mirror of
https://github.com/anope/anope.git
synced 2026-06-25 15:46:37 +02:00
46813ccb8c
Rewrote internal handling of IPs, we now properly support users using IPv6. Fixed a few problems with the UnrealIRCd protocol module.
495 lines
10 KiB
C++
495 lines
10 KiB
C++
#include "services.h"
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SocketEngineBase *SocketEngine;
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int32 TotalRead = 0;
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int32 TotalWritten = 0;
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/** Trims all the \r and \ns from the begining and end of a string
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* @param buffer The buffer to trim
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*/
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static void TrimBuf(std::string &buffer)
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{
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while (!buffer.empty() && (buffer[0] == '\r' || buffer[0] == '\n'))
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buffer.erase(buffer.begin());
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while (!buffer.empty() && (buffer[buffer.length() - 1] == '\r' || buffer[buffer.length() - 1] == '\n'))
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buffer.erase(buffer.length() - 1);
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}
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/** Get the size of the sockaddr we represent
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* @return The size
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*/
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size_t sockaddrs::size() const
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{
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switch (sa.sa_family)
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{
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case AF_INET:
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return sizeof(sa4);
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case AF_INET6:
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return sizeof(sa6);
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default:
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break;
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}
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return 0;
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}
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/** Get the port represented by this addr
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* @return The port, or -1 on fail
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*/
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int sockaddrs::port() const
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{
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switch (sa.sa_family)
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{
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case AF_INET:
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return ntohs(sa4.sin_port);
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case AF_INET6:
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return ntohs(sa6.sin6_port);
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default:
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break;
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}
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return -1;
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}
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/** Get the address represented by this addr
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* @return The address
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*/
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Anope::string sockaddrs::addr() const
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{
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char address[INET6_ADDRSTRLEN + 1] = "";
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switch (sa.sa_family)
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{
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case AF_INET:
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if (!inet_ntop(AF_INET, &sa4.sin_addr, address, sizeof(address)))
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throw SocketException(strerror(errno));
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return address;
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case AF_INET6:
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if (!inet_ntop(AF_INET6, &sa6.sin6_addr, address, sizeof(address)))
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throw SocketException(strerror(errno));
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return address;
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default:
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break;
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}
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return address;
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}
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/** Construct the object, sets everything to 0
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*/
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sockaddrs::sockaddrs()
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{
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memset(this, 0, sizeof(*this));
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}
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/** Check if this sockaddr has data in it
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*/
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bool sockaddrs::operator()() const
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{
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return this->sa.sa_family != 0;
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}
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/** Compares with sockaddr with another. Compares address type, port, and address
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* @return true if they are the same
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*/
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bool sockaddrs::operator==(const sockaddrs &other) const
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{
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if (sa.sa_family != other.sa.sa_family)
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return false;
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switch (sa.sa_family)
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{
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case AF_INET:
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return (sa4.sin_port == other.sa4.sin_port) && (sa4.sin_addr.s_addr == other.sa4.sin_addr.s_addr);
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case AF_INET6:
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return (sa6.sin6_port == other.sa6.sin6_port) && !memcmp(sa6.sin6_addr.s6_addr, other.sa6.sin6_addr.s6_addr, 16);
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default:
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return !memcmp(this, &other, sizeof(*this));
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}
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return false;
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}
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void sockaddrs::pton(int type, const Anope::string &address, int pport)
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{
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switch (type)
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{
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case AF_INET:
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if (inet_pton(type, address.c_str(), &sa4.sin_addr) < 1)
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throw SocketException(Anope::string("Invalid host: ") + strerror(errno));
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sa4.sin_family = type;
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sa4.sin_port = htons(pport);
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return;
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case AF_INET6:
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if (inet_pton(type, address.c_str(), &sa6.sin6_addr) < 1)
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throw SocketException(Anope::string("Invalid host: ") + strerror(errno));
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sa6.sin6_family = type;
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sa6.sin6_port = htons(pport);
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return;
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default:
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break;
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}
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throw CoreException("Invalid socket type");
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}
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void sockaddrs::ntop(int type, const void *src)
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{
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switch (type)
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{
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case AF_INET:
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sa4.sin_addr = *reinterpret_cast<const in_addr *>(src);
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sa4.sin_family = type;
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return;
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case AF_INET6:
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sa6.sin6_addr = *reinterpret_cast<const in6_addr *>(src);
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sa6.sin6_family = type;
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return;
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default:
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break;
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}
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throw CoreException("Invalid socket type");
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}
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SocketEngineBase::SocketEngineBase()
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{
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#ifdef _WIN32
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if (WSAStartup(MAKEWORD(2, 0), &wsa))
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throw FatalException("Failed to initialize WinSock library");
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#endif
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}
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SocketEngineBase::~SocketEngineBase()
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{
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for (std::map<int, Socket *>::const_iterator it = this->Sockets.begin(), it_end = this->Sockets.end(); it != it_end; ++it)
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delete it->second;
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this->Sockets.clear();
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#ifdef _WIN32
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WSACleanup();
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#endif
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}
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Socket::Socket()
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{
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}
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/** Constructor
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* @param nsock The socket
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* @param nIPv6 IPv6?
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* @param type The socket type, defaults to SOCK_STREAM
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*/
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Socket::Socket(int nsock, bool nIPv6, int type)
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{
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Type = SOCKTYPE_CLIENT;
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IPv6 = nIPv6;
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if (nsock == 0)
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Sock = socket(IPv6 ? AF_INET6 : AF_INET, type, 0);
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else
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Sock = nsock;
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SocketEngine->AddSocket(this);
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}
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/** Default destructor
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*/
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Socket::~Socket()
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{
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if (SocketEngine)
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SocketEngine->DelSocket(this);
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CloseSocket(Sock);
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}
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/** Really recieve something from the buffer
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* @param buf The buf to read to
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* @param sz How much to read
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* @return Number of bytes recieved
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*/
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int Socket::RecvInternal(char *buf, size_t sz) const
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{
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return recv(GetSock(), buf, sz, 0);
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}
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/** Really write something to the socket
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* @param buf What to write
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* @return Number of bytes written
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*/
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int Socket::SendInternal(const Anope::string &buf) const
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{
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return send(GetSock(), buf.c_str(), buf.length(), 0);
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}
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/** Get the socket FD for this socket
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* @return the fd
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*/
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int Socket::GetSock() const
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{
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return Sock;
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}
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/** Mark a socket as blockig
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* @return true if the socket is now blocking
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*/
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bool Socket::SetBlocking()
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{
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#ifdef _WIN32
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unsigned long opt = 0;
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return !ioctlsocket(this->GetSock(), FIONBIO, &opt);
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#else
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int flags = fcntl(this->GetSock(), F_GETFL, 0);
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return !fcntl(this->GetSock(), F_SETFL, flags & ~O_NONBLOCK);
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#endif
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}
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/** Mark a socket as non-blocking
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* @return true if the socket is now non-blocking
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*/
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bool Socket::SetNonBlocking()
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{
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#ifdef _WIN32
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unsigned long opt = 0;
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return !ioctlsocket(this->GetSock(), FIONBIO, &opt);
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#else
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int flags = fcntl(this->GetSock(), F_GETFL, 0);
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return !fcntl(this->GetSock(), F_SETFL, flags | O_NONBLOCK);
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#endif
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}
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/** Check if this socket is IPv6
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* @return true or false
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*/
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bool Socket::IsIPv6() const
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{
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return IPv6;
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}
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/** Get the length of the read buffer
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* @return The length of the read buffer
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*/
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size_t Socket::ReadBufferLen() const
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{
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return RecvLen;
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}
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/** Get the length of the write buffer
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* @return The length of the write buffer
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*/
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size_t Socket::WriteBufferLen() const
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{
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return WriteBuffer.length();
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}
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/** Called when there is something to be recieved for this socket
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* @return true on success, false to drop this socket
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*/
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bool Socket::ProcessRead()
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{
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char tbuffer[NET_BUFSIZE] = "";
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RecvLen = RecvInternal(tbuffer, sizeof(tbuffer) - 1);
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if (RecvLen <= 0)
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return false;
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std::string sbuffer = extrabuf;
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sbuffer.append(tbuffer);
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extrabuf.clear();
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size_t lastnewline = sbuffer.rfind('\n');
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if (lastnewline == std::string::npos)
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{
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extrabuf = sbuffer;
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return true;
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}
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if (lastnewline < sbuffer.size() - 1)
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{
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extrabuf = sbuffer.substr(lastnewline);
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TrimBuf(extrabuf);
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sbuffer = sbuffer.substr(0, lastnewline);
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}
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sepstream stream(sbuffer, '\n');
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Anope::string tbuf;
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while (stream.GetToken(tbuf))
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{
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std::string tmp_tbuf = tbuf.str();
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TrimBuf(tmp_tbuf);
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tbuf = tmp_tbuf;
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if (!tbuf.empty())
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if (!Read(tbuf))
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return false;
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}
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return true;
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}
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/** Called when the socket is ready to be written to
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* @return true on success, false to drop this socket
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*/
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bool Socket::ProcessWrite()
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{
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if (WriteBuffer.empty())
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{
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return true;
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}
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if (SendInternal(WriteBuffer) == -1)
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{
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return false;
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}
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WriteBuffer.clear();
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SocketEngine->ClearWritable(this);
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return true;
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}
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/** Called when there is an error for this socket
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* @return true on success, false to drop this socket
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*/
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void Socket::ProcessError()
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{
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}
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/** Called with a line recieved from the socket
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* @param buf The line
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* @return true to continue reading, false to drop the socket
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*/
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bool Socket::Read(const Anope::string &buf)
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{
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return false;
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}
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/** Write to the socket
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* @param message The message
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*/
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void Socket::Write(const char *message, ...)
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{
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va_list vi;
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char tbuffer[BUFSIZE];
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if (!message)
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return;
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va_start(vi, message);
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vsnprintf(tbuffer, sizeof(tbuffer), message, vi);
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va_end(vi);
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Anope::string sbuf = tbuffer;
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Write(sbuf);
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}
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/** Write to the socket
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* @param message The message
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*/
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void Socket::Write(const Anope::string &message)
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{
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WriteBuffer.append(message.str() + "\r\n");
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SocketEngine->MarkWritable(this);
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}
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/** Constructor
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* @param nLS The listen socket this connection came from
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* @param nu The user using this socket
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* @param nsock The socket
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* @param nIPv6 IPv6
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* @param type The socket type, defaults to SOCK_STREAM
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*/
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ClientSocket::ClientSocket(const Anope::string &nTargetHost, int nPort, const Anope::string &nBindHost, bool nIPv6, int type) : Socket(0, nIPv6, type), TargetHost(nTargetHost), Port(nPort), BindHost(nBindHost)
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{
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if (!BindHost.empty())
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{
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sockaddrs bindaddr;
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bindaddr.pton(IPv6 ? AF_INET6 : AF_INET, BindHost, 0);
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if (bind(Sock, &bindaddr.sa, bindaddr.size()) == -1)
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throw SocketException(Anope::string("Unable to bind to address: ") + strerror(errno));
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}
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sockaddrs conaddr;
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conaddr.pton(IPv6 ? AF_INET6 : AF_INET, TargetHost, Port);
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if (connect(Sock, &conaddr.sa, conaddr.size()) == -1)
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throw SocketException(Anope::string("Error connecting to server: ") + strerror(errno));
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this->SetNonBlocking();
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}
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/** Default destructor
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*/
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ClientSocket::~ClientSocket()
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{
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}
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/** Called with a line recieved from the socket
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* @param buf The line
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* @return true to continue reading, false to drop the socket
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*/
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bool ClientSocket::Read(const Anope::string &buf)
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{
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return true;
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}
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/** Constructor
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* @param bind The IP to bind to
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* @param port The port to listen on
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*/
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ListenSocket::ListenSocket(const Anope::string &bindip, int port) : Socket(0, (bindip.find(':') != Anope::string::npos ? true : false))
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{
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Type = SOCKTYPE_LISTEN;
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BindIP = bindip;
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Port = port;
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sockaddrs sockaddr;
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sockaddr.pton(IPv6 ? AF_INET6 : AF_INET, BindIP, Port);
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if (bind(Sock, &sockaddr.sa, sockaddr.size()) == -1)
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throw SocketException(Anope::string("Unable to bind to address: ") + strerror(errno));
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if (listen(Sock, 5) == -1)
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throw SocketException(Anope::string("Unable to listen: ") + strerror(errno));
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this->SetNonBlocking();
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}
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/** Destructor
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*/
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ListenSocket::~ListenSocket()
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{
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}
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/** Accept a connection in this sockets queue
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*/
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bool ListenSocket::ProcessRead()
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{
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int newsock = accept(Sock, NULL, NULL);
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#ifndef INVALID_SOCKET
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# define INVALID_SOCKET 0
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#endif
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if (newsock > 0 && newsock != INVALID_SOCKET)
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return this->OnAccept(new Socket(newsock, IPv6));
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return true;
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}
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/** Called when a connection is accepted
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* @param s The socket for the new connection
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* @return true if the listen socket should remain alive
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*/
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bool ListenSocket::OnAccept(Socket *s)
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{
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return true;
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}
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/** Get the bind IP for this socket
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* @return the bind ip
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*/
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const Anope::string &ListenSocket::GetBindIP() const
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{
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return BindIP;
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}
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/** Get the port this socket is bound to
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* @return The port
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*/
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int ListenSocket::GetPort() const
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{
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return Port;
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}
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