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Files
anope/src/access.cpp
T
2013-02-14 01:20:18 -05:00

391 lines
9.0 KiB
C++

/*
*
* (C) 2003-2013 Anope Team
* Contact us at team@anope.org
*
* Please read COPYING and README for further details.
*
* Based on the original code of Epona by Lara.
* Based on the original code of Services by Andy Church.
*
*/
#include "service.h"
#include "access.h"
#include "regchannel.h"
#include "users.h"
#include "account.h"
Privilege::Privilege(const Anope::string &n, const Anope::string &d, int r) : name(n), desc(d), rank(r)
{
}
bool Privilege::operator==(const Privilege &other) const
{
return this->name == other.name;
}
std::vector<Privilege> PrivilegeManager::Privileges;
void PrivilegeManager::AddPrivilege(Privilege p)
{
unsigned i;
for (i = 0; i < Privileges.size(); ++i)
{
Privilege &priv = Privileges[i];
if (priv.rank > p.rank)
break;
}
Privileges.insert(Privileges.begin() + i, p);
}
void PrivilegeManager::RemovePrivilege(Privilege &p)
{
std::vector<Privilege>::iterator it = std::find(Privileges.begin(), Privileges.end(), p);
if (it != Privileges.end())
Privileges.erase(it);
for (registered_channel_map::const_iterator cit = RegisteredChannelList->begin(), cit_end = RegisteredChannelList->end(); cit != cit_end; ++cit)
{
cit->second->QueueUpdate();
cit->second->RemoveLevel(p.name);
}
}
Privilege *PrivilegeManager::FindPrivilege(const Anope::string &name)
{
for (unsigned i = Privileges.size(); i > 0; --i)
if (Privileges[i - 1].name.equals_ci(name))
return &Privileges[i - 1];
return NULL;
}
std::vector<Privilege> &PrivilegeManager::GetPrivileges()
{
return Privileges;
}
void PrivilegeManager::ClearPrivileges()
{
Privileges.clear();
}
AccessProvider::AccessProvider(Module *o, const Anope::string &n) : Service(o, "AccessProvider", n)
{
Providers.push_back(this);
}
AccessProvider::~AccessProvider()
{
std::list<AccessProvider *>::iterator it = std::find(Providers.begin(), Providers.end(), this);
if (it != Providers.end())
Providers.erase(it);
}
std::list<AccessProvider *> AccessProvider::Providers;
const std::list<AccessProvider *>& AccessProvider::GetProviders()
{
return Providers;
}
ChanAccess::ChanAccess(AccessProvider *p) : Serializable("ChanAccess"), provider(p)
{
}
ChanAccess::~ChanAccess()
{
if (this->ci)
{
std::vector<ChanAccess *>::iterator it = std::find(this->ci->access->begin(), this->ci->access->end(), this);
if (it != this->ci->access->end())
this->ci->access->erase(it);
}
}
void ChanAccess::Serialize(Serialize::Data &data) const
{
data["provider"] << this->provider->name;
data["ci"] << this->ci->name;
data["mask"] << this->mask;
data["creator"] << this->creator;
data.SetType("last_seen", Serialize::Data::DT_INT); data["last_seen"] << this->last_seen;
data.SetType("created", Serialize::Data::DT_INT); data["created"] << this->created;
data["data"] << this->AccessSerialize();
}
Serializable* ChanAccess::Unserialize(Serializable *obj, Serialize::Data &data)
{
Anope::string provider, chan;
data["provider"] >> provider;
data["ci"] >>chan;
ServiceReference<AccessProvider> aprovider("AccessProvider", provider);
ChannelInfo *ci = ChannelInfo::Find(chan);
if (!aprovider || !ci)
return NULL;
ChanAccess *access;
if (obj)
access = anope_dynamic_static_cast<ChanAccess *>(obj);
else
access = aprovider->Create();
access->ci = ci;
data["mask"] >> access->mask;
data["creator"] >> access->creator;
data["last_seen"] >> access->last_seen;
data["created"] >> access->created;
Anope::string adata;
data["data"] >> adata;
access->AccessUnserialize(adata);
if (!obj)
ci->AddAccess(access);
return access;
}
bool ChanAccess::Matches(const User *u, const NickCore *nc) const
{
bool is_mask = this->mask.find_first_of("!@?*") != Anope::string::npos;
if (u && is_mask && Anope::Match(u->nick, this->mask))
return true;
else if (u && Anope::Match(u->GetDisplayedMask(), this->mask))
return true;
else if (nc)
for (unsigned i = nc->aliases->size(); i > 0; --i)
{
const NickAlias *na = nc->aliases->at(i - 1);
if (na && Anope::Match(na->nick, this->mask))
return true;
}
return false;
}
bool ChanAccess::operator>(const ChanAccess &other) const
{
const std::vector<Privilege> &privs = PrivilegeManager::GetPrivileges();
for (unsigned i = privs.size(); i > 0; --i)
{
bool this_p = this->HasPriv(privs[i - 1].name),
other_p = other.HasPriv(privs[i - 1].name);
if (!this_p && !other_p)
continue;
else if (this_p && !other_p)
return true;
else
return false;
}
return false;
}
bool ChanAccess::operator<(const ChanAccess &other) const
{
const std::vector<Privilege> &privs = PrivilegeManager::GetPrivileges();
for (unsigned i = privs.size(); i > 0; --i)
{
bool this_p = this->HasPriv(privs[i - 1].name),
other_p = other.HasPriv(privs[i - 1].name);
if (!this_p && !other_p)
continue;
else if (!this_p && other_p)
return true;
else
return false;
}
return false;
}
bool ChanAccess::operator>=(const ChanAccess &other) const
{
const std::vector<Privilege> &privs = PrivilegeManager::GetPrivileges();
for (unsigned i = privs.size(); i > 0; --i)
{
bool this_p = this->HasPriv(privs[i - 1].name),
other_p = other.HasPriv(privs[i - 1].name);
if (!this_p && !other_p)
continue;
else if (!this_p && other_p)
return false;
else
return true;
}
return true;
}
bool ChanAccess::operator<=(const ChanAccess &other) const
{
const std::vector<Privilege> &privs = PrivilegeManager::GetPrivileges();
for (unsigned i = privs.size(); i > 0; --i)
{
bool this_p = this->HasPriv(privs[i - 1].name),
other_p = other.HasPriv(privs[i - 1].name);
if (!this_p && !other_p)
continue;
else if (this_p && !other_p)
return false;
else
return true;
}
return true;
}
AccessGroup::AccessGroup() : std::vector<ChanAccess *>()
{
this->ci = NULL;
this->nc = NULL;
this->super_admin = this->founder = false;
}
bool AccessGroup::HasPriv(const Anope::string &name) const
{
if (this->super_admin)
return true;
else if (ci->GetLevel(name) == ACCESS_INVALID)
return false;
else if (this->founder)
return true;
EventReturn MOD_RESULT;
FOREACH_RESULT(I_OnGroupCheckPriv, OnGroupCheckPriv(this, name));
if (MOD_RESULT != EVENT_CONTINUE)
return MOD_RESULT == EVENT_ALLOW;
for (unsigned i = this->size(); i > 0; --i)
{
ChanAccess *access = this->at(i - 1);
FOREACH_RESULT(I_OnCheckPriv, OnCheckPriv(access, name));
if (MOD_RESULT == EVENT_ALLOW || access->HasPriv(name))
return true;
}
return false;
}
const ChanAccess *AccessGroup::Highest() const
{
const std::vector<Privilege> &privs = PrivilegeManager::GetPrivileges();
for (unsigned i = privs.size(); i > 0; --i)
for (unsigned j = this->size(); j > 0; --j)
if (this->at(j - 1)->HasPriv(privs[i - 1].name))
return this->at(j - 1);
return NULL;
}
bool AccessGroup::operator>(const AccessGroup &other) const
{
if (this->super_admin)
return true;
else if (other.super_admin)
return false;
else if (this->founder && !other.founder)
return true;
else if (!this->founder && other.founder)
return false;
const std::vector<Privilege> &privs = PrivilegeManager::GetPrivileges();
for (unsigned i = privs.size(); i > 0; --i)
{
bool this_p = this->HasPriv(privs[i - 1].name),
other_p = other.HasPriv(privs[i - 1].name);
if (!this_p && !other_p)
continue;
else if (this_p && !other_p)
return true;
else
return false;
}
return false;
}
bool AccessGroup::operator<(const AccessGroup &other) const
{
if (other.super_admin)
return true;
else if (this->super_admin)
return false;
else if (other.founder && !this->founder)
return true;
else if (this->founder && !other.founder)
return false;
const std::vector<Privilege> &privs = PrivilegeManager::GetPrivileges();
for (unsigned i = privs.size(); i > 0; --i)
{
bool this_p = this->HasPriv(privs[i - 1].name),
other_p = other.HasPriv(privs[i - 1].name);
if (!this_p && !other_p)
continue;
else if (!this_p && other_p)
return true;
else
return false;
}
return false;
}
bool AccessGroup::operator>=(const AccessGroup &other) const
{
if (this->super_admin)
return true;
else if (other.super_admin)
return false;
else if (this->founder)
return true;
else if (other.founder)
return false;
const std::vector<Privilege> &privs = PrivilegeManager::GetPrivileges();
for (unsigned i = privs.size(); i > 0; --i)
{
bool this_p = this->HasPriv(privs[i - 1].name),
other_p = other.HasPriv(privs[i - 1].name);
if (!this_p && !other_p)
continue;
else if (other_p && !this_p)
return false;
else
return true;
}
return true;
}
bool AccessGroup::operator<=(const AccessGroup &other) const
{
if (other.super_admin)
return true;
else if (this->super_admin)
return false;
else if (other.founder)
return true;
else if (this->founder)
return false;
const std::vector<Privilege> &privs = PrivilegeManager::GetPrivileges();
for (unsigned i = privs.size(); i > 0; --i)
{
bool this_p = this->HasPriv(privs[i - 1].name),
other_p = other.HasPriv(privs[i - 1].name);
if (!this_p && !other_p)
continue;
else if (this_p && !other_p)
return false;
else
return true;
}
return true;
}