mirror of
https://github.com/anope/anope.git
synced 2026-06-25 17:26:37 +02:00
556 lines
14 KiB
C++
556 lines
14 KiB
C++
/* Services -- main source file.
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*
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* (C) 2003-2010 Anope Team
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* Contact us at team@anope.org
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*
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* Please read COPYING and README for further details.
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*
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* Based on the original code of Epona by Lara.
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* Based on the original code of Services by Andy Church.
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program (see the file COPYING); if not, write to the
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* Free Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
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*/
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#include "services.h"
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#include "timers.h"
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#include "modules.h"
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#include "version.h"
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// getrlimit.
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#ifndef _WIN32
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# include <sys/time.h>
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# include <sys/resource.h>
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#endif
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/******** Global variables! ********/
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/* Command-line options: (note that configuration variables are in config.c) */
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Anope::string services_dir; /* -dir dirname */
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Anope::string services_bin; /* Binary as specified by the user */
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Anope::string orig_cwd; /* Original current working directory */
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int debug = 0; /* -debug */
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bool readonly = false; /* -readonly */
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bool nofork = false; /* -nofork */
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bool nothird = false; /* -nothrid */
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bool noexpire = false; /* -noexpire */
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bool protocoldebug = false; /* -protocoldebug */
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Anope::string binary_dir; /* Used to store base path for Anope */
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#ifdef _WIN32
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# include <process.h>
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# define execve _execve
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#endif
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/* Set to 1 if we are to quit */
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bool quitting = false;
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/* Set to 1 if we are to quit after saving databases */
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bool shutting_down = false;
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/* Contains a message as to why services is terminating */
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Anope::string quitmsg;
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/* Should we update the databases now? */
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bool save_data = false;
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/* At what time were we started? */
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time_t start_time;
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/* Parameters and environment */
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char **my_av, **my_envp;
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time_t Anope::CurTime = time(NULL);
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/******** Local variables! ********/
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/* Set to 1 after we've set everything up */
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static bool started = false;
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/*************************************************************************/
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class ExpireTimer : public Timer
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{
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public:
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ExpireTimer(time_t timeout, time_t now) : Timer(timeout, now, true) { }
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void Tick(time_t)
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{
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if (!readonly && !noexpire)
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expire_all();
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}
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};
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class UpdateTimer : public Timer
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{
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public:
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UpdateTimer(time_t timeout, time_t now) : Timer(timeout, now, true) { }
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void Tick(time_t)
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{
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if (!readonly)
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save_databases();
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}
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};
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ConnectionSocket *UplinkSock = NULL;
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UplinkSocket::UplinkSocket(bool ipv6) : ConnectionSocket(ipv6)
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{
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UplinkSock = this;
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}
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UplinkSocket::~UplinkSocket()
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{
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UplinkSock = NULL;
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}
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bool UplinkSocket::Read(const Anope::string &buf)
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{
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process(buf);
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return true;
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}
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/*************************************************************************/
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/* Run expiration routines */
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extern void expire_all()
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{
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if (noexpire || readonly)
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// Definitely *do not* want.
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return;
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FOREACH_MOD(I_OnPreDatabaseExpire, OnPreDatabaseExpire());
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Log(LOG_DEBUG) << "Running expire routines";
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expire_nicks();
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expire_chans();
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expire_requests();
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expire_exceptions();
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FOREACH_MOD(I_OnDatabaseExpire, OnDatabaseExpire());
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}
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/*************************************************************************/
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void save_databases()
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{
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if (readonly)
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return;
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EventReturn MOD_RESULT;
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FOREACH_RESULT(I_OnSaveDatabase, OnSaveDatabase());
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Log(LOG_DEBUG) << "Saving databases";
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}
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/*************************************************************************/
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/* Restarts services */
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void do_restart_services()
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{
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if (!readonly)
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{
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expire_all();
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save_databases();
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}
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Log() << "Restarting";
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FOREACH_MOD(I_OnPreRestart, OnPreRestart());
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if (quitmsg.empty())
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quitmsg = "Restarting";
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/* Send a quit for all of our bots */
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for (patricia_tree<BotInfo *>::const_iterator it = BotListByNick.begin(), it_end = BotListByNick.end(); it != it_end; ++it)
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{
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BotInfo *bi = *it;
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/* Don't use quitmsg here, it may contain information you don't want people to see */
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ircdproto->SendQuit(bi, "Restarting");
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/* Erase bots from the user list so they don't get nuked later on */
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UserListByNick.erase(bi->nick);
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if (!bi->GetUID().empty())
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UserListByUID.erase(bi->GetUID());
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}
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ircdproto->SendSquit(Config->ServerName, quitmsg);
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SocketEngine->Process();
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delete UplinkSock;
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ModuleManager::UnloadAll();
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chdir(binary_dir.c_str());
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my_av[0] = const_cast<char *>(("./" + services_bin).c_str());
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execve(services_bin.c_str(), my_av, my_envp);
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if (!readonly)
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{
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throw FatalException("Restart failed");
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}
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FOREACH_MOD(I_OnRestart, OnRestart());
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exit(1);
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}
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/*************************************************************************/
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/* Terminates services */
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static void services_shutdown()
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{
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FOREACH_MOD(I_OnPreShutdown, OnPreShutdown());
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if (quitmsg.empty())
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quitmsg = "Terminating, reason unknown";
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Log() << quitmsg;
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if (started && UplinkSock)
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{
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/* Send a quit for all of our bots */
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for (patricia_tree<BotInfo *>::const_iterator it = BotListByNick.begin(), it_end = BotListByNick.end(); it != it_end; ++it)
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{
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BotInfo *bi = *it;
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/* Don't use quitmsg here, it may contain information you don't want people to see */
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ircdproto->SendQuit(bi, "Shutting down");
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/* Erase bots from the user list so they don't get nuked later on */
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UserListByNick.erase(bi->nick);
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if (!bi->GetUID().empty())
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UserListByUID.erase(bi->GetUID());
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}
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ircdproto->SendSquit(Config->ServerName, quitmsg);
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while (!UserListByNick.empty())
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delete UserListByNick.front();
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}
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SocketEngine->Process();
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delete UplinkSock;
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FOREACH_MOD(I_OnShutdown, OnShutdown());
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ModuleManager::UnloadAll();
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/* just in case they weren't all removed at least run once */
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ModuleRunTimeDirCleanUp();
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}
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/*************************************************************************/
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/* If we get a weird signal, come here. */
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void sighandler(int signum)
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{
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if (quitmsg.empty())
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#ifndef _WIN32
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quitmsg = Anope::string("Services terminating via signal ") + strsignal(signum) + " (" + stringify(signum) + ")";
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#else
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quitmsg = Anope::string("Services terminating via signal ") + stringify(signum);
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#endif
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bool fatal = false;
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if (started)
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{
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switch (signum)
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{
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#ifndef _WIN32
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case SIGHUP:
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Log() << "Received SIGHUP: Saving databases & rehashing configuration";
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expire_all();
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save_databases();
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try
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{
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ServerConfig *newconfig = new ServerConfig();
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delete Config;
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Config = newconfig;
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FOREACH_MOD(I_OnReload, OnReload(true));
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}
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catch (const ConfigException &ex)
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{
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Log() << "Error reloading configuration file: " << ex.GetReason();
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}
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break;
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#endif
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case SIGINT:
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case SIGTERM:
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signal(signum, SIG_IGN);
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#ifndef _WIN32
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signal(SIGHUP, SIG_IGN);
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#endif
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#ifndef _WIN32
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Log() << "Received " << strsignal(signum) << " signal (" << signum << "), exiting.";
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#else
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Log() << "Received signal " << signum << ", exiting.";
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#endif
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if (Config->GlobalOnCycle)
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oper_global("", "%s", Config->GlobalOnCycleMessage.c_str());
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expire_all();
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save_databases();
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default:
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fatal = true;
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break;
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}
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}
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FOREACH_MOD(I_OnSignal, OnSignal(signum, quitmsg));
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if (fatal)
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throw FatalException(quitmsg);
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}
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/*************************************************************************/
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/** The following comes from InspIRCd to get the full path of the Anope executable
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*/
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Anope::string GetFullProgDir(const Anope::string &argv0)
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{
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char buffer[PATH_MAX];
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#ifdef _WIN32
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/* Windows has specific API calls to get the EXE path that never fail.
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* For once, Windows has something of use, compared to the POSIX code
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* for this, this is positively neato.
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*/
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if (GetModuleFileName(NULL, buffer, PATH_MAX))
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{
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Anope::string fullpath = buffer;
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Anope::string::size_type n = fullpath.rfind("\\");
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services_bin = fullpath.substr(n + 1, fullpath.length());
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return fullpath.substr(0, n);
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}
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#else
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// Get the current working directory
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if (getcwd(buffer, PATH_MAX))
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{
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Anope::string remainder = argv0;
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services_bin = remainder;
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Anope::string::size_type n = services_bin.rfind("/");
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Anope::string fullpath;
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if (services_bin[0] == '/')
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fullpath = services_bin.substr(0, n);
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else
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fullpath = Anope::string(buffer) + "/" + services_bin.substr(0, n);
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services_bin = services_bin.substr(n + 1, remainder.length());
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return fullpath;
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}
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#endif
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return "/";
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}
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/*************************************************************************/
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static bool Connect()
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{
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/* Connect to the remote server */
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int servernum = 1;
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for (std::list<Uplink *>::iterator curr_uplink = Config->Uplinks.begin(), end_uplink = Config->Uplinks.end(); curr_uplink != end_uplink; ++curr_uplink, ++servernum)
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{
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uplink_server = *curr_uplink;
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EventReturn MOD_RESULT;
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FOREACH_RESULT(I_OnPreServerConnect, OnPreServerConnect(*curr_uplink, servernum));
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if (MOD_RESULT != EVENT_CONTINUE)
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{
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if (MOD_RESULT == EVENT_STOP)
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continue;
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return true;
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}
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try
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{
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new UplinkSocket(uplink_server->ipv6);
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UplinkSock->Connect(uplink_server->host, uplink_server->port, Config->LocalHost);
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}
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catch (const SocketException &ex)
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{
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Log() << "Unable to connect to server" << servernum << " (" << uplink_server->host << ":" << uplink_server->port << "), " << ex.GetReason();
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continue;
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}
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Log() << "Connected to server " << servernum << " (" << uplink_server->host << ":" << uplink_server->port << ")";
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return true;
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}
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uplink_server = NULL;
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return false;
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}
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/*************************************************************************/
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/* Main routine. (What does it look like? :-) ) */
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int main(int ac, char **av, char **envp)
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{
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try
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{
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my_av = av;
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my_envp = envp;
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char cwd[PATH_MAX] = "";
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#ifdef _WIN32
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GetCurrentDirectory(PATH_MAX, cwd);
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#else
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getcwd(cwd, PATH_MAX);
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#endif
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orig_cwd = cwd;
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#ifndef _WIN32
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/* If we're root, issue a warning now */
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if (!getuid() && !getgid())
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{
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fprintf(stderr, "WARNING: You are currently running Anope as the root superuser. Anope does not\n");
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fprintf(stderr, " require root privileges to run, and it is discouraged that you run Anope\n");
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fprintf(stderr, " as the root superuser.\n");
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}
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#endif
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binary_dir = GetFullProgDir(av[0]);
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if (binary_dir[binary_dir.length() - 1] == '.')
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binary_dir = binary_dir.substr(0, binary_dir.length() - 2);
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#ifdef _WIN32
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Anope::string::size_type n = binary_dir.rfind('\\');
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services_dir = binary_dir.substr(0, n) + "\\data";
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#else
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Anope::string::size_type n = binary_dir.rfind('/');
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services_dir = binary_dir.substr(0, n) + "/data";
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#endif
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/* Clean out the module runtime directory prior to running, just in case files were left behind during a previous run */
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ModuleRunTimeDirCleanUp();
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/* General initialization first */
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Init(ac, av);
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/* If the first connect fails give up, don't sit endlessly trying to reconnect */
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if (!Connect())
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{
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Log() << "Can't connect to any servers";
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return 0;
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}
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ircdproto->SendConnect();
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FOREACH_MOD(I_OnServerConnect, OnServerConnect());
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started = true;
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/* Set up timers */
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time_t last_check = Anope::CurTime;
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ExpireTimer expireTimer(Config->ExpireTimeout, Anope::CurTime);
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UpdateTimer updateTimer(Config->UpdateTimeout, Anope::CurTime);
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/*** Main loop. ***/
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while (!quitting)
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{
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while (!quitting && UplinkSock)
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{
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Log(LOG_DEBUG_2) << "Top of main loop";
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if (!readonly && (save_data || shutting_down))
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{
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if (!noexpire)
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expire_all();
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if (shutting_down)
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ircdproto->SendGlobops(NULL, "Updating databases on shutdown, please wait.");
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save_databases();
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save_data = false;
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}
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if (shutting_down)
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{
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quitting = true;
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break;
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}
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if (Anope::CurTime - last_check >= Config->TimeoutCheck)
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{
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TimerManager::TickTimers(Anope::CurTime);
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last_check = Anope::CurTime;
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}
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/* Free up any finished threads */
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threadEngine.Process();
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/* Process any modes that need to be (un)set */
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ModeManager::ProcessModes();
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/* Process the socket engine */
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SocketEngine->Process();
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}
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if (quitting)
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/* Disconnect and exit */
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services_shutdown();
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else
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{
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FOREACH_MOD(I_OnServerDisconnect, OnServerDisconnect());
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/* Clear all of our users, but not our bots */
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for (patricia_tree<User *>::const_iterator it = UserListByNick.begin(), it_end = UserListByNick.end(); it != it_end;)
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{
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User *u = *it;
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++it;
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if (u->server != Me)
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delete u;
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}
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Me->SetFlag(SERVER_SYNCING);
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for (unsigned i = Me->GetLinks().size(); i > 0; --i)
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if (!Me->GetLinks()[i - 1]->HasFlag(SERVER_JUPED))
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delete Me->GetLinks()[i - 1];
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unsigned j = 0;
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for (; j < (Config->MaxRetries ? Config->MaxRetries : j + 1); ++j)
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{
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Log() << "Disconnected from the server, retrying in " << Config->RetryWait << " seconds";
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sleep(Config->RetryWait);
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if (Connect())
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{
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ircdproto->SendConnect();
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FOREACH_MOD(I_OnServerConnect, OnServerConnect());
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break;
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}
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}
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if (Config->MaxRetries && j == Config->MaxRetries)
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{
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Log() << "Max connection retry limit exceeded";
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quitting = true;
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}
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}
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}
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}
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catch (const FatalException &ex)
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{
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if (!ex.GetReason().empty())
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Log(LOG_TERMINAL) << ex.GetReason();
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if (started)
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services_shutdown();
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return -1;
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}
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return 0;
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}
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Anope::string Anope::Version()
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{
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return stringify(VERSION_MAJOR) + "." + stringify(VERSION_MINOR) + "." + stringify(VERSION_PATCH) + VERSION_EXTRA + " (" + stringify(VERSION_BUILD) + ")";
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}
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Anope::string Anope::Build()
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{
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return "build #" + stringify(BUILD) + ", compiled " + Anope::compiled;
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}
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