// Anope IRC Services
//
// Copyright (C) 2003-2025 Anope Contributors
//
// Anope is free software. You can use, modify, and/or distribute it under the
// terms of version 2 of the GNU General Public License. See docs/LICENSE.txt
// for the complete terms of this license and docs/AUTHORS.txt for a list of
// contributors.
//
// Based on the original code of Epona by Lara
// Based on the original code of Services by Andy Church
//
// SPDX-License-Identifier: GPL-2.0-only
#include "module.h"
class CommandGLGlobal final
: public Command
{
private:
ServiceReference global;
BotInfo *GetSender(CommandSource &source)
{
Reference sender;
if (global)
sender = global->GetDefaultSender();
if (!sender)
sender = source.service;
return sender;
}
public:
CommandGLGlobal(Module *creator)
: Command(creator, "global/global", 0, 1)
, global("GlobalService", "Global")
{
this->SetDesc(_("Send a message to all users"));
this->SetSyntax(_("[\037message\037]"));
}
void Execute(CommandSource &source, const std::vector ¶ms) override
{
if (!global)
{
source.Reply(SERVICE_UNAVAILABLE, source.service->nick.c_str());
return;
}
auto queuesize = global->CountQueue(source.nc);
if (!queuesize && params.empty())
{
source.Reply(GLOBAL_NO_MESSAGE);
return;
}
if (queuesize && !params.empty())
{
source.Reply(GLOBAL_QUEUE_CONFLICT);
return;
}
if (params.empty())
{
// We are sending the message queue.
global->SendQueue(source, GetSender(source));
}
else
{
// We are sending a single message.
global->SendSingle(params[0], &source, GetSender(source));
queuesize = 1;
}
Log(LOG_ADMIN, source, this) << "to send " << queuesize << " messages to all users";
}
bool OnHelp(CommandSource &source, const Anope::string &subcommand) override
{
this->SendSyntax(source);
source.Reply(" ");
source.Reply(_(
"Allows sending messages to all users on the network. The message will be sent "
"from \002%s\002."
"\n\n"
"You can either send a message by specifying it as a parameter or provide no "
"parameters to send a previously queued message."
),
GetSender(source)->nick.c_str());
return true;
}
};
class GLGlobal final
: public Module
{
private:
CommandGLGlobal commandglglobal;
public:
GLGlobal(const Anope::string &modname, const Anope::string &creator)
: Module(modname, creator, VENDOR)
, commandglglobal(this)
{
}
};
MODULE_INIT(GLGlobal)