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anope/modules/core/bs_unassign.cpp
T

83 lines
2.3 KiB
C++

/* BotServ core functions
*
* (C) 2003-2011 Anope Team
* Contact us at team@anope.org
*
* Please read COPYING and README for further details.
*
* Based on the original code of Epona by Lara.
* Based on the original code of Services by Andy Church.
*/
/*************************************************************************/
#include "module.h"
class CommandBSUnassign : public Command
{
public:
CommandBSUnassign() : Command("UNASSIGN", 1, 1)
{
this->SetDesc("Unassigns a bot from a channel");
}
CommandReturn Execute(CommandSource &source, const std::vector<Anope::string> &params)
{
ChannelMode *cm = ModeManager::FindChannelModeByName(CMODE_PERM);
User *u = source.u;
ChannelInfo *ci = source.ci;
if (readonly)
source.Reply(LanguageString::BOT_ASSIGN_READONLY);
else if (!u->Account()->HasPriv("botserv/administration") && !check_access(u, ci, CA_ASSIGN))
source.Reply(LanguageString::ACCESS_DENIED);
else if (!ci->bi)
source.Reply(LanguageString::BOT_NOT_ASSIGNED);
else if (ci->HasFlag(CI_PERSIST) && !cm)
source.Reply(_("You can not unassign bots while persist is set on the channel."));
else
{
bool override = !check_access(u, ci, CA_ASSIGN);
Log(override ? LOG_OVERRIDE : LOG_COMMAND, u, this, ci) << "for " << ci->bi->nick;
ci->bi->UnAssign(u, ci);
source.Reply(_("There is no bot assigned to %s anymore."), ci->name.c_str());
}
return MOD_CONT;
}
bool OnHelp(CommandSource &source, const Anope::string &subcommand)
{
source.Reply(_("Syntax: \002UNASSIGN \037chan\037\002\n"
" \n"
"Unassigns a bot from a channel. When you use this command,\n"
"the bot won't join the channel anymore. However, bot\n"
"configuration for the channel is kept, so you will always\n"
"be able to reassign a bot later without have to reconfigure\n"
"it entirely."));
return true;
}
void OnSyntaxError(CommandSource &source, const Anope::string &subcommand)
{
SyntaxError(source, "UNASSIGN", _("UNASSIGN \037chan\037"));
}
};
class BSUnassign : public Module
{
CommandBSUnassign commandbsunassign;
public:
BSUnassign(const Anope::string &modname, const Anope::string &creator) : Module(modname, creator)
{
this->SetAuthor("Anope");
this->SetType(CORE);
this->AddCommand(BotServ, &commandbsunassign);
}
};
MODULE_INIT(BSUnassign)