Adam
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f00e76d30a
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Added Anope::CurTime to keep us from calling time() everywhere
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2010-09-10 20:31:31 -04:00 |
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Adam
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46813ccb8c
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Added an asynchronous DNS system and m_dnsbl, which checks clients against DNS blacklists.
Rewrote internal handling of IPs, we now properly support users using IPv6.
Fixed a few problems with the UnrealIRCd protocol module.
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2010-09-09 23:43:11 -04:00 |
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Adam
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c2ddecc2b1
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Added a new logging system
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2010-08-27 20:56:28 -04:00 |
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Adam
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e65d8b2f3d
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Rewrote the config reader to better handle invalid configs.
This prevents Anope from exploding when /os reload has errors.
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2010-08-17 19:27:37 -04:00 |
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Adam
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c770c47e18
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Don't dynamically allocate commands in modules anymore, instead made them members of modules. This means the commands are automatically destructed when the module is unloaded. Cleans up some old ugly code.
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2010-07-31 21:37:45 -04:00 |
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Adam
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4b870cc5f9
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Added debug_cast which uses dynamic_cast on debug builds, and static_cast on release builds
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2010-07-27 21:31:13 -04:00 |
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Naram Qashat
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8ea033dd35
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Missed changing a couple of these, it seems.
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2010-07-26 00:22:45 -04:00 |
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Naram Qashat
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ae38212c1c
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Epic commit to replace most of the strings in Anope with a single Anope::string class, plus some other little fixes here and there. If you follow 1.9.x development and are testing things, THIS is one of those things that NEEDS testing.
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2010-07-25 21:58:20 -04:00 |
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Adam
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a22f8d3b2d
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Moved some files and diretories around, made cmake skip files it knows it can't compile because of missing dependices.
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2010-07-15 22:55:02 -04:00 |
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