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Files
anope/src/regchannel.cpp
T
2009-11-07 18:09:09 +00:00

319 lines
7.3 KiB
C++

/* Registered channel functions
*
* (C) 2003-2009 Anope Team
* Contact us at team@anope.org
*
* Please read COPYING and README for further details.
*
* Based on the original code of Epona by Lara.
* Based on the original code of Services by Andy Church.
*
* $Id$
*
*/
#include "services.h"
ChannelInfo::ChannelInfo()
{
next = prev = NULL;
name[0] = last_topic_setter[0] = '\0';
founder = successor = NULL;
desc = url = email = last_topic = forbidby = forbidreason = NULL;
time_registered = last_used = last_topic_time = 0;
flags = 0;
bantype = 0;
levels = NULL;
entry_message = NULL;
c = NULL;
bi = NULL;
botflags = 0;
ttb = NULL;
bwcount = 0;
badwords = NULL;
capsmin = capspercent = 0;
floodlines = floodsecs = 0;
repeattimes = 0;
}
/** Add an entry to the channel access list
*
* @param nc The NickCore of the user that the access entry should be tied to
* @param level The channel access level the user has on the channel
* @param creator The user who added the access
* @param last_seen When the user was last seen within the channel
*
* Creates a new access list entry and inserts it into the access list.
*/
void ChannelInfo::AddAccess(NickCore *nc, int16 level, const std::string &creator, int32 last_seen)
{
ChanAccess *new_access = new ChanAccess();
new_access->in_use = 1;
new_access->nc = nc;
new_access->level = level;
new_access->last_seen = last_seen;
if (!creator.empty())
new_access->creator = creator;
else
new_access->creator = "Unknown";
access.push_back(new_access);
}
/** Get an entry from the channel access list by index
*
* @param index The index in the access list vector
* @return A ChanAccess struct corresponding to the index given, or NULL if outside the bounds
*
* Retrieves an entry from the access list that matches the given index.
*/
ChanAccess *ChannelInfo::GetAccess(unsigned index)
{
if (access.empty() || index >= access.size())
return NULL;
return access[index];
}
/** Get an entry from the channel access list by NickCore
*
* @param nc The NickCore to find within the access list vector
* @param level Optional channel access level to compare the access entries to
* @return A ChanAccess struct corresponding to the NickCore, or NULL if not found
*
* Retrieves an entry from the access list that matches the given NickCore, optionally also matching a
certain level.
*/
ChanAccess *ChannelInfo::GetAccess(NickCore *nc, int16 level)
{
if (access.empty())
return NULL;
for (unsigned i = 0; i < access.size(); i++)
if (access[i]->in_use && access[i]->nc == nc && (level ? access[i]->level == level : true))
return access[i];
return NULL;
}
/** Erase an entry from the channel access list
*
* @param index The index in the access list vector
*
* Clears the memory used by the given access entry and removes it from the vector.
*/
void ChannelInfo::EraseAccess(unsigned index)
{
if (access.empty() || index >= access.size())
return;
delete access[index];
access.erase(access.begin() + index);
}
/** Cleans the channel access list
*
* Cleans up the access list so it no longer contains entries no longer in use.
*/
void ChannelInfo::CleanAccess()
{
for (unsigned j = access.size(); j > 0; --j)
if (!access[j - 1]->in_use)
EraseAccess(j - 1);
}
/** Clear the entire channel access list
*
* Clears the entire access list by deleting every item and then clearing the vector.
*/
void ChannelInfo::ClearAccess()
{
while (access.begin() != access.end())
EraseAccess(0);
}
/** Add an akick entry to the channel by NickCore
* @param user The user who added the akick
* @param akicknc The nickcore being akicked
* @param reason The reason for the akick
* @param t The time the akick was added, defaults to now
* @return The AutoKick structure
*/
AutoKick *ChannelInfo::AddAkick(const std::string &user, NickCore *akicknc, const std::string &reason, time_t t)
{
if (!akicknc)
return NULL;
AutoKick *autokick = new AutoKick();
autokick->flags = AK_USED | AK_ISNICK;
autokick->nc = akicknc;
autokick->reason = reason;
autokick->creator = user;
autokick->addtime = t;
akick.push_back(autokick);
return autokick;
}
/** Add an akick entry to the channel by reason
* @param user The user who added the akick
* @param mask The mask of the akick
* @param reason The reason for the akick
* @param t The time the akick was added, defaults to now
* @return The AutoKick structure
*/
AutoKick *ChannelInfo::AddAkick(const std::string &user, const std::string &mask, const std::string &reason, time_t t)
{
AutoKick *autokick = new AutoKick();
autokick->mask = mask;
autokick->flags = AK_USED;
autokick->reason = reason;
autokick->creator = user;
autokick->addtime = t;
akick.push_back(autokick);
return autokick;
}
/** Erase an entry from the channel akick list
* @param akick The akick
*/
void ChannelInfo::EraseAkick(AutoKick *autokick)
{
std::vector<AutoKick *>::iterator it = std::find(akick.begin(), akick.end(), autokick);
if (it != akick.end())
{
delete *it;
akick.erase(it);
}
}
/** Clear the whole akick list
*/
void ChannelInfo::ClearAkick()
{
for (unsigned i = akick.size(); i > 0; --i)
{
EraseAkick(akick[i - 1]);
}
}
/** Check if a mode is mlocked
* @param Name The mode
* @param status True to check mlock on, false for mlock off
* @return true on success, false on fail
*/
const bool ChannelInfo::HasMLock(ChannelModeName Name, bool status)
{
if (status)
return mlock_on[(size_t)Name];
else
return mlock_off[(size_t)Name];
}
/** Set a mlock
* @param Name The mode
* @param status True for mlock on, false for mlock off
*/
void ChannelInfo::SetMLock(ChannelModeName Name, bool status)
{
size_t value = (size_t)Name;
if (status)
mlock_on[value] = true;
else
mlock_off[value] = true;
}
/** Remove a mlock
* @param Name The mode
* @param status True for mlock on, false for mlock off
*/
void ChannelInfo::RemoveMLock(ChannelModeName Name, bool status)
{
size_t value = (size_t)Name;
if (status)
mlock_on[value] = false;
else
mlock_off[value] = false;
}
/** Clear all mlocks on the channel
*/
void ChannelInfo::ClearMLock()
{
mlock_on.reset();
mlock_off.reset();
}
/** Set a channel mode param on the channel
* @param Name The mode
* @param param The param
* @param true on success
*/
bool ChannelInfo::SetParam(ChannelModeName Name, std::string Value)
{
return Params.insert(std::make_pair(Name, Value)).second;
}
/** Unset a param from the channel
* @param Name The mode
*/
void ChannelInfo::UnsetParam(ChannelModeName Name)
{
std::map<ChannelModeName, std::string>::iterator it = Params.find(Name);
if (it != Params.end())
{
Params.erase(it);
}
}
/** Get a param from the channel
* @param Name The mode
* @param Target a string to put the param into
* @return true on success
*/
const bool ChannelInfo::GetParam(ChannelModeName Name, std::string *Target)
{
std::map<ChannelModeName, std::string>::iterator it = Params.find(Name);
(*Target).clear();
if (it != Params.end())
{
*Target = it->second;
return true;
}
return false;
}
/** Check if a mode is set and has a param
* @param Name The mode
*/
const bool ChannelInfo::HasParam(ChannelModeName Name)
{
std::map<ChannelModeName, std::string>::iterator it = Params.find(Name);
if (it != Params.end())
{
return true;
}
return false;
}
/** Clear all the params from the channel
*/
void ChannelInfo::ClearParams()
{
Params.clear();
}