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mirror of https://github.com/anope/anope.git synced 2026-06-25 10:56:37 +02:00
Commit Graph

36 Commits

Author SHA1 Message Date
Adam b19a3af4db Add networkinfo:chanlen config directive 2012-10-01 02:29:31 -04:00
Adam 89428a9d10 Cleanup of all of the protocol modules, rewrote message handling system to be a bit more C++ ish 2012-10-01 01:56:57 -04:00
Adam 7e3b5bed50 Add chanserv/set/autoop, like nickserv/set/autoop but for channels 2012-09-07 23:44:15 -04:00
Adam 70fb5900a2 Add support for inspircd2.0+s mlock, improved on Unreal's, and made server side mlock usage configurable 2012-05-23 19:35:56 -04:00
Adam eb0e07d564 Use Unreal's MLOCK command if supported 2012-05-04 16:03:02 -04:00
Adam 2370c16f1e Fixed build from the previous merge 2012-04-24 16:02:07 -04:00
Adam 573e49a7ea Reworked live SQL support yet again 2012-04-23 05:08:26 -04:00
DukePyrolator deb5196101 Added Chanstats. It uses a new, improved database format and is not compatible with current phpdenora or magirc installations. 2012-04-08 12:43:34 +02:00
Adam 07226feec4 Track plexus umode and cmode +C and renamed UMODE_NO_CTCP to match up with the names of other modes. 2012-02-26 19:49:02 -05:00
Adam 3850b073dd Added regex support for many commands, such as akill, sqline, snline,
all of the */list commands, etc.

Also extended the ability of akill to match a full nick!user@host and
real name of users.
2012-02-22 18:12:02 -05:00
Adam b84e080463 Made our message sources actual clients/servers, and put in a few more default messages for very standard things (KICK etc) 2012-02-19 20:54:55 -05:00
Adam ee5cd8493e Use C++11's explicit override feature if available 2012-02-18 15:04:26 -05:00
Adam a9772cde21 Clean up and reorganize our header files 2012-02-14 15:13:27 -05:00
Adam fc20bd7b22 Add tracking for Unreal's usermode +I 2012-01-24 16:03:44 -05:00
Adam 1e9d88af01 Add support for Unreals extban ~a: 2012-01-10 17:06:08 -05:00
Adam 4204ece7a8 Updated Copyright to 2012 2012-01-02 21:28:24 -05:00
Adam f1b05acf26 Fixed this back now unreal sends 0 for non logged in users 2011-12-28 12:49:04 -05:00
Adam a4bf770a49 Added ESVID support to unreal32
Also fixes a crash due to unreal's ESVID change when users connect.
2011-12-28 04:31:44 -05:00
Adam cef3eb78df Remove send_cmd and replace it with a stringstream 2011-11-25 00:44:31 -05:00
Adam 1356498320 Prevent locking mode Z on unrealircd 2011-11-15 16:22:02 -05:00
Adam 5f0b9338dc Set proper expirys on ZLines if the IRCd supports it 2011-11-05 00:11:49 -04:00
Adam b14f5ea884 Fixed accidentally clearing botmodes when joins are sent 2011-10-26 16:52:00 -04:00
Adam ddc3c2f38c Added options:nonicknameownership config option 2011-10-14 12:20:07 -04:00
Adam 43201ead95 Fixed /os reload doing weird things to service channels, and allow setting modes by clients on burst 2011-09-19 18:35:40 -04:00
Adam 1478b5bbd7 Added chanserv/log 2011-09-10 02:06:29 -04:00
Adam 4fcb371bc8 Track what "level" channel status modes are, which allows us to have chanserv/mode determine if a status mode can be set by users better 2011-09-10 01:52:59 -04:00
Adam 1c5ff92c93 Changed a few fatal exceptions to shutdown a bit more gracefully 2011-08-29 17:08:26 -04:00
Adam fa3b74a5b4 Fixed zlines to only add the xline host, fixed db_mysql's write function, and prevent adding multiple of the same nick to access lists 2011-08-20 00:50:26 -04:00
Adam ff7479f437 Fixed attaching to events in db_mysql & possibly having ChannelInfo::WhoSends return NULL if there really are *no* bots 2011-08-18 00:47:34 -04:00
Adam feee50e695 Allow bot usermodes to be configurable 2011-08-12 03:13:56 -04:00
Adam 54710a782b Removed the unused ChannelModeBan code 2011-08-12 01:51:14 -04:00
Adam f858164dee Rewrote how commands are handled within Anope.
This allows naming commands and having spaces within command names.
2011-07-14 02:31:12 -04:00
Adam 3ad93a31c9 Burst our channels with the uplink when we connect & fixed bug #1274 2011-06-02 14:59:34 -04:00
Adam 115f94bfc2 Made Anope able to process normally when disconnected from the uplink and not sleep(), enable usage of non-blocking connect() and default all sockets to non blocking mode. Some cleanup to m_ssl and some cleanup to main.cpp. 2011-05-21 04:57:27 -04:00
Adam b59602abf8 Check for a valid server in /operserv noop 2011-05-16 04:10:18 -04:00
Adam 583954d3a1 Use module type to determine what type each module is instead of its location in the configuration file. 2011-05-16 04:09:32 -04:00