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anope/include/channels.h
T

274 lines
7.9 KiB
C++

/* Channel support
*
* (C) 2008-2010 Anope Team
* Contact us at team@anope.org
*
* Please read COPYING and README for further details.
*/
#ifndef CHANNELS_H
#define CHANNELS_H
typedef unordered_map_namespace::unordered_map<Anope::string, Channel *, ci::hash, std::equal_to<ci::string> > channel_map;
extern CoreExport channel_map ChannelList;
struct UserData
{
UserData()
{
Clear();
}
virtual ~UserData() { }
void Clear()
{
last_use = last_start = time(NULL);
lines = times = 0;
lastline.clear();
}
/* Data validity */
time_t last_use;
/* for flood kicker */
int16 lines;
time_t last_start;
/* for repeat kicker */
Anope::string lastline;
int16 times;
};
struct UserContainer
{
User *user;
UserData ud;
Flags<ChannelModeName, CMODE_END> *Status;
UserContainer(User *u) : user(u) { }
virtual ~UserContainer() { }
};
typedef std::list<UserContainer *> CUserList;
enum ChannelFlags
{
/* Channel still exists when emptied */
CH_PERSIST,
/* If set the channel is syncing users (channel was just created) and it should not be deleted */
CH_SYNCING
};
class CoreExport Channel : public Extensible, public Flags<ChannelFlags, CMODE_END>
{
private:
/** A map of channel modes with their parameters set on this channel
*/
std::map<ChannelModeName, Anope::string> Params;
/* Modes set on the channel */
Flags<ChannelModeName, CMODE_END> modes;
public:
/** Default constructor
* @param name The channel name
* @param ts The time the channel was created
*/
Channel(const Anope::string &name, time_t ts = time(NULL));
/** Default destructor
*/
~Channel();
Anope::string name; /* Channel name */
ChannelInfo *ci; /* Corresponding ChannelInfo */
time_t creation_time; /* When channel was created */
Anope::string topic;
Anope::string topic_setter;
time_t topic_time; /* When topic was set */
EList *bans;
EList *excepts;
EList *invites;
/* List of users in the channel */
CUserList users;
BanData *bd;
time_t server_modetime; /* Time of last server MODE */
time_t chanserv_modetime; /* Time of last check_modes() */
int16 server_modecount; /* Number of server MODEs this second */
int16 chanserv_modecount; /* Number of check_mode()'s this sec */
int16 bouncy_modes; /* Did we fail to set modes here? */
int16 topic_sync; /* Is the topic in sync? */
/** Restore the channel topic, set mlock (key), set stickied bans, etc
*/
void Sync();
/** Join a user internally to the channel
* @param u The user
*/
void JoinUser(User *u);
/** Remove a user internally from the channel
* @param u The user
*/
void DeleteUser(User *u);
/** Check if the user is on the channel
* @param u The user
* @return A user container if found, else NULL
*/
UserContainer *FindUser(User *u);
/** Check if a user has a status on a channel
* @param u The user
* @param cms The status mode, or NULL to represent no status
* @return true or false
*/
bool HasUserStatus(User *u, ChannelModeStatus *cms) const;
/** Check if a user has a status on a channel
* Use the overloaded function for ChannelModeStatus* to check for no status
* @param u The user
* @param Name The Mode name, eg CMODE_OP, CMODE_VOICE
* @return true or false
*/
bool HasUserStatus(User *u, ChannelModeName Name) const;
/** See if the channel has any modes at all
* @return true or false
*/
inline bool HasModes() const { return modes.FlagCount(); }
/** See if a channel has a mode
* @param Name The mode name
* @return true or false
*/
bool HasMode(ChannelModeName Name) const;
/** Set a mode internally on a channel, this is not sent out to the IRCd
* @param cm The mode
* @param param The param
* @param EnforceMLock true if mlocks should be enforced, false to override mlock
*/
void SetModeInternal(ChannelMode *cm, const Anope::string &param = "", bool EnforceMLock = true);
/** Remove a mode internally on a channel, this is not sent out to the IRCd
* @param cm The mode
* @param param The param
* @param EnforceMLock true if mlocks should be enforced, false to override mlock
*/
void RemoveModeInternal(ChannelMode *cm, const Anope::string &param = "", bool EnforceMLock = true);
/** Set a mode on a channel
* @param bi The client setting the modes
* @param cm The mode
* @param param Optional param arg for the mode
* @param EnforceMLock true if mlocks should be enforced, false to override mlock
*/
void SetMode(BotInfo *bi, ChannelMode *cm, const Anope::string &param = "", bool EnforceMLock = true);
/**
* Set a mode on a channel
* @param bi The client setting the modes
* @param Name The mode name
* @param param Optional param arg for the mode
* @param EnforceMLock true if mlocks should be enforced, false to override mlock
*/
void SetMode(BotInfo *bi, ChannelModeName Name, const Anope::string &param = "", bool EnforceMLock = true);
/**
* Set a mode on a channel
* @param bi The client setting the modes
* @param Mode The mode
* @param param Optional param arg for the mode
* @param EnforceMLock true if mlocks should be enforced, false to override mlock
*/
void SetMode(BotInfo *bi, char Mode, const Anope::string &param = "", bool EnforceMLock = true);
/** Remove a mode from a channel
* @param bi The client setting the modes
* @param cm The mode
* @param param Optional param arg for the mode
* @param EnforceMLock true if mlocks should be enforced, false to override mlock
*/
void RemoveMode(BotInfo *bi, ChannelMode *cm, const Anope::string &param = "", bool EnforceMLock = true);
/**
* Remove a mode from a channel
* @param bi The client setting the modes
* @param Name The mode name
* @param param Optional param arg for the mode
* @param EnforceMLock true if mlocks should be enforced, false to override mlock
*/
void RemoveMode(BotInfo *bi, ChannelModeName Name, const Anope::string &param = "", bool EnforceMLock = true);
/**
* Remove a mode from a channel
* @param bi The client setting the modes
* @param Mode The mode
* @param param Optional param arg for the mode
* @param EnforceMLock true if mlocks should be enforced, false to override mlock
*/
void RemoveMode(BotInfo *bi, char Mode, const Anope::string &param = "", bool EnforceMLock = true);
/** Clear all the modes from the channel
* @param bi The client unsetting the modes
*/
void ClearModes(BotInfo *bi = NULL);
/** Clear all the bans from the channel
* @param bi The client unsetting the modes
*/
void ClearBans(BotInfo *bi = NULL);
/** Clear all the excepts from the channel
* @param bi The client unsetting the modes
*/
void ClearExcepts(BotInfo *bi = NULL);
/** Clear all the invites from the channel
* @param bi The client unsetting the modes
*/
void ClearInvites(BotInfo *bi = NULL);
/** Get a param from the channel
* @param Name The mode
* @param Target a string to put the param into
* @return true on success
*/
bool GetParam(ChannelModeName Name, Anope::string &Target) const;
/** Check if a mode is set and has a param
* @param Name The mode
*/
bool HasParam(ChannelModeName Name) const;
/** Set a string of modes on the channel
* @param bi The client setting the modes
* @param EnforceMLock Should mlock be enforced on this mode change
* @param cmodes The modes to set
*/
void SetModes(BotInfo *bi, bool EnforceMLock, const char *cmodes, ...);
/** Kick a user from a channel internally
* @param source The sender of the kick
* @param nick The nick being kicked
* @param reason The reason for the kick
*/
void KickInternal(const Anope::string &source, const Anope::string &nick, const Anope::string &reason);
/** Kick a user from the channel
* @param bi The sender, can be NULL for the service bot for this channel
* @param u The user being kicked
* @param reason The reason for the kick
* @return true if the kick was scucessful, false if a module blocked the kick
*/
bool Kick(BotInfo *bi, User *u, const char *reason = NULL, ...);
};
#endif // CHANNELS_H