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Files
anope/modules/cs_statusupdate.cpp
T
2024-01-04 22:25:48 +00:00

68 lines
1.4 KiB
C++

/*
*
* (C) 2003-2024 Anope Team
* Contact us at team@anope.org
*
* Please read COPYING and README for further details.
*/
#include "module.h"
class StatusUpdate : public Module
{
public:
StatusUpdate(const Anope::string &modname, const Anope::string &creator) : Module(modname, creator, VENDOR)
{
}
void OnAccessAdd(ChannelInfo *ci, CommandSource &, ChanAccess *access) override
{
if (ci->c)
{
for (const auto &[_, uc] : ci->c->users)
{
User *user = uc->user;
ChannelInfo *next;
if (user->server != Me && access->Matches(user, user->Account(), next))
{
AccessGroup ag = ci->AccessFor(user);
for (auto *cms : ModeManager::GetStatusChannelModesByRank())
{
if (!ag.HasPriv("AUTO" + cms->name))
ci->c->RemoveMode(NULL, cms, user->GetUID());
}
ci->c->SetCorrectModes(user, true);
}
}
}
}
void OnAccessDel(ChannelInfo *ci, CommandSource &, ChanAccess *access) override
{
if (ci->c)
{
for (const auto &[_, uc] : ci->c->users)
{
User *user = uc->user;
ChannelInfo *next;
if (user->server != Me && access->Matches(user, user->Account(), next))
{
AccessGroup ag = ci->AccessFor(user);
for (auto *cms : ModeManager::GetStatusChannelModesByRank())
{
if (!ag.HasPriv("AUTO" + cms->name))
ci->c->RemoveMode(NULL, cms, user->GetUID());
}
}
}
}
}
};
MODULE_INIT(StatusUpdate)