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anope/include/threadengine.h
T
2025-01-14 13:41:19 +00:00

64 lines
1.2 KiB
C++

/*
*
* (C) 2003-2025 Anope Team
* Contact us at team@anope.org
*
* Please read COPYING and README for further details.
*
* Based on the original code of Epona by Lara.
* Based on the original code of Services by Andy Church.
*/
#pragma once
#include "sockets.h"
#include "extensible.h"
#include <thread>
class CoreExport Thread
: public Pipe
, public Extensible
{
private:
/* Set to true to tell the thread to finish and we are waiting for it */
bool exit = false;
public:
/* Handle for this thread */
std::unique_ptr<std::thread> handle;
/** Threads destructor
*/
virtual ~Thread() = default;
/** Join to the thread, sets the exit state to true
*/
void Join();
/** Sets the exit state as true informing the thread we want it to shut down
*/
void SetExitState();
/** Exit the thread. Note that the thread still must be joined to free resources!
*/
void Exit();
/** Launch the thread
*/
void Start();
/** Returns the exit state of the thread
* @return true if we want to exit
*/
bool GetExitState() const;
/** Called when this thread should be joined to
*/
void OnNotify();
/** Called when the thread is run.
*/
virtual void Run() = 0;
};