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Files
anope/src/modules.c
T
sjaz 0a2b6b9573 Amended error message from "server numeric" to "server id" as per discussion on
forum to avoid confusion. (We might want to think about this in the long term but 
for now, this will help reduce confusion).


git-svn-id: http://anope.svn.sourceforge.net/svnroot/anope/trunk@2161 5417fbe8-f217-4b02-8779-1006273d7864
2009-03-14 18:24:48 +00:00

1227 lines
30 KiB
C

/* Modular support
*
* (C) 2003-2009 Anope Team
* Contact us at team@anope.org
*
* Please read COPYING and README for further details.
*
* Based on the original code of Epona by Lara.
* Based on the original code of Services by Andy Church.
*
* $Id$
*
*/
#include "modules.h"
#include "language.h"
#include "version.h"
/**
* Declare all the list's we want to use here
**/
CommandHash *HOSTSERV[MAX_CMD_HASH];
CommandHash *BOTSERV[MAX_CMD_HASH];
CommandHash *MEMOSERV[MAX_CMD_HASH];
CommandHash *NICKSERV[MAX_CMD_HASH];
CommandHash *CHANSERV[MAX_CMD_HASH];
CommandHash *OPERSERV[MAX_CMD_HASH];
MessageHash *IRCD[MAX_CMD_HASH];
ModuleHash *MODULE_HASH[MAX_CMD_HASH];
char *mod_current_buffer = NULL;
ModuleCallBack *moduleCallBackHead = NULL;
char *ModuleGetErrStr(int status)
{
const char *module_err_str[] = {
"Module, Okay - No Error", /* MOD_ERR_OK */
"Module Error, Allocating memory", /* MOD_ERR_MEMORY */
"Module Error, Not enough parameters", /* MOD_ERR_PARAMS */
"Module Error, Already loaded", /* MOD_ERR_EXISTS */
"Module Error, File does not exist", /* MOD_ERR_NOEXIST */
"Module Error, No User", /* MOD_ERR_NOUSER */
"Module Error, Error during load time or module returned MOD_STOP", /* MOD_ERR_NOLOAD */
"Module Error, Unable to unload", /* MOD_ERR_NOUNLOAD */
"Module Error, Incorrect syntax", /* MOD_ERR_SYNTAX */
"Module Error, Unable to delete", /* MOD_ERR_NODELETE */
"Module Error, Unknown Error occuried", /* MOD_ERR_UNKOWN */
"Module Error, File I/O Error", /* MOD_ERR_FILE_IO */
"Module Error, No Service found for request", /* MOD_ERR_NOSERVICE */
"Module Error, No module name for request" /* MOD_ERR_NO_MOD_NAME */
};
return const_cast<char *>(module_err_str[status]);
}
/************************************************/
/**
*
**/
int encryption_module_init() {
int ret = 0;
alog("Loading Encryption Module: [%s]", EncModule);
ret = ModuleManager::LoadModule(EncModule, NULL);
if (ret == MOD_ERR_OK)
findModule(EncModule)->SetType(ENCRYPTION);
return ret;
}
/**
* Load the ircd protocol module up
**/
int protocol_module_init()
{
int ret = 0;
alog("Loading IRCD Protocol Module: [%s]", IRCDModule);
ret = ModuleManager::LoadModule(IRCDModule, NULL);
if (ret == MOD_ERR_OK)
{
findModule(IRCDModule)->SetType(PROTOCOL);
/* This is really NOT the correct place to do config checks, but
* as we only have the ircd struct filled here, we have to over
* here. -GD
*/
if (ircd->ts6)
{
if (!Numeric)
{
alog("This IRCd protocol requires a server id to be set in Anope's configuration.");
ret = -1;
}
else
{
ts6_uid_init();
}
}
}
return ret;
}
/**
* Unload ALL loaded modules, no matter what kind of module it is.
* Do NEVER EVER, and i mean NEVER (and if that isn't clear enough
* yet, i mean: NEVER AT ALL) call this unless we're shutting down,
* or we'll fuck up Anope badly (protocol handling won't work for
* example). If anyone calls this function without a justified need
* for it, i reserve the right to break their legs in a painful way.
* And if that isn't enough discouragement, you'll wake up with your
* both legs broken tomorrow ;) -GD
*/
void modules_unload_all(bool fini, bool unload_proto)
{
int idx;
ModuleHash *mh, *next;
if (!fini)
{
/*
* XXX: This was used to stop modules from executing destructors, we don't really
* support this now, so just return.. dirty. We need to rewrite the code that uses this param.
*/
return;
}
for (idx = 0; idx < MAX_CMD_HASH; idx++) {
mh = MODULE_HASH[idx];
while (mh) {
next = mh->next;
if (unload_proto || (mh->m->type != PROTOCOL))
ModuleManager::UnloadModule(mh->m, NULL);
mh = next;
}
}
}
void Module::InsertLanguage(int langNumber, int ac, const char **av)
{
int i;
if (debug)
alog("debug: %s Adding %d texts for language %d", this->name.c_str(), ac, langNumber);
if (this->lang[langNumber].argc > 0) {
this->DeleteLanguage(langNumber);
}
this->lang[langNumber].argc = ac;
this->lang[langNumber].argv = new char *[ac];
for (i = 0; i < ac; i++) {
this->lang[langNumber].argv[i] = sstrdup(av[i]);
}
}
/**
* Search the list of loaded modules for the given name.
* @param name the name of the module to find
* @return a pointer to the module found, or NULL
*/
Module *findModule(const char *name)
{
int idx;
ModuleHash *current = NULL;
if (!name) {
return NULL;
}
idx = CMD_HASH(name);
for (current = MODULE_HASH[idx]; current; current = current->next) {
if (stricmp(name, current->name) == 0) {
return current->m;
}
}
return NULL;
}
/*******************************************************************************
* Command Functions
*******************************************************************************/
/** Add a command to a command table. Only for internal use.
* only add if were unique, pos = 0;
* if we want it at the "head" of that command, pos = 1
* at the tail, pos = 2
* @param cmdTable the table to add the command to
* @param c the command to add
* @param pos the position in the cmd call stack to add the command
* @return MOD_ERR_OK will be returned on success.
*/
static int internal_addCommand(Module *m, CommandHash * cmdTable[], Command * c, int pos)
{
/* We can assume both param's have been checked by this point.. */
int index = 0;
CommandHash *current = NULL;
CommandHash *newHash = NULL;
CommandHash *lastHash = NULL;
Command *tail = NULL;
if (!cmdTable || !c || (pos < 0 || pos > 2)) {
return MOD_ERR_PARAMS;
}
index = CMD_HASH(c->name);
for (current = cmdTable[index]; current; current = current->next) {
if ((c->service) && (current->c) && (current->c->service)
&& (!strcmp(c->service, current->c->service) == 0)) {
continue;
}
if ((stricmp(c->name.c_str(), current->name) == 0)) { /* the cmd exist's we are a addHead */
if (pos == 1) {
c->next = current->c;
current->c = c;
if (debug)
alog("debug: existing cmd: (0x%p), new cmd (0x%p)",
static_cast<void *>(c->next), static_cast<void *>(c));
return MOD_ERR_OK;
} else if (pos == 2) {
tail = current->c;
while (tail->next)
tail = tail->next;
if (debug)
alog("debug: existing cmd: (0x%p), new cmd (0x%p)",
static_cast<void *>(tail), static_cast<void *>(c));
tail->next = c;
c->next = NULL;
return MOD_ERR_OK;
} else
return MOD_ERR_EXISTS;
}
lastHash = current;
}
if (!(newHash = new CommandHash)) {
fatal("Out of memory");
}
newHash->next = NULL;
newHash->name = sstrdup(c->name.c_str());
newHash->c = c;
if (lastHash == NULL)
cmdTable[index] = newHash;
else
lastHash->next = newHash;
return MOD_ERR_OK;
}
int Module::AddCommand(CommandHash * cmdTable[], Command * c, int pos)
{
int status;
if (!cmdTable || !c) {
return MOD_ERR_PARAMS;
}
c->core = 0;
if (!c->mod_name) {
c->mod_name = sstrdup(this->name.c_str());
}
if (cmdTable == HOSTSERV) {
if (s_HostServ) {
c->service = sstrdup(s_HostServ);
} else {
return MOD_ERR_NOSERVICE;
}
} else if (cmdTable == BOTSERV) {
if (s_BotServ) {
c->service = sstrdup(s_BotServ);
} else {
return MOD_ERR_NOSERVICE;
}
} else if (cmdTable == MEMOSERV) {
if (s_MemoServ) {
c->service = sstrdup(s_MemoServ);
} else {
return MOD_ERR_NOSERVICE;
}
} else if (cmdTable == CHANSERV) {
if (s_ChanServ) {
c->service = sstrdup(s_ChanServ);
} else {
return MOD_ERR_NOSERVICE;
}
} else if (cmdTable == NICKSERV) {
if (s_NickServ) {
c->service = sstrdup(s_NickServ);
} else {
return MOD_ERR_NOSERVICE;
}
} else if (cmdTable == OPERSERV) {
if (s_OperServ) {
c->service = sstrdup(s_OperServ);
} else {
return MOD_ERR_NOSERVICE;
}
} else
c->service = sstrdup("Unknown");
status = internal_addCommand(this, cmdTable, c, pos);
if (status != MOD_ERR_OK)
{
alog("ERROR! [%d]", status);
}
return status;
}
/** Remove a command from the command hash. Only for internal use.
* @param cmdTable the command table to remove the command from
* @param c the command to remove
* @param mod_name the name of the module who owns the command
* @return MOD_ERR_OK will be returned on success
*/
static int internal_delCommand(CommandHash * cmdTable[], Command * c, const char *mod_name)
{
int index = 0;
CommandHash *current = NULL;
CommandHash *lastHash = NULL;
Command *tail = NULL, *last = NULL;
if (!c || !cmdTable) {
return MOD_ERR_PARAMS;
}
index = CMD_HASH(c->name);
for (current = cmdTable[index]; current; current = current->next) {
if (stricmp(c->name.c_str(), current->name) == 0) {
if (!lastHash) {
tail = current->c;
if (tail->next) {
while (tail) {
if (mod_name && tail->mod_name
&& (stricmp(mod_name, tail->mod_name) == 0)) {
if (last) {
last->next = tail->next;
} else {
current->c = tail->next;
}
return MOD_ERR_OK;
}
last = tail;
tail = tail->next;
}
} else {
cmdTable[index] = current->next;
delete [] current->name;
return MOD_ERR_OK;
}
} else {
tail = current->c;
if (tail->next) {
while (tail) {
if (mod_name && tail->mod_name
&& (stricmp(mod_name, tail->mod_name) == 0)) {
if (last) {
last->next = tail->next;
} else {
current->c = tail->next;
}
return MOD_ERR_OK;
}
last = tail;
tail = tail->next;
}
} else {
lastHash->next = current->next;
delete [] current->name;
return MOD_ERR_OK;
}
}
}
lastHash = current;
}
return MOD_ERR_NOEXIST;
}
/**
* Delete a command from the service given.
* @param cmdTable the cmdTable for the services to remove the command from
* @param name the name of the command to delete from the service
* @return returns MOD_ERR_OK on success
*/
int Module::DelCommand(CommandHash * cmdTable[], const char *dname)
{
Command *c = NULL;
Command *cmd = NULL;
int status = 0;
c = findCommand(cmdTable, dname);
if (!c) {
return MOD_ERR_NOEXIST;
}
for (cmd = c; cmd; cmd = cmd->next)
{
if (cmd->mod_name && cmd->mod_name == this->name)
{
status = internal_delCommand(cmdTable, cmd, this->name.c_str());
}
}
return status;
}
/**
* Search the command table gieven for a command.
* @param cmdTable the name of the command table to search
* @param name the name of the command to look for
* @return returns a pointer to the found command struct, or NULL
*/
Command *findCommand(CommandHash * cmdTable[], const char *name)
{
int idx;
CommandHash *current = NULL;
if (!cmdTable || !name) {
return NULL;
}
idx = CMD_HASH(name);
for (current = cmdTable[idx]; current; current = current->next) {
if (stricmp(name, current->name) == 0) {
return current->c;
}
}
return NULL;
}
/*******************************************************************************
* Message Functions
*******************************************************************************/
/**
* Create a new Message struct.
* @param name the name of the message
* @param func a pointer to the function to call when we recive this message
* @return a new Message object
**/
Message *createMessage(const char *name,
int (*func) (const char *source, int ac, const char **av))
{
Message *m = NULL;
if (!name || !func) {
return NULL;
}
if (!(m = new Message)) {
fatal("Out of memory!");
}
m->name = sstrdup(name);
m->func = func;
m->core = 0;
m->next = NULL;
return m;
}
/**
* find a message in the given table.
* Looks up the message <name> in the MessageHash given
* @param MessageHash the message table to search for this command, will almost always be IRCD
* @param name the name of the command were looking for
* @return NULL if we cant find it, or a pointer to the Message if we can
**/
Message *findMessage(MessageHash * msgTable[], const char *name)
{
int idx;
MessageHash *current = NULL;
if (!msgTable || !name) {
return NULL;
}
idx = CMD_HASH(name);
for (current = msgTable[idx]; current; current = current->next) {
if (stricmp(name, current->name) == 0) {
return current->m;
}
}
return NULL;
}
/**
* Add a message to the MessageHash.
* @param msgTable the MessageHash we want to add a message to
* @param m the Message we want to add
* @param pos the position we want to add the message to, E.G. MOD_HEAD, MOD_TAIL, MOD_UNIQUE
* @return MOD_ERR_OK on a successful add.
**/
int addMessage(MessageHash * msgTable[], Message * m, int pos)
{
/* We can assume both param's have been checked by this point.. */
int index = 0;
MessageHash *current = NULL;
MessageHash *newHash = NULL;
MessageHash *lastHash = NULL;
Message *tail = NULL;
int match = 0;
if (!msgTable || !m || (pos < 0 || pos > 2)) {
return MOD_ERR_PARAMS;
}
index = CMD_HASH(m->name);
for (current = msgTable[index]; current; current = current->next) {
match = stricmp(m->name, current->name);
if (match == 0) { /* the msg exist's we are a addHead */
if (pos == 1) {
m->next = current->m;
current->m = m;
if (debug)
alog("debug: existing msg: (0x%p), new msg (0x%p)",
static_cast<void *>(m->next), static_cast<void *>(m));
return MOD_ERR_OK;
} else if (pos == 2) {
tail = current->m;
while (tail->next)
tail = tail->next;
if (debug)
alog("debug: existing msg: (0x%p), new msg (0x%p)",
static_cast<void *>(tail), static_cast<void *>(m));
tail->next = m;
m->next = NULL;
return MOD_ERR_OK;
} else
return MOD_ERR_EXISTS;
}
lastHash = current;
}
if (!(newHash = new MessageHash)) {
fatal("Out of memory");
}
newHash->next = NULL;
newHash->name = sstrdup(m->name);
newHash->m = m;
if (lastHash == NULL)
msgTable[index] = newHash;
else
lastHash->next = newHash;
return MOD_ERR_OK;
}
/**
* Add the given message (m) to the MessageHash marking it as a core command
* @param msgTable the MessageHash we want to add to
* @param m the Message we are adding
* @return MOD_ERR_OK on a successful add.
**/
int addCoreMessage(MessageHash * msgTable[], Message * m)
{
if (!msgTable || !m) {
return MOD_ERR_PARAMS;
}
m->core = 1;
return addMessage(msgTable, m, 0);
}
/**
* remove the given message from the given message hash, for the given module
* @param msgTable which MessageHash we are removing from
* @param m the Message we want to remove
* @return MOD_ERR_OK on success, althing else on fail.
**/
int delMessage(MessageHash * msgTable[], Message * m)
{
int index = 0;
MessageHash *current = NULL;
MessageHash *lastHash = NULL;
Message *tail = NULL, *last = NULL;
if (!m || !msgTable) {
return MOD_ERR_PARAMS;
}
index = CMD_HASH(m->name);
for (current = msgTable[index]; current; current = current->next) {
if (stricmp(m->name, current->name) == 0) {
if (!lastHash) {
tail = current->m;
if (tail->next) {
while (tail) {
if (last) {
last->next = tail->next;
} else {
current->m = tail->next;
}
return MOD_ERR_OK;
last = tail;
tail = tail->next;
}
} else {
msgTable[index] = current->next;
delete [] current->name;
return MOD_ERR_OK;
}
} else {
tail = current->m;
if (tail->next) {
while (tail) {
if (last) {
last->next = tail->next;
} else {
current->m = tail->next;
}
return MOD_ERR_OK;
last = tail;
tail = tail->next;
}
} else {
lastHash->next = current->next;
delete [] current->name;
return MOD_ERR_OK;
}
}
}
lastHash = current;
}
return MOD_ERR_NOEXIST;
}
/**
* Destory a message, freeing its memory.
* @param m the message to be destroyed
* @return MOD_ERR_SUCCESS on success
**/
int destroyMessage(Message * m)
{
if (!m) {
return MOD_ERR_PARAMS;
}
if (m->name) {
delete [] m->name;
}
m->func = NULL;
m->next = NULL;
return MOD_ERR_OK;
}
/*******************************************************************************
* Module Callback Functions
*******************************************************************************/
int Module::AddCallback(const char *nname, time_t when,
int (*func) (int argc, char *argv[]), int argc,
char **argv)
{
ModuleCallBack *newcb, *tmp, *prev;
int i;
newcb = new ModuleCallBack;
if (!newcb)
return MOD_ERR_MEMORY;
if (nname)
newcb->name = sstrdup(nname);
else
newcb->name = NULL;
newcb->when = when;
newcb->owner_name = sstrdup(this->name.c_str());
newcb->func = func;
newcb->argc = argc;
newcb->argv = new char *[argc];
for (i = 0; i < argc; i++) {
newcb->argv[i] = sstrdup(argv[i]);
}
newcb->next = NULL;
if (moduleCallBackHead == NULL) {
moduleCallBackHead = newcb;
} else { /* find place in list */
tmp = moduleCallBackHead;
prev = tmp;
if (newcb->when < tmp->when) {
newcb->next = tmp;
moduleCallBackHead = newcb;
} else {
while (tmp && newcb->when >= tmp->when) {
prev = tmp;
tmp = tmp->next;
}
prev->next = newcb;
newcb->next = tmp;
}
}
if (debug)
alog("debug: added module CallBack: [%s] due to execute at %ld",
newcb->name ? newcb->name : "?", static_cast<long>(newcb->when));
return MOD_ERR_OK;
}
/**
* Removes a entry from the modules callback list
* @param prev a pointer to the previous entry in the list, NULL for the head
**/
void moduleCallBackDeleteEntry(ModuleCallBack * prev)
{
ModuleCallBack *tmp = NULL;
int i;
if (prev == NULL) {
tmp = moduleCallBackHead;
moduleCallBackHead = tmp->next;
} else {
tmp = prev->next;
prev->next = tmp->next;
}
if (tmp->name)
delete [] tmp->name;
if (tmp->owner_name)
delete [] tmp->owner_name;
tmp->func = NULL;
for (i = 0; i < tmp->argc; i++) {
delete [] tmp->argv[i];
}
delete [] tmp->argv;
tmp->argc = 0;
tmp->next = NULL;
delete tmp;
}
/**
* Search the module callback list for a given module
* @param mod_name the name of the module were looking for
* @param found have we found it?
* @return a pointer to the ModuleCallBack struct or NULL - dont forget to check the found paramter!
**/
static ModuleCallBack *moduleCallBackFindEntry(const char *mod_name, bool * found)
{
ModuleCallBack *prev = NULL, *current = NULL;
*found = false;
current = moduleCallBackHead;
while (current != NULL) {
if (current->owner_name
&& (strcmp(mod_name, current->owner_name) == 0)) {
*found = true;
break;
} else {
prev = current;
current = current->next;
}
}
if (current == moduleCallBackHead) {
return NULL;
} else {
return prev;
}
}
void Module::DelCallback(const char *nname)
{
ModuleCallBack *current = NULL;
ModuleCallBack *prev = NULL, *tmp = NULL;
int del = 0;
current = moduleCallBackHead;
while (current) {
if ((current->owner_name) && (current->name)) {
if ((strcmp(this->name.c_str(), current->owner_name) == 0)
&& (strcmp(current->name, nname) == 0)) {
if (debug) {
alog("debug: removing CallBack %s for module %s", nname, this->name.c_str());
}
tmp = current->next; /* get a pointer to the next record, as once we delete this record, we'll lose it :) */
moduleCallBackDeleteEntry(prev); /* delete this record */
del = 1; /* set the record deleted flag */
}
}
if (del == 1) { /* if a record was deleted */
current = tmp; /* use the value we stored in temp */
tmp = NULL; /* clear it for next time */
del = 0; /* reset the flag */
} else {
prev = current; /* just carry on as normal */
current = current->next;
}
}
}
/**
* Remove all outstanding module callbacks for the given module.
* When a module is unloaded, any callbacks it had outstanding must be removed, else when they attempt to execute the func pointer will no longer be valid, and we'll seg.
* @param mod_name the name of the module we are preping for unload
**/
void moduleCallBackPrepForUnload(const char *mod_name)
{
bool found = false;
ModuleCallBack *tmp = NULL;
tmp = moduleCallBackFindEntry(mod_name, &found);
while (found) {
if (debug) {
alog("debug: removing CallBack for module %s", mod_name);
}
moduleCallBackDeleteEntry(tmp);
tmp = moduleCallBackFindEntry(mod_name, &found);
}
}
/**
* Return a copy of the complete last buffer.
* This is needed for modules who cant trust the strtok() buffer, as we dont know who will have already messed about with it.
* @reutrn a pointer to a copy of the last buffer - DONT mess with this, copy if first if you must do things to it.
**/
char *moduleGetLastBuffer()
{
char *tmp = NULL;
if (mod_current_buffer) {
tmp = strchr(mod_current_buffer, ' ');
if (tmp) {
tmp++;
}
}
return tmp;
}
/*******************************************************************************
* Module HELP Functions
*******************************************************************************/
/**
* Add help for Root admins.
* @param c the Command to add help for
* @param func the function to run when this help is asked for
**/
int moduleAddRootHelp(Command * c, int (*func) (User * u))
{
if (c) {
c->root_help = func;
return MOD_STOP;
}
return MOD_CONT;
}
/**
* Add help for Admins.
* @param c the Command to add help for
* @param func the function to run when this help is asked for
**/
int moduleAddAdminHelp(Command * c, int (*func) (User * u))
{
if (c) {
c->admin_help = func;
return MOD_STOP;
}
return MOD_CONT;
}
/**
* Add help for opers..
* @param c the Command to add help for
* @param func the function to run when this help is asked for
**/
int moduleAddOperHelp(Command * c, int (*func) (User * u))
{
if (c) {
c->oper_help = func;
return MOD_STOP;
}
return MOD_CONT;
}
/**
* Add help for registered users
* @param c the Command to add help for
* @param func the function to run when this help is asked for
**/
int moduleAddRegHelp(Command * c, int (*func) (User * u))
{
if (c) {
c->regular_help = func;
return MOD_STOP;
}
return MOD_CONT;
}
/**
* Add help for all users
* @param c the Command to add help for
* @param func the function to run when this help is asked for
**/
int moduleAddHelp(Command * c, int (*func) (User * u))
{
if (c) {
c->all_help = func;
return MOD_STOP;
}
return MOD_CONT;
}
void Module::SetNickHelp(void (*func)(User *))
{
this->nickHelp = func;
}
void Module::SetChanHelp(void (*func)(User *))
{
this->chanHelp = func;
}
void Module::SetMemoHelp(void (*func)(User *))
{
this->memoHelp = func;
}
void Module::SetBotHelp(void (*func)(User *))
{
this->botHelp = func;
}
void Module::SetOperHelp(void (*func)(User *))
{
this->operHelp = func;
}
void Module::SetHostHelp(void (*func)(User *))
{
this->hostHelp = func;
}
/**
* Display any extra module help for the given service.
* @param services which services is help being dispalyed for?
* @param u which user is requesting the help
**/
void moduleDisplayHelp(int service, User * u)
{
int idx;
ModuleHash *current = NULL;
for (idx = 0; idx != MAX_CMD_HASH; idx++) {
for (current = MODULE_HASH[idx]; current; current = current->next) {
if ((service == 1) && current->m->nickHelp) {
current->m->nickHelp(u);
} else if ((service == 2) && current->m->chanHelp) {
current->m->chanHelp(u);
} else if ((service == 3) && current->m->memoHelp) {
current->m->memoHelp(u);
} else if ((service == 4) && current->m->botHelp) {
current->m->botHelp(u);
} else if ((service == 5) && current->m->operHelp) {
current->m->operHelp(u);
} else if ((service == 6) && current->m->hostHelp) {
current->m->hostHelp(u);
}
}
}
}
/**
* Check the current version of anope against a given version number
* Specifiying -1 for minor,patch or build
* @param major The major version of anope, the first part of the verison number
* @param minor The minor version of anope, the second part of the version number
* @param patch The patch version of anope, the third part of the version number
* @param build The build revision of anope from SVN
* @return True if the version newer than the version specified.
**/
bool moduleMinVersion(int major, int minor, int patch, int build)
{
bool ret = false;
if (VERSION_MAJOR > major) { /* Def. new */
ret = true;
} else if (VERSION_MAJOR == major) { /* Might be newer */
if (minor == -1) {
return true;
} /* They dont care about minor */
if (VERSION_MINOR > minor) { /* Def. newer */
ret = true;
} else if (VERSION_MINOR == minor) { /* Might be newer */
if (patch == -1) {
return true;
} /* They dont care about patch */
if (VERSION_PATCH > patch) {
ret = true;
} else if (VERSION_PATCH == patch) {
#if 0
// XXX
if (build == -1) {
return true;
} /* They dont care about build */
if (VERSION_BUILD >= build) {
ret = true;
}
#endif
}
}
}
return ret;
}
/**
* Allow ircd protocol files to update the protect level info tables.
**/
void updateProtectDetails(const char *level_info_protect_word,
const char *level_info_protectme_word,
const char *fant_protect_add, const char *fant_protect_del,
const char *level_protect_word, const char *protect_set_mode,
const char *protect_unset_mode)
{
int i = 0;
CSModeUtil ptr;
LevelInfo l_ptr;
ptr = csmodeutils[i];
while (ptr.name) {
if (strcmp(ptr.name, "PROTECT") == 0) {
csmodeutils[i].bsname = sstrdup(fant_protect_add);
csmodeutils[i].mode = sstrdup(protect_set_mode);
} else if (strcmp(ptr.name, "DEPROTECT") == 0) {
csmodeutils[i].bsname = sstrdup(fant_protect_del);
csmodeutils[i].mode = sstrdup(protect_unset_mode);
}
ptr = csmodeutils[++i];
}
i = 0;
l_ptr = levelinfo[i];
while (l_ptr.what != -1) {
if (l_ptr.what == CA_PROTECT) {
levelinfo[i].name = sstrdup(level_info_protect_word);
} else if (l_ptr.what == CA_PROTECTME) {
levelinfo[i].name = sstrdup(level_info_protectme_word);
} else if (l_ptr.what == CA_AUTOPROTECT) {
levelinfo[i].name = sstrdup(level_protect_word);
}
l_ptr = levelinfo[++i];
}
}
void updateOwnerDetails(const char *fant_owner_add, const char *fant_owner_del, const char *owner_set_mode, const char *owner_del_mode)
{
CSModeUtil ptr;
int i = 0;
ptr = csmodeutils[i];
while (ptr.name) {
if (!strcmp(ptr.name, "OWNER")) {
csmodeutils[i].bsname = sstrdup(fant_owner_add);
csmodeutils[i].mode = sstrdup(owner_set_mode);
}
else if (!strcmp(ptr.name, "DEOWNER")) {
csmodeutils[i].bsname = sstrdup(fant_owner_del);
csmodeutils[i].mode = sstrdup(owner_del_mode);
}
ptr = csmodeutils[++i];
}
}
void Module::NoticeLang(char *source, User * u, int number, ...)
{
va_list va;
char buffer[4096], outbuf[4096];
char *fmt = NULL;
int mlang = NSDefLanguage;
char *s, *t, *buf;
/* Find the users lang, and use it if we can */
if (u && u->nc) {
mlang = u->nc->language;
}
/* If the users lang isnt supported, drop back to English */
if (this->lang[mlang].argc == 0)
{
mlang = LANG_EN_US;
}
/* If the requested lang string exists for the language */
if (this->lang[mlang].argc > number) {
fmt = this->lang[mlang].argv[number];
buf = sstrdup(fmt);
va_start(va, number);
vsnprintf(buffer, 4095, buf, va);
va_end(va);
s = buffer;
while (*s) {
t = s;
s += strcspn(s, "\n");
if (*s)
*s++ = '\0';
strscpy(outbuf, t, sizeof(outbuf));
u->SendMessage(source, "%s", outbuf);
}
delete [] buf;
} else {
alog("%s: INVALID language string call, language: [%d], String [%d]", this->name.c_str(), mlang, number);
}
}
const char *Module::GetLangString(User * u, int number)
{
int mlang = NSDefLanguage;
/* Find the users lang, and use it if we can */
if (u && u->nc)
mlang = u->nc->language;
/* If the users lang isnt supported, drop back to English */
if (this->lang[mlang].argc == 0)
mlang = LANG_EN_US;
/* If the requested lang string exists for the language */
if (this->lang[mlang].argc > number) {
return this->lang[mlang].argv[number];
/* Return an empty string otherwise, because we might be used without
* the return value being checked. If we would return NULL, bad things
* would happen!
*/
} else {
alog("%s: INVALID language string call, language: [%d], String [%d]", this->name.c_str(), mlang, number);
return "";
}
}
void Module::DeleteLanguage(int langNumber)
{
if (this->lang[langNumber].argc)
{
for (int idx = 0; idx > this->lang[langNumber].argc; idx++)
delete [] this->lang[langNumber].argv[idx];
delete [] this->lang[langNumber].argv;
this->lang[langNumber].argc = 0;
}
}
void ModuleRunTimeDirCleanUp()
{
#ifndef _WIN32
DIR *dirp;
struct dirent *dp;
#else
BOOL fFinished;
HANDLE hList;
TCHAR szDir[MAX_PATH + 1];
WIN32_FIND_DATA FileData;
char buffer[_MAX_PATH];
#endif
char dirbuf[BUFSIZE];
char filebuf[BUFSIZE];
snprintf(dirbuf, BUFSIZE, "%s/modules/runtime", services_dir.c_str());
if (debug) {
alog("debug: Cleaning out Module run time directory (%s) - this may take a moment please wait", dirbuf);
}
#ifndef _WIN32
if ((dirp = opendir(dirbuf)) == NULL) {
if (debug) {
alog("debug: cannot open directory (%s)", dirbuf);
}
return;
}
while ((dp = readdir(dirp)) != NULL) {
if (dp->d_ino == 0) {
continue;
}
if (!stricmp(dp->d_name, ".") || !stricmp(dp->d_name, "..")) {
continue;
}
snprintf(filebuf, BUFSIZE, "%s/%s", dirbuf, dp->d_name);
unlink(filebuf);
}
closedir(dirp);
#else
/* Get the current working directory: */
if (_getcwd(buffer, _MAX_PATH) == NULL) {
if (debug) {
alog("debug: Unable to set Current working directory");
}
}
snprintf(szDir, sizeof(szDir), "%s\\%s\\*", buffer, dirbuf);
hList = FindFirstFile(szDir, &FileData);
if (hList != INVALID_HANDLE_VALUE) {
fFinished = FALSE;
while (!fFinished) {
if (!(FileData.dwFileAttributes & FILE_ATTRIBUTE_DIRECTORY)) {
snprintf(filebuf, BUFSIZE, "%s/%s", dirbuf, FileData.cFileName);
DeleteFile(filebuf);
}
if (!FindNextFile(hList, &FileData)) {
if (GetLastError() == ERROR_NO_MORE_FILES) {
fFinished = TRUE;
}
}
}
} else {
if (debug) {
alog("debug: Invalid File Handle. GetLastError reports %d\n", static_cast<int>(GetLastError()));
}
}
FindClose(hList);
#endif
if (debug) {
alog("debug: Module run time directory has been cleaned out");
}
}
/**
* Execute a stored call back
**/
void ModuleManager::RunCallbacks()
{
ModuleCallBack *tmp;
while ((tmp = moduleCallBackHead) && (tmp->when <= time(NULL))) {
if (debug)
alog("debug: executing callback: %s", tmp->name ? tmp->name : "<unknown>");
if (tmp->func) {
tmp->func(tmp->argc, tmp->argv);
moduleCallBackDeleteEntry(NULL);
}
}
}
/* EOF */