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2ec83162d6
git-svn-id: http://anope.svn.sourceforge.net/svnroot/anope/trunk@2612 5417fbe8-f217-4b02-8779-1006273d7864
169 lines
4.7 KiB
C++
169 lines
4.7 KiB
C++
/* Modular support
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*
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* (C) 2008-2009 Anope Team
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* Contact us at team@anope.org
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*
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* Please read COPYING and README for further details.
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*
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* $Id$
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*
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*/
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class CoreExport ChannelInfo : public Extensible
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{
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private:
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std::map<ChannelModeName, std::string> Params;
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public:
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ChannelInfo();
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ChannelInfo *next, *prev;
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char name[CHANMAX];
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NickCore *founder;
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NickCore *successor; /* Who gets the channel if the founder
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* nick is dropped or expires */
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char *desc;
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char *url;
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char *email;
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time_t time_registered;
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time_t last_used;
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char *last_topic; /* Last topic on the channel */
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char last_topic_setter[NICKMAX]; /* Who set the last topic */
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time_t last_topic_time; /* When the last topic was set */
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uint32 flags; /* See below */
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char *forbidby;
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char *forbidreason;
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int16 bantype;
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int16 *levels; /* Access levels for commands */
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std::vector<ChanAccess *> access; /* List of authorized users */
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uint16 akickcount;
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AutoKick *akick; /* List of users to kickban */
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std::bitset<128> mlock_on;
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std::bitset<128> mlock_off;
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char *entry_message; /* Notice sent on entering channel */
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MemoInfo memos;
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Channel *c; /* Pointer to channel record (if *
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* channel is currently in use) */
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/* For BotServ */
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BotInfo *bi; /* Bot used on this channel */
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uint32 botflags; /* BS_* below */
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int16 *ttb; /* Times to ban for each kicker */
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uint16 bwcount;
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BadWord *badwords; /* For BADWORDS kicker */
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int16 capsmin, capspercent; /* For CAPS kicker */
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int16 floodlines, floodsecs; /* For FLOOD kicker */
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int16 repeattimes; /* For REPEAT kicker */
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/** Add an entry to the channel access list
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*
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* @param nc The NickCore of the user that the access entry should be tied to
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* @param level The channel access level the user has on the channel
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* @param creator The user who added the access
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* @param last_seen When the user was last seen within the channel
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*
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* Creates a new access list entry and inserts it into the access list.
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*/
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void AddAccess(NickCore *nc, int16 level, const std::string &creator, int32 last_seen = 0);
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/** Get an entry from the channel access list by index
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*
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* @param index The index in the access list vector
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* @return A ChanAccess struct corresponding to the index given, or NULL if outside the bounds
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*
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* Retrieves an entry from the access list that matches the given index.
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*/
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ChanAccess *GetAccess(unsigned index);
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/** Get an entry from the channel access list by NickCore
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*
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* @param nc The NickCore to find within the access list vector
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* @param level Optional channel access level to compare the access entries to
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* @return A ChanAccess struct corresponding to the NickCore, or NULL if not found
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*
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* Retrieves an entry from the access list that matches the given NickCore, optionally also matching a certain level.
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*/
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ChanAccess *GetAccess(NickCore *nc, int16 level = 0);
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/** Erase an entry from the channel access list
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*
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* @param index The index in the access list vector
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*
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* Clears the memory used by the given access entry and removes it from the vector.
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*/
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void EraseAccess(unsigned index);
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/** Cleans the channel access list
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*
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* Cleans up the access list so it no longer contains entries no longer in use.
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*/
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void CleanAccess();
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/** Clear the entire channel access list
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*
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* Clears the entire access list by deleting every item and then clearing the vector.
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*/
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void ClearAccess();
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/** Check if a mode is mlocked
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* @param Name The mode
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* @param status True to check mlock on, false for mlock off
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* @return true on success, false on fail
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*/
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const bool HasMLock(ChannelModeName Name, bool status);
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/** Set a mlock
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* @param Name The mode
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* @param status True for mlock on, false for mlock off
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*/
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void SetMLock(ChannelModeName Name, bool status);
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/** Remove a mlock
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* @param Name The mode
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* @param status True for mlock on, false for mlock off
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*/
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void RemoveMLock(ChannelModeName Name, bool status);
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/** Clear all mlocks on the channel
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*/
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void ClearMLock();
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/** Set a channel mode param on the channel
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* @param Name The mode
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* @param param The param
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* @param true on success
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*/
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bool SetParam(ChannelModeName Name, std::string Value);
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/** Unset a param from the channel
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* @param Name The mode
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*/
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void UnsetParam(ChannelModeName Name);
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/** Get a param from the channel
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* @param Name The mode
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* @param Target a string to put the param into
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* @return true on success
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*/
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const bool GetParam(ChannelModeName Name, std::string *Target);
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/** Check if a mode is set and has a param
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* @param Name The mode
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*/
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const bool HasParam(ChannelModeName Name);
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/** Clear all the params from the channel
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*/
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void ClearParams();
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};
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