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Sadie Powell aef1925b1d Fix finding gettext on Windows.
Unfortunately we need to move our escape character from 0x1A to 0x1B
because newer versions of gettext treat the former as an EOF character.
2026-02-08 00:23:41 +00:00

240 lines
7.8 KiB
C++

// Anope IRC Services <https://www.anope.org/>
//
// Copyright (C) 2003-2026 Anope Contributors
//
// Anope is free software. You can use, modify, and/or distribute it under the
// terms of version 2 of the GNU General Public License. See docs/LICENSE.txt
// for the complete terms of this license and docs/AUTHORS.txt for a list of
// contributors.
//
// Based on the original code of Epona by Lara
// Based on the original code of Services by Andy Church
//
// SPDX-License-Identifier: GPL-2.0-only
#include "module.h"
class BotServCore final
: public Module
{
Reference<BotInfo> BotServ;
ExtensibleRef<bool> persist, inhabit;
public:
BotServCore(const Anope::string &modname, const Anope::string &creator) : Module(modname, creator, PSEUDOCLIENT | VENDOR),
persist("PERSIST"), inhabit("inhabit")
{
}
void OnReload(Configuration::Conf &conf) override
{
const Anope::string &bsnick = conf.GetModule(this).Get<const Anope::string>("client");
BotServ = BotInfo::Find(bsnick, true);
}
void OnSetCorrectModes(User *user, Channel *chan, AccessGroup &access, bool &give_modes, bool &take_modes) override
{
/* Do not allow removing bot modes on our service bots */
if (chan->ci && chan->ci->bi == user)
{
const Anope::string &botmodes = Config->GetModule(this).Get<const Anope::string>("botmodes");
for (auto botmode : botmodes)
chan->SetMode(chan->ci->bi, ModeManager::FindChannelModeByChar(botmode), chan->ci->bi->GetUID());
}
}
void OnBotAssign(User *sender, ChannelInfo *ci, BotInfo *bi) override
{
if (ci->c && ci->c->users.size() >= Config->GetModule(this).Get<unsigned>("minusers"))
{
ChannelStatus status(Config->GetModule(this).Get<const Anope::string>("botmodes"));
bi->Join(ci->c, &status);
}
}
void OnJoinChannel(User *user, Channel *c) override
{
if (!Config || !IRCD)
return;
BotInfo *bi = user->server == Me ? dynamic_cast<BotInfo *>(user) : NULL;
if (bi && Config->GetModule(this).Get<bool>("smartjoin"))
{
if (IRCD->CanClearModes.count("BAN"))
{
// We can ask the IRCd to clear bans.
IRCD->SendClearModes(bi, c, bi, "BAN");
}
else
{
// We have to check for bans.
for (const auto &entry : c->GetModeList("BAN"))
{
Entry ban(entry, "BAN");
if (ban.Matches(user))
c->RemoveMode(NULL, "BAN", ban.GetMask());
}
}
Anope::string Limit;
unsigned limit = 0;
if (c->GetParam("LIMIT", Limit))
limit = Anope::Convert<unsigned>(Limit, limit);
/* Should we be invited? */
if (c->HasMode("INVITE") || (limit && c->users.size() >= limit))
{
ChannelMode *cm = ModeManager::FindChannelModeByName("OP");
char symbol = cm ? anope_dynamic_static_cast<ChannelModeStatus *>(cm)->symbol : 0;
const auto message = Anope::Format("%s invited %s into the channel.", user->nick.c_str(), user->nick.c_str());
IRCD->SendNotice(bi, (symbol ? Anope::string(symbol) : "") + c->name, message);
}
ModeManager::ProcessModes();
}
if (user->server != Me && c->ci && c->ci->bi)
{
/**
* We let the bot join even if it was an ignored user, as if we don't,
* and the ignored user doesn't just leave, the bot will never
* make it into the channel, leaving the channel botless even for
* legit users - Rob
**/
/* This is before the user has joined the channel, so check usercount + 1 */
if (c->users.size() + 1 >= Config->GetModule(this).Get<unsigned>("minusers") && !c->FindUser(c->ci->bi))
{
ChannelStatus status(Config->GetModule(this).Get<const Anope::string>("botmodes"));
c->ci->bi->Join(c, &status);
}
}
}
void OnLeaveChannel(User *u, Channel *c) override
{
/* Channel is persistent, it shouldn't be deleted and the service bot should stay */
if (c->ci && persist && persist->HasExt(c->ci))
return;
/* Channel is syncing from a netburst, don't destroy it as more users are probably wanting to join immediately
* We also don't part the bot here either, if necessary we will part it after the sync
*/
if (c->syncing)
return;
/* Additionally, do not delete this channel if ChanServ/a BotServ bot is inhabiting it */
if (inhabit && inhabit->HasExt(c))
return;
/* This is called prior to removing the user from the channel, so c->users.size() - 1 should be safe */
if (c->ci && c->ci->bi && u != *c->ci->bi && c->users.size() - 1 <= Config->GetModule(this).Get<unsigned>("minusers") && c->FindUser(c->ci->bi))
c->ci->bi->Part(c->ci->c);
}
EventReturn OnPreHelp(CommandSource &source, const std::vector<Anope::string> &params) override
{
if (!params.empty())
return EVENT_CONTINUE;
if (source.c)
{
source.Reply(_(
"\002%s\002 allows you to execute \"fantasy\" commands in the channel. "
"Fantasy commands are commands that can be executed from messaging a "
"channel, and provide a more convenient way to execute commands. Commands that "
"require a channel as a parameter will automatically have that parameter "
"given."
),
source.service->nick.c_str());
const Anope::string &fantasycharacters = Config->GetModule("fantasy").Get<const Anope::string>("prefix", "!");
if (!fantasycharacters.empty())
{
source.Reply(" ");
source.Reply(_("Fantasy commands may be prefixed with one of the following fantasy prefixes: %s"),
fantasycharacters.c_str());
}
source.Reply(" ");
source.Reply(_("Available commands are:"));
}
else if (*source.service == BotServ)
{
source.Reply(_(
"\002%s\002 allows you to have a bot on your own channel. "
"It has been created for users that can't host or "
"configure a bot, or for use on networks that don't "
"allow user bots. Available commands are listed "
"below; to use them, type \002%s\033\037command\037\002. For "
"more information on a specific command, type "
"\002%s\033\037command\037\002."
),
BotServ->nick.c_str(),
BotServ->GetQueryCommand().c_str(),
BotServ->GetQueryCommand({}, source.command).c_str());
source.Reply(" ");
}
return EVENT_CONTINUE;
}
void OnPostHelp(CommandSource &source, const std::vector<Anope::string> &params) override
{
if (!params.empty() || source.c || source.service != *BotServ)
return;
source.Reply(" ");
source.Reply(_("Bot will join a channel whenever there is at least \002%d\002 user(s) on it."),
Config->GetModule(this).Get<unsigned>("minusers"));
const Anope::string &fantasycharacters = Config->GetModule("fantasy").Get<const Anope::string>("prefix", "!");
if (!fantasycharacters.empty())
{
source.Reply(_(
"Additionally, if fantasy is enabled fantasy commands "
"can be executed by prefixing the command name with "
"one of the following fantasy prefixes: %s"
),
fantasycharacters.c_str());
}
}
EventReturn OnChannelModeSet(Channel *c, MessageSource &source, ChannelMode *mode, const ModeData &data) override
{
if (source.GetUser() && !source.GetBot() && Config->GetModule(this).Get<bool>("smartjoin") && mode->name == "BAN" && c->ci && c->ci->bi && c->FindUser(c->ci->bi))
{
BotInfo *bi = c->ci->bi;
Entry ban(data.value, "BAN");
if (ban.Matches(bi))
c->RemoveMode(bi, "BAN", data.value);
}
return EVENT_CONTINUE;
}
void OnCreateChan(ChannelInfo *ci) override
{
/* Set default bot flags */
spacesepstream sep(Config->GetModule(this).Get<const Anope::string>("defaults", "greet fantasy"));
for (Anope::string token; sep.GetToken(token);)
ci->Extend<bool>("BS_" + token.upper());
}
void OnUserKicked(const MessageSource &source, User *target, const Anope::string &channel, ChannelStatus &status, const Anope::string &kickmsg) override
{
BotInfo *bi = BotInfo::Find(target->GetUID());
if (bi)
/* Bots get rejoined */
bi->Join(channel, &status);
}
void OnCreateBot(BotInfo *bi) override
{
if (bi->botmodes.empty())
bi->botmodes = Config->GetModule(this).Get<const Anope::string>("botumodes");
}
};
MODULE_INIT(BotServCore)