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Files
anope/src/sockets.cpp
T

664 lines
15 KiB
C++

#include "services.h"
SocketEngineBase *SocketEngine = NULL;
int32 TotalRead = 0;
int32 TotalWritten = 0;
SocketIO normalSocketIO;
/** Trims all the \r and \ns from the begining and end of a string
* @param buffer The buffer to trim
*/
static void TrimBuf(std::string &buffer)
{
while (!buffer.empty() && (buffer[0] == '\r' || buffer[0] == '\n'))
buffer.erase(buffer.begin());
while (!buffer.empty() && (buffer[buffer.length() - 1] == '\r' || buffer[buffer.length() - 1] == '\n'))
buffer.erase(buffer.length() - 1);
}
/** Construct the object, sets everything to 0
*/
sockaddrs::sockaddrs()
{
this->clear();
}
/** Memset the object to 0
*/
void sockaddrs::clear()
{
memset(this, 0, sizeof(*this));
}
/** Get the size of the sockaddr we represent
* @return The size
*/
size_t sockaddrs::size() const
{
switch (sa.sa_family)
{
case AF_INET:
return sizeof(sa4);
case AF_INET6:
return sizeof(sa6);
default:
break;
}
return 0;
}
/** Get the port represented by this addr
* @return The port, or -1 on fail
*/
int sockaddrs::port() const
{
switch (sa.sa_family)
{
case AF_INET:
return ntohs(sa4.sin_port);
case AF_INET6:
return ntohs(sa6.sin6_port);
default:
break;
}
return -1;
}
/** Get the address represented by this addr
* @return The address
*/
Anope::string sockaddrs::addr() const
{
char address[INET6_ADDRSTRLEN + 1] = "";
switch (sa.sa_family)
{
case AF_INET:
if (!inet_ntop(AF_INET, &sa4.sin_addr, address, sizeof(address)))
throw SocketException(Anope::LastError());
return address;
case AF_INET6:
if (!inet_ntop(AF_INET6, &sa6.sin6_addr, address, sizeof(address)))
throw SocketException(Anope::LastError());
return address;
default:
break;
}
return address;
}
/** Check if this sockaddr has data in it
*/
bool sockaddrs::operator()() const
{
return this->sa.sa_family != 0;
}
/** Compares with sockaddr with another. Compares address type, port, and address
* @return true if they are the same
*/
bool sockaddrs::operator==(const sockaddrs &other) const
{
if (sa.sa_family != other.sa.sa_family)
return false;
switch (sa.sa_family)
{
case AF_INET:
return (sa4.sin_port == other.sa4.sin_port) && (sa4.sin_addr.s_addr == other.sa4.sin_addr.s_addr);
case AF_INET6:
return (sa6.sin6_port == other.sa6.sin6_port) && !memcmp(sa6.sin6_addr.s6_addr, other.sa6.sin6_addr.s6_addr, 16);
default:
return !memcmp(this, &other, sizeof(*this));
}
return false;
}
/** The equivalent of inet_pton
* @param type AF_INET or AF_INET6
* @param address The address to place in the sockaddr structures
* @param pport An option port to include in the sockaddr structures
* @throws A socket exception if given invalid IPs
*/
void sockaddrs::pton(int type, const Anope::string &address, int pport)
{
switch (type)
{
case AF_INET:
if (inet_pton(type, address.c_str(), &sa4.sin_addr) < 1)
throw SocketException(Anope::string("Invalid host: ") + Anope::LastError());
sa4.sin_family = type;
sa4.sin_port = htons(pport);
return;
case AF_INET6:
if (inet_pton(type, address.c_str(), &sa6.sin6_addr) < 1)
throw SocketException(Anope::string("Invalid host: ") + Anope::LastError());
sa6.sin6_family = type;
sa6.sin6_port = htons(pport);
return;
default:
break;
}
throw CoreException("Invalid socket type");
}
/** The equivalent of inet_ntop
* @param type AF_INET or AF_INET6
* @param address The in_addr or in_addr6 structure
* @throws A socket exception if given an invalid structure
*/
void sockaddrs::ntop(int type, const void *src)
{
switch (type)
{
case AF_INET:
sa4.sin_addr = *reinterpret_cast<const in_addr *>(src);
sa4.sin_family = type;
return;
case AF_INET6:
sa6.sin6_addr = *reinterpret_cast<const in6_addr *>(src);
sa6.sin6_family = type;
return;
default:
break;
}
throw CoreException("Invalid socket type");
}
cidr::cidr(const Anope::string &ip)
{
if (ip.find_first_not_of("01234567890:./") != Anope::string::npos)
throw SocketException("Invalid IP");
bool ipv6 = ip.find(':') != Anope::string::npos;
size_t sl = ip.find_last_of('/');
if (sl == Anope::string::npos)
{
this->cidr_ip = ip;
this->cidr_len = ipv6 ? 128 : 32;
this->addr.pton(ipv6 ? AF_INET6 : AF_INET, ip);
}
else
{
Anope::string real_ip = ip.substr(0, sl);
Anope::string cidr_range = ip.substr(sl + 1);
if (!cidr_range.is_pos_number_only())
throw SocketException("Invalid CIDR range");
this->cidr_ip = real_ip;
this->cidr_len = convertTo<unsigned int>(cidr_range);
this->addr.pton(ipv6 ? AF_INET6 : AF_INET, real_ip);
}
}
cidr::cidr(const Anope::string &ip, unsigned char len)
{
bool ipv6 = ip.find(':') != Anope::string::npos;
this->addr.pton(ipv6 ? AF_INET6 : AF_INET, ip);
this->cidr_ip = ip;
this->cidr_len = len;
}
Anope::string cidr::mask() const
{
return this->cidr_ip + "/" + this->cidr_len;
}
bool cidr::match(sockaddrs &other)
{
if (this->addr.sa.sa_family != other.sa.sa_family)
return false;
unsigned char *ip, *their_ip, byte;
switch (this->addr.sa.sa_family)
{
case AF_INET:
ip = reinterpret_cast<unsigned char *>(&this->addr.sa4.sin_addr);
byte = this->cidr_len / 8;
their_ip = reinterpret_cast<unsigned char *>(&other.sa4.sin_addr);
break;
case AF_INET6:
ip = reinterpret_cast<unsigned char *>(&this->addr.sa6.sin6_addr);
byte = this->cidr_len / 8;
their_ip = reinterpret_cast<unsigned char *>(&other.sa6.sin6_addr);
break;
default:
throw SocketException("Invalid address type");
}
if (memcmp(ip, their_ip, byte))
return false;
ip += byte;
their_ip += byte;
byte = this->cidr_len % 8;
if ((*ip & byte) != (*their_ip & byte))
return false;
return true;
}
/** Default constructor
*/
SocketEngineBase::SocketEngineBase()
{
#ifdef _WIN32
if (WSAStartup(MAKEWORD(2, 0), &wsa))
throw FatalException("Failed to initialize WinSock library");
#endif
}
/** Default destructor
*/
SocketEngineBase::~SocketEngineBase()
{
for (std::map<int, Socket *>::const_iterator it = this->Sockets.begin(), it_end = this->Sockets.end(); it != it_end; ++it)
delete it->second;
this->Sockets.clear();
#ifdef _WIN32
WSACleanup();
#endif
}
/** Receive something from the buffer
* @param s The socket
* @param buf The buf to read to
* @param sz How much to read
* @return Number of bytes received
*/
int SocketIO::Recv(Socket *s, char *buf, size_t sz) const
{
size_t i = recv(s->GetFD(), buf, sz, 0);
TotalRead += i;
return i;
}
/** Write something to the socket
* @param s The socket
* @param buf What to write
* @return Number of bytes written
*/
int SocketIO::Send(Socket *s, const Anope::string &buf) const
{
size_t i = send(s->GetFD(), buf.c_str(), buf.length(), 0);
TotalWritten += i;
return i;
}
/** Accept a connection from a socket
* @param s The socket
*/
void SocketIO::Accept(ListenSocket *s)
{
sockaddrs conaddr;
socklen_t size = sizeof(conaddr);
int newsock = accept(s->GetFD(), &conaddr.sa, &size);
#ifndef INVALID_SOCKET
# define INVALID_SOCKET 0
#endif
if (newsock > 0 && newsock != INVALID_SOCKET)
s->OnAccept(newsock, conaddr);
else
throw SocketException("Unable to accept connection: " + Anope::LastError());
}
/** Connect the socket
* @param s THe socket
* @param target IP to connect to
* @param port to connect to
* @param bindip IP to bind to, if any
*/
void SocketIO::Connect(ConnectionSocket *s, const Anope::string &target, int port, const Anope::string &bindip)
{
s->bindaddr.clear();
s->conaddr.clear();
if (!bindip.empty())
{
s->bindaddr.pton(s->IsIPv6() ? AF_INET6 : AF_INET, bindip, 0);
if (bind(s->GetFD(), &s->bindaddr.sa, s->bindaddr.size()) == -1)
throw SocketException(Anope::string("Unable to bind to address: ") + Anope::LastError());
}
s->conaddr.pton(s->IsIPv6() ? AF_INET6 : AF_INET, target, port);
if (connect(s->GetFD(), &s->conaddr.sa, s->conaddr.size()) == -1 && errno != EINPROGRESS)
throw SocketException(Anope::string("Error connecting to server: ") + Anope::LastError());
}
/** Empty constructor, used for things such as the pipe socket
*/
Socket::Socket() : Flags<SocketFlag, 2>(SocketFlagStrings)
{
this->Type = SOCKTYPE_BASE;
this->IO = &normalSocketIO;
}
/** Constructor
* @param sock The socket
* @param ipv6 IPv6?
* @param type The socket type, defaults to SOCK_STREAM
*/
Socket::Socket(int sock, bool ipv6, int type) : Flags<SocketFlag, 2>(SocketFlagStrings)
{
this->Type = SOCKTYPE_BASE;
this->IO = &normalSocketIO;
this->IPv6 = ipv6;
if (sock == 0)
this->Sock = socket(this->IPv6 ? AF_INET6 : AF_INET, type, 0);
else
this->Sock = sock;
SocketEngine->AddSocket(this);
}
/** Default destructor
*/
Socket::~Socket()
{
if (SocketEngine)
SocketEngine->DelSocket(this);
CloseSocket(this->Sock);
this->IO->Destroy();
}
/** Get the socket FD for this socket
* @return the fd
*/
int Socket::GetFD() const
{
return Sock;
}
/** Check if this socket is IPv6
* @return true or false
*/
bool Socket::IsIPv6() const
{
return IPv6;
}
/** Mark a socket as blockig
* @return true if the socket is now blocking
*/
bool Socket::SetBlocking()
{
#ifdef _WIN32
unsigned long opt = 0;
return !ioctlsocket(this->GetFD(), FIONBIO, &opt);
#else
int flags = fcntl(this->GetFD(), F_GETFL, 0);
return !fcntl(this->GetFD(), F_SETFL, flags & ~O_NONBLOCK);
#endif
}
/** Mark a socket as non-blocking
* @return true if the socket is now non-blocking
*/
bool Socket::SetNonBlocking()
{
#ifdef _WIN32
unsigned long opt = 1;
return !ioctlsocket(this->GetFD(), FIONBIO, &opt);
#else
int flags = fcntl(this->GetFD(), F_GETFL, 0);
return !fcntl(this->GetFD(), F_SETFL, flags | O_NONBLOCK);
#endif
}
/** Called when there is something to be received for this socket
* @return true on success, false to drop this socket
*/
bool Socket::ProcessRead()
{
return true;
}
/** Called when the socket is ready to be written to
* @return true on success, false to drop this socket
*/
bool Socket::ProcessWrite()
{
return true;
}
/** Called when there is an error for this socket
* @return true on success, false to drop this socket
*/
void Socket::ProcessError()
{
}
/** Constructor for pipe socket
*/
BufferedSocket::BufferedSocket() : Socket()
{
this->Type = SOCKTYPE_BUFFERED;
}
/** Constructor
* @param fd FD to use
* @param ipv6 true for ipv6
* @param type socket type, defaults to SOCK_STREAM
*/
BufferedSocket::BufferedSocket(int fd, bool ipv6, int type) : Socket(fd, ipv6, type)
{
this->Type = SOCKTYPE_BUFFERED;
}
/** Default destructor
*/
BufferedSocket::~BufferedSocket()
{
}
/** Called when there is something to be received for this socket
* @return true on success, false to drop this socket
*/
bool BufferedSocket::ProcessRead()
{
char tbuffer[NET_BUFSIZE] = "";
RecvLen = this->IO->Recv(this, tbuffer, sizeof(tbuffer) - 1);
if (RecvLen <= 0)
return false;
std::string sbuffer = extrabuf;
sbuffer.append(tbuffer);
extrabuf.clear();
size_t lastnewline = sbuffer.rfind('\n');
if (lastnewline == std::string::npos)
{
extrabuf = sbuffer;
return true;
}
if (lastnewline < sbuffer.size() - 1)
{
extrabuf = sbuffer.substr(lastnewline);
TrimBuf(extrabuf);
sbuffer = sbuffer.substr(0, lastnewline);
}
sepstream stream(sbuffer, '\n');
Anope::string tbuf;
while (stream.GetToken(tbuf))
{
std::string tmp_tbuf = tbuf.str();
TrimBuf(tmp_tbuf);
tbuf = tmp_tbuf;
if (!tbuf.empty())
if (!Read(tbuf))
return false;
}
return true;
}
/** Called when the socket is ready to be written to
* @return true on success, false to drop this socket
*/
bool BufferedSocket::ProcessWrite()
{
if (this->WriteBuffer.empty())
return true;
int count = this->IO->Send(this, this->WriteBuffer);
if (count == -1)
return false;
this->WriteBuffer = this->WriteBuffer.substr(count);
if (this->WriteBuffer.empty())
SocketEngine->ClearWritable(this);
return true;
}
/** Called with a line received from the socket
* @param buf The line
* @return true to continue reading, false to drop the socket
*/
bool BufferedSocket::Read(const Anope::string &buf)
{
return false;
}
/** Write to the socket
* @param message The message
*/
void BufferedSocket::Write(const char *message, ...)
{
va_list vi;
char tbuffer[BUFSIZE];
if (!message)
return;
va_start(vi, message);
vsnprintf(tbuffer, sizeof(tbuffer), message, vi);
va_end(vi);
Anope::string sbuf = tbuffer;
Write(sbuf);
}
/** Write to the socket
* @param message The message
*/
void BufferedSocket::Write(const Anope::string &message)
{
WriteBuffer.append(message.str() + "\r\n");
SocketEngine->MarkWritable(this);
}
/** Get the length of the read buffer
* @return The length of the read buffer
*/
size_t BufferedSocket::ReadBufferLen() const
{
return RecvLen;
}
/** Get the length of the write buffer
* @return The length of the write buffer
*/
size_t BufferedSocket::WriteBufferLen() const
{
return WriteBuffer.length();
}
/** Constructor
* @param bindip The IP to bind to
* @param port The port to listen on
* @param ipv6 true for ipv6
*/
ListenSocket::ListenSocket(const Anope::string &bindip, int port, bool ipv6) : Socket(0, ipv6)
{
this->Type = SOCKTYPE_LISTEN;
this->SetNonBlocking();
this->listenaddrs.pton(IPv6 ? AF_INET6 : AF_INET, bindip, port);
if (bind(Sock, &this->listenaddrs.sa, this->listenaddrs.size()) == -1)
throw SocketException(Anope::string("Unable to bind to address: ") + Anope::LastError());
if (listen(Sock, 5) == -1)
throw SocketException(Anope::string("Unable to listen: ") + Anope::LastError());
}
/** Destructor
*/
ListenSocket::~ListenSocket()
{
}
/** Accept a connection in this sockets queue
*/
bool ListenSocket::ProcessRead()
{
try
{
this->IO->Accept(this);
}
catch (const SocketException &ex)
{
Log() << ex.GetReason();
}
return true;
}
/** Called when a connection is accepted
* @param fd The FD for the new connection
* @param addr The sockaddr for where the connection came from
* @return The new socket
*/
ClientSocket *ListenSocket::OnAccept(int fd, const sockaddrs &addr)
{
return new ClientSocket(this, fd, addr);
}
/** Constructor
* @param ipv6 true to use IPv6
* @param type The socket type, defaults to SOCK_STREAM
*/
ConnectionSocket::ConnectionSocket(bool ipv6, int type) : BufferedSocket(0, ipv6, type)
{
this->Type = SOCKTYPE_CONNECTION;
}
/** Connect the socket
* @param TargetHost The target host to connect to
* @param Port The target port to connect to
* @param BindHost The host to bind to for connecting
*/
void ConnectionSocket::Connect(const Anope::string &TargetHost, int Port, const Anope::string &BindHost)
{
try
{
this->IO->Connect(this, TargetHost, Port, BindHost);
}
catch (const SocketException &)
{
delete this;
throw;
}
}
/** Constructor
* @param ls Listen socket this connection is from
* @param fd New FD for this socket
* @param addr Address the connection came from
*/
ClientSocket::ClientSocket(ListenSocket *ls, int fd, const sockaddrs &addr) : BufferedSocket(fd, ls->IsIPv6()), LS(ls), clientaddr(addr)
{
this->Type = SOCKTYPE_CLIENT;
}