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anope/src/modulemanager.cpp
T

452 lines
11 KiB
C++

/* Modular support
*
* (C) 2009 Anope Team
* Contact us at team@anope.org
*
* Please read COPYING and README for further details.
*/
#include "modules.h"
#include "language.h"
#include "version.h"
#include <algorithm> // std::find
std::vector<Module *> ModuleManager::EventHandlers[I_END];
void ModuleManager::LoadModuleList(std::list<Anope::string> &ModuleList)
{
for (std::list<Anope::string>::iterator it = ModuleList.begin(), it_end = ModuleList.end(); it != it_end; ++it)
ModuleManager::LoadModule(*it, NULL);
}
/**
* Copy the module from the modules folder to the runtime folder.
* This will prevent module updates while the modules is loaded from
* triggering a segfault, as the actaul file in use will be in the
* runtime folder.
* @param name the name of the module to copy
* @param output the destination to copy the module to
* @return MOD_ERR_OK on success
*/
static int moduleCopyFile(const Anope::string &name, Anope::string &output)
{
int ch;
FILE *source, *target;
#ifndef _WIN32
int srcfp;
#endif
Anope::string input = services_dir + "/modules/" + name + MODULE_EXT;
if (!(source = fopen(input.c_str(), "rb")))
return MOD_ERR_NOEXIST;
char *tmp_output = strdup(output.c_str());
#ifndef _WIN32
if ((srcfp = mkstemp(const_cast<char *>(tmp_output))) == -1)
#else
if (!mktemp(const_cast<char *>(tmp_output)))
#endif
{
fclose(source);
return MOD_ERR_FILE_IO;
}
output = tmp_output;
delete [] tmp_output;
Alog(LOG_DEBUG) << "Runtime module location: " << output;
#ifndef _WIN32
if (!(target = fdopen(srcfp, "w")))
#else
if (!(target = fopen(output.c_str(), "wb")))
#endif
{
fclose(source);
return MOD_ERR_FILE_IO;
}
while ((ch = fgetc(source)) != EOF)
fputc(ch, target);
fclose(source);
if (fclose(target))
return MOD_ERR_FILE_IO;
return MOD_ERR_OK;
}
static bool IsOneOfModuleTypeLoaded(MODType mt)
{
int pmods = 0;
for (std::list<Module *>::const_iterator it = Modules.begin(), it_end = Modules.end(); it != it_end; ++it)
{
if ((*it)->type == mt)
++pmods;
}
/*
* 2, because module constructors now add modules to the hash.. so 1 (original module)
* and 2 (this module). -- w00t
*/
if (pmods == 2)
return true;
return false;
}
/* This code was found online at http://www.linuxjournal.com/article/3687#comment-26593
*
* This function will take a pointer from either dlsym or GetProcAddress and cast it in
* a way that won't cause C++ warnings/errors to come up.
*/
template <class TYPE> TYPE function_cast(ano_module_t symbol)
{
union
{
ano_module_t symbol;
TYPE function;
} cast;
cast.symbol = symbol;
return cast.function;
}
int ModuleManager::LoadModule(const Anope::string &modname, User *u)
{
const char *err;
Module *(*func)(const Anope::string &, const Anope::string &);
int ret = 0;
if (modname.empty())
return MOD_ERR_PARAMS;
if (FindModule(modname))
return MOD_ERR_EXISTS;
Alog(LOG_DEBUG) << "trying to load [" << modname << "]";
/* Generate the filename for the temporary copy of the module */
Anope::string pbuf = services_dir + "/modules/runtime/" + modname + MODULE_EXT + ".XXXXXX";
/* Don't skip return value checking! -GD */
if ((ret = moduleCopyFile(modname, pbuf)) != MOD_ERR_OK)
{
/* XXX: This used to assign filename here, but I don't think that was correct..
* even if it was, it makes life very fucking difficult, so.
*/
return ret;
}
ano_modclearerr();
ano_module_t handle = dlopen(pbuf.c_str(), RTLD_LAZY);
if (!handle && (err = dlerror()))
{
Alog() << err;
return MOD_ERR_NOLOAD;
}
ano_modclearerr();
func = function_cast<Module *(*)(const Anope::string &, const Anope::string &)>(dlsym(handle, "AnopeInit"));
if (!func && (err = dlerror()))
{
Alog() << "No init function found, not an Anope module";
dlclose(handle);
return MOD_ERR_NOLOAD;
}
if (!func)
throw CoreException("Couldn't find constructor, yet moderror wasn't set?");
/* Create module. */
Anope::string nick;
if (u)
nick = u->nick;
Module *m;
try
{
m = func(modname, nick);
}
catch (const ModuleException &ex)
{
Alog() << "Error while loading " << modname << ": " << ex.GetReason();
return MOD_STOP;
}
m->filename = pbuf;
m->handle = handle;
Version v = m->GetVersion();
if (v.GetMajor() < VERSION_MAJOR || (v.GetMajor() == VERSION_MAJOR && v.GetMinor() < VERSION_MINOR))
{
Alog() << "Module " << modname << " is compiled against an older version of Anope " << v.GetMajor() << "." << v.GetMinor() << ", this is " << VERSION_MAJOR << "." << VERSION_MINOR;
DeleteModule(m);
return MOD_STOP;
}
else if (v.GetMajor() > VERSION_MAJOR || (v.GetMajor() == VERSION_MAJOR && v.GetMinor() > VERSION_MINOR))
{
Alog() << "Module " << modname << " is compiled against a newer version of Anope " << v.GetMajor() << "." << v.GetMinor() << ", this is " << VERSION_MAJOR << "." << VERSION_MINOR;
DeleteModule(m);
return MOD_STOP;
}
else if (v.GetBuild() < VERSION_BUILD)
Alog() << "Module " << modname << " is compiled against an older revision of Anope " << v.GetBuild() << ", this is " << VERSION_BUILD;
else if (v.GetBuild() > VERSION_BUILD)
Alog() << "Module " << modname << " is compiled against a newer revision of Anope " << v.GetBuild() << ", this is " << VERSION_BUILD;
else if (v.GetBuild() == VERSION_BUILD)
Alog(LOG_DEBUG) << "Module " << modname << " compiled against current version of Anope " << v.GetBuild();
if (m->type == PROTOCOL && IsOneOfModuleTypeLoaded(PROTOCOL))
{
DeleteModule(m);
Alog() << "You cannot load two protocol modules";
return MOD_STOP;
}
if (u)
{
ircdproto->SendGlobops(OperServ, "%s loaded module %s", u->nick.c_str(), modname.c_str());
notice_lang(Config.s_OperServ, u, OPER_MODULE_LOADED, modname.c_str());
/* If a user is loading this module, then the core databases have already been loaded
* so trigger the event manually
*/
m->OnPostLoadDatabases();
}
FOREACH_MOD(I_OnModuleLoad, OnModuleLoad(u, m));
return MOD_ERR_OK;
}
int ModuleManager::UnloadModule(Module *m, User *u)
{
if (!m || !m->handle)
{
if (u)
notice_lang(Config.s_OperServ, u, OPER_MODULE_REMOVE_FAIL, m->name.c_str());
return MOD_ERR_PARAMS;
}
if (m->GetPermanent() || m->type == PROTOCOL || m->type == ENCRYPTION || m->type == DATABASE)
{
if (u)
notice_lang(Config.s_OperServ, u, OPER_MODULE_NO_UNLOAD);
return MOD_ERR_NOUNLOAD;
}
if (u)
{
ircdproto->SendGlobops(OperServ, "%s unloaded module %s", u->nick.c_str(), m->name.c_str());
notice_lang(Config.s_OperServ, u, OPER_MODULE_UNLOADED, m->name.c_str());
}
FOREACH_MOD(I_OnModuleUnload, OnModuleUnload(u, m));
DeleteModule(m);
return MOD_ERR_OK;
}
void ModuleManager::DeleteModule(Module *m)
{
if (!m || !m->handle)
return;
const char *err;
void (*destroy_func)(Module *m);
DetachAll(m);
ano_module_t handle = m->handle;
Anope::string filename = m->filename;
ano_modclearerr();
destroy_func = function_cast<void (*)(Module *)>(dlsym(m->handle, "AnopeFini"));
if (!destroy_func && (err = dlerror()))
{
Alog() << "No destroy function found, chancing delete...";
delete m; /* we just have to chance they haven't overwrote the delete operator then... */
}
else
destroy_func(m); /* Let the module delete it self, just in case */
if (handle)
{
if (dlclose(handle))
Alog() << dlerror();
}
if (!filename.empty())
DeleteFile(filename.c_str());
}
bool ModuleManager::Attach(Implementation i, Module *mod)
{
if (std::find(EventHandlers[i].begin(), EventHandlers[i].end(), mod) != EventHandlers[i].end())
return false;
EventHandlers[i].push_back(mod);
return true;
}
bool ModuleManager::Detach(Implementation i, Module *mod)
{
std::vector<Module *>::iterator x = std::find(EventHandlers[i].begin(), EventHandlers[i].end(), mod);
if (x == EventHandlers[i].end())
return false;
EventHandlers[i].erase(x);
return true;
}
void ModuleManager::Attach(Implementation *i, Module *mod, size_t sz)
{
for (size_t n = 0; n < sz; ++n)
Attach(i[n], mod);
}
void ModuleManager::DetachAll(Module *mod)
{
for (size_t n = I_BEGIN + 1; n != I_END; ++n)
Detach(static_cast<Implementation>(n), mod);
}
bool ModuleManager::SetPriority(Module *mod, Priority s)
{
for (size_t n = I_BEGIN + 1; n != I_END; ++n)
SetPriority(mod, static_cast<Implementation>(n), s);
return true;
}
bool ModuleManager::SetPriority(Module *mod, Implementation i, Priority s, Module **modules, size_t sz)
{
/** To change the priority of a module, we first find its position in the vector,
* then we find the position of the other modules in the vector that this module
* wants to be before/after. We pick off either the first or last of these depending
* on which they want, and we make sure our module is *at least* before or after
* the first or last of this subset, depending again on the type of priority.
*/
size_t swap_pos = 0;
size_t source = 0;
bool swap = true;
bool found = false;
/* Locate our module. This is O(n) but it only occurs on module load so we're
* not too bothered about it
*/
for (size_t x = 0, end = EventHandlers[i].size(); x != end; ++x)
{
if (EventHandlers[i][x] == mod)
{
source = x;
found = true;
break;
}
}
/* Eh? this module doesnt exist, probably trying to set priority on an event
* theyre not attached to.
*/
if (!found)
return false;
switch (s)
{
/* Dummy value */
case PRIORITY_DONTCARE:
swap = false;
break;
/* Module wants to be first, sod everything else */
case PRIORITY_FIRST:
swap_pos = 0;
break;
/* Module is submissive and wants to be last... awww. */
case PRIORITY_LAST:
if (EventHandlers[i].empty())
swap_pos = 0;
else
swap_pos = EventHandlers[i].size() - 1;
break;
/* Place this module after a set of other modules */
case PRIORITY_AFTER:
{
/* Find the latest possible position */
swap_pos = 0;
swap = false;
for (size_t x = 0, end = EventHandlers[i].size(); x != end; ++x)
{
for (size_t n = 0; n < sz; ++n)
{
if (modules[n] && EventHandlers[i][x] == modules[n] && x >= swap_pos && source <= swap_pos)
{
swap_pos = x;
swap = true;
}
}
}
}
break;
/* Place this module before a set of other modules */
case PRIORITY_BEFORE:
{
swap_pos = EventHandlers[i].size() - 1;
swap = false;
for (size_t x = 0, end = EventHandlers[i].size(); x != end; ++x)
{
for (size_t n = 0; n < sz; ++n)
{
if (modules[n] && EventHandlers[i][x] == modules[n] && x <= swap_pos && source >= swap_pos)
{
swap = true;
swap_pos = x;
}
}
}
}
}
/* Do we need to swap? */
if (swap && swap_pos != source)
{
/* Suggestion from Phoenix, "shuffle" the modules to better retain call order */
int incrmnt = 1;
if (source > swap_pos)
incrmnt = -1;
for (unsigned int j = source; j != swap_pos; j += incrmnt)
{
if (j + incrmnt > EventHandlers[i].size() - 1 || j + incrmnt < 0)
continue;
std::swap(EventHandlers[i][j], EventHandlers[i][j + incrmnt]);
}
}
return true;
}
/** Delete all callbacks attached to a module
* @param m The module
*/
void ModuleManager::ClearCallBacks(Module *m)
{
while (!m->CallBacks.empty())
delete m->CallBacks.front();
}
/** Unloading all modules, NEVER call this when Anope isn't shutting down.
* Ever.
* @param unload_proto true to unload the protocol module
*/
void ModuleManager::UnloadAll(bool unload_proto)
{
for (std::list<Module *>::iterator it = Modules.begin(), it_end = Modules.end(); it != it_end; )
{
Module *m = *it++;
if (unload_proto || m->type != PROTOCOL)
DeleteModule(m);
}
}