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3617d79788
git-svn-id: http://anope.svn.sourceforge.net/svnroot/anope/trunk@2723 5417fbe8-f217-4b02-8779-1006273d7864
1174 lines
32 KiB
C
1174 lines
32 KiB
C
/* Unreal IRCD 3.2.x functions
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*
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* (C) 2003-2009 Anope Team
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* Contact us at team@anope.org
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*
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* Please read COPYING and README for further details.
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*
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* Based on the original code of Epona by Lara.
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* Based on the original code of Services by Andy Church.
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*
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*
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*/
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/*************************************************************************/
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#include "services.h"
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#include "pseudo.h"
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IRCDVar myIrcd[] = {
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{"UnrealIRCd 3.2.x", /* ircd name */
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"+Soi", /* Modes used by pseudoclients */
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5, /* Chan Max Symbols */
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"+ao", /* Channel Umode used by Botserv bots */
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1, /* SVSNICK */
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1, /* Vhost */
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1, /* Supports SGlines */
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1, /* Supports SQlines */
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1, /* Supports SZlines */
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3, /* Number of server args */
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0, /* Join 2 Set */
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0, /* Join 2 Message */
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1, /* TS Topic Forward */
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0, /* TS Topci Backward */
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0, /* Chan SQlines */
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0, /* Quit on Kill */
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1, /* SVSMODE unban */
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1, /* Reverse */
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1, /* vidents */
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1, /* svshold */
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1, /* time stamp on mode */
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1, /* NICKIP */
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1, /* O:LINE */
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1, /* UMODE */
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1, /* VHOST ON NICK */
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1, /* Change RealName */
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0, /* On nick change check if they could be identified */
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1, /* No Knock requires +i */
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NULL, /* CAPAB Chan Modes */
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1, /* We support Unreal TOKENS */
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1, /* TIME STAMPS are BASE64 */
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'&', /* SJOIN ban char */
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'\"', /* SJOIN except char */
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'\'', /* SJOIN invite char */
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1, /* Can remove User Channel Modes with SVSMODE */
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0, /* Sglines are not enforced until user reconnects */
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0, /* ts6 */
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0, /* p10 */
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NULL, /* character set */
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0, /* CIDR channelbans */
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"$", /* TLD Prefix for Global */
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false, /* Auth for users is sent after the initial NICK/UID command */
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}
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,
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{NULL}
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};
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IRCDCAPAB myIrcdcap[] = {
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{
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CAPAB_NOQUIT, /* NOQUIT */
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0, /* TSMODE */
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0, /* UNCONNECT */
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CAPAB_NICKIP, /* NICKIP */
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0, /* SJOIN */
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CAPAB_ZIP, /* ZIP */
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0, /* BURST */
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0, /* TS5 */
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0, /* TS3 */
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0, /* DKEY */
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0, /* PT4 */
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0, /* SCS */
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0, /* QS */
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0, /* UID */
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0, /* KNOCK */
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0, /* CLIENT */
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0, /* IPV6 */
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0, /* SSJ5 */
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0, /* SN2 */
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CAPAB_TOKEN, /* TOKEN */
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0, /* VHOST */
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CAPAB_SSJ3, /* SSJ3 */
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CAPAB_NICK2, /* NICK2 */
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CAPAB_VL, /* VL */
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CAPAB_TLKEXT, /* TLKEXT */
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0, /* DODKEY */
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0, /* DOZIP */
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CAPAB_CHANMODE, /* CHANMODE */
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CAPAB_SJB64,
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CAPAB_NICKCHARS,
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}
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};
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/* svswatch
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* parv[0] - sender
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* parv[1] - target nick
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* parv[2] - parameters
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*/
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void unreal_cmd_svswatch(const char *sender, const char *nick, const char *parm)
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{
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send_cmd(sender, "Bw %s :%s", nick, parm);
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}
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void unreal_cmd_netinfo(int ac, const char **av)
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{
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send_cmd(NULL, "AO %ld %ld %d %s 0 0 0 :%s", static_cast<long>(maxusercnt), static_cast<long>(time(NULL)), atoi(av[2]), av[3], av[7]);
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}
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/* PROTOCTL */
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/*
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NICKv2 = Nick Version 2
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VHP = Sends hidden host
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UMODE2 = sends UMODE2 on user modes
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NICKIP = Sends IP on NICK
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TOKEN = Use tokens to talk
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SJ3 = Supports SJOIN
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NOQUIT = No Quit
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TKLEXT = Extended TKL we don't use it but best to have it
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SJB64 = Base64 encoded time stamps
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VL = Version Info
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NS = Config.Numeric Server
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*/
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void unreal_cmd_capab()
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{
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if (Config.Numeric)
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{
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send_cmd(NULL, "PROTOCTL NICKv2 VHP UMODE2 NICKIP TOKEN SJOIN SJOIN2 SJ3 NOQUIT TKLEXT SJB64 VL");
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}
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else
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{
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send_cmd(NULL, "PROTOCTL NICKv2 VHP UMODE2 NICKIP TOKEN SJOIN SJOIN2 SJ3 NOQUIT TKLEXT SJB64");
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}
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}
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/* PASS */
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void unreal_cmd_pass(const char *pass)
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{
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send_cmd(NULL, "PASS :%s", pass);
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}
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/* CHGHOST */
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void unreal_cmd_chghost(const char *nick, const char *vhost)
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{
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if (!nick || !vhost) {
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return;
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}
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send_cmd(Config.ServerName, "AL %s %s", nick, vhost);
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}
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/* CHGIDENT */
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void unreal_cmd_chgident(const char *nick, const char *vIdent)
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{
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if (!nick || !vIdent) {
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return;
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}
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send_cmd(Config.ServerName, "AZ %s %s", nick, vIdent);
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}
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class UnrealIRCdProto : public IRCDProto
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{
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/* SVSNOOP */
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void SendSVSNOOP(const char *server, int set)
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{
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send_cmd(NULL, "f %s %s", server, set ? "+" : "-");
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}
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void SendAkillDel(Akill *ak)
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{
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send_cmd(NULL, "BD - G %s %s %s", ak->user, ak->host, Config.s_OperServ);
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}
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void SendTopic(BotInfo *whosets, Channel *c, const char *whosetit, const char *topic)
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{
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send_cmd(whosets->nick, ") %s %s %lu :%s", c->name, whosetit, static_cast<unsigned long>(c->topic_time), topic);
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}
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void SendVhostDel(User *u)
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{
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BotInfo *bi = findbot(Config.s_HostServ);
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u->RemoveMode(bi, UMODE_CLOAK);
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u->RemoveMode(bi, UMODE_VHOST);
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ModeManager::ProcessModes();
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u->SetMode(bi, UMODE_CLOAK);
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ModeManager::ProcessModes();
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}
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void SendAkill(Akill *ak)
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{
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// Calculate the time left before this would expire, capping it at 2 days
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time_t timeleft = ak->expires - time(NULL);
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if (timeleft > 172800) timeleft = 172800;
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send_cmd(NULL, "BD + G %s %s %s %ld %ld :%s", ak->user, ak->host, ak->by, static_cast<long>(time(NULL) + timeleft), static_cast<long>(ak->expires), ak->reason);
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}
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void SendSVSKillInternal(BotInfo *source, User *user, const char *buf)
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{
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send_cmd(source ? source->nick : Config.ServerName, "h %s :%s", user->nick, buf);
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}
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/*
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* m_svsmode() added by taz
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* parv[0] - sender
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* parv[1] - username to change mode for
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* parv[2] - modes to change
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* parv[3] - Service Stamp (if mode == d)
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*/
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void SendSVSMode(User *u, int ac, const char **av)
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{
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if (ac >= 1) {
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if (!u || !av[0]) return;
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this->SendModeInternal(NULL, u, merge_args(ac, av));
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}
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}
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void SendModeInternal(BotInfo *source, Channel *dest, const char *buf)
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{
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if (!buf) return;
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send_cmd(source->nick, "G %s %s", dest->name, buf);
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}
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void SendModeInternal(BotInfo *bi, User *u, const char *buf)
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{
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if (!buf) return;
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send_cmd(bi ? bi->nick : Config.ServerName, "v %s %s", u->nick, buf);
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}
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void SendClientIntroduction(const char *nick, const char *user, const char *host, const char *real, const char *modes, const char *uid)
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{
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EnforceQlinedNick(nick, Config.s_BotServ);
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send_cmd(NULL, "& %s 1 %ld %s %s %s 0 %s %s%s :%s", nick, static_cast<long>(time(NULL)), user, host, Config.ServerName, modes, host,
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myIrcd->nickip ? " *" : " ", real);
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SendSQLine(nick, "Reserved for services");
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}
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void SendKickInternal(BotInfo *source, Channel *chan, User *user, const char *buf)
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{
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if (buf) send_cmd(source->nick, "H %s %s :%s", chan->name, user->nick, buf);
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else send_cmd(source->nick, "H %s %s", chan->name, user->nick);
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}
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void SendNoticeChanopsInternal(BotInfo *source, Channel *dest, const char *buf)
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{
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if (!buf) return;
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send_cmd(source->nick, "B @%s :%s", dest->name, buf);
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}
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/* SERVER name hop descript */
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/* Unreal 3.2 actually sends some info about itself in the descript area */
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void SendServer(Server *server)
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{
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if (Config.Numeric)
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send_cmd(NULL, "SERVER %s %d :U0-*-%s %s", server->name, server->hops, Config.Numeric, server->desc);
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else
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send_cmd(NULL, "SERVER %s %d :%s", server->name, server->hops, server->desc);
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}
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/* JOIN */
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void SendJoin(BotInfo *user, const char *channel, time_t chantime)
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{
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send_cmd(Config.ServerName, "~ !%s %s :%s", base64enc(static_cast<long>(chantime)), channel, user->nick);
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}
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/* unsqline
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** parv[0] = sender
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** parv[1] = nickmask
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*/
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void SendSQLineDel(const char *user)
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{
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if (!user) return;
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send_cmd(NULL, "d %s", user);
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}
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/* SQLINE */
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/*
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** parv[0] = sender
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** parv[1] = nickmask
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** parv[2] = reason
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**
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** - Unreal will translate this to TKL for us
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**
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*/
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void SendSQLine(const std::string &mask, const std::string &reason)
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{
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if (mask.empty() || reason.empty())
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return;
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send_cmd(NULL, "c %s :%s", mask.c_str(), reason.c_str());
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}
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/*
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** svso
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** parv[0] = sender prefix
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** parv[1] = nick
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** parv[2] = options
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*/
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void SendSVSO(const char *source, const char *nick, const char *flag)
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{
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if (!source || !nick || !flag) return;
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send_cmd(source, "BB %s %s", nick, flag);
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}
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/* NICK <newnick> */
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void SendChangeBotNick(BotInfo *oldnick, const char *newnick)
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{
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if (!oldnick || !newnick) return;
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send_cmd(oldnick->nick, "& %s %ld", newnick, static_cast<long>(time(NULL)));
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}
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/* Functions that use serval cmd functions */
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void SendVhost(User *u, const char *vIdent, const char *vhost)
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{
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if (vIdent) unreal_cmd_chgident(u->nick, vIdent);
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unreal_cmd_chghost(u->nick, vhost);
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}
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void SendConnect()
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{
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unreal_cmd_capab();
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unreal_cmd_pass(uplink_server->password);
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if (Config.Numeric)
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me_server = new_server(NULL, Config.ServerName, Config.ServerDesc, SERVER_ISME, Config.Numeric);
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else
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me_server = new_server(NULL, Config.ServerName, Config.ServerDesc, SERVER_ISME, NULL);
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SendServer(me_server);
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}
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/* SVSHOLD - set */
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void SendSVSHold(const char *nick)
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{
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send_cmd(NULL, "BD + Q H %s %s %ld %ld :%s", nick, Config.ServerName, static_cast<long>(time(NULL) + Config.NSReleaseTimeout),
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static_cast<long>(time(NULL)), "Being held for registered user");
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}
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/* SVSHOLD - release */
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void SendSVSHoldDel(const char *nick)
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{
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send_cmd(NULL, "BD - Q * %s %s", nick, Config.ServerName);
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}
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/* UNSGLINE */
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/*
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* SVSNLINE - :realname mask
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*/
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void SendSGLineDel(SXLine *sx)
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{
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send_cmd(NULL, "BR - :%s", sx->mask);
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}
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/* UNSZLINE */
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void SendSZLineDel(SXLine *sx)
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{
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send_cmd(NULL, "BD - Z * %s %s", sx->mask, Config.s_OperServ);
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}
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/* SZLINE */
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void SendSZLine(SXLine *sx)
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{
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send_cmd(NULL, "BD + Z * %s %s %ld %ld :%s", sx->mask, sx->by, static_cast<long>(time(NULL) + 172800), static_cast<long>(time(NULL)), sx->reason);
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}
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/* SGLINE */
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/*
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* SVSNLINE + reason_where_is_space :realname mask with spaces
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*/
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void SendSGLine(SXLine *sx)
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{
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char edited_reason[BUFSIZE];
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strlcpy(edited_reason, sx->reason, BUFSIZE);
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strnrepl(edited_reason, BUFSIZE, " ", "_");
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send_cmd(NULL, "BR + %s :%s", edited_reason, sx->mask);
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}
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/* SVSMODE -b */
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void SendBanDel(Channel *c, const std::string &nick)
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{
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SendSVSModeChan(c, "-b", nick.empty() ? NULL : nick.c_str());
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}
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/* SVSMODE channel modes */
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void SendSVSModeChan(Channel *c, const char *mode, const char *nick)
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{
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if (nick) send_cmd(Config.ServerName, "n %s %s %s", c->name, mode, nick);
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else send_cmd(Config.ServerName, "n %s %s", c->name, mode);
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}
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/* svsjoin
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parv[0] - sender
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parv[1] - nick to make join
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parv[2] - channel to join
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parv[3] - (optional) channel key(s)
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*/
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/* In older Unreal SVSJOIN and SVSNLINE tokens were mixed so SVSJOIN and SVSNLINE are broken
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when coming from a none TOKEN'd server
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*/
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void SendSVSJoin(const char *source, const char *nick, const char *chan, const char *param)
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{
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if (param) send_cmd(source, "BX %s %s :%s", nick, chan, param);
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else send_cmd(source, "BX %s :%s", nick, chan);
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}
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/* svspart
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parv[0] - sender
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parv[1] - nick to make part
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parv[2] - channel(s) to part
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*/
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void SendSVSPart(const char *source, const char *nick, const char *chan)
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{
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send_cmd(source, "BT %s :%s", nick, chan);
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}
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void SendSWhois(const char *source, const char *who, const char *mask)
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{
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send_cmd(source, "BA %s :%s", who, mask);
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}
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void SendEOB()
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{
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send_cmd(Config.ServerName, "ES");
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}
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/*
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1 = valid nick
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0 = nick is in valid
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*/
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int IsNickValid(const char *nick)
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{
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if (!stricmp("ircd", nick) || !stricmp("irc", nick))
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return 0;
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return 1;
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}
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int IsChannelValid(const char *chan)
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{
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if (strchr(chan, ':') || *chan != '#') return 0;
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return 1;
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}
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void SetAutoIdentificationToken(User *u)
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{
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char svidbuf[15];
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if (!u->nc)
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return;
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srand(time(NULL));
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snprintf(svidbuf, sizeof(svidbuf), "%d", rand());
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u->nc->Shrink("authenticationtoken");
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u->nc->Extend("authenticationtoken", new ExtensibleItemPointerArray<char>(sstrdup(svidbuf)));
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BotInfo *bi = findbot(Config.s_NickServ);
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u->SetMode(bi, UMODE_REGISTERED);
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ircdproto->SendMode(bi, u, "+d %s", svidbuf);
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}
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void SendUnregisteredNick(User *u)
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{
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BotInfo *bi = findbot(Config.s_NickServ);
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u->RemoveMode(bi, UMODE_REGISTERED);
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ircdproto->SendMode(bi, u, "+d 1");
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}
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} ircd_proto;
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/* Event: PROTOCTL */
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int anope_event_capab(const char *source, int ac, const char **av)
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{
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capab_parse(ac, av);
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return MOD_CONT;
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}
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/* Events */
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int anope_event_ping(const char *source, int ac, const char **av)
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{
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if (ac < 1)
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return MOD_CONT;
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ircdproto->SendPong(ac > 1 ? av[1] : Config.ServerName, av[0]);
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return MOD_CONT;
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}
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/* netinfo
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* argv[0] = max global count
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* argv[1] = time of end sync
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* argv[2] = unreal protocol using (numeric)
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* argv[3] = cloak-crc (> u2302)
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* argv[4] = free(**)
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* argv[5] = free(**)
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* argv[6] = free(**)
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|
* argv[7] = ircnet
|
|
*/
|
|
int anope_event_netinfo(const char *source, int ac, const char **av)
|
|
{
|
|
unreal_cmd_netinfo(ac, av);
|
|
return MOD_CONT;
|
|
}
|
|
|
|
int anope_event_eos(const char *source, int ac, const char **av)
|
|
{
|
|
Server *s;
|
|
s = findserver(servlist, source);
|
|
/* If we found a server with the given source, that one just
|
|
* finished bursting. If there was no source, then our uplink
|
|
* server finished bursting. -GD
|
|
*/
|
|
if (!s && serv_uplink)
|
|
s = serv_uplink;
|
|
finish_sync(s, 1);
|
|
return MOD_CONT;
|
|
}
|
|
|
|
int anope_event_436(const char *source, int ac, const char **av)
|
|
{
|
|
if (ac < 1)
|
|
return MOD_CONT;
|
|
|
|
m_nickcoll(av[0]);
|
|
return MOD_CONT;
|
|
}
|
|
|
|
/*
|
|
** away
|
|
** parv[0] = sender prefix
|
|
** parv[1] = away message
|
|
*/
|
|
int anope_event_away(const char *source, int ac, const char **av)
|
|
{
|
|
if (!source) {
|
|
return MOD_CONT;
|
|
}
|
|
m_away(source, (ac ? av[0] : NULL));
|
|
return MOD_CONT;
|
|
}
|
|
|
|
/*
|
|
** m_topic
|
|
** parv[0] = sender prefix
|
|
** parv[1] = topic text
|
|
**
|
|
** For servers using TS:
|
|
** parv[0] = sender prefix
|
|
** parv[1] = channel name
|
|
** parv[2] = topic nickname
|
|
** parv[3] = topic time
|
|
** parv[4] = topic text
|
|
*/
|
|
int anope_event_topic(const char *source, int ac, const char **av)
|
|
{
|
|
if (ac != 4)
|
|
return MOD_CONT;
|
|
do_topic(source, ac, av);
|
|
return MOD_CONT;
|
|
}
|
|
|
|
int anope_event_squit(const char *source, int ac, const char **av)
|
|
{
|
|
if (ac != 2)
|
|
return MOD_CONT;
|
|
do_squit(source, ac, av);
|
|
return MOD_CONT;
|
|
}
|
|
|
|
int anope_event_quit(const char *source, int ac, const char **av)
|
|
{
|
|
if (ac != 1)
|
|
return MOD_CONT;
|
|
do_quit(source, ac, av);
|
|
return MOD_CONT;
|
|
}
|
|
|
|
int anope_event_mode(const char *source, int ac, const char **av)
|
|
{
|
|
if (ac < 2)
|
|
return MOD_CONT;
|
|
|
|
if (*av[0] == '#' || *av[0] == '&') {
|
|
do_cmode(source, ac, av);
|
|
} else {
|
|
do_umode(source, ac, av);
|
|
}
|
|
return MOD_CONT;
|
|
}
|
|
|
|
/* This is used to strip the TS from the end of the mode stirng */
|
|
int anope_event_gmode(const char *source, int ac, const char **av)
|
|
{
|
|
if (findserver(servlist, source))
|
|
--ac;
|
|
return anope_event_mode(source, ac, av);
|
|
}
|
|
|
|
/* Unreal sends USER modes with this */
|
|
/*
|
|
umode2
|
|
parv[0] - sender
|
|
parv[1] - modes to change
|
|
*/
|
|
int anope_event_umode2(const char *source, int ac, const char **av)
|
|
{
|
|
if (ac < 1)
|
|
return MOD_CONT;
|
|
|
|
const char *newav[4];
|
|
newav[0] = source;
|
|
newav[1] = av[0];
|
|
do_umode(source, ac, newav);
|
|
return MOD_CONT;
|
|
}
|
|
|
|
int anope_event_kill(const char *source, int ac, const char **av)
|
|
{
|
|
if (ac != 2)
|
|
return MOD_CONT;
|
|
|
|
m_kill(av[0], av[1]);
|
|
return MOD_CONT;
|
|
}
|
|
|
|
int anope_event_kick(const char *source, int ac, const char **av)
|
|
{
|
|
if (ac != 3)
|
|
return MOD_CONT;
|
|
do_kick(source, ac, av);
|
|
return MOD_CONT;
|
|
}
|
|
|
|
|
|
int anope_event_join(const char *source, int ac, const char **av)
|
|
{
|
|
if (ac != 1)
|
|
return MOD_CONT;
|
|
do_join(source, ac, av);
|
|
return MOD_CONT;
|
|
}
|
|
|
|
int anope_event_motd(const char *source, int ac, const char **av)
|
|
{
|
|
if (!source) {
|
|
return MOD_CONT;
|
|
}
|
|
|
|
m_motd(source);
|
|
return MOD_CONT;
|
|
}
|
|
|
|
int anope_event_setname(const char *source, int ac, const char **av)
|
|
{
|
|
User *u;
|
|
|
|
if (ac != 1)
|
|
return MOD_CONT;
|
|
|
|
u = finduser(source);
|
|
if (!u) {
|
|
if (debug) {
|
|
alog("debug: SETNAME for nonexistent user %s", source);
|
|
}
|
|
return MOD_CONT;
|
|
}
|
|
|
|
u->SetRealname(av[0]);
|
|
return MOD_CONT;
|
|
}
|
|
|
|
int anope_event_chgname(const char *source, int ac, const char **av)
|
|
{
|
|
User *u;
|
|
|
|
if (ac != 2)
|
|
return MOD_CONT;
|
|
|
|
u = finduser(av[0]);
|
|
if (!u) {
|
|
if (debug) {
|
|
alog("debug: CHGNAME for nonexistent user %s", av[0]);
|
|
}
|
|
return MOD_CONT;
|
|
}
|
|
|
|
u->SetRealname(av[1]);
|
|
return MOD_CONT;
|
|
}
|
|
|
|
int anope_event_setident(const char *source, int ac, const char **av)
|
|
{
|
|
User *u;
|
|
|
|
if (ac != 1)
|
|
return MOD_CONT;
|
|
|
|
u = finduser(source);
|
|
if (!u) {
|
|
if (debug) {
|
|
alog("debug: SETIDENT for nonexistent user %s", source);
|
|
}
|
|
return MOD_CONT;
|
|
}
|
|
|
|
u->SetIdent(av[0]);
|
|
return MOD_CONT;
|
|
}
|
|
int anope_event_chgident(const char *source, int ac, const char **av)
|
|
{
|
|
User *u;
|
|
|
|
if (ac != 2)
|
|
return MOD_CONT;
|
|
|
|
u = finduser(av[0]);
|
|
if (!u) {
|
|
if (debug) {
|
|
alog("debug: CHGIDENT for nonexistent user %s", av[0]);
|
|
}
|
|
return MOD_CONT;
|
|
}
|
|
|
|
u->SetIdent(av[1]);
|
|
return MOD_CONT;
|
|
}
|
|
|
|
int anope_event_sethost(const char *source, int ac, const char **av)
|
|
{
|
|
User *u;
|
|
|
|
if (ac != 1)
|
|
return MOD_CONT;
|
|
|
|
u = finduser(source);
|
|
if (!u) {
|
|
if (debug) {
|
|
alog("debug: SETHOST for nonexistent user %s", source);
|
|
}
|
|
return MOD_CONT;
|
|
}
|
|
|
|
/* If a user has a custom host and a server splits and reconnects
|
|
* Unreal does not send the users cloaked host to Anope.. so we do not know it.
|
|
* However, they will be +t if this is the case, so we will set their vhost
|
|
* to the sethost value (which really is their vhost) and clear the chost.
|
|
* The chost will be request later (if needed) - Adam
|
|
*/
|
|
if (u->HasMode(UMODE_VHOST))
|
|
{
|
|
u->SetDisplayedHost(av[0]);
|
|
u->chost.clear();
|
|
}
|
|
/* If the new host doesn't match the real host or ip.. set it
|
|
* else we will not set a cloaked host, and request it later if needed
|
|
*/
|
|
else if ((u->host && strcmp(av[0], u->host)) || (u->hostip && strcmp(av[0], u->hostip)))
|
|
{
|
|
u->SetCloakedHost(av[0]);
|
|
}
|
|
|
|
return MOD_CONT;
|
|
}
|
|
|
|
/*
|
|
** NICK - new
|
|
** source = NULL
|
|
** parv[0] = nickname
|
|
** parv[1] = hopcount
|
|
** parv[2] = timestamp
|
|
** parv[3] = username
|
|
** parv[4] = hostname
|
|
** parv[5] = servername
|
|
** if NICK version 1:
|
|
** parv[6] = servicestamp
|
|
** parv[7] = info
|
|
** if NICK version 2:
|
|
** parv[6] = servicestamp
|
|
** parv[7] = umodes
|
|
** parv[8] = virthost, * if none
|
|
** parv[9] = info
|
|
** if NICKIP:
|
|
** parv[9] = ip
|
|
** parv[10] = info
|
|
**
|
|
** NICK - change
|
|
** source = oldnick
|
|
** parv[0] = new nickname
|
|
** parv[1] = hopcount
|
|
*/
|
|
/*
|
|
do_nick(const char *source, char *nick, char *username, char *host,
|
|
char *server, char *realname, time_t ts,
|
|
uint32 ip, char *vhost, char *uid)
|
|
*/
|
|
int anope_event_nick(const char *source, int ac, const char **av)
|
|
{
|
|
User *user;
|
|
|
|
if (ac != 2) {
|
|
if (ac == 7) {
|
|
/*
|
|
<codemastr> that was a bug that is now fixed in 3.2.1
|
|
<codemastr> in some instances it would use the non-nickv2 format
|
|
<codemastr> it's sent when a nick collision occurs
|
|
- so we have to leave it around for now -TSL
|
|
*/
|
|
do_nick(source, av[0], av[3], av[4], av[5], av[6],
|
|
strtoul(av[2], NULL, 10), 0, "*", NULL);
|
|
|
|
} else if (ac == 11) {
|
|
user = do_nick(source, av[0], av[3], av[4], av[5], av[10],
|
|
strtoul(av[2], NULL, 10), ntohl(decode_ip(av[9])), av[8], NULL);
|
|
if (user)
|
|
{
|
|
/* Check to see if the user should be identified because their
|
|
* services id matches the one in their nickcore
|
|
*/
|
|
user->CheckAuthenticationToken(av[6]);
|
|
|
|
UserSetInternalModes(user, 1, &av[7]);
|
|
}
|
|
|
|
} else {
|
|
/* NON NICKIP */
|
|
user = do_nick(source, av[0], av[3], av[4], av[5], av[9],
|
|
strtoul(av[2], NULL, 10), 0, av[8],
|
|
NULL);
|
|
if (user)
|
|
{
|
|
/* Check to see if the user should be identified because their
|
|
* services id matches the one in their nickcore
|
|
*/
|
|
user->CheckAuthenticationToken(av[6]);
|
|
|
|
UserSetInternalModes(user, 1, &av[7]);
|
|
}
|
|
}
|
|
} else {
|
|
do_nick(source, av[0], NULL, NULL, NULL, NULL,
|
|
strtoul(av[1], NULL, 10), 0, NULL, NULL);
|
|
}
|
|
return MOD_CONT;
|
|
}
|
|
|
|
|
|
int anope_event_chghost(const char *source, int ac, const char **av)
|
|
{
|
|
User *u;
|
|
|
|
if (ac != 2)
|
|
return MOD_CONT;
|
|
|
|
u = finduser(av[0]);
|
|
if (!u) {
|
|
if (debug) {
|
|
alog("debug: CHGHOST for nonexistent user %s", av[0]);
|
|
}
|
|
return MOD_CONT;
|
|
}
|
|
|
|
u->SetDisplayedHost(av[1]);
|
|
return MOD_CONT;
|
|
}
|
|
|
|
/* EVENT: SERVER */
|
|
int anope_event_server(const char *source, int ac, const char **av)
|
|
{
|
|
char *desc;
|
|
char *vl;
|
|
char *upnumeric;
|
|
|
|
if (!stricmp(av[1], "1")) {
|
|
uplink = sstrdup(av[0]);
|
|
vl = myStrGetToken(av[2], ' ', 0);
|
|
upnumeric = myStrGetToken(vl, '-', 2);
|
|
desc = myStrGetTokenRemainder(av[2], ' ', 1);
|
|
do_server(source, av[0], av[1], desc, upnumeric);
|
|
delete [] vl;
|
|
delete [] desc;
|
|
delete [] upnumeric;
|
|
} else {
|
|
do_server(source, av[0], av[1], av[2], NULL);
|
|
}
|
|
|
|
return MOD_CONT;
|
|
}
|
|
|
|
int anope_event_privmsg(const char *source, int ac, const char **av)
|
|
{
|
|
if (ac != 2)
|
|
return MOD_CONT;
|
|
m_privmsg(source, av[0], av[1]);
|
|
return MOD_CONT;
|
|
}
|
|
|
|
int anope_event_part(const char *source, int ac, const char **av)
|
|
{
|
|
if (ac < 1 || ac > 2)
|
|
return MOD_CONT;
|
|
do_part(source, ac, av);
|
|
return MOD_CONT;
|
|
}
|
|
|
|
int anope_event_whois(const char *source, int ac, const char **av)
|
|
{
|
|
if (source && ac >= 1) {
|
|
m_whois(source, av[0]);
|
|
}
|
|
return MOD_CONT;
|
|
}
|
|
|
|
|
|
int anope_event_error(const char *source, int ac, const char **av)
|
|
{
|
|
if (av[0]) {
|
|
if (debug) {
|
|
alog("debug: %s", av[0]);
|
|
}
|
|
if(strstr(av[0],"No matching link configuration")!=0) {
|
|
alog("Error: Your IRCD's link block may not setup correctly, please check unrealircd.conf");
|
|
}
|
|
}
|
|
return MOD_CONT;
|
|
}
|
|
|
|
int anope_event_sdesc(const char *source, int ac, const char **av)
|
|
{
|
|
Server *s;
|
|
s = findserver(servlist, source);
|
|
|
|
if (s) {
|
|
s->desc = const_cast<char *>(av[0]); // XXX Unsafe cast -- CyberBotX
|
|
}
|
|
|
|
return MOD_CONT;
|
|
}
|
|
|
|
int anope_event_userhost(const char *source, int ac, const char **av)
|
|
{
|
|
/** Hack to get around Unreal:
|
|
* This is the USERHOST reply, we only send a request if we do not know the users cloaked host
|
|
* (they got introducted using a vhost) - Adam
|
|
*/
|
|
if (ac < 2 || !av[1] || !*av[1])
|
|
return MOD_CONT;
|
|
|
|
std::string reply = av[1];
|
|
std::string user = std::string(reply.begin(), std::find(reply.begin(), reply.end(), '='));
|
|
if (user[user.length() - 1] == '*')
|
|
user.erase(user.length() - 1);
|
|
std::string host = std::string(std::find(reply.begin(), reply.end(), '@'), reply.end());
|
|
host.erase(host.begin());
|
|
|
|
User *u = finduser(user);
|
|
if (u)
|
|
{
|
|
u->SetCloakedHost(host);
|
|
}
|
|
|
|
return MOD_CONT;
|
|
}
|
|
|
|
int anope_event_sjoin(const char *source, int ac, const char **av)
|
|
{
|
|
do_sjoin(source, ac, av);
|
|
return MOD_CONT;
|
|
}
|
|
|
|
void moduleAddIRCDMsgs() {
|
|
Message *m;
|
|
|
|
m = createMessage("436", anope_event_436); addCoreMessage(IRCD,m);
|
|
m = createMessage("AWAY", anope_event_away); addCoreMessage(IRCD,m);
|
|
m = createMessage("6", anope_event_away); addCoreMessage(IRCD,m);
|
|
m = createMessage("JOIN", anope_event_join); addCoreMessage(IRCD,m);
|
|
m = createMessage("C", anope_event_join); addCoreMessage(IRCD,m);
|
|
m = createMessage("KICK", anope_event_kick); addCoreMessage(IRCD,m);
|
|
m = createMessage("H", anope_event_kick); addCoreMessage(IRCD,m);
|
|
m = createMessage("KILL", anope_event_kill); addCoreMessage(IRCD,m);
|
|
m = createMessage(".", anope_event_kill); addCoreMessage(IRCD,m);
|
|
m = createMessage("MODE", anope_event_mode); addCoreMessage(IRCD,m);
|
|
m = createMessage("G", anope_event_gmode); addCoreMessage(IRCD,m);
|
|
m = createMessage("MOTD", anope_event_motd); addCoreMessage(IRCD,m);
|
|
m = createMessage("F", anope_event_motd); addCoreMessage(IRCD,m);
|
|
m = createMessage("NICK", anope_event_nick); addCoreMessage(IRCD,m);
|
|
m = createMessage("&", anope_event_nick); addCoreMessage(IRCD,m);
|
|
m = createMessage("PART", anope_event_part); addCoreMessage(IRCD,m);
|
|
m = createMessage("D", anope_event_part); addCoreMessage(IRCD,m);
|
|
m = createMessage("PING", anope_event_ping); addCoreMessage(IRCD,m);
|
|
m = createMessage("8", anope_event_ping); addCoreMessage(IRCD,m);
|
|
m = createMessage("PRIVMSG", anope_event_privmsg); addCoreMessage(IRCD,m);
|
|
m = createMessage("!", anope_event_privmsg); addCoreMessage(IRCD,m);
|
|
m = createMessage("QUIT", anope_event_quit); addCoreMessage(IRCD,m);
|
|
m = createMessage(",", anope_event_quit); addCoreMessage(IRCD,m);
|
|
m = createMessage("SERVER", anope_event_server); addCoreMessage(IRCD,m);
|
|
m = createMessage("'", anope_event_server); addCoreMessage(IRCD,m);
|
|
m = createMessage("SQUIT", anope_event_squit); addCoreMessage(IRCD,m);
|
|
m = createMessage("-", anope_event_squit); addCoreMessage(IRCD,m);
|
|
m = createMessage("TOPIC", anope_event_topic); addCoreMessage(IRCD,m);
|
|
m = createMessage(")", anope_event_topic); addCoreMessage(IRCD,m);
|
|
m = createMessage("SVSMODE", anope_event_mode); addCoreMessage(IRCD,m);
|
|
m = createMessage("n", anope_event_mode); addCoreMessage(IRCD,m);
|
|
m = createMessage("SVS2MODE", anope_event_mode); addCoreMessage(IRCD,m);
|
|
m = createMessage("v", anope_event_mode); addCoreMessage(IRCD,m);
|
|
m = createMessage("WHOIS", anope_event_whois); addCoreMessage(IRCD,m);
|
|
m = createMessage("#", anope_event_whois); addCoreMessage(IRCD,m);
|
|
m = createMessage("PROTOCTL", anope_event_capab); addCoreMessage(IRCD,m);
|
|
m = createMessage("_", anope_event_capab); addCoreMessage(IRCD,m);
|
|
m = createMessage("CHGHOST", anope_event_chghost); addCoreMessage(IRCD,m);
|
|
m = createMessage("AL", anope_event_chghost); addCoreMessage(IRCD,m);
|
|
m = createMessage("CHGIDENT", anope_event_chgident); addCoreMessage(IRCD,m);
|
|
m = createMessage("AZ", anope_event_chgident); addCoreMessage(IRCD,m);
|
|
m = createMessage("CHGNAME", anope_event_chgname); addCoreMessage(IRCD,m);
|
|
m = createMessage("BK", anope_event_chgname); addCoreMessage(IRCD,m);
|
|
m = createMessage("NETINFO", anope_event_netinfo); addCoreMessage(IRCD,m);
|
|
m = createMessage("AO", anope_event_netinfo); addCoreMessage(IRCD,m);
|
|
m = createMessage("SETHOST", anope_event_sethost); addCoreMessage(IRCD,m);
|
|
m = createMessage("AA", anope_event_sethost); addCoreMessage(IRCD,m);
|
|
m = createMessage("SETIDENT", anope_event_setident); addCoreMessage(IRCD,m);
|
|
m = createMessage("AD", anope_event_setident); addCoreMessage(IRCD,m);
|
|
m = createMessage("SETNAME", anope_event_setname); addCoreMessage(IRCD,m);
|
|
m = createMessage("AE", anope_event_setname); addCoreMessage(IRCD,m);
|
|
m = createMessage("EOS", anope_event_eos); addCoreMessage(IRCD,m);
|
|
m = createMessage("ES", anope_event_eos); addCoreMessage(IRCD,m);
|
|
m = createMessage("ERROR", anope_event_error); addCoreMessage(IRCD,m);
|
|
m = createMessage("5", anope_event_error); addCoreMessage(IRCD,m);
|
|
m = createMessage("UMODE2", anope_event_umode2); addCoreMessage(IRCD,m);
|
|
m = createMessage("|", anope_event_umode2); addCoreMessage(IRCD,m);
|
|
m = createMessage("SJOIN", anope_event_sjoin); addCoreMessage(IRCD,m);
|
|
m = createMessage("~", anope_event_sjoin); addCoreMessage(IRCD,m);
|
|
m = createMessage("SDESC", anope_event_sdesc); addCoreMessage(IRCD,m);
|
|
m = createMessage("AG", anope_event_sdesc); addCoreMessage(IRCD,m);
|
|
m = createMessage("302", anope_event_userhost); addCoreMessage(IRCD,m);
|
|
|
|
/* The non token version of these is in messages.c */
|
|
m = createMessage("2", m_stats); addCoreMessage(IRCD,m);
|
|
m = createMessage(">", m_time); addCoreMessage(IRCD,m);
|
|
m = createMessage("+", m_version); addCoreMessage(IRCD,m);
|
|
}
|
|
|
|
/* Borrowed part of this check from UnrealIRCd */
|
|
bool ChannelModeFlood::IsValid(const char *value)
|
|
{
|
|
char *dp, *end;
|
|
/* NEW +F */
|
|
char xbuf[256], *p, *p2, *x = xbuf + 1;
|
|
int v;
|
|
if (!value) return 0;
|
|
if (*value != ':' && strtoul((*value == '*' ? value + 1 : value), &dp, 10) > 0 && *dp == ':' && *(++dp) && strtoul(dp, &end, 10) > 0 && !*end) return 1;
|
|
else {
|
|
/* '['<number><1 letter>[optional: '#'+1 letter],[next..]']'':'<number> */
|
|
strlcpy(xbuf, value, sizeof(xbuf));
|
|
p2 = strchr(xbuf + 1, ']');
|
|
if (!p2) return 0;
|
|
*p2 = '\0';
|
|
if (*(p2 + 1) != ':') return 0;
|
|
for (x = strtok(xbuf + 1, ","); x; x = strtok(NULL, ",")) {
|
|
/* <number><1 letter>[optional: '#'+1 letter] */
|
|
p = x;
|
|
while (isdigit(*p)) ++p;
|
|
if (!*p || !(*p == 'c' || *p == 'j' || *p == 'k' || *p == 'm' || *p == 'n' || *p == 't')) continue; /* continue instead of break for forward compatability. */
|
|
*p = '\0';
|
|
v = atoi(x);
|
|
if (v < 1 || v > 999) return 0;
|
|
++p;
|
|
}
|
|
return 1;
|
|
}
|
|
}
|
|
|
|
void moduleAddModes()
|
|
{
|
|
/* Add user modes */
|
|
ModeManager::AddUserMode('A', new UserMode(UMODE_SERV_ADMIN));
|
|
ModeManager::AddUserMode('B', new UserMode(UMODE_BOT));
|
|
ModeManager::AddUserMode('C', new UserMode(UMODE_CO_ADMIN));
|
|
ModeManager::AddUserMode('G', new UserMode(UMODE_FILTER));
|
|
ModeManager::AddUserMode('H', new UserMode(UMODE_HIDEOPER));
|
|
ModeManager::AddUserMode('N', new UserMode(UMODE_NETADMIN));
|
|
ModeManager::AddUserMode('R', new UserMode(UMODE_REGPRIV));
|
|
ModeManager::AddUserMode('S', new UserMode(UMODE_PROTECTED));
|
|
ModeManager::AddUserMode('T', new UserMode(UMODE_NO_CTCP));
|
|
ModeManager::AddUserMode('V', new UserMode(UMODE_WEBTV));
|
|
ModeManager::AddUserMode('W', new UserMode(UMODE_WHOIS));
|
|
ModeManager::AddUserMode('a', new UserMode(UMODE_ADMIN));
|
|
ModeManager::AddUserMode('d', new UserMode(UMODE_DEAF));
|
|
ModeManager::AddUserMode('g', new UserMode(UMODE_GLOBOPS));
|
|
ModeManager::AddUserMode('h', new UserMode(UMODE_HELPOP));
|
|
ModeManager::AddUserMode('i', new UserMode(UMODE_INVIS));
|
|
ModeManager::AddUserMode('o', new UserMode(UMODE_OPER));
|
|
ModeManager::AddUserMode('p', new UserMode(UMODE_PRIV));
|
|
ModeManager::AddUserMode('q', new UserMode(UMODE_GOD));
|
|
ModeManager::AddUserMode('r', new UserMode(UMODE_REGISTERED));
|
|
ModeManager::AddUserMode('s', new UserMode(UMODE_SNOMASK));
|
|
ModeManager::AddUserMode('t', new UserMode(UMODE_VHOST));
|
|
ModeManager::AddUserMode('w', new UserMode(UMODE_WALLOPS));
|
|
ModeManager::AddUserMode('x', new UserMode(UMODE_CLOAK));
|
|
ModeManager::AddUserMode('z', new UserMode(UMODE_SSL));
|
|
|
|
/* b/e/I */
|
|
ModeManager::AddChannelMode('b', new ChannelModeBan());
|
|
ModeManager::AddChannelMode('e', new ChannelModeExcept());
|
|
ModeManager::AddChannelMode('I', new ChannelModeInvite());
|
|
|
|
/* v/h/o/a/q */
|
|
ModeManager::AddChannelMode('v', new ChannelModeStatus(CMODE_VOICE, CUS_VOICE, '+'));
|
|
ModeManager::AddChannelMode('h', new ChannelModeStatus(CMODE_HALFOP, CUS_HALFOP, '%'));
|
|
ModeManager::AddChannelMode('o', new ChannelModeStatus(CMODE_OP, CUS_OP, '@', true));
|
|
ModeManager::AddChannelMode('a', new ChannelModeStatus(CMODE_PROTECT, CUS_PROTECT, '&', true));
|
|
/* Unreal sends +q as * */
|
|
ModeManager::AddChannelMode('q', new ChannelModeStatus(CMODE_OWNER, CUS_OWNER, '*'));
|
|
|
|
/* Add channel modes */
|
|
ModeManager::AddChannelMode('c', new ChannelMode(CMODE_BLOCKCOLOR));
|
|
ModeManager::AddChannelMode('f', new ChannelModeFlood());
|
|
ModeManager::AddChannelMode('i', new ChannelMode(CMODE_INVITE));
|
|
ModeManager::AddChannelMode('j', new ChannelModeParam(CMODE_JOINFLOOD, true));
|
|
ModeManager::AddChannelMode('k', new ChannelModeKey());
|
|
ModeManager::AddChannelMode('l', new ChannelModeParam(CMODE_LIMIT, true));
|
|
ModeManager::AddChannelMode('m', new ChannelMode(CMODE_MODERATED));
|
|
ModeManager::AddChannelMode('n', new ChannelMode(CMODE_NOEXTERNAL));
|
|
ModeManager::AddChannelMode('p', new ChannelMode(CMODE_PRIVATE));
|
|
ModeManager::AddChannelMode('r', new ChannelModeRegistered());
|
|
ModeManager::AddChannelMode('s', new ChannelMode(CMODE_SECRET));
|
|
ModeManager::AddChannelMode('t', new ChannelMode(CMODE_TOPIC));
|
|
ModeManager::AddChannelMode('u', new ChannelMode(CMODE_AUDITORIUM));
|
|
ModeManager::AddChannelMode('z', new ChannelMode(CMODE_SSL));
|
|
ModeManager::AddChannelMode('A', new ChannelModeAdmin());
|
|
ModeManager::AddChannelMode('C', new ChannelMode(CMODE_NOCTCP));
|
|
ModeManager::AddChannelMode('G', new ChannelMode(CMODE_FILTER));
|
|
ModeManager::AddChannelMode('K', new ChannelMode(CMODE_NOKNOCK));
|
|
ModeManager::AddChannelMode('L', new ChannelModeParam(CMODE_REDIRECT));
|
|
ModeManager::AddChannelMode('M', new ChannelMode(CMODE_REGMODERATED));
|
|
ModeManager::AddChannelMode('N', new ChannelMode(CMODE_NONICK));
|
|
ModeManager::AddChannelMode('O', new ChannelModeOper());
|
|
ModeManager::AddChannelMode('Q', new ChannelMode(CMODE_NOKICK));
|
|
ModeManager::AddChannelMode('R', new ChannelMode(CMODE_REGISTEREDONLY));
|
|
ModeManager::AddChannelMode('S', new ChannelMode(CMODE_STRIPCOLOR));
|
|
ModeManager::AddChannelMode('T', new ChannelMode(CMODE_NONOTICE));
|
|
ModeManager::AddChannelMode('V', new ChannelMode(CMODE_NOINVITE));
|
|
}
|
|
|
|
class ProtoUnreal : public Module
|
|
{
|
|
public:
|
|
ProtoUnreal(const std::string &modname, const std::string &creator) : Module(modname, creator)
|
|
{
|
|
this->SetAuthor("Anope");
|
|
this->SetVersion("$Id$");
|
|
this->SetType(PROTOCOL);
|
|
|
|
pmodule_ircd_version("UnrealIRCd 3.2+");
|
|
pmodule_ircd_cap(myIrcdcap);
|
|
pmodule_ircd_var(myIrcd);
|
|
pmodule_ircd_useTSMode(0);
|
|
|
|
moduleAddModes();
|
|
|
|
pmodule_ircd_proto(&ircd_proto);
|
|
moduleAddIRCDMsgs();
|
|
}
|
|
|
|
};
|
|
|
|
MODULE_INIT(ProtoUnreal)
|