1
0
mirror of https://github.com/anope/anope.git synced 2026-06-25 09:56:40 +02:00
Files
anope/src/main.cpp
T

544 lines
14 KiB
C++

/* Services -- main source file.
*
* (C) 2003-2010 Anope Team
* Contact us at team@anope.org
*
* Please read COPYING and README for further details.
*
* Based on the original code of Epona by Lara.
* Based on the original code of Services by Andy Church.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program (see the file COPYING); if not, write to the
* Free Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/
#include "services.h"
#include "timers.h"
#include "modules.h"
#include "version.h"
// getrlimit.
#ifndef _WIN32
# include <sys/time.h>
# include <sys/resource.h>
#endif
/******** Global variables! ********/
/* Command-line options: (note that configuration variables are in config.c) */
Anope::string services_dir; /* -dir dirname */
Anope::string services_bin; /* Binary as specified by the user */
Anope::string orig_cwd; /* Original current working directory */
int debug = 0; /* -debug */
bool readonly = false; /* -readonly */
bool nofork = false; /* -nofork */
bool nothird = false; /* -nothrid */
bool noexpire = false; /* -noexpire */
bool protocoldebug = false; /* -protocoldebug */
Anope::string binary_dir; /* Used to store base path for Anope */
#ifdef _WIN32
# include <process.h>
# define execve _execve
#endif
/* Set to 1 if we are to quit */
bool quitting = false;
/* Set to 1 if we are to quit after saving databases */
bool shutting_down = false;
/* Contains a message as to why services is terminating */
Anope::string quitmsg;
/* Should we update the databases now? */
bool save_data = false;
/* At what time were we started? */
time_t start_time;
/* Parameters and environment */
char **my_av, **my_envp;
time_t Anope::CurTime = time(NULL);
/******** Local variables! ********/
/* Set to 1 after we've set everything up */
static bool started = false;
/*************************************************************************/
class ExpireTimer : public Timer
{
public:
ExpireTimer(time_t timeout, time_t now) : Timer(timeout, now, true) { }
void Tick(time_t)
{
if (!readonly && !noexpire)
expire_all();
}
};
class UpdateTimer : public Timer
{
public:
UpdateTimer(time_t timeout, time_t now) : Timer(timeout, now, true) { }
void Tick(time_t)
{
if (!readonly)
save_databases();
}
};
ConnectionSocket *UplinkSock = NULL;
UplinkSocket::UplinkSocket(bool ipv6) : ConnectionSocket(ipv6)
{
UplinkSock = this;
}
UplinkSocket::~UplinkSocket()
{
UplinkSock = NULL;
}
bool UplinkSocket::Read(const Anope::string &buf)
{
process(buf);
return true;
}
/*************************************************************************/
/* Run expiration routines */
extern void expire_all()
{
if (noexpire || readonly)
// Definitely *do not* want.
return;
FOREACH_MOD(I_OnPreDatabaseExpire, OnPreDatabaseExpire());
Log(LOG_DEBUG) << "Running expire routines";
expire_nicks();
expire_chans();
expire_requests();
expire_exceptions();
FOREACH_MOD(I_OnDatabaseExpire, OnDatabaseExpire());
}
/*************************************************************************/
void save_databases()
{
if (readonly)
return;
EventReturn MOD_RESULT;
FOREACH_RESULT(I_OnSaveDatabase, OnSaveDatabase());
Log(LOG_DEBUG) << "Saving databases";
}
/*************************************************************************/
/* Restarts services */
void do_restart_services()
{
if (!readonly)
{
expire_all();
save_databases();
}
Log() << "Restarting";
FOREACH_MOD(I_OnPreRestart, OnPreRestart());
if (quitmsg.empty())
quitmsg = "Restarting";
/* Send a quit for all of our bots */
for (botinfo_map::const_iterator it = BotListByNick.begin(), it_end = BotListByNick.end(); it != it_end; ++it)
{
/* Don't use quitmsg here, it may contain information you don't want people to see */
ircdproto->SendQuit(it->second, "Restarting");
/* Erase bots from the user list so they don't get nuked later on */
UserListByNick.erase(it->second->nick);
if (!it->second->GetUID().empty())
UserListByUID.erase(it->second->GetUID());
}
ircdproto->SendSquit(Config->ServerName, quitmsg);
SocketEngine->Process();
delete UplinkSock;
ModuleManager::UnloadAll();
chdir(binary_dir.c_str());
my_av[0] = const_cast<char *>(("./" + services_bin).c_str());
execve(services_bin.c_str(), my_av, my_envp);
if (!readonly)
{
throw FatalException("Restart failed");
}
FOREACH_MOD(I_OnRestart, OnRestart());
exit(1);
}
/*************************************************************************/
/* Terminates services */
static void services_shutdown()
{
FOREACH_MOD(I_OnPreShutdown, OnPreShutdown());
if (quitmsg.empty())
quitmsg = "Terminating, reason unknown";
Log() << quitmsg;
if (started && UplinkSock)
{
/* Send a quit for all of our bots */
for (botinfo_map::const_iterator it = BotListByNick.begin(), it_end = BotListByNick.end(); it != it_end; ++it)
{
/* Don't use quitmsg here, it may contain information you don't want people to see */
ircdproto->SendQuit(it->second, "Shutting down");
/* Erase bots from the user list so they don't get nuked later on */
UserListByNick.erase(it->second->nick);
if (!it->second->GetUID().empty())
UserListByUID.erase(it->second->GetUID());
}
ircdproto->SendSquit(Config->ServerName, quitmsg);
while (!UserListByNick.empty())
delete UserListByNick.begin()->second;
}
SocketEngine->Process();
delete UplinkSock;
FOREACH_MOD(I_OnShutdown, OnShutdown());
ModuleManager::UnloadAll();
/* just in case they weren't all removed at least run once */
ModuleRunTimeDirCleanUp();
}
/*************************************************************************/
/* If we get a weird signal, come here. */
void sighandler(int signum)
{
if (quitmsg.empty())
quitmsg = Anope::string("Services terminating via signal ") + strsignal(signum) + " (" + stringify(signum) + ")";
bool fatal = false;
if (started)
{
switch (signum)
{
#ifndef _WIN32
case SIGHUP:
Log() << "Received SIGHUP: Saving Databases & Rehash Configuration";
expire_all();
save_databases();
try
{
ServerConfig *newconfig = new ServerConfig();
delete Config;
Config = newconfig;
FOREACH_MOD(I_OnReload, OnReload(true));
}
catch (const ConfigException &ex)
{
Log() << "Error reloading configuration file: " << ex.GetReason();
}
break;
#endif
case SIGINT:
case SIGTERM:
signal(signum, SIG_IGN);
#ifndef _WIN32
signal(SIGHUP, SIG_IGN);
#endif
Log() << "Received " << strsignal(signum) << " signal (" << signum << "), exiting.";
if (Config->GlobalOnCycle)
oper_global("", "%s", Config->GlobalOnCycleMessage.c_str());
expire_all();
save_databases();
default:
fatal = true;
break;
}
}
FOREACH_MOD(I_OnSignal, OnSignal(signum, quitmsg));
if (fatal)
throw FatalException(quitmsg);
}
/*************************************************************************/
/** The following comes from InspIRCd to get the full path of the Anope executable
*/
Anope::string GetFullProgDir(const Anope::string &argv0)
{
char buffer[PATH_MAX];
#ifdef _WIN32
/* Windows has specific API calls to get the EXE path that never fail.
* For once, Windows has something of use, compared to the POSIX code
* for this, this is positively neato.
*/
if (GetModuleFileName(NULL, buffer, PATH_MAX))
{
Anope::string fullpath = buffer;
Anope::string::size_type n = fullpath.rfind("\\");
services_bin = fullpath.substr(n + 1, fullpath.length());
return fullpath.substr(0, n);
}
#else
// Get the current working directory
if (getcwd(buffer, PATH_MAX))
{
Anope::string remainder = argv0;
services_bin = remainder;
Anope::string::size_type n = services_bin.rfind("/");
Anope::string fullpath;
if (services_bin[0] == '/')
fullpath = services_bin.substr(0, n);
else
fullpath = Anope::string(buffer) + "/" + services_bin.substr(0, n);
services_bin = services_bin.substr(n + 1, remainder.length());
return fullpath;
}
#endif
return "/";
}
/*************************************************************************/
static bool Connect()
{
/* Connect to the remote server */
int servernum = 1;
for (std::list<Uplink *>::iterator curr_uplink = Config->Uplinks.begin(), end_uplink = Config->Uplinks.end(); curr_uplink != end_uplink; ++curr_uplink, ++servernum)
{
uplink_server = *curr_uplink;
EventReturn MOD_RESULT;
FOREACH_RESULT(I_OnPreServerConnect, OnPreServerConnect(*curr_uplink, servernum));
if (MOD_RESULT != EVENT_CONTINUE)
{
if (MOD_RESULT == EVENT_STOP)
continue;
return true;
}
try
{
new UplinkSocket(uplink_server->ipv6);
UplinkSock->Connect(uplink_server->host, uplink_server->port, Config->LocalHost);
}
catch (const SocketException &ex)
{
Log() << "Unable to connect to server" << servernum << " (" << uplink_server->host << ":" << uplink_server->port << "), " << ex.GetReason();
continue;
}
Log() << "Connected to server " << servernum << " (" << uplink_server->host << ":" << uplink_server->port << ")";
return true;
}
uplink_server = NULL;
return false;
}
/*************************************************************************/
/* Main routine. (What does it look like? :-) ) */
int main(int ac, char **av, char **envp)
{
try
{
my_av = av;
my_envp = envp;
char cwd[PATH_MAX] = "";
#ifdef _WIN32
GetCurrentDirectory(PATH_MAX, cwd);
#else
getcwd(cwd, PATH_MAX);
#endif
orig_cwd = cwd;
#ifndef _WIN32
/* If we're root, issue a warning now */
if (!getuid() && !getgid())
{
fprintf(stderr, "WARNING: You are currently running Anope as the root superuser. Anope does not\n");
fprintf(stderr, " require root privileges to run, and it is discouraged that you run Anope\n");
fprintf(stderr, " as the root superuser.\n");
}
#endif
binary_dir = GetFullProgDir(av[0]);
if (binary_dir[binary_dir.length() - 1] == '.')
binary_dir = binary_dir.substr(0, binary_dir.length() - 2);
#ifdef _WIN32
Anope::string::size_type n = binary_dir.rfind('\\');
services_dir = binary_dir.substr(0, n) + "\\data";
#else
Anope::string::size_type n = binary_dir.rfind('/');
services_dir = binary_dir.substr(0, n) + "/data";
#endif
/* Clean out the module runtime directory prior to running, just in case files were left behind during a previous run */
ModuleRunTimeDirCleanUp();
/* General initialization first */
Init(ac, av);
/* If the first connect fails give up, don't sit endlessly trying to reconnect */
if (!Connect())
{
Log() << "Can't connect to any servers";
return 0;
}
ircdproto->SendConnect();
FOREACH_MOD(I_OnServerConnect, OnServerConnect());
started = true;
/* Set up timers */
time_t last_check = Anope::CurTime;
ExpireTimer expireTimer(Config->ExpireTimeout, Anope::CurTime);
UpdateTimer updateTimer(Config->UpdateTimeout, Anope::CurTime);
/*** Main loop. ***/
while (!quitting)
{
while (!quitting && UplinkSock)
{
Log(LOG_DEBUG_2) << "Top of main loop";
if (!readonly && (save_data || shutting_down))
{
if (!noexpire)
expire_all();
if (shutting_down)
ircdproto->SendGlobops(NULL, "Updating databases on shutdown, please wait.");
save_databases();
save_data = false;
}
if (shutting_down)
{
quitting = true;
break;
}
if (Anope::CurTime - last_check >= Config->TimeoutCheck)
{
TimerManager::TickTimers(Anope::CurTime);
last_check = Anope::CurTime;
}
/* Free up any finished threads */
threadEngine.Process();
/* Process any modes that need to be (un)set */
ModeManager::ProcessModes();
/* Process the socket engine */
SocketEngine->Process();
}
if (quitting)
/* Disconnect and exit */
services_shutdown();
else
{
FOREACH_MOD(I_OnServerDisconnect, OnServerDisconnect());
/* Clear all of our users, but not our bots */
for (user_map::const_iterator it = UserListByNick.begin(), it_end = UserListByNick.end(); it != it_end; )
{
User *u = it->second;
++it;
if (u->server != Me)
delete u;
}
Me->SetFlag(SERVER_SYNCING);
for (unsigned i = Me->GetLinks().size(); i > 0; --i)
if (!Me->GetLinks()[i - 1]->HasFlag(SERVER_JUPED))
delete Me->GetLinks()[i - 1];
unsigned j = 0;
for (; j < (Config->MaxRetries ? Config->MaxRetries : j + 1); ++j)
{
Log() << "Disconnected from the server, retrying in " << Config->RetryWait << " seconds";
sleep(Config->RetryWait);
if (Connect())
{
ircdproto->SendConnect();
FOREACH_MOD(I_OnServerConnect, OnServerConnect());
break;
}
}
if (Config->MaxRetries && j == Config->MaxRetries)
{
Log() << "Max connection retry limit exceeded";
quitting = true;
}
}
}
}
catch (const FatalException &ex)
{
if (!ex.GetReason().empty())
Log(LOG_TERMINAL) << ex.GetReason();
if (started)
services_shutdown();
return -1;
}
return 0;
}
Anope::string Anope::Version()
{
return stringify(VERSION_MAJOR) + "." + stringify(VERSION_MINOR) + "." + stringify(VERSION_PATCH) + VERSION_EXTRA + " (" + stringify(VERSION_BUILD) + ")";
}
Anope::string Anope::Build()
{
return "build #" + stringify(BUILD) + ", compiled " + Anope::compiled;
}