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Files
anope/src/sockets.cpp
T

539 lines
12 KiB
C++

#include "services.h"
std::map<int, Socket *> SocketEngine::Sockets;
int32_t TotalRead = 0;
int32_t TotalWritten = 0;
SocketIO normalSocketIO;
/** Construct the object, sets everything to 0
*/
sockaddrs::sockaddrs()
{
this->clear();
}
/** Memset the object to 0
*/
void sockaddrs::clear()
{
memset(this, 0, sizeof(*this));
}
/** Get the size of the sockaddr we represent
* @return The size
*/
size_t sockaddrs::size() const
{
switch (sa.sa_family)
{
case AF_INET:
return sizeof(sa4);
case AF_INET6:
return sizeof(sa6);
default:
break;
}
return 0;
}
/** Get the port represented by this addr
* @return The port, or -1 on fail
*/
int sockaddrs::port() const
{
switch (sa.sa_family)
{
case AF_INET:
return ntohs(sa4.sin_port);
case AF_INET6:
return ntohs(sa6.sin6_port);
default:
break;
}
return -1;
}
/** Get the address represented by this addr
* @return The address
*/
Anope::string sockaddrs::addr() const
{
char address[INET6_ADDRSTRLEN + 1] = "";
switch (sa.sa_family)
{
case AF_INET:
if (!inet_ntop(AF_INET, &sa4.sin_addr, address, sizeof(address)))
throw SocketException(Anope::LastError());
return address;
case AF_INET6:
if (!inet_ntop(AF_INET6, &sa6.sin6_addr, address, sizeof(address)))
throw SocketException(Anope::LastError());
return address;
default:
break;
}
return address;
}
/** Check if this sockaddr has data in it
*/
bool sockaddrs::operator()() const
{
return this->sa.sa_family != 0;
}
/** Compares with sockaddr with another. Compares address type, port, and address
* @return true if they are the same
*/
bool sockaddrs::operator==(const sockaddrs &other) const
{
if (sa.sa_family != other.sa.sa_family)
return false;
switch (sa.sa_family)
{
case AF_INET:
return (sa4.sin_port == other.sa4.sin_port) && (sa4.sin_addr.s_addr == other.sa4.sin_addr.s_addr);
case AF_INET6:
return (sa6.sin6_port == other.sa6.sin6_port) && !memcmp(sa6.sin6_addr.s6_addr, other.sa6.sin6_addr.s6_addr, 16);
default:
return !memcmp(this, &other, sizeof(*this));
}
return false;
}
/** The equivalent of inet_pton
* @param type AF_INET or AF_INET6
* @param address The address to place in the sockaddr structures
* @param pport An option port to include in the sockaddr structures
* @throws A socket exception if given invalid IPs
*/
void sockaddrs::pton(int type, const Anope::string &address, int pport)
{
switch (type)
{
case AF_INET:
{
int i = inet_pton(type, address.c_str(), &sa4.sin_addr);
if (i == 0)
throw SocketException("Invalid host");
else if (i <= -1)
throw SocketException("Invalid host: " + Anope::LastError());
sa4.sin_family = type;
sa4.sin_port = htons(pport);
return;
}
case AF_INET6:
{
int i = inet_pton(type, address.c_str(), &sa6.sin6_addr);
if (i == 0)
throw SocketException("Invalid host");
else if (i <= -1)
throw SocketException("Invalid host: " + Anope::LastError());
sa6.sin6_family = type;
sa6.sin6_port = htons(pport);
return;
}
default:
break;
}
throw CoreException("Invalid socket type");
}
/** The equivalent of inet_ntop
* @param type AF_INET or AF_INET6
* @param address The in_addr or in_addr6 structure
* @throws A socket exception if given an invalid structure
*/
void sockaddrs::ntop(int type, const void *src)
{
switch (type)
{
case AF_INET:
sa4.sin_addr = *reinterpret_cast<const in_addr *>(src);
sa4.sin_family = type;
return;
case AF_INET6:
sa6.sin6_addr = *reinterpret_cast<const in6_addr *>(src);
sa6.sin6_family = type;
return;
default:
break;
}
throw CoreException("Invalid socket type");
}
cidr::cidr(const Anope::string &ip)
{
if (ip.find_first_not_of("01234567890:./") != Anope::string::npos)
throw SocketException("Invalid IP");
bool ipv6 = ip.find(':') != Anope::string::npos;
size_t sl = ip.find_last_of('/');
if (sl == Anope::string::npos)
{
this->cidr_ip = ip;
this->cidr_len = ipv6 ? 128 : 32;
this->addr.pton(ipv6 ? AF_INET6 : AF_INET, ip);
}
else
{
Anope::string real_ip = ip.substr(0, sl);
Anope::string cidr_range = ip.substr(sl + 1);
if (!cidr_range.is_pos_number_only())
throw SocketException("Invalid CIDR range");
this->cidr_ip = real_ip;
this->cidr_len = convertTo<unsigned int>(cidr_range);
this->addr.pton(ipv6 ? AF_INET6 : AF_INET, real_ip);
}
}
cidr::cidr(const Anope::string &ip, unsigned char len)
{
bool ipv6 = ip.find(':') != Anope::string::npos;
this->addr.pton(ipv6 ? AF_INET6 : AF_INET, ip);
this->cidr_ip = ip;
this->cidr_len = len;
}
Anope::string cidr::mask() const
{
return this->cidr_ip + "/" + this->cidr_len;
}
bool cidr::match(sockaddrs &other)
{
if (this->addr.sa.sa_family != other.sa.sa_family)
return false;
unsigned char *ip, *their_ip, byte;
switch (this->addr.sa.sa_family)
{
case AF_INET:
ip = reinterpret_cast<unsigned char *>(&this->addr.sa4.sin_addr);
byte = this->cidr_len / 8;
their_ip = reinterpret_cast<unsigned char *>(&other.sa4.sin_addr);
break;
case AF_INET6:
ip = reinterpret_cast<unsigned char *>(&this->addr.sa6.sin6_addr);
byte = this->cidr_len / 8;
their_ip = reinterpret_cast<unsigned char *>(&other.sa6.sin6_addr);
break;
default:
throw SocketException("Invalid address type");
}
if (memcmp(ip, their_ip, byte))
return false;
ip += byte;
their_ip += byte;
byte = this->cidr_len % 8;
if ((*ip & byte) != (*their_ip & byte))
return false;
return true;
}
/** Receive something from the buffer
* @param s The socket
* @param buf The buf to read to
* @param sz How much to read
* @return Number of bytes received
*/
int SocketIO::Recv(Socket *s, char *buf, size_t sz)
{
size_t i = recv(s->GetFD(), buf, sz, 0);
TotalRead += i;
return i;
}
/** Write something to the socket
* @param s The socket
* @param buf The data to write
* @param size The length of the data
*/
int SocketIO::Send(Socket *s, const char *buf, size_t sz)
{
size_t i = send(s->GetFD(), buf, sz, 0);
TotalWritten += i;
return i;
}
int SocketIO::Send(Socket *s, const Anope::string &buf)
{
return this->Send(s, buf.c_str(), buf.length());
}
/** Accept a connection from a socket
* @param s The socket
* @return The new client socket
*/
ClientSocket *SocketIO::Accept(ListenSocket *s)
{
sockaddrs conaddr;
socklen_t size = sizeof(conaddr);
int newsock = accept(s->GetFD(), &conaddr.sa, &size);
#ifndef INVALID_SOCKET
static const int INVALID_SOCKET = -1;
#endif
if (newsock >= 0 && newsock != INVALID_SOCKET)
{
ClientSocket *ns = s->OnAccept(newsock, conaddr);
ns->SetFlag(SF_ACCEPTED);
ns->OnAccept();
return ns;
}
else
throw SocketException("Unable to accept connection: " + Anope::LastError());
}
/** Finished accepting a connection from a socket
* @param s The socket
* @return SF_ACCEPTED if accepted, SF_ACCEPTING if still in process, SF_DEAD on error
*/
SocketFlag SocketIO::FinishAccept(ClientSocket *cs)
{
return SF_ACCEPTED;
}
/** Bind a socket
* @param s The socket
* @param ip The IP to bind to
* @param port The optional port to bind to
*/
void SocketIO::Bind(Socket *s, const Anope::string &ip, int port)
{
s->bindaddr.pton(s->IsIPv6() ? AF_INET6 : AF_INET, ip, port);
if (bind(s->GetFD(), &s->bindaddr.sa, s->bindaddr.size()) == -1)
throw SocketException("Unable to bind to address: " + Anope::LastError());
}
/** Connect the socket
* @param s THe socket
* @param target IP to connect to
* @param port to connect to
*/
void SocketIO::Connect(ConnectionSocket *s, const Anope::string &target, int port)
{
s->UnsetFlag(SF_CONNECTING);
s->UnsetFlag(SF_CONNECTED);
s->conaddr.pton(s->IsIPv6() ? AF_INET6 : AF_INET, target, port);
int c = connect(s->GetFD(), &s->conaddr.sa, s->conaddr.size());
if (c == -1)
{
if (Anope::LastErrorCode() != EINPROGRESS)
s->OnError(Anope::LastError());
else
{
SocketEngine::MarkWritable(s);
s->SetFlag(SF_CONNECTING);
}
}
else
{
s->SetFlag(SF_CONNECTED);
s->OnConnect();
}
}
/** Called to potentially finish a pending connection
* @param s The socket
* @return SF_CONNECTED on success, SF_CONNECTING if still pending, and SF_DEAD on error.
*/
SocketFlag SocketIO::FinishConnect(ConnectionSocket *s)
{
if (s->HasFlag(SF_CONNECTED))
return SF_CONNECTED;
else if (!s->HasFlag(SF_CONNECTING))
throw SocketException("SocketIO::FinishConnect called for a socket not connected nor connecting?");
int optval = 0;
socklen_t optlen = sizeof(optval);
if (!getsockopt(s->GetFD(), SOL_SOCKET, SO_ERROR, reinterpret_cast<char *>(&optval), &optlen) && !optval)
{
s->SetFlag(SF_CONNECTED);
s->UnsetFlag(SF_CONNECTING);
s->OnConnect();
return SF_CONNECTED;
}
else
{
errno = optval;
s->OnError(optval ? Anope::LastError() : "");
return SF_DEAD;
}
}
/** Empty constructor, should not be called.
*/
Socket::Socket() : Flags<SocketFlag>(SocketFlagStrings)
{
throw CoreException("Socket::Socket() ?");
}
/** Constructor
* @param sock The socket
* @param ipv6 IPv6?
* @param type The socket type, defaults to SOCK_STREAM
*/
Socket::Socket(int sock, bool ipv6, int type) : Flags<SocketFlag>(SocketFlagStrings)
{
this->IO = &normalSocketIO;
this->IPv6 = ipv6;
if (sock == -1)
this->Sock = socket(this->IPv6 ? AF_INET6 : AF_INET, type, 0);
else
this->Sock = sock;
this->SetNonBlocking();
SocketEngine::AddSocket(this);
}
/** Default destructor
*/
Socket::~Socket()
{
SocketEngine::DelSocket(this);
CloseSocket(this->Sock);
this->IO->Destroy();
}
/** Get the socket FD for this socket
* @return the fd
*/
int Socket::GetFD() const
{
return Sock;
}
/** Check if this socket is IPv6
* @return true or false
*/
bool Socket::IsIPv6() const
{
return IPv6;
}
/** Mark a socket as blockig
* @return true if the socket is now blocking
*/
bool Socket::SetBlocking()
{
#ifdef _WIN32
unsigned long opt = 0;
return !ioctlsocket(this->GetFD(), FIONBIO, &opt);
#else
int flags = fcntl(this->GetFD(), F_GETFL, 0);
return !fcntl(this->GetFD(), F_SETFL, flags & ~O_NONBLOCK);
#endif
}
/** Mark a socket as non-blocking
* @return true if the socket is now non-blocking
*/
bool Socket::SetNonBlocking()
{
#ifdef _WIN32
unsigned long opt = 1;
return !ioctlsocket(this->GetFD(), FIONBIO, &opt);
#else
int flags = fcntl(this->GetFD(), F_GETFL, 0);
return !fcntl(this->GetFD(), F_SETFL, flags | O_NONBLOCK);
#endif
}
/** Bind the socket to an ip and port
* @param ip The ip
* @param port The port
*/
void Socket::Bind(const Anope::string &ip, int port)
{
this->IO->Bind(this, ip, port);
}
/** Called when there either is a read or write event.
* @return true to continue to call ProcessRead/ProcessWrite, false to not continue
*/
bool Socket::Process()
{
return true;
}
/** Called when there is something to be received for this socket
* @return true on success, false to drop this socket
*/
bool Socket::ProcessRead()
{
return true;
}
/** Called when the socket is ready to be written to
* @return true on success, false to drop this socket
*/
bool Socket::ProcessWrite()
{
return true;
}
/** Called when there is an error for this socket
* @return true on success, false to drop this socket
*/
void Socket::ProcessError()
{
}
/** Constructor
* @param bindip The IP to bind to
* @param port The port to listen on
* @param ipv6 true for ipv6
*/
ListenSocket::ListenSocket(const Anope::string &bindip, int port, bool ipv6) : Socket(-1, ipv6)
{
this->SetNonBlocking();
#ifndef _WIN32
int op = 1;
setsockopt(this->GetFD(), SOL_SOCKET, SO_REUSEADDR, &op, sizeof(op));
#endif
this->bindaddr.pton(IPv6 ? AF_INET6 : AF_INET, bindip, port);
this->IO->Bind(this, bindip, port);
if (listen(Sock, SOMAXCONN) == -1)
throw SocketException("Unable to listen: " + Anope::LastError());
}
/** Destructor
*/
ListenSocket::~ListenSocket()
{
}
/** Accept a connection in this sockets queue
*/
bool ListenSocket::ProcessRead()
{
try
{
this->IO->Accept(this);
}
catch (const SocketException &ex)
{
Log() << ex.GetReason();
}
return true;
}