2012-11-25 20:35:45 -06:00
Adam
831a1d15d5
Merge ns_ghost, ns_recover, and ns_release. Fix svskilling users on Unreal.
2012-11-25 19:41:36 -05:00
Adam
ded89b0d49
Made IRCDProto a Service
2012-11-23 23:10:41 -05:00
Adam
36b1166cf6
Change the return type of ircdmessage to void now that we don't use it, add an ircd message module event, and a few more fixups
2012-11-23 16:56:06 -05:00
Adam
d33a0f75a5
Pretty large coding style cleanup, in source doc
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cleanup, and allow protocol mods to depend on each
other
2012-11-22 00:50:33 -05:00
DukePyrolator
efd3c04f37
fixed a typo in IRCDMessageSetName in the unreal protocol module
2012-11-18 09:50:23 +01:00