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488 lines
12 KiB
C++
488 lines
12 KiB
C++
/* Routines to maintain a list of connected servers
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*
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* (C) 2003-2012 Anope Team
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* Contact us at team@anope.org
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*
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* Please read COPYING and README for further details.
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*
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* Based on the original code of Epona by Lara.
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* Based on the original code of Services by Andy Church.
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*/
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#include "services.h"
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#include "modules.h"
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#include "oper.h"
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#include "servers.h"
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#include "bots.h"
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#include "regchannel.h"
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#include "protocol.h"
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#include "config.h"
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#include "channels.h"
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#include "extern.h"
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/* Anope */
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Server *Me = NULL;
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std::set<Anope::string> Capab;
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/** Constructor
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* @param uplink The uplink this server is from, is only NULL when creating Me
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* @param name The server name
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* @param hops Hops from services server
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* @param description Server rdescription
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* @param sid Server sid/numeric
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* @param flag An optional server flag
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*/
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Server::Server(Server *uplink, const Anope::string &name, unsigned hops, const Anope::string &description, const Anope::string &sid, ServerFlag flag) : Flags<ServerFlag>(ServerFlagStrings), Name(name), Hops(hops), Description(description), SID(sid), UplinkServer(uplink)
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{
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this->SetFlag(SERVER_SYNCING);
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this->SetFlag(flag);
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Log(this, "connect") << "uplinked to " << (this->UplinkServer ? this->UplinkServer->GetName() : "no uplink") << " connected to the network";
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/* Add this server to our uplinks leaf list */
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if (this->UplinkServer)
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{
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this->UplinkServer->AddLink(this);
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/* Check to be sure this isn't a juped server */
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if (Me == this->UplinkServer && !this->HasFlag(SERVER_JUPED))
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{
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/* Now do mode related stuff as we know what modes exist .. */
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for (botinfo_map::iterator it = BotListByNick->begin(), it_end = BotListByNick->end(); it != it_end; ++it)
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{
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BotInfo *bi = it->second;
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Anope::string modes = !bi->botmodes.empty() ? ("+" + bi->botmodes) : ircd->pseudoclient_mode;
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bi->SetModesInternal(modes.c_str());
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for (unsigned i = 0; i < bi->botchannels.size(); ++i)
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{
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size_t h = bi->botchannels[i].find('#');
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if (h == Anope::string::npos)
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continue;
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Anope::string chname = bi->botchannels[i].substr(h);
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Channel *c = findchan(chname);
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if (c && c->FindUser(bi))
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{
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Anope::string want_modes = bi->botchannels[i].substr(0, h);
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for (unsigned j = 0; j < want_modes.length(); ++j)
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{
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ChannelMode *cm = ModeManager::FindChannelModeByChar(want_modes[j]);
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if (cm == NULL)
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cm = ModeManager::FindChannelModeByChar(ModeManager::GetStatusChar(want_modes[j]));
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if (cm && cm->Type == MODE_STATUS)
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c->SetModeInternal(bi ? finduser(bi->nick) : NULL, cm, bi->nick);
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}
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}
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}
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}
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ircdproto->SendBOB();
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for (unsigned i = 0; i < Me->GetLinks().size(); ++i)
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{
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Server *s = Me->GetLinks()[i];
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if (s->HasFlag(SERVER_JUPED))
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ircdproto->SendServer(s);
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}
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/* We make the bots go online */
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for (Anope::insensitive_map<User *>::iterator it = UserListByNick.begin(), it_end = UserListByNick.end(); it != it_end; ++it)
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{
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User *u = it->second;
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ircdproto->SendClientIntroduction(u);
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BotInfo *bi = findbot(u->nick);
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if (bi)
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{
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bi->introduced = true;
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XLine x(bi->nick, "Reserved for services");
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ircdproto->SendSQLine(NULL, &x);
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}
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}
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for (channel_map::const_iterator it = ChannelList.begin(), it_end = ChannelList.end(); it != it_end; ++it)
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{
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Channel *c = it->second;
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if (c->users.empty())
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ircdproto->SendChannel(c);
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else
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for (CUserList::const_iterator cit = c->users.begin(), cit_end = c->users.end(); cit != cit_end; ++cit)
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ircdproto->SendJoin((*cit)->user, c, (*cit)->Status);
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}
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}
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}
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}
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/** Destructor
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*/
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Server::~Server()
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{
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Log(this, "quit") << "quit from " << (this->UplinkServer ? this->UplinkServer->GetName() : "no uplink") << " for " << this->QReason;
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if (Capab.count("NOQUIT") > 0 || Capab.count("QS") > 0)
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{
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for (Anope::insensitive_map<User *>::const_iterator it = UserListByNick.begin(); it != UserListByNick.end();)
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{
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User *u = it->second;
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++it;
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if (u->server == this)
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{
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NickAlias *na = findnick(u->nick);
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if (na && !na->nc->HasFlag(NI_SUSPENDED) && (u->IsRecognized() || u->IsIdentified()))
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{
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na->last_seen = Anope::CurTime;
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na->last_quit = this->QReason;
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}
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delete u;
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}
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}
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Log(LOG_DEBUG) << "Finished removing all users for " << this->GetName();
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}
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if (this->UplinkServer)
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this->UplinkServer->DelLink(this);
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for (unsigned i = this->Links.size(); i > 0; --i)
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this->Links[i - 1]->Delete(this->QReason);
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}
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/** Delete this server with a reason
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* @param reason The reason
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*/
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void Server::Delete(const Anope::string &reason)
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{
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this->QReason = reason;
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delete this;
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}
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/** Get the name for this server
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* @return The name
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*/
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const Anope::string &Server::GetName() const
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{
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return this->Name;
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}
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/** Get the number of hops this server is from services
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* @return Number of hops
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*/
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unsigned Server::GetHops() const
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{
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return this->Hops;
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}
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/** Set the server description
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* @param desc The new description
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*/
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void Server::SetDescription(const Anope::string &desc)
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{
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this->Description = desc;
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}
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/** Get the server description
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* @return The server description
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*/
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const Anope::string &Server::GetDescription() const
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{
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return this->Description;
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}
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/** Change this servers SID
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* @param sid The new SID
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*/
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void Server::SetSID(const Anope::string &sid)
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{
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this->SID = sid;
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}
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/** Get the server numeric/SID
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* @return The numeric/SID
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*/
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const Anope::string &Server::GetSID() const
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{
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return this->SID;
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}
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/** Get the list of links this server has, or NULL if it has none
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* @return A list of servers
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*/
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const std::vector<Server *> &Server::GetLinks() const
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{
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return this->Links;
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}
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/** Get the uplink server for this server, if this is our uplink will be Me
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* @return The servers uplink
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*/
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Server *Server::GetUplink()
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{
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return this->UplinkServer;
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}
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/** Adds a link to this server
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* @param s The linking server
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*/
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void Server::AddLink(Server *s)
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{
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this->Links.push_back(s);
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Log(this, "connect") << "introduced " << s->GetName();
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}
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/** Delinks a server from this server
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* @param s The server
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*/
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void Server::DelLink(Server *s)
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{
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if (this->Links.empty())
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throw CoreException("Server::DelLink called on " + this->GetName() + " for " + s->GetName() + " but we have no links?");
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for (unsigned i = 0, j = this->Links.size(); i < j; ++i)
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{
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if (this->Links[i] == s)
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{
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this->Links.erase(this->Links.begin() + i);
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break;
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}
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}
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Log(this, "quit") << "quit " << s->GetName();
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}
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/** Finish syncing this server and optionally all links to it
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* @param SyncLinks True to sync the links for this server too (if any)
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*/
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void Server::Sync(bool SyncLinks)
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{
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if (this->IsSynced())
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return;
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this->UnsetFlag(SERVER_SYNCING);
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Log(this, "sync") << "is done syncing";
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FOREACH_MOD(I_OnServerSync, OnServerSync(this));
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if (SyncLinks && !this->Links.empty())
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{
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for (unsigned i = 0, j = this->Links.size(); i < j; ++i)
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this->Links[i]->Sync(true);
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}
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if (this->GetUplink() && this->GetUplink() == Me)
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{
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for (registered_channel_map::iterator it = RegisteredChannelList->begin(), it_end = RegisteredChannelList->end(); it != it_end; ++it)
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{
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ChannelInfo *ci = it->second;
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if (ci->HasFlag(CI_PERSIST))
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{
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bool created = false;
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if (!ci->c)
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{
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ci->c = new Channel(ci->name, ci->time_registered);
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created = true;
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}
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if (ModeManager::FindChannelModeByName(CMODE_PERM) != NULL)
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{
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ci->c->SetMode(NULL, CMODE_PERM);
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if (created)
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ircdproto->SendChannel(ci->c);
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}
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else
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{
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if (!ci->bi)
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ci->WhoSends()->Assign(NULL, ci);
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if (ci->c->FindUser(ci->bi) == NULL)
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ci->bi->Join(ci->c);
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}
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}
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}
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FOREACH_MOD(I_OnPreUplinkSync, OnPreUplinkSync(this));
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ircdproto->SendEOB();
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Me->Sync(false);
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FOREACH_MOD(I_OnUplinkSync, OnUplinkSync(this));
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for (channel_map::const_iterator it = ChannelList.begin(), it_end = ChannelList.end(); it != it_end; ++it)
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{
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Channel *c = it->second;
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c->CheckModes();
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if (c->ci)
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c->ci->RestoreTopic();
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}
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if (!nofork && AtTerm())
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{
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Log(LOG_TERMINAL) << "Successfully linked, launching into background...";
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Fork();
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}
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}
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}
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/** Check if this server is synced
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* @return true or false
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*/
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bool Server::IsSynced() const
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{
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return !this->HasFlag(SERVER_SYNCING);
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}
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/** Check if this server is ULined
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* @return true or false
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*/
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bool Server::IsULined() const
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{
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if (this == Me)
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return true;
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for (std::list<Anope::string>::const_iterator it = Config->Ulines.begin(), it_end = Config->Ulines.end(); it != it_end; ++it)
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if (it->equals_ci(this->GetName()))
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return true;
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return false;
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}
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/** Send a message to alll users on this server
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* @param source The source of the message
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* @param message The message
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*/
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void Server::Notice(const BotInfo *source, const Anope::string &message)
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{
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if (Config->NSDefFlags.HasFlag(NI_MSG))
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ircdproto->SendGlobalPrivmsg(source, this, message);
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else
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ircdproto->SendGlobalNotice(source, this, message);
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}
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/** Find a server
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* @param name The name or SID/numeric
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* @param s The server list to search for this server on, defaults to our Uplink
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* @return The server
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*/
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Server *Server::Find(const Anope::string &name, Server *s)
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{
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Log(LOG_DEBUG_2) << "Server::Find called for " << name;
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if (!s)
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s = Me;
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if (s->GetName().equals_ci(name) || s->GetSID().equals_cs(name))
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return s;
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if (!s->GetLinks().empty())
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{
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for (unsigned i = 0, j = s->GetLinks().size(); i < j; ++i)
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{
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Server *serv = s->GetLinks()[i];
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if (serv->GetName().equals_ci(name) || serv->GetSID().equals_cs(name))
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return serv;
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Log(LOG_DEBUG_2) << "Server::Find checking " << serv->GetName() << " server tree for " << name;
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Server *server = Server::Find(name, serv);
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if (server)
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return server;
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}
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}
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return NULL;
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}
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/*************************************************************************/
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/**
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* Handle adding the server to the Server struct
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* @param source Name of the uplink if any
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* @param servername Name of the server being linked
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* @param hops Number of hops to reach this server
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* @param descript Description of the server
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* @param numeric Server Numberic/SUID
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* @return void
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*/
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void do_server(const Anope::string &source, const Anope::string &servername, unsigned int hops, const Anope::string &descript, const Anope::string &numeric)
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{
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if (source.empty())
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Log(LOG_DEBUG) << "Server " << servername << " introduced";
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else
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Log(LOG_DEBUG) << "Server introduced (" << servername << ")" << " from " << source;
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Server *s = NULL;
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if (!source.empty())
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{
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s = Server::Find(source);
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if (!s)
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throw CoreException("Recieved a server from a nonexistant uplink?");
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}
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else
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s = Me;
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/* Create a server structure. */
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Server *newserver = new Server(s, servername, hops, descript, numeric);
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/* Let modules know about the connection */
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FOREACH_MOD(I_OnNewServer, OnNewServer(newserver));
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}
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static inline char nextID(char &c)
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{
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if (c == 'Z')
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c = '0';
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else if (c != '9')
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++c;
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else
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c = 'A';
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return c;
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}
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/** Recieve the next UID in our list
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* @return The UID
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*/
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const Anope::string ts6_uid_retrieve()
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{
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if (!ircd || !ircd->ts6)
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return "";
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static Anope::string current_uid = "AAAAAA";
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while (finduser(Config->Numeric + current_uid) != NULL)
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{
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int current_len = current_uid.length() - 1;
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while (current_len >= 0 && nextID(current_uid[current_len--]) == 'A');
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}
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return Config->Numeric + current_uid;
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}
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/** Return the next SID in our list
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* @return The SID
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*/
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const Anope::string ts6_sid_retrieve()
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{
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if (!ircd || !ircd->ts6)
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return "";
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static Anope::string current_sid;
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if (current_sid.empty())
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{
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current_sid = Config->Numeric;
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if (current_sid.empty())
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current_sid = "00A";
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}
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while (Server::Find(current_sid) != NULL)
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{
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int current_len = current_sid.length() - 1;
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while (current_len >= 0 && nextID(current_sid[current_len--]) == 'A');
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}
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return current_sid;
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}
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