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fee016bb84
in memory, which does weird things. For fun different ircds implement this differently (Unreal compares timestamps, TS6 compares timestamps and user username/host), and whether or not we get a kill for our user also varies, so just kill everyone. This can't really happen anyway with properly set qlines, only if services haven't yet set the qlines, or possibly in a bot add/nick user introduce race, or with enforcers, which not many ircds require.
269 lines
6.2 KiB
C++
269 lines
6.2 KiB
C++
/*
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*
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* Copyright (C) 2008-2011 Robin Burchell <w00t@inspircd.org>
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* Copyright (C) 2008-2014 Anope Team <team@anope.org>
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*
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* Please read COPYING and README for further details.
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*
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*/
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#include "services.h"
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#include "anope.h"
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#include "bots.h"
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#include "servers.h"
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#include "protocol.h"
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#include "xline.h"
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#include "regchannel.h"
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#include "channels.h"
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#include "config.h"
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#include "language.h"
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#include "serialize.h"
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Serialize::Checker<botinfo_map> BotListByNick("BotInfo"), BotListByUID("BotInfo");
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BotInfo::BotInfo(const Anope::string &nnick, const Anope::string &nuser, const Anope::string &nhost, const Anope::string &nreal, const Anope::string &bmodes) : User(nnick, nuser, nhost, "", "", Me, nreal, Anope::CurTime, "", Servers::TS6_UID_Retrieve(), NULL), Serializable("BotInfo"), channels("ChannelInfo"), botmodes(bmodes)
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{
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this->lastmsg = this->created = Anope::CurTime;
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this->introduced = false;
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this->oper_only = this->conf = false;
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(*BotListByNick)[this->nick] = this;
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if (!this->uid.empty())
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(*BotListByUID)[this->uid] = this;
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FOREACH_MOD(OnCreateBot, (this));
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// If we're synchronised with the uplink already, send the bot.
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if (Me && Me->IsSynced())
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{
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Anope::string tmodes = !this->botmodes.empty() ? ("+" + this->botmodes) : IRCD->DefaultPseudoclientModes;
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if (!tmodes.empty())
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this->SetModesInternal(this, tmodes.c_str());
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XLine x(this->nick, "Reserved for services");
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IRCD->SendSQLine(NULL, &x);
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IRCD->SendClientIntroduction(this);
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this->introduced = true;
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}
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}
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BotInfo::~BotInfo()
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{
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FOREACH_MOD(OnDelBot, (this));
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// If we're synchronised with the uplink already, send the bot.
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if (Me && Me->IsSynced())
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{
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IRCD->SendQuit(this, "");
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this->introduced = false;
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XLine x(this->nick);
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IRCD->SendSQLineDel(&x);
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}
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for (std::set<ChannelInfo *>::iterator it = this->channels->begin(), it_end = this->channels->end(); it != it_end; ++it)
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{
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ChannelInfo *ci = *it;
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this->UnAssign(NULL, ci);
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}
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BotListByNick->erase(this->nick);
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if (!this->uid.empty())
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BotListByUID->erase(this->uid);
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}
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void BotInfo::Serialize(Serialize::Data &data) const
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{
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data["nick"] << this->nick;
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data["user"] << this->ident;
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data["host"] << this->host;
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data["realname"] << this->realname;
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data["created"] << this->created;
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data["oper_only"] << this->oper_only;
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Extensible::ExtensibleSerialize(this, this, data);
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}
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Serializable* BotInfo::Unserialize(Serializable *obj, Serialize::Data &data)
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{
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Anope::string nick, user, host, realname, flags;
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data["nick"] >> nick;
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data["user"] >> user;
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data["host"] >> host;
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data["realname"] >> realname;
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BotInfo *bi;
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if (obj)
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bi = anope_dynamic_static_cast<BotInfo *>(obj);
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else if (!(bi = BotInfo::Find(nick)))
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bi = new BotInfo(nick, user, host, realname);
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data["created"] >> bi->created;
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data["oper_only"] >> bi->oper_only;
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Extensible::ExtensibleUnserialize(bi, bi, data);
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return bi;
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}
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void BotInfo::GenerateUID()
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{
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if (this->introduced)
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throw CoreException("Changing bot UID when it is introduced?");
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if (!this->uid.empty())
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{
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BotListByUID->erase(this->uid);
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UserListByUID.erase(this->uid);
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}
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this->uid = Servers::TS6_UID_Retrieve();
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(*BotListByUID)[this->uid] = this;
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UserListByUID[this->uid] = this;
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}
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void BotInfo::OnKill()
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{
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this->introduced = false;
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this->GenerateUID();
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IRCD->SendClientIntroduction(this);
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this->introduced = true;
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for (User::ChanUserList::const_iterator cit = this->chans.begin(), cit_end = this->chans.end(); cit != cit_end; ++cit)
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IRCD->SendJoin(this, cit->second->chan, &cit->second->status);
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}
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void BotInfo::SetNewNick(const Anope::string &newnick)
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{
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UserListByNick.erase(this->nick);
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BotListByNick->erase(this->nick);
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this->nick = newnick;
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UserListByNick[this->nick] = this;
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(*BotListByNick)[this->nick] = this;
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}
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const std::set<ChannelInfo *> &BotInfo::GetChannels() const
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{
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return this->channels;
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}
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void BotInfo::Assign(User *u, ChannelInfo *ci)
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{
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EventReturn MOD_RESULT;
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FOREACH_RESULT(OnPreBotAssign, MOD_RESULT, (u, ci, this));
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if (MOD_RESULT == EVENT_STOP)
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return;
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if (ci->bi)
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ci->bi->UnAssign(u, ci);
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ci->bi = this;
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this->channels->insert(ci);
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FOREACH_MOD(OnBotAssign, (u, ci, this));
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}
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void BotInfo::UnAssign(User *u, ChannelInfo *ci)
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{
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EventReturn MOD_RESULT;
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FOREACH_RESULT(OnBotUnAssign, MOD_RESULT, (u, ci));
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if (MOD_RESULT == EVENT_STOP)
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return;
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if (ci->c && ci->c->FindUser(ci->bi))
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{
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if (u)
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ci->bi->Part(ci->c, "UNASSIGN from " + u->nick);
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else
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ci->bi->Part(ci->c);
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}
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ci->bi = NULL;
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this->channels->erase(ci);
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}
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unsigned BotInfo::GetChannelCount() const
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{
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return this->channels->size();
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}
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void BotInfo::Join(Channel *c, ChannelStatus *status)
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{
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if (c->FindUser(this) != NULL)
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return;
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c->JoinUser(this, status);
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if (IRCD)
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IRCD->SendJoin(this, c, status);
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FOREACH_MOD(OnJoinChannel, (this, c));
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}
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void BotInfo::Join(const Anope::string &chname, ChannelStatus *status)
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{
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bool c;
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return this->Join(Channel::FindOrCreate(chname, c), status);
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}
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void BotInfo::Part(Channel *c, const Anope::string &reason)
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{
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if (c->FindUser(this) == NULL)
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return;
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IRCD->SendPart(this, c, "%s", !reason.empty() ? reason.c_str() : "");
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FOREACH_MOD(OnPartChannel, (this, c, c->name, reason));
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c->DeleteUser(this);
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}
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void BotInfo::OnMessage(User *u, const Anope::string &message)
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{
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if (this->commands.empty())
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return;
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CommandSource source(u->nick, u, u->Account(), u, this);
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Command::Run(source, message);
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}
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CommandInfo& BotInfo::SetCommand(const Anope::string &cname, const Anope::string &sname, const Anope::string &permission)
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{
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CommandInfo ci;
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ci.name = sname;
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ci.permission = permission;
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this->commands[cname] = ci;
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return this->commands[cname];
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}
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CommandInfo *BotInfo::GetCommand(const Anope::string &cname)
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{
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CommandInfo::map::iterator it = this->commands.find(cname);
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if (it != this->commands.end())
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return &it->second;
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return NULL;
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}
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BotInfo* BotInfo::Find(const Anope::string &nick, bool nick_only)
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{
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BotInfo *bi = NULL;
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if (!nick_only && isdigit(nick[0]) && IRCD->RequiresID)
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{
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botinfo_map::iterator it = BotListByUID->find(nick);
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if (it != BotListByUID->end())
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bi = it->second;
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}
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else
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{
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botinfo_map::iterator it = BotListByNick->find(nick);
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if (it != BotListByNick->end())
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bi = it->second;
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}
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if (bi)
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bi->QueueUpdate();
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return bi;
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}
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