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Files
anope/src/botserv.cpp
T

854 lines
20 KiB
C++

/* BotServ functions
*
* (C) 2003-2010 Anope Team
* Contact us at team@anope.org
*
* Please read COPYING and README for further details.
*
* Based on the original code of Epona by Lara.
* Based on the original code of Services by Andy Church.
*
*
*/
/*************************************************************************/
#include "services.h"
#include "modules.h"
#include "language.h"
static UserData *get_user_data(Channel * c, User * u);
static void check_ban(ChannelInfo * ci, User * u, int ttbtype);
static void bot_kick(ChannelInfo * ci, User * u, int message, ...);
E void moduleAddBotServCmds();
/*************************************************************************/
/* *INDENT-OFF* */
void moduleAddBotServCmds() {
ModuleManager::LoadModuleList(Config.BotServCoreModules);
}
/* *INDENT-ON* */
/*************************************************************************/
/*************************************************************************/
/* Return information on memory use. Assumes pointers are valid. */
void get_botserv_stats(long *nrec, long *memuse)
{
long count = 0, mem = 0;
for (botinfo_map::const_iterator it = BotList.begin(); it != BotList.end(); ++it)
{
BotInfo *bi = it->second;
count++;
mem += sizeof(*bi);
mem += bi->nick.size() + 1;
mem += bi->user.size() + 1;
mem += bi->host.size() + 1;
mem += bi->real.size() + 1;
}
*nrec = count;
*memuse = mem;
}
/*************************************************************************/
/*************************************************************************/
/* BotServ initialization. */
void bs_init()
{
if (Config.s_BotServ) {
moduleAddBotServCmds();
}
}
/*************************************************************************/
/* Main BotServ routine. */
void botserv(User * u, char *buf)
{
char *cmd, *s;
cmd = strtok(buf, " ");
if (!cmd) {
return;
} else if (stricmp(cmd, "\1PING") == 0) {
if (!(s = strtok(NULL, ""))) {
*s = 0;
}
ircdproto->SendCTCP(BotServ, u->nick.c_str(), "PING %s", s);
} else {
mod_run_cmd(BotServ, u, cmd);
}
}
/*************************************************************************/
/* Handles all messages sent to bots. (Currently only answers to pings ;) */
void botmsgs(User * u, BotInfo * bi, char *buf)
{
char *cmd = strtok(buf, " ");
char *s;
if (!cmd || !u || !bi)
return;
if (!stricmp(cmd, "\1PING")) {
if (!(s = strtok(NULL, ""))) {
*s = 0;
}
ircdproto->SendCTCP(bi, u->nick.c_str(), "PING %s", s);
}
else if (cmd && !bi->Commands.empty())
{
mod_run_cmd(bi, u, cmd);
}
}
/*************************************************************************/
/* Handles all messages that are sent to registered channels where a
* bot is on.
*
*/
void botchanmsgs(User * u, ChannelInfo * ci, char *buf)
{
int c;
char *cmd;
UserData *ud;
bool was_action = false;
std::string bbuf;
if (!u || !buf || !ci || !ci->c)
return;
/* Answer to ping if needed, without breaking the buffer. */
if (!strnicmp(buf, "\1PING", 5)) {
ircdproto->SendCTCP(ci->bi, u->nick.c_str(), "PING %s", buf);
}
/* If it's a /me, cut the CTCP part at the beginning (not
* at the end, because one character just doesn't matter,
* but the ACTION may create strange behaviours with the
* caps or badwords kickers */
if (!strnicmp(buf, "\1ACTION ", 8))
{
buf += 8;
was_action = true;
}
/* Now we can make kicker stuff. We try to order the checks
* from the fastest one to the slowest one, since there's
* no need to process other kickers if an user is kicked before
* the last kicker check.
*
* But FIRST we check whether the user is protected in any
* way.
*/
bool Allow = false;
if (!ci->botflags.HasFlag(BS_DONTKICKOPS) && !ci->botflags.HasFlag(BS_DONTKICKVOICES))
Allow = true;
else if (ci->botflags.HasFlag(BS_DONTKICKOPS) && (ci->c->HasUserStatus(u, CMODE_HALFOP) || ci->c->HasUserStatus(u, CMODE_OP) || ci->c->HasUserStatus(u, CMODE_PROTECT) || ci->c->HasUserStatus(u, CMODE_OWNER)))
Allow = true;
else if (ci->botflags.HasFlag(BS_DONTKICKVOICES) && ci->c->HasUserStatus(u, CMODE_VOICE))
Allow = true;
if (buf && !check_access(u, ci, CA_NOKICK) && Allow)
{
/* Bolds kicker */
if (ci->botflags.HasFlag(BS_KICK_BOLDS) && strchr(buf, 2)) {
check_ban(ci, u, TTB_BOLDS);
bot_kick(ci, u, BOT_REASON_BOLD);
return;
}
/* Color kicker */
if (ci->botflags.HasFlag(BS_KICK_COLORS) && strchr(buf, 3)) {
check_ban(ci, u, TTB_COLORS);
bot_kick(ci, u, BOT_REASON_COLOR);
return;
}
/* Reverses kicker */
if (ci->botflags.HasFlag(BS_KICK_REVERSES) && strchr(buf, 22)) {
check_ban(ci, u, TTB_REVERSES);
bot_kick(ci, u, BOT_REASON_REVERSE);
return;
}
/* Underlines kicker */
if (ci->botflags.HasFlag(BS_KICK_UNDERLINES) && strchr(buf, 31)) {
check_ban(ci, u, TTB_UNDERLINES);
bot_kick(ci, u, BOT_REASON_UNDERLINE);
return;
}
/* Caps kicker */
if (ci->botflags.HasFlag(BS_KICK_CAPS)
&& ((c = strlen(buf)) >= ci->capsmin)) {
int i = 0;
int l = 0;
char *s = buf;
do {
if (isupper(*s))
i++;
else if (islower(*s))
l++;
} while (*s++);
/* i counts uppercase chars, l counts lowercase chars. Only
* alphabetic chars (so islower || isupper) qualify for the
* percentage of caps to kick for; the rest is ignored. -GD
*/
if (i && l && i >= ci->capsmin && i * 100 / (i + l) >= ci->capspercent) {
check_ban(ci, u, TTB_CAPS);
bot_kick(ci, u, BOT_REASON_CAPS);
return;
}
}
/* Bad words kicker */
if (ci->botflags.HasFlag(BS_KICK_BADWORDS)) {
int mustkick = 0;
char *nbuf;
BadWord *bw;
/* Normalize the buffer */
nbuf = normalizeBuffer(buf);
for (unsigned i = 0; i < ci->GetBadWordCount(); ++i)
{
bw = ci->GetBadWord(i);
if (bw->type == BW_ANY
&& ((Config.BSCaseSensitive && strstr(nbuf, bw->word.c_str()))
|| (!Config.BSCaseSensitive && stristr(nbuf, bw->word.c_str())))) {
mustkick = 1;
} else if (bw->type == BW_SINGLE) {
int len = bw->word.length();
if ((Config.BSCaseSensitive && nbuf == bw->word)
|| (!Config.BSCaseSensitive
&& (!stricmp(nbuf, bw->word.c_str())))) {
mustkick = 1;
/* two next if are quite odd isn't it? =) */
} else if ((strchr(nbuf, ' ') == nbuf + len)
&&
((Config.BSCaseSensitive && nbuf == bw->word)
|| (!Config.BSCaseSensitive
&& (stristr(nbuf, bw->word.c_str()) ==
nbuf)))) {
mustkick = 1;
} else {
if ((strrchr(nbuf, ' ') ==
nbuf + strlen(nbuf) - len - 1)
&&
((Config.BSCaseSensitive
&& (strstr(nbuf, bw->word.c_str()) ==
nbuf + strlen(nbuf) - len))
|| (!Config.BSCaseSensitive
&& (stristr(nbuf, bw->word.c_str()) ==
nbuf + strlen(nbuf) - len)))) {
mustkick = 1;
} else {
char *wordbuf = new char[len + 3];
wordbuf[0] = ' ';
wordbuf[len + 1] = ' ';
wordbuf[len + 2] = '\0';
memcpy(wordbuf + 1, bw->word.c_str(), len);
if ((Config.BSCaseSensitive
&& (strstr(nbuf, wordbuf)))
|| (!Config.BSCaseSensitive
&& (stristr(nbuf, wordbuf)))) {
mustkick = 1;
}
/* free previous (sc)allocated memory (#850) */
delete [] wordbuf;
}
}
} else if (bw->type == BW_START) {
int len = bw->word.length();
if ((Config.BSCaseSensitive
&& (!strncmp(nbuf, bw->word.c_str(), len)))
|| (!Config.BSCaseSensitive
&& (!strnicmp(nbuf, bw->word.c_str(), len)))) {
mustkick = 1;
} else {
char *wordbuf = new char[len + 2];
memcpy(wordbuf + 1, bw->word.c_str(), len);
wordbuf[0] = ' ';
wordbuf[len + 1] = '\0';
if ((Config.BSCaseSensitive && (strstr(nbuf, wordbuf)))
|| (!Config.BSCaseSensitive
&& (stristr(nbuf, wordbuf))))
mustkick = 1;
delete [] wordbuf;
}
} else if (bw->type == BW_END) {
int len = bw->word.length();
if ((Config.BSCaseSensitive
&&
(!strncmp
(nbuf + strlen(nbuf) - len, bw->word.c_str(), len)))
|| (!Config.BSCaseSensitive
&&
(!strnicmp
(nbuf + strlen(nbuf) - len, bw->word.c_str(),
len)))) {
mustkick = 1;
} else {
char *wordbuf = new char[len + 2];
memcpy(wordbuf, bw->word.c_str(), len);
wordbuf[len] = ' ';
wordbuf[len + 1] = '\0';
if ((Config.BSCaseSensitive && (strstr(nbuf, wordbuf)))
|| (!Config.BSCaseSensitive
&& (stristr(nbuf, wordbuf))))
mustkick = 1;
delete [] wordbuf;
}
}
if (mustkick) {
check_ban(ci, u, TTB_BADWORDS);
if (Config.BSGentleBWReason)
bot_kick(ci, u, BOT_REASON_BADWORD_GENTLE);
else
bot_kick(ci, u, BOT_REASON_BADWORD, bw->word.c_str());
/* free the normalized buffer before return (#850) */
delete [] nbuf;
return;
}
}
/* Free the normalized buffer */
delete [] nbuf;
}
/* Flood kicker */
if (ci->botflags.HasFlag(BS_KICK_FLOOD)) {
time_t now = time(NULL);
ud = get_user_data(ci->c, u);
if (!ud) {
return;
}
if (now - ud->last_start > ci->floodsecs) {
ud->last_start = time(NULL);
ud->lines = 0;
}
ud->lines++;
if (ud->lines >= ci->floodlines) {
check_ban(ci, u, TTB_FLOOD);
bot_kick(ci, u, BOT_REASON_FLOOD);
return;
}
}
/* Repeat kicker */
if (ci->botflags.HasFlag(BS_KICK_REPEAT)) {
ud = get_user_data(ci->c, u);
if (!ud) {
return;
}
if (ud->lastline && stricmp(ud->lastline, buf)) {
delete [] ud->lastline;
ud->lastline = sstrdup(buf);
ud->times = 0;
} else {
if (!ud->lastline)
ud->lastline = sstrdup(buf);
ud->times++;
}
if (ud->times >= ci->repeattimes) {
check_ban(ci, u, TTB_REPEAT);
bot_kick(ci, u, BOT_REASON_REPEAT);
return;
}
}
}
/* return if the user is on the ignore list */
if (get_ignore(u->nick.c_str()) != NULL) {
return;
}
/* Fantaisist commands */
if (buf && ci->botflags.HasFlag(BS_FANTASY) && *buf == *Config.BSFantasyCharacter && !was_action) {
cmd = strtok(buf, " ");
if (cmd && (cmd[0] == *Config.BSFantasyCharacter)) {
char *params = strtok(NULL, "");
/* Strip off the fantasy character */
cmd++;
if (check_access(u, ci, CA_FANTASIA))
{
Command *command = FindCommand(ChanServ, cmd);
/* Command exists and can not be called by fantasy */
if (command && !command->HasFlag(CFLAG_DISABLE_FANTASY))
{
bbuf = std::string(cmd);
/* Some commands don't need the channel name added.. eg !help */
if (!command->HasFlag(CFLAG_STRIP_CHANNEL))
{
bbuf += " ";
bbuf += ci->name;
}
if (params)
{
bbuf += " ";
bbuf += params;
}
chanserv(u, const_cast<char *>(bbuf.c_str())); // XXX Unsafe cast, this needs reviewing -- CyberBotX
}
FOREACH_MOD(I_OnBotFantasy, OnBotFantasy(cmd, u, ci, params));
}
else
{
FOREACH_MOD(I_OnBotNoFantasyAccess, OnBotNoFantasyAccess(cmd, u, ci, params));
}
}
}
}
/*************************************************************************/
BotInfo *findbot(const char *nick)
{
return findbot(ci::string(nick));
}
BotInfo *findbot(const std::string &nick)
{
return findbot(ci::string(nick.c_str()));
}
BotInfo *findbot(const ci::string &nick)
{
botinfo_map::const_iterator it = BotList.find(nick);
if (it != BotList.end())
return it->second;
return NULL;
}
/*************************************************************************/
/* Returns ban data associated with an user if it exists, allocates it
otherwise. */
static BanData *get_ban_data(Channel * c, User * u)
{
char mask[BUFSIZE];
BanData *bd, *next;
time_t now = time(NULL);
if (!c || !u)
return NULL;
snprintf(mask, sizeof(mask), "%s@%s", u->GetIdent().c_str(),
u->GetDisplayedHost().c_str());
for (bd = c->bd; bd; bd = next) {
if (now - bd->last_use > Config.BSKeepData) {
if (bd->next)
bd->next->prev = bd->prev;
if (bd->prev)
bd->prev->next = bd->next;
else
c->bd = bd->next;
if (bd->mask)
delete [] bd->mask;
next = bd->next;
delete bd;
continue;
}
if (!stricmp(bd->mask, mask)) {
bd->last_use = now;
return bd;
}
next = bd->next;
}
/* If we fall here it is that we haven't found the record */
bd = new BanData;
bd->mask = sstrdup(mask);
bd->last_use = now;
for (int x = 0; x < TTB_SIZE; ++x)
bd->ttb[x] = 0;
bd->prev = NULL;
bd->next = c->bd;
if (bd->next)
bd->next->prev = bd;
c->bd = bd;
return bd;
}
/*************************************************************************/
/* Returns BotServ data associated with an user on a given channel.
* Allocates it if necessary.
*/
static UserData *get_user_data(Channel *c, User *u)
{
if (!c || !u)
return NULL;
for (CUserList::iterator it = c->users.begin(); it != c->users.end(); ++it)
{
UserContainer *uc = *it;
if (uc->user == u)
{
time_t now = time(NULL);
/* Checks whether data is obsolete */
if (now - uc->ud.last_use > Config.BSKeepData)
{
if (uc->ud.lastline)
delete [] uc->ud.lastline;
/* We should not free and realloc, but reset to 0
instead. */
memset(&uc->ud, 0, sizeof(UserData));
uc->ud.last_use = now;
}
return &uc->ud;
}
}
return NULL;
}
/*************************************************************************/
/* Makes the bot join a channel and op himself. */
void bot_join(ChannelInfo * ci)
{
if (!ci || !ci->c || !ci->bi)
return;
if (Config.BSSmartJoin)
{
/* We check for bans */
if (ci->c->bans && ci->c->bans->count)
{
Entry *ban, *next;
for (ban = ci->c->bans->entries; ban; ban = next)
{
next = ban->next;
if (entry_match(ban, ci->bi->nick.c_str(), ci->bi->user.c_str(), ci->bi->host.c_str(), 0))
{
ci->c->RemoveMode(NULL, CMODE_BAN, ban->mask);
}
}
}
std::string Limit;
int limit = 0;
if (ci->c->GetParam(CMODE_LIMIT, Limit))
{
limit = atoi(Limit.c_str());
}
/* Should we be invited? */
if (ci->c->HasMode(CMODE_INVITE)
|| (limit && ci->c->users.size() >= limit))
ircdproto->SendNoticeChanops(ci->bi, ci->c,
"%s invited %s into the channel.",
ci->bi->nick.c_str(), ci->bi->nick.c_str());
}
ircdproto->SendJoin(ci->bi, ci->c->name.c_str(), ci->c->creation_time);
for (std::list<ChannelModeStatus *>::iterator it = BotModes.begin(); it != BotModes.end(); ++it)
{
ci->c->SetMode(ci->bi, *it, ci->bi->nick, false);
}
FOREACH_MOD(I_OnBotJoin, OnBotJoin(ci, ci->bi));
}
/*************************************************************************/
/** Check if a user should be banned by botserv
* @param ci The channel the user is on
* @param u The user
* @param ttbtype The type of bot kicker the user should be checked against
*/
static void check_ban(ChannelInfo *ci, User *u, int ttbtype)
{
BanData *bd = get_ban_data(ci->c, u);
if (!bd)
return;
/* Don't ban ulines */
if (u->server->IsULined())
return;
bd->ttb[ttbtype]++;
if (ci->ttb[ttbtype] && bd->ttb[ttbtype] >= ci->ttb[ttbtype])
{
/* Should not use == here because bd->ttb[ttbtype] could possibly be > ci->ttb[ttbtype]
* if the TTB was changed after it was not set (0) before and the user had already been
* kicked a few times. Bug #1056 - Adam */
char mask[BUFSIZE];
bd->ttb[ttbtype] = 0;
get_idealban(ci, u, mask, sizeof(mask));
if (ci->c)
ci->c->SetMode(NULL, CMODE_BAN, mask);
FOREACH_MOD(I_OnBotBan, OnBotBan(u, ci, mask));
}
}
/*************************************************************************/
/* This makes a bot kick an user. Works somewhat like notice_lang in fact ;) */
static void bot_kick(ChannelInfo * ci, User * u, int message, ...)
{
va_list args;
char buf[1024];
const char *fmt;
if (!ci || !ci->bi || !ci->c || !u)
return;
va_start(args, message);
fmt = getstring(u, message);
if (!fmt)
return;
vsnprintf(buf, sizeof(buf), fmt, args);
va_end(args);
ci->c->Kick(ci->bi, u, "%s", buf);
}
/*************************************************************************/
/* Makes a simple ban and kicks the target */
void bot_raw_ban(User * requester, ChannelInfo * ci, char *nick, const char *reason)
{
char mask[BUFSIZE];
User *u = finduser(nick);
if (!u)
return;
if ((ModeManager::FindUserModeByName(UMODE_PROTECTED)))
{
if (u->IsProtected() && (requester != u)) {
ircdproto->SendPrivmsg(ci->bi, ci->name.c_str(), "%s", getstring(ACCESS_DENIED));
return;
}
}
if (ci->HasFlag(CI_PEACE) && stricmp(requester->nick.c_str(), nick) && (get_access(u, ci) >= get_access(requester, ci)))
return;
if (ModeManager::FindChannelModeByName(CMODE_EXCEPT))
{
if (is_excepted(ci, u) == 1) {
ircdproto->SendPrivmsg(ci->bi, ci->name.c_str(), "%s", getstring(BOT_EXCEPT));
return;
}
}
get_idealban(ci, u, mask, sizeof(mask));
ci->c->SetMode(NULL, CMODE_BAN, mask);
/* Check if we need to do a signkick or not -GD */
if (ci->HasFlag(CI_SIGNKICK) || (ci->HasFlag(CI_SIGNKICK_LEVEL) && !check_access(requester, ci, CA_SIGNKICK)))
ci->c->Kick(ci->bi, u, "%s (%s)", reason ? reason : ci->bi->nick.c_str(), requester->nick.c_str());
else
ci->c->Kick(ci->bi, u, "%s", reason ? reason : ci->bi->nick.c_str());
}
/*************************************************************************/
/* Makes a kick with a "dynamic" reason ;) */
void bot_raw_kick(User * requester, ChannelInfo * ci, char *nick, const char *reason)
{
User *u = finduser(nick);
if (!u || !ci->c->FindUser(u))
return;
if ((ModeManager::FindUserModeByName(UMODE_PROTECTED)))
{
if (u->IsProtected() && (requester != u)) {
ircdproto->SendPrivmsg(ci->bi, ci->name.c_str(), "%s", getstring(ACCESS_DENIED));
return;
}
}
if (ci->HasFlag(CI_PEACE) && stricmp(requester->nick.c_str(), nick) && (get_access(u, ci) >= get_access(requester, ci)))
return;
if (ci->HasFlag(CI_SIGNKICK) || (ci->HasFlag(CI_SIGNKICK_LEVEL) && !check_access(requester, ci, CA_SIGNKICK)))
ci->c->Kick(ci->bi, u, "%s (%s)", reason ? reason : ci->bi->nick.c_str(), requester->nick.c_str());
else
ci->c->Kick(ci->bi, u, "%s", reason ? reason : ci->bi->nick.c_str());
}
/*************************************************************************/
/* Makes a mode operation on a channel for a nick */
void bot_raw_mode(User * requester, ChannelInfo * ci, const char *mode, char *nick)
{
char buf[BUFSIZE];
User *u;
*buf = '\0';
u = finduser(nick);
if (!u || !ci->c->FindUser(u))
return;
snprintf(buf, BUFSIZE - 1, "%ld", static_cast<long>(time(NULL)));
if ((ModeManager::FindUserModeByName(UMODE_PROTECTED))) {
if (u->IsProtected() && *mode == '-' && (requester != u)) {
ircdproto->SendPrivmsg(ci->bi, ci->name.c_str(), "%s", getstring(ACCESS_DENIED));
return;
}
}
if (*mode == '-' && ci->HasFlag(CI_PEACE)
&& stricmp(requester->nick.c_str(), nick) && (get_access(u, ci) >= get_access(requester, ci)))
return;
ci->c->SetModes(NULL, "%s %s", mode, nick);
}
/*************************************************************************/
/**
* Normalize buffer stripping control characters and colors
* @param A string to be parsed for control and color codes
* @return A string stripped of control and color codes
*/
char *normalizeBuffer(const char *buf)
{
char *newbuf;
int i, len, j = 0;
len = strlen(buf);
newbuf = new char[len + 1];
for (i = 0; i < len; i++) {
switch (buf[i]) {
/* ctrl char */
case 1:
break;
/* Bold ctrl char */
case 2:
break;
/* Color ctrl char */
case 3:
/* If the next character is a digit, its also removed */
if (isdigit(buf[i + 1])) {
i++;
/* not the best way to remove colors
* which are two digit but no worse then
* how the Unreal does with +S - TSL
*/
if (isdigit(buf[i + 1])) {
i++;
}
/* Check for background color code
* and remove it as well
*/
if (buf[i + 1] == ',') {
i++;
if (isdigit(buf[i + 1])) {
i++;
}
/* not the best way to remove colors
* which are two digit but no worse then
* how the Unreal does with +S - TSL
*/
if (isdigit(buf[i + 1])) {
i++;
}
}
}
break;
/* line feed char */
case 10:
break;
/* carriage returns char */
case 13:
break;
/* Reverse ctrl char */
case 22:
break;
/* Underline ctrl char */
case 31:
break;
/* A valid char gets copied into the new buffer */
default:
newbuf[j] = buf[i];
j++;
}
}
/* Terminate the string */
newbuf[j] = 0;
return (newbuf);
}