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anope/modules/core/ns_set_language.cpp
T

141 lines
3.6 KiB
C++

/* NickServ core functions
*
* (C) 2003-2011 Anope Team
* Contact us at team@anope.org
*
* Please read COPYING and README for further details.
*
* Based on the original code of Epona by Lara.
* Based on the original code of Services by Andy Church.
*/
/*************************************************************************/
#include "module.h"
#include "nickserv.h"
class CommandNSSetLanguage : public Command
{
public:
CommandNSSetLanguage(const Anope::string &spermission = "") : Command("LANGUAGE", 2, 2, spermission)
{
this->SetDesc(_("Set the language Services will use when messaging you"));
}
CommandReturn Execute(CommandSource &source, const std::vector<Anope::string> &params)
{
NickAlias *na = findnick(params[0]);
if (!na)
throw CoreException("NULL na in CommandNSSetLanguage");
NickCore *nc = na->nc;
Anope::string param = params[1];
for (unsigned j = 0; j < languages.size(); ++j)
{
if (param == "en" || languages[j] == param)
break;
else if (j + 1 == languages.size())
{
this->OnSyntaxError(source, "");
return MOD_CONT;
}
}
nc->language = param != "en" ? param : "";
PopLanguage();
PushLanguage("anope", nc->language);
source.Reply(_("Language changed to \002English\002."));
return MOD_CONT;
}
bool OnHelp(CommandSource &source, const Anope::string &)
{
source.Reply(_("Syntax: \002SET LANGUAGE \037language\037\002\n"
" \n"
"Changes the language Services uses when sending messages to\n"
"you (for example, when responding to a command you send).\n"
"\037language\037 should be chosen from the following list of\n"
"supported languages:"));
source.Reply(" en (English)");
for (unsigned j = 0; j < languages.size(); ++j)
{
PushLanguage("anope", languages[j]);
const Anope::string &langname = _("English");
PopLanguage();
if (langname == "English")
continue;
source.Reply(" %s (%s)", languages[j].c_str(), langname.c_str());
}
return true;
}
void OnSyntaxError(CommandSource &source, const Anope::string &)
{
SyntaxError(source, "SET LANGUAGE", _("SET LANGUAGE \037language\037"));
}
};
class CommandNSSASetLanguage : public CommandNSSetLanguage
{
public:
CommandNSSASetLanguage() : CommandNSSetLanguage("nickserv/saset/language")
{
}
bool OnHelp(CommandSource &source, const Anope::string &)
{
source.Reply(_("Syntax: \002SET LANGUAGE \037language\037\002\n"
" \n"
"Changes the language Services uses when sending messages to\n"
"you (for example, when responding to a command you send).\n"
"\037language\037 should be chosen from the following list of\n"
"supported languages:"));
return true;
}
void OnSyntaxError(CommandSource &source, const Anope::string &)
{
SyntaxError(source, "SASET LANGUAGE", _("SASET \037nickname\037 LANGUAGE \037number\037"));
}
};
class NSSetLanguage : public Module
{
CommandNSSetLanguage commandnssetlanguage;
CommandNSSASetLanguage commandnssasetlanguage;
public:
NSSetLanguage(const Anope::string &modname, const Anope::string &creator) : Module(modname, creator, CORE)
{
this->SetAuthor("Anope");
if (!nickserv)
throw ModuleException("NickServ is not loaded!");
Command *c = FindCommand(nickserv->Bot(), "SET");
if (c)
c->AddSubcommand(this, &commandnssetlanguage);
c = FindCommand(nickserv->Bot(), "SASET");
if (c)
c->AddSubcommand(this, &commandnssasetlanguage);
}
~NSSetLanguage()
{
Command *c = FindCommand(nickserv->Bot(), "SET");
if (c)
c->DelSubcommand(&commandnssetlanguage);
c = FindCommand(nickserv->Bot(), "SASET");
if (c)
c->DelSubcommand(&commandnssasetlanguage);
}
};
MODULE_INIT(NSSetLanguage)