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64 lines
1.2 KiB
C++
64 lines
1.2 KiB
C++
/*
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*
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* (C) 2003-2025 Anope Team
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* Contact us at team@anope.org
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*
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* Please read COPYING and README for further details.
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*
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* Based on the original code of Epona by Lara.
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* Based on the original code of Services by Andy Church.
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*/
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#pragma once
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#include "sockets.h"
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#include "extensible.h"
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#include <thread>
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class CoreExport Thread
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: public Pipe
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, public Extensible
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{
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private:
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/* Set to true to tell the thread to finish and we are waiting for it */
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bool exit = false;
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public:
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/* Handle for this thread */
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std::unique_ptr<std::thread> handle;
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/** Threads destructor
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*/
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virtual ~Thread() = default;
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/** Join to the thread, sets the exit state to true
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*/
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void Join();
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/** Sets the exit state as true informing the thread we want it to shut down
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*/
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void SetExitState();
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/** Exit the thread. Note that the thread still must be joined to free resources!
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*/
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void Exit();
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/** Launch the thread
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*/
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void Start();
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/** Returns the exit state of the thread
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* @return true if we want to exit
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*/
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bool GetExitState() const;
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/** Called when this thread should be joined to
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*/
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void OnNotify();
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/** Called when the thread is run.
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*/
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virtual void Run() = 0;
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};
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