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029f39964b
git-svn-id: http://anope.svn.sourceforge.net/svnroot/anope/trunk@2613 5417fbe8-f217-4b02-8779-1006273d7864
319 lines
7.3 KiB
C++
319 lines
7.3 KiB
C++
/* Registered channel functions
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*
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* (C) 2003-2009 Anope Team
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* Contact us at team@anope.org
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*
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* Please read COPYING and README for further details.
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*
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* Based on the original code of Epona by Lara.
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* Based on the original code of Services by Andy Church.
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*
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* $Id$
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*
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*/
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#include "services.h"
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ChannelInfo::ChannelInfo()
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{
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next = prev = NULL;
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name[0] = last_topic_setter[0] = '\0';
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founder = successor = NULL;
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desc = url = email = last_topic = forbidby = forbidreason = NULL;
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time_registered = last_used = last_topic_time = 0;
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flags = 0;
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bantype = 0;
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levels = NULL;
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entry_message = NULL;
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c = NULL;
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bi = NULL;
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botflags = 0;
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ttb = NULL;
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bwcount = 0;
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badwords = NULL;
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capsmin = capspercent = 0;
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floodlines = floodsecs = 0;
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repeattimes = 0;
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}
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/** Add an entry to the channel access list
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*
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* @param nc The NickCore of the user that the access entry should be tied to
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* @param level The channel access level the user has on the channel
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* @param creator The user who added the access
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* @param last_seen When the user was last seen within the channel
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*
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* Creates a new access list entry and inserts it into the access list.
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*/
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void ChannelInfo::AddAccess(NickCore *nc, int16 level, const std::string &creator, int32 last_seen)
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{
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ChanAccess *new_access = new ChanAccess();
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new_access->in_use = 1;
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new_access->nc = nc;
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new_access->level = level;
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new_access->last_seen = last_seen;
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if (!creator.empty())
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new_access->creator = creator;
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else
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new_access->creator = "Unknown";
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access.push_back(new_access);
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}
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/** Get an entry from the channel access list by index
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*
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* @param index The index in the access list vector
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* @return A ChanAccess struct corresponding to the index given, or NULL if outside the bounds
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*
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* Retrieves an entry from the access list that matches the given index.
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*/
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ChanAccess *ChannelInfo::GetAccess(unsigned index)
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{
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if (access.empty() || index >= access.size())
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return NULL;
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return access[index];
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}
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/** Get an entry from the channel access list by NickCore
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*
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* @param nc The NickCore to find within the access list vector
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* @param level Optional channel access level to compare the access entries to
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* @return A ChanAccess struct corresponding to the NickCore, or NULL if not found
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*
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* Retrieves an entry from the access list that matches the given NickCore, optionally also matching a
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certain level.
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*/
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ChanAccess *ChannelInfo::GetAccess(NickCore *nc, int16 level)
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{
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if (access.empty())
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return NULL;
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for (unsigned i = 0; i < access.size(); i++)
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if (access[i]->in_use && access[i]->nc == nc && (level ? access[i]->level == level : true))
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return access[i];
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return NULL;
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}
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/** Erase an entry from the channel access list
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*
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* @param index The index in the access list vector
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*
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* Clears the memory used by the given access entry and removes it from the vector.
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*/
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void ChannelInfo::EraseAccess(unsigned index)
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{
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if (access.empty() || index >= access.size())
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return;
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delete access[index];
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access.erase(access.begin() + index);
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}
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/** Cleans the channel access list
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*
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* Cleans up the access list so it no longer contains entries no longer in use.
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*/
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void ChannelInfo::CleanAccess()
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{
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for (unsigned j = access.size(); j > 0; --j)
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if (!access[j - 1]->in_use)
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EraseAccess(j - 1);
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}
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/** Clear the entire channel access list
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*
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* Clears the entire access list by deleting every item and then clearing the vector.
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*/
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void ChannelInfo::ClearAccess()
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{
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while (access.begin() != access.end())
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EraseAccess(0);
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}
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/** Add an akick entry to the channel by NickCore
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* @param user The user who added the akick
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* @param akicknc The nickcore being akicked
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* @param reason The reason for the akick
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* @param t The time the akick was added, defaults to now
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* @return The AutoKick structure
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*/
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AutoKick *ChannelInfo::AddAkick(const std::string &user, NickCore *akicknc, const std::string &reason, time_t t)
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{
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if (!akicknc)
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return NULL;
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AutoKick *autokick = new AutoKick();
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autokick->flags = AK_USED | AK_ISNICK;
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autokick->nc = akicknc;
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autokick->reason = reason;
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autokick->creator = user;
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autokick->addtime = t;
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akick.push_back(autokick);
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return autokick;
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}
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/** Add an akick entry to the channel by reason
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* @param user The user who added the akick
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* @param mask The mask of the akick
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* @param reason The reason for the akick
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* @param t The time the akick was added, defaults to now
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* @return The AutoKick structure
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*/
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AutoKick *ChannelInfo::AddAkick(const std::string &user, const std::string &mask, const std::string &reason, time_t t)
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{
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AutoKick *autokick = new AutoKick();
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autokick->mask = mask;
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autokick->flags = AK_USED;
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autokick->reason = reason;
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autokick->creator = user;
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autokick->addtime = t;
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akick.push_back(autokick);
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return autokick;
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}
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/** Erase an entry from the channel akick list
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* @param akick The akick
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*/
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void ChannelInfo::EraseAkick(AutoKick *autokick)
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{
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std::vector<AutoKick *>::iterator it = std::find(akick.begin(), akick.end(), autokick);
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if (it != akick.end())
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{
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delete *it;
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akick.erase(it);
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}
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}
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/** Clear the whole akick list
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*/
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void ChannelInfo::ClearAkick()
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{
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for (unsigned i = akick.size(); i > 0; --i)
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{
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EraseAkick(akick[i - 1]);
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}
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}
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/** Check if a mode is mlocked
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* @param Name The mode
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* @param status True to check mlock on, false for mlock off
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* @return true on success, false on fail
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*/
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const bool ChannelInfo::HasMLock(ChannelModeName Name, bool status)
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{
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if (status)
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return mlock_on[(size_t)Name];
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else
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return mlock_off[(size_t)Name];
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}
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/** Set a mlock
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* @param Name The mode
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* @param status True for mlock on, false for mlock off
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*/
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void ChannelInfo::SetMLock(ChannelModeName Name, bool status)
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{
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size_t value = (size_t)Name;
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if (status)
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mlock_on[value] = true;
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else
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mlock_off[value] = true;
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}
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/** Remove a mlock
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* @param Name The mode
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* @param status True for mlock on, false for mlock off
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*/
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void ChannelInfo::RemoveMLock(ChannelModeName Name, bool status)
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{
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size_t value = (size_t)Name;
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if (status)
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mlock_on[value] = false;
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else
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mlock_off[value] = false;
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}
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/** Clear all mlocks on the channel
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*/
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void ChannelInfo::ClearMLock()
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{
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mlock_on.reset();
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mlock_off.reset();
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}
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/** Set a channel mode param on the channel
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* @param Name The mode
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* @param param The param
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* @param true on success
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*/
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bool ChannelInfo::SetParam(ChannelModeName Name, std::string Value)
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{
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return Params.insert(std::make_pair(Name, Value)).second;
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}
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/** Unset a param from the channel
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* @param Name The mode
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*/
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void ChannelInfo::UnsetParam(ChannelModeName Name)
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{
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std::map<ChannelModeName, std::string>::iterator it = Params.find(Name);
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if (it != Params.end())
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{
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Params.erase(it);
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}
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}
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/** Get a param from the channel
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* @param Name The mode
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* @param Target a string to put the param into
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* @return true on success
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*/
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const bool ChannelInfo::GetParam(ChannelModeName Name, std::string *Target)
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{
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std::map<ChannelModeName, std::string>::iterator it = Params.find(Name);
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(*Target).clear();
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if (it != Params.end())
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{
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*Target = it->second;
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return true;
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}
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return false;
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}
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/** Check if a mode is set and has a param
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* @param Name The mode
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*/
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const bool ChannelInfo::HasParam(ChannelModeName Name)
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{
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std::map<ChannelModeName, std::string>::iterator it = Params.find(Name);
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if (it != Params.end())
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{
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return true;
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}
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return false;
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}
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/** Clear all the params from the channel
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*/
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void ChannelInfo::ClearParams()
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{
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Params.clear();
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}
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