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ce2c4d02c8
git-svn-id: svn://svn.anope.org/anope/trunk@656 31f1291d-b8d6-0310-a050-a5561fc1590b git-svn-id: http://anope.svn.sourceforge.net/svnroot/anope/trunk@504 5417fbe8-f217-4b02-8779-1006273d7864
604 lines
15 KiB
C
604 lines
15 KiB
C
/* Routines to maintain a list of connected servers
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*
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* (C) 2003-2005 Anope Team
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* Contact us at info@anope.org
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*
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* Please read COPYING and README for further details.
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*
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* Based on the original code of Epona by Lara.
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* Based on the original code of Services by Andy Church.
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*
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* $Id$
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*
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*/
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#include "services.h"
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Server *servlist = NULL;
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Server *me_server = NULL; /* This are we */
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Server *serv_uplink = NULL; /* This is our uplink */
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uint32 uplink_capab;
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char *uplink;
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char *TS6UPLINK;
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char *TS6SID;
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/* For first_server / next_server */
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static Server *server_cur;
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/*************************************************************************/
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/**
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* Return the first server in the server struct
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* @param flags Server Flags, see services.h
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* @return Server Struct
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*/
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Server *first_server(int flags)
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{
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server_cur = servlist;
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if (flags > -1) {
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while (server_cur && (server_cur->flags != flags))
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server_cur = next_server(flags);
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}
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return server_cur;
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}
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/*************************************************************************/
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/**
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* Return the next server in the server struct
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* @param flags Server Flags, see services.h
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* @return Server Struct
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*/
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Server *next_server(int flags)
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{
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if (!server_cur)
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return NULL;
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do {
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if (server_cur->links) {
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server_cur = server_cur->links;
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} else if (server_cur->next) {
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server_cur = server_cur->next;
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} else {
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do {
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server_cur = server_cur->uplink;
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if (server_cur && server_cur->next) {
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server_cur = server_cur->next;
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break;
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}
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} while (server_cur);
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}
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} while (server_cur && ((flags > -1) || (server_cur->flags != flags)));
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return server_cur;
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}
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/*************************************************************************/
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/**
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* This function makes a new Server structure and links it in the right
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* places in the linked list if a Server struct to it's uplink if provided.
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* It can also be NULL to indicate it's the uplink and should be first in
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* the server list.
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* @param uplink Server struct
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* @param name Server Name
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* @param desc Server Description
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* @param flags Server Flags, see services.h
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* @param suid Server Universal ID
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* @return Server Struct
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*/
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Server *new_server(Server * uplink, const char *name, const char *desc,
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uint16 flags, char *suid)
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{
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Server *serv;
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serv = scalloc(sizeof(Server), 1);
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if (!name)
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name = "";
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serv->name = sstrdup(name);
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serv->desc = sstrdup(desc);
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serv->flags = flags;
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serv->uplink = uplink;
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if (suid) {
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serv->suid = sstrdup(suid);
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} else {
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serv->suid = NULL;
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}
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if (ircd->sync)
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serv->sync = SSYNC_IN_PROGRESS;
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else
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serv->sync = SSYNC_UNKNOWN;
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serv->links = NULL;
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serv->prev = NULL;
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if (!uplink) {
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serv->hops = 0;
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serv->next = servlist;
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if (servlist)
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servlist->prev = serv;
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servlist = serv;
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} else {
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serv->hops = uplink->hops + 1;
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serv->next = uplink->links;
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if (uplink->links)
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uplink->links->prev = serv;
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uplink->links = serv;
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}
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/* Check if this is our uplink server */
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if ((uplink == me_server) && !(flags & SERVER_JUPED))
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serv_uplink = serv;
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/* Write the StartGlobal */
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if (GlobalOnCycle) {
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if (GlobalOnCycleUP)
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notice_server(s_GlobalNoticer, serv, "%s", GlobalOnCycleUP);
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}
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return serv;
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}
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/*************************************************************************/
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/**
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* Remove and free a Server structure. This function is the most complete
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* remove treatment a server can get, as it first quits all clients which
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* still pretend to be on this server, then it walks through all connected
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* servers and disconnects them too. If all mess is cleared, the server
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* itself will be too.
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* @param Server struct
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* @param reason the server quit
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* @return void
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*/
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static void delete_server(Server * serv, const char *quitreason)
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{
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Server *s, *snext;
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User *u, *unext;
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NickAlias *na;
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if (!serv) {
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if (debug) {
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alog("debug: delete_server() called with NULL arg!");
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}
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return;
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}
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if (debug)
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alog("debug: delete_server() called for %s", serv->name);
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if (ircdcap->noquit || ircdcap->qs) {
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if ((uplink_capab & ircdcap->noquit)
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|| (uplink_capab & ircdcap->qs)) {
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u = firstuser();
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while (u) {
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unext = nextuser();
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if (u->server == serv) {
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if ((na = u->na) && !(na->status & NS_VERBOTEN)
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&& (!(na->nc->flags & NI_SUSPENDED))
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&& (na->status & (NS_IDENTIFIED | NS_RECOGNIZED))) {
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na->last_seen = time(NULL);
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if (na->last_quit)
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free(na->last_quit);
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na->last_quit =
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(quitreason ? sstrdup(quitreason) : NULL);
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}
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if (LimitSessions) {
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del_session(u->host);
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}
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delete_user(u);
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}
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u = unext;
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}
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if (debug >= 2)
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alog("debug: delete_server() cleared all users");
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}
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}
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s = serv->links;
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while (s) {
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snext = s->next;
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delete_server(s, quitreason);
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s = snext;
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}
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if (debug >= 2)
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alog("debug: delete_server() cleared all servers");
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free(serv->name);
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free(serv->desc);
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if (serv->prev)
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serv->prev->next = serv->next;
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if (serv->next)
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serv->next->prev = serv->prev;
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if (serv->uplink->links == serv)
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serv->uplink->links = serv->next;
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if (debug)
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alog("debug: delete_server() completed");
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}
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/*************************************************************************/
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/**
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* Find a server by name, returns NULL if not found
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* @param s Server struct
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* @param name Server Name
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* @return Server struct
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*/
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Server *findserver(Server * s, const char *name)
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{
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Server *sl;
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if (!name || !*name) {
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return NULL;
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}
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if (debug >= 3) {
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alog("debug: findserver(%p)", name);
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}
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while (s && (stricmp(s->name, name) != 0)) {
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if (s->links) {
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sl = findserver(s->links, name);
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if (sl) {
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s = sl;
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} else {
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s = s->next;
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}
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} else {
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s = s->next;
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}
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}
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if (debug >= 3) {
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alog("debug: findserver(%s) -> %p", name, (void *) s);
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}
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return s;
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}
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/*************************************************************************/
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/**
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* Find a server by UID, returns NULL if not found
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* @param s Server struct
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* @param name Server Name
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* @return Server struct
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*/
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Server *findserver_uid(Server * s, const char *name)
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{
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Server *sl;
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if (!name || !*name) {
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return NULL;
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}
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if (debug >= 3) {
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alog("debug: findserver_uid(%p)", name);
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}
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while (s && s->suid && (stricmp(s->suid, name) != 0)) {
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if (s->links) {
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sl = findserver_uid(s->links, name);
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if (sl) {
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s = sl;
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} else {
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s = s->next;
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}
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} else {
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s = s->next;
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}
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}
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if (debug >= 3) {
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alog("debug: findserver_uid(%s) -> %p", name, (void *) s);
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}
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return s;
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}
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/*************************************************************************/
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/**
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* Find if the server is synced with the network
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* @param s Server struct
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* @param name Server Name
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* @return Not Synced returns -1, Synced returns 1, Error returns 0
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*/
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int anope_check_sync(const char *name)
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{
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Server *s;
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s = findserver(servlist, name);
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if (!s)
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return 0;
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if (is_sync(s))
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return 1;
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else
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return -1;
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}
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/*************************************************************************/
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/**
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* Handle adding the server to the Server struct
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* @param source Name of the uplink if any
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* @param servername Name of the server being linked
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* @param hops Number of hops to reach this server
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* @param descript Description of the server
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* @param numeric Server Numberic/SUID
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* @return void
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*/
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void do_server(const char *source, char *servername, char *hops,
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char *descript, char *numeric)
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{
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Server *s;
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if (debug) {
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if (!*source) {
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alog("debug: Server introduced (%s)", servername);
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} else {
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alog("debug: Server introduced (%s) from %s", servername,
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source);
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}
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}
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if (source[0] == '\0')
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s = me_server;
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else
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s = findserver(servlist, source);
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new_server(s, servername, descript, 0, numeric);
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send_event(EVENT_SERVER_CONNECT, servername);
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}
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/*************************************************************************/
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/**
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* Handle removing the server from the Server struct
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* @param source Name of the server leaving
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* @param ac Number of arguments in av
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* @param av Agruments as part of the SQUIT
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* @return void
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*/
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void do_squit(const char *source, int ac, char **av)
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{
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char buf[BUFSIZE];
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Server *s;
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if (UseTS6 && ircd->ts6) {
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s = findserver_uid(servlist, av[0]);
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if (!s) {
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s = findserver(servlist, av[0]);
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}
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} else {
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s = findserver(servlist, av[0]);
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}
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if (!s) {
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alog("SQUIT for nonexistent server (%s)!!", av[0]);
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return;
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}
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send_event(EVENT_SERVER_SQUIT, s->name);
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snprintf(buf, sizeof(buf), "%s %s", s->name,
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(s->uplink ? s->uplink->name : ""));
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if (ircdcap->unconnect) {
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if ((s->uplink == me_server)
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&& (uplink_capab & ircdcap->unconnect)) {
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if (debug) {
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alog("debug: Sending UNCONNECT SQUIT for %s", s->name);
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}
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/* need to fix */
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anope_cmd_squit(s->name, buf);
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}
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}
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delete_server(s, buf);
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}
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/*************************************************************************/
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/**
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* Handle parsing the CAPAB/PROTOCTL messages
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* @param ac Number of arguments in av
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* @param av Agruments
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* @return void
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*/
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void capab_parse(int ac, char **av)
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{
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int i;
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char *s, *tmp;
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char *temp;
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for (i = 0; i < ac; i++) {
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temp = av[i];
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s = myStrGetToken(temp, '=', 0);
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tmp = myStrGetTokenRemainder(temp, '=', 1);
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if (!s) {
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continue;
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}
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if (!stricmp(s, "NOQUIT")) {
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uplink_capab |= CAPAB_NOQUIT;
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}
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if (!stricmp(s, "TSMODE")) {
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uplink_capab |= CAPAB_TSMODE;
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}
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if (!stricmp(av[i], "UNCONNECT")) {
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uplink_capab |= CAPAB_UNCONNECT;
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}
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if (!stricmp(s, "NICKIP")) {
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uplink_capab |= CAPAB_NICKIP;
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/* Update the struct so that we know we can get NICKIP */
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if (!ircd->nickip) {
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ircd->nickip = 1;
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}
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}
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if (!stricmp(s, "SSJOIN")) {
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uplink_capab |= CAPAB_NSJOIN;
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}
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if (!stricmp(s, "ZIP")) {
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uplink_capab |= CAPAB_ZIP;
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}
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if (!stricmp(s, "BURST")) {
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uplink_capab |= CAPAB_BURST;
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}
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if (!stricmp(s, "TS5")) {
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uplink_capab |= CAPAB_TS5;
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}
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if (!stricmp(s, "TS3")) {
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uplink_capab |= CAPAB_TS3;
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}
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if (!stricmp(s, "DKEY")) {
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uplink_capab |= CAPAB_DKEY;
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}
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if (!stricmp(s, "PT4")) {
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uplink_capab |= CAPAB_PT4;
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}
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if (!stricmp(s, "SCS")) {
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uplink_capab |= CAPAB_SCS;
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}
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if (!stricmp(s, "QS")) {
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uplink_capab |= CAPAB_QS;
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}
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if (!stricmp(s, "UID")) {
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uplink_capab |= CAPAB_UID;
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}
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if (!stricmp(s, "KNOCK")) {
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uplink_capab |= CAPAB_KNOCK;
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}
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if (!stricmp(s, "CLIENT")) {
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uplink_capab |= CAPAB_CLIENT;
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}
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if (!stricmp(s, "IPV6")) {
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uplink_capab |= CAPAB_IPV6;
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}
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if (!stricmp(s, "SSJ5")) {
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uplink_capab |= CAPAB_SSJ5;
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}
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if (!stricmp(s, "SN2")) {
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uplink_capab |= CAPAB_SN2;
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}
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if (!stricmp(s, "TOK1")) {
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uplink_capab |= CAPAB_TOKEN;
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}
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if (!stricmp(s, "TOKEN")) {
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uplink_capab |= CAPAB_TOKEN;
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}
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if (!stricmp(s, "VHOST")) {
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uplink_capab |= CAPAB_VHOST;
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}
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if (!stricmp(s, "SSJ3")) {
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uplink_capab |= CAPAB_SSJ3;
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}
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if (!stricmp(s, "SJB64")) {
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uplink_capab |= CAPAB_SJB64;
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}
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if (!stricmp(s, "CHANMODES")) {
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uplink_capab |= CAPAB_CHANMODE;
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if (tmp) {
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ircd->chanmodes = sstrdup(tmp);
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}
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}
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if (!stricmp(s, "NICKCHARS")) {
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uplink_capab |= CAPAB_NICKCHARS;
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if (tmp) {
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ircd->nickchars = sstrdup(tmp);
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}
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}
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if (s) {
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free(s);
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}
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if (tmp) {
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free(tmp);
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}
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}
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}
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/*************************************************************************/
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/**
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* Search the uline servers array to find out if the server that just set the
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* mode is in our uline list
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* @param server Server Setting the mode
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* @return int 0 if not found, 1 if found
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*/
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int is_ulined(char *server)
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{
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int j;
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for (j = 0; j < NumUlines; j++) {
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if (stricmp(Ulines[j], server) == 0) {
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return 1;
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}
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}
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return 0;
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}
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/*************************************************************************/
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/**
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* See if the current server is synced, or has an unknown sync state
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* (in which case we pretend it is always synced)
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* @param server Server of which we want to know the state
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* @return int 0 if not synced, 1 if synced
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*/
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int is_sync(Server * server)
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{
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if ((server->sync == SSYNC_DONE) || (server->sync == SSYNC_UNKNOWN))
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return 1;
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return 0;
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}
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/*************************************************************************/
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/* Finish the syncing process for this server and (optionally) for all
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* it's leaves as well
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* @param serv Server to finish syncing
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* @param sync_links Should all leaves be synced as well? (1: yes, 0: no)
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* @return void
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*/
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void finish_sync(Server * serv, int sync_links)
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{
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Server *s;
|
|
|
|
if (!serv || is_sync(serv))
|
|
return;
|
|
|
|
/* Mark each server as in sync */
|
|
s = serv;
|
|
do {
|
|
if (!is_sync(s)) {
|
|
if (debug)
|
|
alog("debug: Finishing sync for server %s", s->name);
|
|
|
|
s->sync = SSYNC_DONE;
|
|
}
|
|
|
|
if (!sync_links)
|
|
break;
|
|
|
|
if (s->links) {
|
|
s = s->links;
|
|
} else if (s->next) {
|
|
s = s->next;
|
|
} else {
|
|
do {
|
|
s = s->uplink;
|
|
if (s == serv)
|
|
s = NULL;
|
|
if (s == me_server)
|
|
s = NULL;
|
|
} while (s && !(s->next));
|
|
if (s)
|
|
s = s->next;
|
|
}
|
|
} while (s);
|
|
|
|
/* Do some general stuff which should only be done once */
|
|
restore_unsynced_topics();
|
|
alog("Server %s is done syncing", serv->name);
|
|
}
|
|
|
|
/* EOF */
|