mirror of
https://github.com/anope/anope.git
synced 2026-06-25 11:36:37 +02:00
391 lines
9.0 KiB
C++
391 lines
9.0 KiB
C++
/*
|
|
*
|
|
* (C) 2003-2013 Anope Team
|
|
* Contact us at team@anope.org
|
|
*
|
|
* Please read COPYING and README for further details.
|
|
*
|
|
* Based on the original code of Epona by Lara.
|
|
* Based on the original code of Services by Andy Church.
|
|
*
|
|
*/
|
|
|
|
#include "service.h"
|
|
#include "access.h"
|
|
#include "regchannel.h"
|
|
#include "users.h"
|
|
#include "account.h"
|
|
|
|
Privilege::Privilege(const Anope::string &n, const Anope::string &d, int r) : name(n), desc(d), rank(r)
|
|
{
|
|
}
|
|
|
|
bool Privilege::operator==(const Privilege &other) const
|
|
{
|
|
return this->name == other.name;
|
|
}
|
|
|
|
std::vector<Privilege> PrivilegeManager::Privileges;
|
|
|
|
void PrivilegeManager::AddPrivilege(Privilege p)
|
|
{
|
|
unsigned i;
|
|
for (i = 0; i < Privileges.size(); ++i)
|
|
{
|
|
Privilege &priv = Privileges[i];
|
|
|
|
if (priv.rank > p.rank)
|
|
break;
|
|
}
|
|
|
|
Privileges.insert(Privileges.begin() + i, p);
|
|
}
|
|
|
|
void PrivilegeManager::RemovePrivilege(Privilege &p)
|
|
{
|
|
std::vector<Privilege>::iterator it = std::find(Privileges.begin(), Privileges.end(), p);
|
|
if (it != Privileges.end())
|
|
Privileges.erase(it);
|
|
|
|
for (registered_channel_map::const_iterator cit = RegisteredChannelList->begin(), cit_end = RegisteredChannelList->end(); cit != cit_end; ++cit)
|
|
{
|
|
cit->second->QueueUpdate();
|
|
cit->second->RemoveLevel(p.name);
|
|
}
|
|
}
|
|
|
|
Privilege *PrivilegeManager::FindPrivilege(const Anope::string &name)
|
|
{
|
|
for (unsigned i = Privileges.size(); i > 0; --i)
|
|
if (Privileges[i - 1].name.equals_ci(name))
|
|
return &Privileges[i - 1];
|
|
return NULL;
|
|
}
|
|
|
|
std::vector<Privilege> &PrivilegeManager::GetPrivileges()
|
|
{
|
|
return Privileges;
|
|
}
|
|
|
|
void PrivilegeManager::ClearPrivileges()
|
|
{
|
|
Privileges.clear();
|
|
}
|
|
|
|
AccessProvider::AccessProvider(Module *o, const Anope::string &n) : Service(o, "AccessProvider", n)
|
|
{
|
|
Providers.push_back(this);
|
|
}
|
|
|
|
AccessProvider::~AccessProvider()
|
|
{
|
|
std::list<AccessProvider *>::iterator it = std::find(Providers.begin(), Providers.end(), this);
|
|
if (it != Providers.end())
|
|
Providers.erase(it);
|
|
}
|
|
|
|
std::list<AccessProvider *> AccessProvider::Providers;
|
|
|
|
const std::list<AccessProvider *>& AccessProvider::GetProviders()
|
|
{
|
|
return Providers;
|
|
}
|
|
|
|
ChanAccess::ChanAccess(AccessProvider *p) : Serializable("ChanAccess"), provider(p)
|
|
{
|
|
}
|
|
|
|
ChanAccess::~ChanAccess()
|
|
{
|
|
if (this->ci)
|
|
{
|
|
std::vector<ChanAccess *>::iterator it = std::find(this->ci->access->begin(), this->ci->access->end(), this);
|
|
if (it != this->ci->access->end())
|
|
this->ci->access->erase(it);
|
|
}
|
|
}
|
|
|
|
void ChanAccess::Serialize(Serialize::Data &data) const
|
|
{
|
|
data["provider"] << this->provider->name;
|
|
data["ci"] << this->ci->name;
|
|
data["mask"] << this->mask;
|
|
data["creator"] << this->creator;
|
|
data.SetType("last_seen", Serialize::Data::DT_INT); data["last_seen"] << this->last_seen;
|
|
data.SetType("created", Serialize::Data::DT_INT); data["created"] << this->created;
|
|
data["data"] << this->AccessSerialize();
|
|
}
|
|
|
|
Serializable* ChanAccess::Unserialize(Serializable *obj, Serialize::Data &data)
|
|
{
|
|
Anope::string provider, chan;
|
|
|
|
data["provider"] >> provider;
|
|
data["ci"] >>chan;
|
|
|
|
ServiceReference<AccessProvider> aprovider("AccessProvider", provider);
|
|
ChannelInfo *ci = ChannelInfo::Find(chan);
|
|
if (!aprovider || !ci)
|
|
return NULL;
|
|
|
|
ChanAccess *access;
|
|
if (obj)
|
|
access = anope_dynamic_static_cast<ChanAccess *>(obj);
|
|
else
|
|
access = aprovider->Create();
|
|
access->ci = ci;
|
|
data["mask"] >> access->mask;
|
|
data["creator"] >> access->creator;
|
|
data["last_seen"] >> access->last_seen;
|
|
data["created"] >> access->created;
|
|
|
|
Anope::string adata;
|
|
data["data"] >> adata;
|
|
access->AccessUnserialize(adata);
|
|
|
|
if (!obj)
|
|
ci->AddAccess(access);
|
|
return access;
|
|
}
|
|
|
|
bool ChanAccess::Matches(const User *u, const NickCore *nc) const
|
|
{
|
|
bool is_mask = this->mask.find_first_of("!@?*") != Anope::string::npos;
|
|
if (u && is_mask && Anope::Match(u->nick, this->mask))
|
|
return true;
|
|
else if (u && Anope::Match(u->GetDisplayedMask(), this->mask))
|
|
return true;
|
|
else if (nc)
|
|
for (unsigned i = nc->aliases->size(); i > 0; --i)
|
|
{
|
|
const NickAlias *na = nc->aliases->at(i - 1);
|
|
if (na && Anope::Match(na->nick, this->mask))
|
|
return true;
|
|
}
|
|
return false;
|
|
}
|
|
|
|
bool ChanAccess::operator>(const ChanAccess &other) const
|
|
{
|
|
const std::vector<Privilege> &privs = PrivilegeManager::GetPrivileges();
|
|
for (unsigned i = privs.size(); i > 0; --i)
|
|
{
|
|
bool this_p = this->HasPriv(privs[i - 1].name),
|
|
other_p = other.HasPriv(privs[i - 1].name);
|
|
|
|
if (!this_p && !other_p)
|
|
continue;
|
|
else if (this_p && !other_p)
|
|
return true;
|
|
else
|
|
return false;
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
bool ChanAccess::operator<(const ChanAccess &other) const
|
|
{
|
|
const std::vector<Privilege> &privs = PrivilegeManager::GetPrivileges();
|
|
for (unsigned i = privs.size(); i > 0; --i)
|
|
{
|
|
bool this_p = this->HasPriv(privs[i - 1].name),
|
|
other_p = other.HasPriv(privs[i - 1].name);
|
|
|
|
if (!this_p && !other_p)
|
|
continue;
|
|
else if (!this_p && other_p)
|
|
return true;
|
|
else
|
|
return false;
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
bool ChanAccess::operator>=(const ChanAccess &other) const
|
|
{
|
|
const std::vector<Privilege> &privs = PrivilegeManager::GetPrivileges();
|
|
for (unsigned i = privs.size(); i > 0; --i)
|
|
{
|
|
bool this_p = this->HasPriv(privs[i - 1].name),
|
|
other_p = other.HasPriv(privs[i - 1].name);
|
|
|
|
if (!this_p && !other_p)
|
|
continue;
|
|
else if (!this_p && other_p)
|
|
return false;
|
|
else
|
|
return true;
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
bool ChanAccess::operator<=(const ChanAccess &other) const
|
|
{
|
|
const std::vector<Privilege> &privs = PrivilegeManager::GetPrivileges();
|
|
for (unsigned i = privs.size(); i > 0; --i)
|
|
{
|
|
bool this_p = this->HasPriv(privs[i - 1].name),
|
|
other_p = other.HasPriv(privs[i - 1].name);
|
|
|
|
if (!this_p && !other_p)
|
|
continue;
|
|
else if (this_p && !other_p)
|
|
return false;
|
|
else
|
|
return true;
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
AccessGroup::AccessGroup() : std::vector<ChanAccess *>()
|
|
{
|
|
this->ci = NULL;
|
|
this->nc = NULL;
|
|
this->super_admin = this->founder = false;
|
|
}
|
|
|
|
bool AccessGroup::HasPriv(const Anope::string &name) const
|
|
{
|
|
if (this->super_admin)
|
|
return true;
|
|
else if (ci->GetLevel(name) == ACCESS_INVALID)
|
|
return false;
|
|
else if (this->founder)
|
|
return true;
|
|
EventReturn MOD_RESULT;
|
|
FOREACH_RESULT(I_OnGroupCheckPriv, OnGroupCheckPriv(this, name));
|
|
if (MOD_RESULT != EVENT_CONTINUE)
|
|
return MOD_RESULT == EVENT_ALLOW;
|
|
for (unsigned i = this->size(); i > 0; --i)
|
|
{
|
|
ChanAccess *access = this->at(i - 1);
|
|
FOREACH_RESULT(I_OnCheckPriv, OnCheckPriv(access, name));
|
|
if (MOD_RESULT == EVENT_ALLOW || access->HasPriv(name))
|
|
return true;
|
|
}
|
|
return false;
|
|
}
|
|
|
|
const ChanAccess *AccessGroup::Highest() const
|
|
{
|
|
const std::vector<Privilege> &privs = PrivilegeManager::GetPrivileges();
|
|
for (unsigned i = privs.size(); i > 0; --i)
|
|
for (unsigned j = this->size(); j > 0; --j)
|
|
if (this->at(j - 1)->HasPriv(privs[i - 1].name))
|
|
return this->at(j - 1);
|
|
return NULL;
|
|
}
|
|
|
|
bool AccessGroup::operator>(const AccessGroup &other) const
|
|
{
|
|
if (this->super_admin)
|
|
return true;
|
|
else if (other.super_admin)
|
|
return false;
|
|
else if (this->founder && !other.founder)
|
|
return true;
|
|
else if (!this->founder && other.founder)
|
|
return false;
|
|
const std::vector<Privilege> &privs = PrivilegeManager::GetPrivileges();
|
|
for (unsigned i = privs.size(); i > 0; --i)
|
|
{
|
|
bool this_p = this->HasPriv(privs[i - 1].name),
|
|
other_p = other.HasPriv(privs[i - 1].name);
|
|
|
|
if (!this_p && !other_p)
|
|
continue;
|
|
else if (this_p && !other_p)
|
|
return true;
|
|
else
|
|
return false;
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
bool AccessGroup::operator<(const AccessGroup &other) const
|
|
{
|
|
if (other.super_admin)
|
|
return true;
|
|
else if (this->super_admin)
|
|
return false;
|
|
else if (other.founder && !this->founder)
|
|
return true;
|
|
else if (this->founder && !other.founder)
|
|
return false;
|
|
const std::vector<Privilege> &privs = PrivilegeManager::GetPrivileges();
|
|
for (unsigned i = privs.size(); i > 0; --i)
|
|
{
|
|
bool this_p = this->HasPriv(privs[i - 1].name),
|
|
other_p = other.HasPriv(privs[i - 1].name);
|
|
|
|
if (!this_p && !other_p)
|
|
continue;
|
|
else if (!this_p && other_p)
|
|
return true;
|
|
else
|
|
return false;
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
bool AccessGroup::operator>=(const AccessGroup &other) const
|
|
{
|
|
if (this->super_admin)
|
|
return true;
|
|
else if (other.super_admin)
|
|
return false;
|
|
else if (this->founder)
|
|
return true;
|
|
else if (other.founder)
|
|
return false;
|
|
const std::vector<Privilege> &privs = PrivilegeManager::GetPrivileges();
|
|
for (unsigned i = privs.size(); i > 0; --i)
|
|
{
|
|
bool this_p = this->HasPriv(privs[i - 1].name),
|
|
other_p = other.HasPriv(privs[i - 1].name);
|
|
|
|
if (!this_p && !other_p)
|
|
continue;
|
|
else if (other_p && !this_p)
|
|
return false;
|
|
else
|
|
return true;
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
bool AccessGroup::operator<=(const AccessGroup &other) const
|
|
{
|
|
if (other.super_admin)
|
|
return true;
|
|
else if (this->super_admin)
|
|
return false;
|
|
else if (other.founder)
|
|
return true;
|
|
else if (this->founder)
|
|
return false;
|
|
const std::vector<Privilege> &privs = PrivilegeManager::GetPrivileges();
|
|
for (unsigned i = privs.size(); i > 0; --i)
|
|
{
|
|
bool this_p = this->HasPriv(privs[i - 1].name),
|
|
other_p = other.HasPriv(privs[i - 1].name);
|
|
|
|
if (!this_p && !other_p)
|
|
continue;
|
|
else if (this_p && !other_p)
|
|
return false;
|
|
else
|
|
return true;
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|