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anope/modules/CMakeLists.txt
T
Sadie Powell 091c0eea28 Rip out check_functions().
This isn't actually used anywhere and just slows down the build.
2022-01-13 01:42:46 +00:00

131 lines
5.7 KiB
CMake

# If using Windows, add the MODULE_COMPILE define
if(WIN32)
add_definitions(-DMODULE_COMPILE)
endif()
macro(build_modules SRC)
if(NOT ${SRC} STREQUAL ${CMAKE_CURRENT_SOURCE_DIR} AND EXISTS "${SRC}/CMakeLists.txt")
add_subdirectory("${SRC}")
else()
file(GLOB MODULES_SRCS "${SRC}/*")
foreach(MODULE_SRC ${MODULES_SRCS})
if(IS_DIRECTORY "${MODULE_SRC}")
build_modules("${MODULE_SRC}")
else()
string(REGEX MATCH "\\.c$" ANOPE18MODULE ${MODULE_SRC})
if(ANOPE18MODULE)
message(FATAL_ERROR "Anope 1 modules are not compatible with Anope 2!\nOffending module: ${MODULE_SRC}")
endif()
string(REGEX MATCH "\\.cpp$" CPP ${MODULE_SRC})
if(CPP)
set_source_files_properties(${MODULE_SRC} PROPERTIES LANGUAGE CXX COMPILE_FLAGS "${CXXFLAGS}")
file(RELATIVE_PATH FNAME ${SRC} ${MODULE_SRC})
# Convert the real source file extension to have a .so extension
string(REGEX REPLACE "\\.cpp$" ".so" SO ${FNAME})
# Reset linker flags
set(TEMP_LDFLAGS)
# Reset extra dependencies
set(TEMP_DEPENDENCIES)
# Calculate the library dependencies for the given source file
calculate_libraries(${MODULE_SRC} TEMP_LDFLAGS TEMP_DEPENDENCIES)
# For Visual Studio only, include win32_memory static library, required to override Visual Studio's overrides of the new/delete operators
if(MSVC)
set(WIN32_MEMORY win32_memory)
else()
set(WIN32_MEMORY)
endif()
# Generate the module and set its linker flags, also set it to depend on the main Anope executable to be built beforehand
add_library(${SO} MODULE ${MODULE_SRC})
# Windows requires this because it's weird
if(WIN32)
set(WIN32_NO_LIBS "/nodefaultlib:\"libcmt.lib\" /OPT:NOREF")
else()
set(WIN32_NO_LIBS)
endif()
set_target_properties(${SO} PROPERTIES LINKER_LANGUAGE CXX PREFIX "" SUFFIX "" LINK_FLAGS "${TEMP_LDFLAGS} ${WIN32_NO_LIBS}" INSTALL_RPATH_USE_LINK_PATH ON BUILD_WITH_INSTALL_RPATH ON)
add_dependencies(${SO} ${PROGRAM_NAME})
if(HAVE_LOCALIZATION)
add_dependencies(${SO} module_language)
endif()
target_link_libraries(${SO} ${TEMP_DEPENDENCIES})
# For Windows only, have the module link to the export library of Anope as well as wsock32 and Ws2_32 libraries (most of the modules probably don't need this, but this is to be on the safe side), also set its version
if(WIN32)
target_link_libraries(${SO} ${PROGRAM_NAME} wsock32 Ws2_32 ${WIN32_MEMORY})
set_target_properties(${PROGRAM_NAME} PROPERTIES VERSION "${VERSION_DOTTED}")
elseif(APPLE)
target_link_libraries(${SO} ${PROGRAM_NAME})
endif()
# Set the module to be installed to the module directory under the data directory
install(TARGETS ${SO} DESTINATION ${LIB_DIR}/modules)
endif()
endif()
endforeach()
endif()
endmacro()
macro(build_subdir)
file(GLOB_RECURSE MODULES_SUBDIR_SRCS RELATIVE ${CMAKE_CURRENT_SOURCE_DIR} "*.cpp")
list(SORT MODULES_SUBDIR_SRCS)
GET_FILENAME_COMPONENT(FOLDER_NAME ${CMAKE_CURRENT_SOURCE_DIR} NAME)
set(SO "${FOLDER_NAME}.so")
# Set all the files to use C++ as well as set their compile flags (use the module-specific compile flags, though)
set_source_files_properties(${MODULES_SUBDIR_SRCS} PROPERTIES LANGUAGE CXX COMPILE_FLAGS "${CXXFLAGS}")
# Iterate through the source files in the subdirectory
foreach(SRC ${MODULES_SUBDIR_SRCS})
# Reset linker flags
set(TEMP_LDFLAGS)
# Reset extra dependencies
set(TEMP_DEPENDENCIES)
# Calculate the library dependencies for the given source file
calculate_libraries(${SRC} SKIP_LIBRARIES MODULE TEMP_LDFLAGS TEMP_DEPENDENCIES)
# Append this source file's linker flags to the subdirectoy's linker flags, if there are any to append
if(TEMP_DEPENDENCIES)
list(APPEND SUBDIR_EXTRA_DEPENDS ${TEMP_DEPENDENCIES})
endif()
endforeach()
# Remove duplicates from the linker flags
if(SUBDIR_LDFLAGS)
list(REMOVE_DUPLICATES SUBDIR_LDFLAGS)
endif()
# Remove duplicates from the extra dependencies
if(SUBDIR_EXTRA_DEPENDS)
list(REMOVE_DUPLICATES SUBDIR_EXTRA_DEPENDS)
endif()
# For Visual Studio only, include win32_memory static library, required to override Visual Studio's overrides of the new/delete operators
if(MSVC)
set(WIN32_MEMORY win32_memory)
else()
set(WIN32_MEMORY)
endif()
# Generate the module and set it's linker flags, also set it to depend on the main Anope executable to be built beforehand
add_library(${SO} MODULE ${MODULES_SUBDIR_SRCS})
set_target_properties(${SO} PROPERTIES LINKER_LANGUAGE CXX PREFIX "" SUFFIX "" LINK_FLAGS "${SUBDIR_LDFLAGS}" INSTALL_RPATH_USE_LINK_PATH ON BUILD_WITH_INSTALL_RPATH ON)
add_dependencies(${SO} ${PROGRAM_NAME})
if(HAVE_LOCALIZATION)
add_dependencies(${SO} module_language)
endif()
target_link_libraries(${SO} ${SUBDIR_EXTRA_DEPENDS})
# For Windows only, have the module link to the export library of Anope as well as wsock32 and Ws2_32 libraries (most of the modules probably don't need this, but this is to be on the safe side), also set it's version
if(WIN32)
target_link_libraries(${SO} ${PROGRAM_NAME} wsock32 Ws2_32 ${WIN32_MEMORY})
set_target_properties(${PROGRAM_NAME} PROPERTIES VERSION "${VERSION_DOTTED}")
elseif(APPLE)
target_link_libraries(${SO} ${PROGRAM_NAME})
endif()
# Set the module to be installed to the module directory under the data directory
install(TARGETS ${SO} DESTINATION ${LIB_DIR}/modules)
endmacro()
include_directories(${CMAKE_CURRENT_SOURCE_DIR})
build_modules(${CMAKE_CURRENT_SOURCE_DIR})