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anope/src/timeout.c
T
cyberbotx 2d72446860 More CMake work, mostly to handle both *nix and Windows builds.
Also some tweaks to generation files (like version.sh) to take both input and output files as arguments, to handle CMake when it's used for an out-of-source build.

git-svn-id: http://anope.svn.sourceforge.net/svnroot/anope/trunk@1836 5417fbe8-f217-4b02-8779-1006273d7864
2008-12-17 20:16:55 +00:00

111 lines
2.3 KiB
C

/* Routines for time-delayed actions.
*
* (C) 2003-2008 Anope Team
* Contact us at info@anope.org
*
* Please read COPYING and README for further details.
*
* Based on the original code of Epona by Lara.
* Based on the original code of Services by Andy Church.
*
* $Id$
*
*/
#include "services.h"
#include "pseudo.h"
static Timeout *timeouts = NULL;
typedef void (*voidF)();
/*************************************************************************/
/* Check the timeout list for any pending actions. */
void check_timeouts()
{
Timeout *to, *to2;
time_t t = time(NULL);
if (debug >= 2)
alog("debug: Checking timeouts at %ld", static_cast<long>(t));
to = timeouts;
while (to) {
if (t < to->timeout) {
to = to->next;
continue;
}
if (debug >= 4) {
alog("debug: Running timeout 0x%p (code=0x%p repeat=%d)",
static_cast<void *>(to), reinterpret_cast<voidF>(to->code), to->repeat);
}
to->code(to);
if (to->repeat) {
to = to->next;
continue;
}
to2 = to->next;
if (to->next)
to->next->prev = to->prev;
if (to->prev)
to->prev->next = to->next;
else
timeouts = to->next;
delete to;
to = to2;
}
if (debug >= 2)
alog("debug: Finished timeout list");
}
/*************************************************************************/
/* Add a timeout to the list to be triggered in `delay' seconds. If
* `repeat' is nonzero, do not delete the timeout after it is triggered.
* This must maintain the property that timeouts added from within a
* timeout routine do not get checked during that run of the timeout list.
*/
Timeout *add_timeout(int delay, void (*code) (Timeout *), int repeat)
{
Timeout *t = new Timeout;
t->settime = time(NULL);
t->timeout = t->settime + delay;
t->code = code;
t->repeat = repeat;
t->next = timeouts;
t->prev = NULL;
t->data = NULL;
if (timeouts)
timeouts->prev = t;
timeouts = t;
return t;
}
/*************************************************************************/
/* Remove a timeout from the list (if it's there). */
void del_timeout(Timeout * t)
{
Timeout *ptr;
for (ptr = timeouts; ptr; ptr = ptr->next) {
if (ptr == t)
break;
}
if (!ptr)
return;
if (t->prev)
t->prev->next = t->next;
else
timeouts = t->next;
if (t->next)
t->next->prev = t->prev;
delete t;
}
/*************************************************************************/